Galolach the level 4 Skeleton Archer by xXx_N008514Y3R_xXx

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassArcher
Level / Exp4 / 93%
Sizemedium
Lifes / Deaths

Primary Stats

Strength35 (base 16)
Dexterity40 (base 22)
Constitution10 (base 10)
Magic11 (base 11)
Willpower10 (base 10)
Cunning12 (base 12)

Resources

Life152/152
Stamina111/120
Healing Factor1.1
Regeneration1.375

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage57
Accuracy27
Crit Chance2%
APR5
Speed0.80

Offense: Spell

Spellpower16
Crit Chance2%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Offense: Damage Bonus

Light+21%

Defense: Base

Armour (hardiness)4 (38.536585365854%)
Defense27
Ranged Defense27
Fatigue0.66944655041698
Physical Save20
Spell Save14
Mental Save13

Defense: Resistances

Cold+ 5%( 70%)
Light+ 52%( 70%)
Fire+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
0/5
0/5
0/5
Technique / Marksmanship1.30
4/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
4/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
0/5
0/5
Technique / Mobility1.20
1/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

active
done

Equipment

Quiver
On fingers
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 31 turns (stop reason: at exit).


Galolach wears:
savior's steel ring of light (+22%).

Galolach wears (replacing
elm longbow): mighty elm longbow.

Galolach wears:
restful rough leather gloves (0 def, 1 armour).

Galolach wears (replacing
brass lantern): Summertide Phial.

You gain 0.05 gold from the transmogrification of
elm totem of thorny skin [power 16] (20 cooldown).
You gain 0.25 gold from the transmogrification of
iron shield (4 def, 2 armour, 22.5 block).
You gain 1.18 gold from the transmogrification of
spiked iron plate armour (3 def, 7 armour).
You gain 1.72 gold from the transmogrification of
cleansing steel plate armour of lightning resistance (4 def, 9 armour).
You gain 1.38 gold from the transmogrification of
spiked iron mail armour (2 def, 4 armour).
You gain 1.50 gold from the transmogrification of
clarifying linen wizard hat of corrosion (+15%) (1 def, 0 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 1.49 gold from the transmogrification of
elm starstaff of power (10-12 power, 2 apr, physical element).
You gain 1.18 gold from the transmogrification of
nature's mossy mindstar (2.5-2.75 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2.5-2.75 power, 12 apr, mind damage).
You gain 2.61 gold from the transmogrification of
flaming steel mace of daylight (12.5-17.5 power, 3 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (17-25.5 power, 1 apr).
You gain 1.09 gold from the transmogrification of
manasurge rune of the wizard (644% regen over 10 turns; 32 instant mana).
You gain 1.50 gold from the transmogrification of
wild infusion of the duelist (resist 14%; cure mental).
You gain 1.20 gold from the transmogrification of
regeneration infusion of the sneak (heal 108 over 5 turns).
You feel very confident walking into this place.