Doot the level 3 Ghoul Doombringer by Flare584

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.0
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceGhoul
ClassDoombringer
Level / Exp3 / 15%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 14)
Dexterity11 (base 10)
Constitution20 (base 12)
Magic21 (base 21)
Willpower8 (base 10)
Cunning9 (base 11)

Resources

Life0/188
Stamina80/101
Vim108/108
Healing Factor1.0789473684211
Regeneration0.26973684210526

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+72.727272727273%

Vision

Sight10
Lite3

Offense: Mainhand

Damage15
Accuracy18
Crit Chance15%
APR1
Speed1.00

Offense: Spell

Spellpower23
Crit Chance1%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)9.3350939529706 (48.103448275862%)
Defense12
Ranged Defense12
Fatigue14
Physical Save14
Spell Save10
Mental Save5

Defense: Resistances

Lightning+ 24%( 70%)
All+ 10%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Torture1.30
2/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
0/5
0/5
0/5
0/5
Corruption / Heart of Fire1.20
0/5
0/5
0/5
0/5
Corruption / Brutality1.30
4/5
0/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Corruption / Oppression1.20
0/5
0/5
0/5
0/5
Undead / Ghoul1.10
1/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
4/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
0/5
0/5

Effects

beneficial effect
detrimental effect
beneficial effect
detrimental effect

Quests

active

Equipment

On feet
Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log

Skeleton master archer's Crippling Shot hits Doot for (50 absorbed), 5 physical (5 total damage).
Skeleton master archer shoots!
Skeleton master archer's Shoot hits
Doot for 47 physical damage.

Doot rushes out!
You can only rush to a creature.

Doot casts
Rune: Shielding.
A shield forms around Doot.

Doot casts
Draining Assault.
Doot misses Skeleton master archer.
Doot misses Skeleton master archer.
Skeleton master archer shoots!
Skeleton master archer's Shoot hits
Doot for (46 absorbed), 0 physical (0 total damage).

Doot misses Skeleton master archer.
Skeleton master archer shoots!
Skeleton master archer's Shoot performs a ranged critical strike against Doot!
Skeleton master archer's Shoot hits
Doot for (78 absorbed), 0 physical (0 total damage).
Skeleton master archer shoots!
Your shield crumbles under the damage!

The shield around Doot crumbles.

Skeleton master archer's Shoot hits
Doot for (6 absorbed), 40 physical (40 total damage).

Doot casts
Rune: Blink.
Doot is out of phase.


Talent Draining Assault is ready to use.
Ran for 2 turns (stop reason: hostile spotted to the northwest (skeleton master archer)).


Saving game...