








Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.5 |
| Addons | Possessor Bonus Class 1.5.4Donators/Buyers bonus! Items Vault 1.5.0Donators/Buyers bonus! Better Item Description 1.5.5This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game |
| Campaign | Infinite |
| Mode | Nightmare Exploration |
| Sex | Male |
| Race | Shalore |
| Class | Temporal Warden |
| Level / Exp | 6 / 78% |
| Size | medium |
| Lifes / Deaths | Killed by elven mage at level 1 on the 74th Pyre 122nd year of Ascendancy at 13:14 / 34Killed by elven mage at level 1 on the 74th Pyre 122nd year of Ascendancy at 14:17 Killed by elven sun-mage at level 2 on the 74th Pyre 122nd year of Ascendancy at 21:18 Killed by ghoulish rat at level 2 on the 74th Pyre 122nd year of Ascendancy at 21:29 Killed by brown bear at level 2 on the 74th Pyre 122nd year of Ascendancy at 21:45 Killed by bloated horror at level 3 on the 74th Pyre 122nd year of Ascendancy at 22:34 Killed by skeleton magus at level 3 on the 74th Pyre 122nd year of Ascendancy at 22:59 Killed by skeletal rat at level 3 on the 74th Pyre 122nd year of Ascendancy at 23:12 Killed by spitting spider at level 3 on the 74th Pyre 122nd year of Ascendancy at 23:41 Killed by spitting spider at level 3 on the 75th Pyre 122nd year of Ascendancy at 00:01 Killed by elven sun-mage at level 4 on the 75th Pyre 122nd year of Ascendancy at 00:51 Killed by snow giant at level 4 on the 75th Pyre 122nd year of Ascendancy at 05:26 Killed by broken golem at level 4 on the 75th Pyre 122nd year of Ascendancy at 06:08 Killed by broken golem at level 4 on the 75th Pyre 122nd year of Ascendancy at 06:20 Killed by broken golem at level 4 on the 75th Pyre 122nd year of Ascendancy at 06:32 Killed by snow giant chieftain at level 5 on the 75th Pyre 122nd year of Ascendancy at 07:07 Killed by fire drake hatchling at level 5 on the 75th Pyre 122nd year of Ascendancy at 07:21 Killed by human guard at level 5 on the 75th Pyre 122nd year of Ascendancy at 08:17 Killed by spitting spider at level 5 on the 75th Pyre 122nd year of Ascendancy at 08:27 Killed by spitting spider at level 5 on the 75th Pyre 122nd year of Ascendancy at 08:58 Killed by snow giant chieftain at level 5 on the 75th Pyre 122nd year of Ascendancy at 09:28 Killed by snow giant chieftain at level 5 on the 75th Pyre 122nd year of Ascendancy at 09:36 Killed by snow giant at level 5 on the 75th Pyre 122nd year of Ascendancy at 09:40 Killed by snow giant chieftain at level 5 on the 75th Pyre 122nd year of Ascendancy at 09:50 Killed by Salamina the green ooze at level 5 on the 76th Pyre 122nd year of Ascendancy at 15:37 Killed by Cyroda the white worm mass at level 6 on the 76th Pyre 122nd year of Ascendancy at 19:06 Killed by Forest Troll Hedge-Wizard at level 6 on the 77th Pyre 122nd year of Ascendancy at 04:08 Killed by Forest Troll Hedge-Wizard at level 6 on the 77th Pyre 122nd year of Ascendancy at 09:38 Killed by elven tempest at level 6 on the 77th Pyre 122nd year of Ascendancy at 15:11 Killed by minotaur at level 6 on the 77th Pyre 122nd year of Ascendancy at 20:12 Killed by minotaur at level 6 on the 77th Pyre 122nd year of Ascendancy at 20:44 Killed by storm drake at level 6 on the 77th Pyre 122nd year of Ascendancy at 20:57 Killed by storm drake hatchling at level 6 on the 77th Pyre 122nd year of Ascendancy at 21:21 Killed by storm drake hatchling at level 6 on the 77th Pyre 122nd year of Ascendancy at 21:33 |
Primary Stats
| Strength | 10 (base 11) |
| Dexterity | 21 (base 18) |
| Constitution | 14 (base 14) |
| Magic | 24 (base 22) |
| Willpower | 15 (base 12) |
| Cunning | 11 (base 10) |
