Why the level 1 Yeek Solipsist by Flare584

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceYeek
ClassSolipsist
Level / Exp1 / 47%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity8 (base 10)
Constitution5 (base 10)
Magic10 (base 10)
Willpower24 (base 18)
Cunning18 (base 14)

Resources

Life-2/74
Psi91/112
Healing Factor0.95714285714286
Regeneration0.23928571428571

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage4
Accuracy18
Crit Chance5%
APR12
Speed1.00

Offense: Offhand

Damage4
Accuracy18
Crit Chance5%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower24
Crit Chance5%
Speed1

Offense: Damage Bonus

Fire-10%
Cold+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save4
Spell Save11
Mental Save14

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance0%
Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Psychic Assault1.30
2/5
0/5
0/5
0/5
Psionic / Dream Smith1.30
0/5
0/5
0/5
0/5
Psionic / Solipsism1.30
1/5
0/5
0/5
0/5
Psionic / Slumber1.30
0/5
0/5
0/5
0/5
Psionic / Thought-Forms1.30
2/5
0/5
0/5
0/5
Psionic / Distortion1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Psionic / Feedback1.30
1/5
0/5
0/5
0/5
Psionic / Mentalism1.30
0/5
0/5
0/5
0/5
Psionic / Dreaming1.30
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

talent
detrimental effect
detrimental effect

Quests

active

Equipment

Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log


Ran for 3 turns (stop reason: didn't move).


Why feels pain again.


Ran for 3 turns (stop reason: interesting terrain).


Why uses Mind Sear.

Ink squid resists the mind attack!

Why hits Ink squid for 41 mind damage.
Ink squid projects ink!

Why loses sight!


Ran for 2 turns (stop reason: taken damage).

Talent Mind Sear is ready to use.

Why converts some damage to Psi!
Something hits
Why for 2 to psi, 10 physical (13 total damage).
Talent Infusion: Wild is ready to use.

Why converts some damage to Psi!
Something hits
Why for 2 to psi, 10 physical (12 total damage).

Why converts some damage to Psi!
Something hits
Why for 2 to psi, 10 physical (13 total damage).
Kinetic Aura hits
Why for 0 to psi, 2 physical (2 total damage).
Charged Aura hits
Why for 0 to psi, 2 lightning (2 total damage).
Why converts some damage to Psi!
Something hits
Why for 7 to psi, 29 mind (36 total damage).
Saving game...