Chemist the level 9 Skeleton Alchemist by skell

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceSkeleton
ClassAlchemist
Level / Exp9 / 74%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17.252931520016 (base 10)
Dexterity16.252931520016 (base 10)
Constitution28 (base 22)
Magic31 (base 30)
Willpower15 (base 11)
Cunning10 (base 10)

Resources

Life247/271
Mana162/201
Paradox158
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite7
See Stealth7
See Invisible5

Offense: Mainhand

Damage28
Accuracy10
Crit Chance8%
APR3
Speed1.00

Offense: Spell

Spellpower35
Crit Chance6%
Speed1

Offense: Mind

Mindpower19.5
Crit Chance1%
Speed1

Offense: Damage Bonus

Blight+15%
Light+10%
Nature+11%

Defense: Base

Armour (hardiness)5 (30%)
Defense3.1885260320055
Ranged Defense3.1885260320055
Fatigue0
Physical Save15.838526032005
Spell Save25.55
Mental Save13.75

Defense: Resistances

Nature+ 32%( 70%)
Lightning+ 14%( 70%)
Light+ 15%( 70%)
Temporal+ 13%( 70%)
Acid+ 3%( 70%)
Fire+ 3%( 70%)
Cold+ 28%( 70%)
All 0%( 70%)

Defense: Immunities

Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Explosive admixtures1.30
1/5
1/5
1/5
0/5
Spell / Infusion1.30
1/5
0/5
0/5
0/5
Spell / Golemancy1.30
5/5
3/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
1/5
1/5
0/5
Spell / Staff combat1.30
3/5
1/5
0/5
0/5
Spell / Stone alchemy1.30
2/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

done
done
done
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
Main armor
Cloak
Around neck

Inventory

Achievements

Log

Chemist stops surging mana.
Golem (servant of Chemist) casts Healing Light.

Golem (servant of Chemist) receives 98 healing.
Golem (servant of Chemist) casts Healing Light.

Golem (servant of Chemist) receives 98 healing.
Talent Rune: Manasurge is ready to use.
Chemist casts Rune: Manasurge.

Chemist starts to surge mana.

Chemist stops surging mana.

Golem (servant of Chemist) casts Healing Light.

Golem (servant of Chemist) receives 98 healing.
There is a way to the lake of Nur here (press '' or right click to use).
Ran for 34 turns (stop reason: at exit).


Chemist wears:
Vargh Redemption.

You gain 1.20 gold from the transmogrification of
copper ring of power.
You gain 2.78 gold from the transmogrification of
blazing pouch of steel shots (15/15, 15.5-18.6 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron shield (4 def, 2 armour, 21 block).
You gain 1.35 gold from the transmogrification of
acidic iron shield (4 def, 2 armour, 17.5 block).
You gain 1.45 gold from the transmogrification of
spiked rough leather armour of lightning resistance (1 def, 2 armour).
You gain 1.11 gold from the transmogrification of
iron mail armour of clarity (2 def, 4 armour).
You gain 1.11 gold from the transmogrification of
steel waraxe of crippling (12-16.8 power, 3 apr).
You gain 1.29 gold from the transmogrification of
elm starstaff of might (10-12 power, 2 apr, light damage).
You gain 3.35 gold from the transmogrification of
Shocksmash.
You gain 2.77 gold from the transmogrification of
balanced steel mace of projection (16-22.4 power, 3 apr).
You gain 0.90 gold from the transmogrification of
ranger's elm longbow.
You gain 2.74 gold from the transmogrification of
steel amulet of vision.
There is a way to the old forest here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.