Magus the level 16 Whitehoof Archmage by Flare584

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignOrcs
ModeNightmare Roguelike
SexMale
RaceWhitehoof
ClassArchmage
Level / Exp16 / 15%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 10)
Dexterity13 (base 11)
Constitution17 (base 10)
Magic62 (base 43)
Willpower29 (base 32)
Cunning16 (base 11)

Resources

Life-5/341
Mana201/332
Steam100/100
Healing Factor1.0561497326203
Regeneration4.1717914438503

Speed

Mental0%
Attack0%
Movement+120%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage28
Accuracy18
Crit Chance5%
APR3
Speed1.00

Offense: Spell

Spellpower44
Crit Chance5%
Speed1

Offense: Mind

Mindpower23
Crit Chance3%
Speed1

Offense: Damage Bonus

Fire+33%
All0%

Defense: Base

Armour (hardiness)17 (30%)
Defense16
Ranged Defense16
Fatigue0
Physical Save21
Spell Save28
Mental Save15

Defense: Resistances

Lightning+ 6%( 70%)
Cold+ 20%( 70%)
Temporal+ 6%( 70%)

Defense: Immunities

Disarm Resistance22%
Bleed Resistance100%
Instadeath Resistance100%
Silence Resistance50%
Pinning Resistance22%
Poison Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
5/5
5/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Wildfire1.30
5/5
3/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
4/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Steamtech / Physics1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
1/5
0/5
0/5
Race / Whitehooves1.00
5/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

active
active
active
done
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Across the Narrow Sea (Nightmare (Roguelike) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Magus the Whitehoof Archmage level 12
29th Retaking 124th year of Ascendancy at 02:38
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Magus the Whitehoof Archmage level 10
17th Retaking 124th year of Ascendancy at 11:27
see stats

Log

Talent Fireflash is ready to use.

Talent Rune: Shielding is ready to use.

Magus casts Fireflash.


Ran for 2 turns (stop reason: taken damage).

Stale sewer water poisons
Magus!

Stale sewer water hits
Magus for 5 nature damage.
Talent Flameshock is ready to use.
Ran for 2 turns (stop reason: taken damage).

Stale sewer water poisons
Magus!

Stale sewer water hits
Magus for 4 nature damage.
Ran for 2 turns (stop reason: taken damage).

Stale sewer water poisons
Magus!

Stale sewer water hits
Magus for 3 nature damage.
Talent Rune: Heat Beam is ready to use.

Ran for 5 turns (stop reason: taken damage).

Something performs a melee critical strike against Magus!
Something hits
Magus for 45 nature damage.
Adonn the troll captain's Psyshot hits
Magus for 132 mind, 6 temporal, 5 nature, 2 physical (144 total damage).

Talent Fireflash is ready to use.
Adonn the troll captain's Shoot performs a ranged critical strike against Magus!
Ran for 3 turns (stop reason: taken damage).

Saving game...