Snowie the level 6 Yeek Summoner by skell

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceYeek
ClassSummoner
Level / Exp6 / 30%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity9 (base 11)
Constitution6 (base 11)
Magic10 (base 10)
Willpower21 (base 15)
Cunning31 (base 27)

Resources

Life108/116
Equilibrium0
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage6
Accuracy15
Crit Chance9%
APR18
Speed1.00

Offense: Offhand

Damage5
Accuracy15
Crit Chance9%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance7%
Speed1

Offense: Mind

Mindpower26.55
Crit Chance10%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense1.65
Ranged Defense1.65
Fatigue7
Physical Save7.6
Spell Save13.85
Mental Save21.6

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Silence Resistance23%
Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Wild-gift / Summoning (distance)1.30
1/5
1/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
1/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

On fingers
On feet
In main hand
Main armor
Light source
On head
In off hand

Inventory

Achievements

Log

Charged Aura hits War hound for 3 lightning damage.
War hound hits Yaech mindslayer for (8 to psi shield), 16 physical (16 total damage).
Talent Hydra is ready to use.
Yaech mindslayer hits War hound for 14 physical damage.
Yaech mindslayer killed War hound!

Snowie summons a Ritch Flamespitter!


Resting starts...

Snowie starts regenerating health quickly.

Your summoned ritch flamespitter disappears.
Talent War Hound is ready to use.
Talent Ritch Flamespitter is ready to use.
Snowie stops regenerating health quickly.

Rested for 11 turns (stop reason: suffocating).


Talent Infusion: Regeneration is ready to use.

The air bubbles are depleted!

Resting starts...

Talent Meditation is ready to use.
Rested for 6 turns (stop reason: all resources and life at maximum).


You have found a trap (water jet)!

Snowie fails to disarm a trap (water jet).

Snowie triggers a water jet!

Ran for 1 turns (stop reason: taken damage).

Water jet hits
Snowie for 8 physical damage.