Stde the level 29 Higher Archmage by iraka

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceHigher
ClassArchmage (Technomancer)
Level / Exp29 / 57%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity13 (base 10)
Constitution15 (base 10)
Magic96 (base 60)
Willpower65 (base 48)
Cunning45 (base 21)

Resources

Life462/462
Mana561/561
Steam0/90
Healing Factor1.0405405405405
Regeneration5.4628378378376

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite4
Infravision1
See Invisible6

Offense: Mainhand

Damage38
Accuracy23
Crit Chance29%
APR7
Speed1.00

Offense: Spell

Spellpower72
Crit Chance29%
Speed1

Offense: Mind

Mindpower41
Crit Chance18%
Speed1

Offense: Damage Bonus

Darkness+4%
Physical+3%
Nature+23%
Lightning+35%
Arcane+54%
Mind+6%
All0%

Offense: Damage Penetration

Arcane+36%
Lightning+5%
Mind+20%
Temporal+25%

Defense: Base

Armour (hardiness)21 (34%)
Defense26
Ranged Defense26
Fatigue5
Physical Save26
Spell Save58
Mental Save50

Defense: Resistances

Lightning+ 30%( 70%)
Nature+ 14%( 70%)
Fire+ 14%( 70%)
Darkness+ 31%( 70%)
Arcane+ 70%( 70%)
Mind+ 23%( 70%)
All+ 11%( 70%)

Defense: Immunities

Stun Resistance43%
Confusion Resistance20%
Teleport Resistance20%
Instadeath Resistance100%
Poison Resistance22%
Blind Resistance10%

Inscriptions (4/4)

Runes
Runes
Runes
Infusions

Class Talents

Spell / Occult technomancy1.30
5/5
3/5
1/5
3/5
Spell / Temporal1.30
1/5
4/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Arcane1.30
5/5
2/5
1/5
5/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Aether1.30
1/5
3/5
4/5
2/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
4/5
1/5
1/5
Steamtech / Physics1.00
2/5
2/5
2/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
1/5
5/5
1/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5

Prodigies

1/1

Effects

talent
talent
talent
talent
talent

Quests

done
done
done
done
active
done
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Earth Master (Insane (Adventure) difficulty) Killed Harkor'Zun and unlocked Stone magic.
By Stde the Higher Archmage level 28
22nd Haze 122nd year of Ascendancy at 22:19
see stats
Exterminator (Insane (Adventure) difficulty) Killed 1000 creatures.
By Stde the Higher Archmage level 24
12nd Haze 122nd year of Ascendancy at 09:30
see stats
Eye of the storm (Insane (Adventure) difficulty) Freed Derth from the onslaught of the mad Tempest, Urkis.
By Stde the Higher Archmage level 29
27th Haze 122nd year of Ascendancy at 15:55
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Stde the Higher Archmage level 10
6th Flare 122nd year of Ascendancy at 13:03
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By Stde the Higher Archmage level 20
47th Dusk 122nd year of Ascendancy at 05:12
see stats
Orbituary (Insane (Adventure) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Stde the Higher Archmage level 3
75th Pyre 122nd year of Ascendancy at 01:24
see stats
Rescuer of the lost (Insane (Adventure) difficulty) Rescued the merchant from the assassin lord.
By Stde the Higher Archmage level 20
60th Dusk 122nd year of Ascendancy at 06:18
see stats
Size matters (Insane (Adventure) difficulty) Did over 600 damage in one attack.
By Stde the Higher Archmage level 22
1st Haze 122nd year of Ascendancy at 10:47
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Stde the Higher Archmage level 9
3rd Mirth 122nd year of Ascendancy at 10:39
see stats
Treasure Hoarder (Insane (Adventure) difficulty) Amassed 3000 gold pieces.
By Stde the Higher Archmage level 24
8th Haze 122nd year of Ascendancy at 09:05
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Stde the Higher Archmage level 17
37th Dusk 122nd year of Ascendancy at 07:34
see stats

Log

You collect a new ingredient: lump of stralite (1).
You gain 6.58 gold from the melting of
stormbringer's stralite waraxe (140% power, 5 apr).
You collect a new ingredient:
lump of steel (1).
You gain 22.74 gold from the melting of
Betir the Glintbore (107% power, 3 apr).
You collect a new ingredient:
lump of steel (1).
You gain 24.43 gold from the melting of
Chilloblivion (109% power, 0 apr).
You collect a new ingredient:
lump of dwarven steel (1).
You gain 4.45 gold from the melting of
flaming dwarven-steel greatsword of crippling (146% power, 2 apr).
You collect a new ingredient:
lump of voratun (1).
You gain 11.06 gold from the melting of
warbringer's voratun greatmaul of crippling (176% power, 4 apr).
You collect a new ingredient:
lump of steel (1).
You gain 21.12 gold from the melting of
Chargeobsidian (118% power, 2 apr).
You gain 0.66 gold from the melting of
manasurge rune (regen 1086% over 10 turns; mana 54; cd 16).
You collect a new ingredient:
stack of herbs (sessali) (5).
You gain 1.41 gold from the melting of
regeneration infusion of the warrior (heal 182; 14 cd).
You collect a new ingredient:
stack of herbs (sessali) (5).
You gain 0.66 gold from the melting of
healing infusion (heal 56; cd 14).
There is a Golem Graveyard here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

There is a Hidden compound here (press '' or right click to use).

Saving done.

Talent Highborn's Bloom is ready to use.

Stde deactivates
Disruption Shield.
Stde deactivates
Pure Aether.
Stde deactivates
Shielding.
Stde deactivates
Metaphasic Spin.
Stde deactivates
Arcane Power.