Boy the level 10 Higher Archmage by burritobomb1

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceHigher
ClassArchmage
Level / Exp10 / 11%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity16 (base 10)
Constitution18 (base 18)
Magic40 (base 34)
Willpower25 (base 16)
Cunning14 (base 11)

Resources

Life-104/233
Mana102/238
Healing Factor1.063829787234
Regeneration0.26595744680851

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight12
Lite2
Infravision1
See Invisible2

Offense: Mainhand

Damage18
Accuracy17
Crit Chance4%
APR0
Speed1.00

Offense: Spell

Spellpower33
Crit Chance17%
Speed1

Offense: Mind

Mindpower22
Crit Chance9%
Speed1

Offense: Damage Bonus

Acid+16%
Lightning+17%
Darkness+10%
Cold+6%
Blight+10%
Arcane+6%
Fire+16%
All0%

Defense: Base

Armour (hardiness)7 (30%)
Defense12
Ranged Defense12
Fatigue0
Physical Save14
Spell Save21
Mental Save27

Defense: Resistances

Temporal+ 13%( 70%)
Lightning+ 33%( 70%)
Arcane+ 12%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.50
5/5
5/5
3/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
2/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
2/5
0/5
0/5
Spell / Divination1.30
1/5
1/5
1/5
0/5
Spell / Conveyance1.30
5/5
0/5
0/5
0/5

Effects

Quests

active
done
done
done
active
done
active
done

Equipment

Tool
On fingers
Main armor
On feet
Light source
Cloak
In main hand

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Boy the Higher Archmage level 10
3rd Mirth 122nd year of Ascendancy at 11:12
see stats
Orbituary (Nightmare (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Boy the Higher Archmage level 3
75th Pyre 122nd year of Ascendancy at 04:34
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Boy the Higher Archmage level 6
78th Pyre 122nd year of Ascendancy at 00:30
see stats

Log


Eilinalewyn the bandit casts
Invoke Darkness.
Eilinalewyn the bandit deactivates
Stealth.
Eilinalewyn the bandit hits Boy for 80 darkness damage.

Boy casts
Arcane Reconstruction.
Boy receives 189 healing.
Eilinalewyn the bandit uses
Infusion: Wild.
Eilinalewyn the bandit lessens the pain.


Boy casts
Flame.
Eilinalewyn the bandit is on fire!

Boy hits Eilinalewyn the bandit for 84 fire damage.
Eilinalewyn the bandit casts
Create Minions.

Burning from Boy hits Eilinalewyn the bandit for
28 fire damage.
Boy casts
Fireflash.
Boy's spell attains critical power!
Skeleton mage misses Boy.
Skeleton mage casts
Manathrust.
Skeleton master archer hits Boy for 2 physical damage.
Degenerated skeleton warrior hits Boy for 6 physical damage.
Skeleton mage hits Boy for 35 arcane damage.
Boy's Fireflash hits Eilinalewyn the bandit for
232 fire damage.
Boy's Fireflash hits Skeleton mage for
318 fire damage.
Boy's Fireflash hits Skeleton mage for
318 fire damage.
Boy's Fireflash hits Degenerated skeleton warrior for
318 fire damage.
Boy's Fireflash hits Skeleton master archer for
293 fire damage.
Boy's Fireflash hits
Boy for 295 fire damage.
Boy the level 10 higher archmage was scorched to death by himself in some sort of fetish experiment gone wrong on level 2 of Ruins of Kor'Pul.