venture the level 23 Shalore Adventurer by milley_xx

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceShalore
ClassAdventurer
Level / Exp23 / 61%
Sizemedium
Lifes / Deaths

Primary Stats

Strength65 (base 53)
Dexterity24 (base 12)
Constitution49 (base 38)
Magic14 (base 12)
Willpower29 (base 12)
Cunning31 (base 14)

Resources

Life654/654
Stamina154/154
Healing Factor1.9871232876712
Regeneration17.685397260274

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage130
Accuracy47
Crit Chance16%
APR2
Speed1.00

Offense: Spell

Spellpower14
Crit Chance12%
Speed1

Offense: Mind

Mindpower26
Crit Chance12%
Speed1

Offense: Damage Bonus

Physical+18%
Lightning+3%
Cold+3%
Nature+14%

Offense: Damage Penetration

Darkness+15%

Defense: Base

Armour (hardiness)40 (87.462686567164%)
Defense5
Ranged Defense5
Fatigue21
Physical Save45
Spell Save41
Mental Save40

Defense: Resistances

Lightning+ 21%( 70%)
Nature+ 37%( 70%)
Darkness+ 21%( 70%)
Blight+ 28%( 70%)
Acid+ 29%( 70%)
Cold+ 42%( 70%)
All+ 10%( 70%)

Defense: Immunities

Stun Resistance29%
Confusion Resistance10%
Instadeath Resistance100%
Poison Resistance35%
Pinning Resistance29%

Inscriptions (5/5)

Infusions
Runes
Infusions
Runes
Infusions

Class Talents

Technique / Two-handed assault1.00
1/5
1/5
3/5
0/5
Technique / Berserker's strength1.00
1/5
2/5
1/5
1/5
Technique / Bloodthirst1.00
1/5
4/5
1/5
0/5
Technique / Two-handed weapons1.00
1/5
2/5
0/5
0/5
Technique / Combat veteran1.00
1/5
5/5
3/5
1/5
Technique / Combat techniques1.00
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Scoundrel1.00
2/5
1/5
1/5
0/5
Race / Shalore1.00
1/5
2/5
0/5
0/5
Technique / Combat training1.00
3/5
5/5
0/5
4/5
5/5
0/5

Effects

talent
talent
talent

Quests

done
done
done
failed
failed
failed
done
done
active
active
active
active
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By venture the Shalore Adventurer level 12
38th Dusk 122nd year of Ascendancy at 14:46
see stats
Earth Master Killed Harkor'Zun and unlocked Stone magic.
By venture the Shalore Adventurer level 20
57th Haze 122nd year of Ascendancy at 14:02
see stats
Exterminator Killed 1000 creatures.
By venture the Shalore Adventurer level 16
21st Haze 122nd year of Ascendancy at 15:55
see stats
Level 10 Got a character to level 10.
By venture the Shalore Adventurer level 10
3rd Flare 122nd year of Ascendancy at 06:36
see stats
Level 20 Got a character to level 20.
By venture the Shalore Adventurer level 20
57th Haze 122nd year of Ascendancy at 12:00
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By venture the Shalore Adventurer level 15
73rd Dusk 122nd year of Ascendancy at 11:42
see stats
The Arena Unlocked Arena mode.
By venture the Shalore Adventurer level 8
8th Mirth 122nd year of Ascendancy at 13:41
see stats
The Right thing to do Did the righteous thing in the ring of blood and disposed of the Blood Master.
By venture the Shalore Adventurer level 18
40th Haze 122nd year of Ascendancy at 17:22
see stats
The secret city Discovered the truth about mages.
By venture the Shalore Adventurer level 11
3rd Dusk 122nd year of Ascendancy at 22:12
see stats
Treasure Hunter Amassed 1000 gold pieces.
By venture the Shalore Adventurer level 17
33rd Haze 122nd year of Ascendancy at 00:01
see stats

Log

You collect a new ingredient: lump of dwarven steel (1).
You gain 3.88 gold from the melting of
dwarven-steel mail armour of the deep (3 def, 9 armour).
You gain 1.68 gold from the melting of
bladed hardened leather hat (0 def, 3 armour).
You collect a new ingredient:
lump of dwarven steel (1).
You gain 0.86 gold from the melting of
scholar's pair of dwarven-steel boots (0 def, 4 armour).
You collect a new ingredient:
lump of dwarven steel (1).
You gain 0.35 gold from the melting of
pair of dwarven-steel boots (0 def, 4 armour).
You gain 4.48 gold from the melting of
cashmere robe of alchemy (2 def, 0 armour).
You gain 7.09 gold from the melting of
greater ash vilestaff of warding (15-18 power, 3 apr, darkness element).
You gain 6.45 gold from the melting of
blighted ash vilestaff of illumination (15-18 power, 3 apr, blight element).
You collect a new ingredient:
lump of steel (1).
You gain 0.70 gold from the melting of
steel mace of massacre (21.5-30.1 power, 3 apr).
You collect a new ingredient:
lump of dwarven steel (1).
You gain 6.50 gold from the melting of
thought-forged dwarven-steel greatmaul of vileness (44-66 power, 2 apr).
You collect a new ingredient:
lump of dwarven steel (1).
You gain 25.00 gold from the melting of
Astelrid's Clubstaff (45-67.5 power, 4 apr).
You collect a new ingredient:
stack of herbs (sessali) (2).
You gain 8.00 gold from the melting of
schematic: Voltaic Shell.
You collect a new ingredient:
stack of herbs (sessali) (2).
You gain 6.00 gold from the melting of
schematic: Grounding Strap.
You gain 1.31 gold from the melting of
acid wave rune (40 acid damage; disarm 5 turns with power 21).
You collect a new ingredient:
stack of herbs (bilberry) (5).
You gain 1.09 gold from the melting of
healing infusion of the psychic (heal 100).
There is a Door to an old Conclave vault here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Venture deactivates Berserker Rage.

Venture deactivates Berserker.

Venture deactivates Lacerating Strikes.