Gunner the level 13 Whitehoof Annihilator by dishonourablerat

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeInsane Adventure
SexMale
RaceWhitehoof
ClassAnnihilator
Level / Exp13 / 42%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 10)
Dexterity40 (base 37)
Constitution15 (base 10)
Magic14 (base 10)
Willpower10 (base 10)
Cunning35 (base 31)

Resources

Life311/311
Steam100/100
Healing Factor1.0460311219418
Regeneration2.3535700243691

Speed

Mental0%
Attack0%
Movement-58.333333333333%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth9
See Invisible9

Offense: Mainhand

Damage26
Accuracy46
Crit Chance12%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower8
Crit Chance8%
Speed1

Offense: Mind

Mindpower20
Crit Chance8%
Speed1

Offense: Damage Bonus

Mind+6%
Darkness+12%

Defense: Base

Armour (hardiness)39.522593642275 (62.32946707186%)
Defense26
Ranged Defense26
Fatigue19
Physical Save24
Spell Save8
Mental Save23

Defense: Resistances

Lightning+ 18%( 70%)
Nature+ 11%( 70%)
Darkness+ 24%( 70%)
Blight+ 11%( 70%)
Cold+ 15%( 70%)
Fire+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Silence Resistance50%
Bleed Resistance100%
Confusion Resistance21%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Demolition1.30
1/5
5/5
1/5
0/5
Steamtech / Gadgets1.30
5/5
1/5
1/5
0/5
Steamtech / Magnetism1.30
1/5
0/5
0/5
0/5
Steamtech / Artillery1.30
0/5
0/5
0/5
0/5
Steamtech / Heavy weapons1.30
1/5
1/5
0/5
0/5
Steamtech / Turrets1.30
1/5
1/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
1/5
1/5
0/5
Steamtech / Engineering1.20
1/5
1/5
1/5
0/5
Steamtech / Chemistry1.20
1/5
1/5
1/5
0/5
Race / Whitehooves1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
2/5
0/5
0/5

Effects

detrimental effect
beneficial effect
beneficial effect

Quests

active
active
done
active
active

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Gunner the Whitehoof Annihilator level 10
21st Retaking 124th year of Ascendancy at 02:14
see stats

Log

Outpost Leader John's light area effect hits Gunner for (1 flat reduction), (0 exoskeleton), 54 light (54 total damage).

Talent Reactive Armor is ready to use.
Outpost Leader John casts
Astral Path.
Burning from Gunner hits Outpost Leader John for
3 fire damage.
Outpost Leader John's light area effect hits
Gunner for (1 flat reduction), (6 exoskeleton), 48 light (48 total damage).
Gunner the level 13 whitehoof annihilator was seared to death by Outpost Leader John on level 3 of Sunwall Outpost.
You have 2 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Outpost Leader John's light area effect killed Gunner!
Saving game...

Resting starts...

Talent Grenade Launcher is ready to use.
Talent Reactive Armor is ready to use.
Talent Implant: Medical Injector is ready to use.
Talent Reactive Armor is ready to use.
Talent Implant: Medical Injector is ready to use.
Talent Reactive Armor is ready to use.
Talent Chemical Grenade is ready to use.
Talent Exoskeleton is ready to use.
Rested for 25 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Saving done.