Resources
| Life | 182/182 |
| Paradox | 300 |
| Healing Factor | 1.0326086956522 |
| Regeneration | 0.25815217391305 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 4 |
Offense: Mainhand
| Damage | 19 |
| Accuracy | 33 |
| Crit Chance | 3% |
| APR | 2 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 9 |
| Accuracy | 33 |
| Crit Chance | 4% |
| APR | 5 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 22 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Mind
| Mindpower | 17 |
| Crit Chance | 3% |
| Speed | 1 |
Offense: Damage Bonus
| Mind | +11% |
Offense: Damage Penetration
| Darkness | +20% |
| Lightning | +5% |
Defense: Base
| Armour (hardiness) | 8 (30%) |
| Defense | 6 |
| Ranged Defense | 6 |
| Fatigue | 6 |
| Physical Save | 8 |
| Spell Save | 13 |
| Mental Save | 9 |
Defense: Resistances
| Lightning | + 18%( 70%) |
| Darkness | + 3%( 70%) |
| Mind | + 11%( 70%) |
| Cold | + 10%( 70%) |
| All | 0%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune: Phase DoorUse mode: Activated Range: melee/personal Cooldown: 7 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 10. Afterwards you stay out of phase for 5 turns. In this state all new negative status effects duration is reduced by 15%, your defense is increased by 15 and all your resistances by 15%. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
| Runes | Effective talent level: 1.0 Rune: Reflection ShieldUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 220 damage for 5 turns. Its effects scale with your Magic stat. |
Class Talents
| Chronomancy / Bow Threading | 1.30 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Speed Control | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Spacetime Folding | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Temporal Combat | 1.30 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Temporal Guardian | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Blade Threading | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Chronomancy / Chronomancy | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Spacetime Weaving | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Shalore | 1.00 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Effects
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
You have entered the Infinite Dungeon. There is no going back now. The Infinite DungeonGo deep, fight, win or die in a blaze of glory! | active |
Equipment
| Tool | iron pickaxe (dig speed 36 turns)3.0 T1 digger tool [Normal] While equipped: Stats +1 Str While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
| On fingers | marksman's copper ring0.1 T1 ring jewelry [Ego] Master While equipped: Stats +2 Dex dps ---------- Acc +4 (+2 eff.) Rings can have magical properties. |
| On head | mindwoven linen wizard hat of the mind (+11%) (1 def, 0 armour)2.0 T1 head armor [Ego] Psionic While equipped: dps ---------- Mind.crit +2% Mind.pwr +3 (+3 eff.) Dmg.mod +11% mind ----- def ----- Defense +1 (+1 eff.) Resists +11% mind ---------- misc Psi/turn +0.13 A pointy cloth hat, very wizardly... |
| In main hand | iron longsword (10-14 power, 2 apr)3.0 T1 longsword 1H weapon [Normal] Power 10.0 - 14.0 Physical Uses 100% Mag Mastery Strength of Purpose Acc+ +0.4% crit.pwr / acc Apr +2 Crit +2.5% Atk.spd 100% Sharp, long, and deadly. |
| Main armor | Elurianne the Bleakbreak (1 def, 2 armour)9.0 T1 light armor [Rare] Master While equipped: dps ---------- Res.pen +5% lightning +20% darkness ----- def ----- Armour +2 Defense +1 (+1 eff.) Fatigue +6% Resists +18% lightning +3% darkness A suit of armour made of leather. |
