Cordoomnight Strmag the level 8 Cornac Doombringer by jamesdream

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.3
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassDoombringer
Level / Exp8 / 45%
Sizemedium
Lifes / Deaths

Primary Stats

Strength32 (base 32)
Dexterity10 (base 10)
Constitution14 (base 12)
Magic20 (base 18)
Willpower14 (base 10)
Cunning15 (base 11)

Resources

Life247/247
Stamina131/131
Vim136/136
Healing Factor1.0326086956522
Regeneration5.0262713344141

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage34
Accuracy33
Crit Chance12%
APR1
Speed1.00

Offense: Spell

Spellpower23
Crit Chance4%
Speed1

Offense: Mind

Mindpower17
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)10.335093952971 (48.103448275862%)
Defense11
Ranged Defense14
Fatigue11
Physical Save23
Spell Save22
Mental Save11

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Corruption / Torture1.30
1/5
1/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.20
1/5
0/5
0/5
0/5
Corruption / Brutality1.30
5/5
1/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
1/5
1/5
1/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Corruption / Oppression1.20
1/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
2/5
1/5
1/5
0/5
Corruption / Hexes1.10
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
3/5
1/5
0/5

Effects

detrimental effect

Quests

done
done
active

Equipment

Tool
On feet
Around neck
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Hell has no fury like a demon scorned! (Nightmare (Adventure) difficulty) Escaped the Searing Halls.
By Cordoomnight Strmag the Cornac Doombringer level 6
78th Pyre 122nd year of Ascendancy at 02:12
see stats

Log

You have 3 life(s) left.
Cordoomnight Strmag stops regenerating health quickly.

Cordoomnight Strmag deactivates Horrifying Blows.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Xeremith the sick warg's Beyond the Flesh killed Cordoomnight Strmag!
Saving done.

Talent Abduction is ready to use.

Resting starts...

Talent Infusion: Regeneration is ready to use.
Talent Surge of Power is ready to use.
Talent Rush is ready to use.
Rested for 31 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).