| Light source | brass lantern2.0 T1 lite [Normal] While equipped: ---------- misc Light +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| Cloak | thick linen cloak (1 def, 6 armour)2.0 T1 cloak armor [Ego] Master While equipped: ----- def ----- Armour +6 Defense +1 (+1 eff.) Resists +10% cold A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| In off hand | iron dagger (11-14.3 power, 5 apr)1.0 T1 dagger 1H weapon [Normal] Power 11.0 - 14.3 Physical Uses 45% Dex, 45% Mag Mastery Strength of Purpose Acc+ +0.5% APR / acc Apr +5 Crit +4.0% Atk.spd 100% Sharp, short and deadly. |
Inventory
heat beam rune (40 fire damage)0.1 T2 rune scroll [Normal] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range 8 Cooldown 18 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a spell Description: Activate the rune to fire a beam of heat, doing 40.00 fire damage over 5 turns The intensity of the heat will also remove one random detrimental physical effect from you. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
iron greatmaul (19-28.5 power, 1 apr)5.0 T1 greatmaul 2H weapon [Normal] Power 19.0 - 28.5 Physical Uses 120% Mag Mastery Strength of Purpose Acc+ +0.1% dam / acc Apr +1 Crit +0.5% Atk.spd 100% Massive two-handed mauls. |
Thunderstrider (10-12 power, 2 apr, fire element)5.0 T1 staff 2H weapon [Rare] Nature Power 10.0 - 12.0 Physical Uses 80% Mag Mastery Staff Mastery Acc+ +2.5% procs dam / acc Apr +2 Crit +2.5% Atk.spd 100% Melee+ +4 lightning On Hit: * 20% chance to daze at end of turn While equipped: Stats +2 Cun dps ---------- Spell.crit +1% Spell.pwr +3 (+1 eff.) Mind.pwr +6 (+4 eff.) Dmg.mod +10% fire On Hit (Melee): * 5% chance to blind ----- def ----- Defense +6 (+6 eff.) ---------- misc Hate/m.crit +1.00 Light +2 Talents +1 Command Staff Illuminate: Puts all charms on 6 cooldown Level 1.0 Pwr.cost 6 out of 6/6. Range melee/personal Travel.spd instantaneous Is a spell Description: Creates a globe of pure light within a radius of 6 that illuminates the area. At level 3, it also blinds all who see it (except the caster) for 3 turns. At level 4, it also deals 40.77 light damage. Staves designed for wielders of magic, by the greats of the art. |
elm vilestaff 'Shimmerfoe' (10-12 power, 2 apr, fire element)5.0 T1 staff 2H weapon [Rare] Nature Power 10.0 - 12.0 Physical Uses 80% Mag Mastery Staff Mastery Acc+ +2.5% procs dam / acc Apr +2 Crit +2.5% Atk.spd 100% On Hit.r1 +4 mind On Crit.r2 +8 mind While equipped: dps ---------- Spell.crit +1% Spell.pwr +3 (+1 eff.) Dmg.mod +10% fire Res.pen +5% lightning On Hit (Melee): * 5% chance to blind ----- def ----- Defense +6 (+6 eff.) ---------- misc Light +2 Talents +1 Command Staff Illuminate: Puts all charms on 6 cooldown Level 2.0 Pwr.cost 6 out of 6/6. Range melee/personal Travel.spd instantaneous Is a spell Description: Creates a globe of pure light within a radius of 7 that illuminates the area. At level 3, it also blinds all who see it (except the caster) for 3 turns. At level 4, it also deals 54.91 light damage. Staves designed for wielders of magic, by the greats of the art. |
acidic iron waraxe of daylight (11-15.4 power, 2 apr)3.0 T1 waraxe 1H weapon [Ego] Arcane Power 11.0 - 15.4 Physical Uses 100% Mag Mastery Strength of Purpose Acc+ +0.2% crit / acc Apr +2 Crit +3.5% Atk.spd 100% Melee+ +6 acid +6 light Against +5% Undead On Crit: * splashes the target with acid One-handed war axes. |
flaming iron waraxe (12-16.8 power, 2 apr)3.0 T1 waraxe 1H weapon [Ego] Arcane Power 12.0 - 16.8 Physical Uses 100% Mag Mastery Strength of Purpose Acc+ +0.2% crit / acc Apr +2 Crit +3.5% Atk.spd 100% On Hit.r1 +5 fire One-handed war axes. |
linen cloak (1 def, 0 armour)2.0 T1 cloak armor [Normal] While equipped: ----- def ----- Defense +1 (+1 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
pair of iron boots 'Xubeth' (0 def, 3 armour)3.0 T1 feet armor Reqs Heavy Armour Training [Rare] Master While equipped: ----- def ----- Armour +3 Fatigue -2% Resists +3% darkness +6% light Phys.save +5 (+5 eff.) ---------- misc Max.enc +21 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
rough leather cap (0 def, 1 armour)2.0 T1 head armor [Normal] While equipped: ----- def ----- Armour +1 Fatigue +1% A cap made of leather. |
rough leather armour (1 def, 2 armour)9.0 T1 light armor [Normal] While equipped: ----- def ----- Armour +2 Defense +1 (+1 eff.) Fatigue +6% A suit of armour made of leather. |
iron shield (4 def, 2 armour, 19.5 block)7.0 T1 shield armor Reqs Str 11 Heavy Armour Training 2 [Normal] While equipped: ----- def ----- Armour +2 Defense +4 (+4 eff.) Rng.Def +4 (+4 eff.) Fatigue +6% ---------- misc Talents +1 Block Handheld deflection devices. |
agate0.0 T1 black gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
2018 Little Gems0.0 T3 gift gem [Legendary] Unknown While carried: Light +2 Explode a sphere. Uses 1 power out of 2018/2018 A set of 2018 tiny explosive spheres. |
2 spinel0.0 T1 green gem [Normal] While equipped: Defense +2 (+2 eff.) Phys.save +2 (+2 eff.) Spell.save +2 (+2 eff.) Mind.save +2 (+2 eff.) Item imbue powers: Defense +2 (+2 eff.) Phys.save +2 (+2 eff.) Spell.save +2 (+2 eff.) Mind.save +2 (+2 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
pouch of iron shots 'Unrosin' (18/18, 16.5-19.8 power, 1 apr)3.0 T1 shot ammo [Rare] Master Power 16.5 - 19.8 Physical Uses 50% Cun, 0% Mag, 70% Dex Acc+ +0.1% dam / acc Apr +1 Crit +10.0% Capacity 18 Ranged+ +12 mind On Hit.r1 +12 mind On Crit: * cripple the target Shots are used with slings to pummel your foes to death. |
ametrine0.0 T1 yellow gem [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
citrine0.0 T1 yellow gem [Normal] While equipped: Light +1 Infravis +2 Item imbue powers: Light +1 Infravis +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
zircon0.0 T1 yellow gem [Normal] While equipped: Armour +1 Resists +1% all Item imbue powers: Armour +1 Resists +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Log
Storm drake hatchling hits Kels for 25 physical damage.
Kels shoots!
Kels's Shoot hits Storm drake hatchling for 23 physical damage.
Storm drake hatchling hits Kels for 24 physical damage.
Storm drake hatchling hits Kels for 26 physical damage.
Kels warps space-time to equip: iron longsword
iron dagger.
Kels hits Storm drake hatchling for 20 physical, 10 physical (30 total damage).
Storm drake hatchling hits Kels for 2 lightning, 2 lightning (3 total damage).
Storm drake hatchling hits Kels for 25 physical damage.
Storm drake hatchling hits Kels for 28 physical damage.
Kels hits Storm drake hatchling for 20 physical, 8 physical (28 total damage).
Storm drake hatchling hits Kels for 2 lightning, 2 lightning (3 total damage).
Storm drake hatchling hits Kels for 24 physical damage.
Storm drake hatchling hits Kels for 27 physical damage.
Kels the level 6 shalore temporal warden was impaled to death by a storm drake hatchling on level 3 of Infinite Dungeon.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...
Storm drake hatchling killed Kels!
Talent Rune: Shielding is ready to use.
Talent Invigorate is ready to use.
Saving done.
Today is the 78th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.


































































