Tentacle_Mcsmackins the level 5 Higher Writhing One by Zorito168

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassWrithing One
Level / Exp5 / 100%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 13)
Dexterity11 (base 10)
Constitution13 (base 13)
Magic35 (base 27)
Willpower11 (base 10)
Cunning11 (base 11)

Resources

Life-29/228
Insanity29/100
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement+11.09386761032%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage21
Accuracy22
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance2%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Offense: Damage Bonus

Blight+9%
Arcane+3%
All0%

Defense: Base

Armour (hardiness)14.5 (43.579428603723%)
Defense7
Ranged Defense7
Fatigue15
Physical Save9
Spell Save16
Mental Save7

Defense: Resistances

Lightning+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Demented / Horrific body1.30
2/5
0/5
0/5
0/5
Demented / Controlled horrors1.30
2/5
0/5
0/5
0/5
Demented / Tentacles1.30
3/5
1/5
0/5
0/5
Demented / Path of horror1.30
1/5
0/5
0/5
0/5
Demented / Disfigured face1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Demented / Beyond sanity1.30
5/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

done
active
done

Equipment

Tool
On feet
Main armor
On hands
In main hand
Light source

Inventory

Achievements

Log


Resting starts...

Tentacle_Mcsmackins starts regenerating health quickly.

Tentacle_Mcsmackins stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).


There is a way to the previous level here (press '' or right click to use).
Ran for 19 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the northeast (bandit)).


Tentacle_Mcsmackins misses Something.
Tentacle_Mcsmackins misses Something.
Something hits
Tentacle_Mcsmackins for 24 physical, 5 nature, 6 fire, 18 physical (52 total damage).

Tentacle_Mcsmackins misses Bandit.
Tentacle_Mcsmackins hits Bandit for 53 darkness damage.
Something hits
Tentacle_Mcsmackins for 28 physical, 6 blight, 11 physical, 6 fire (50 total damage).
Bandit hits Tentacle_Mcsmackins for 24 physical, 5 nature, 6 fire, 18 physical (53 total damage).

Tentacle_Mcsmackins misses Bandit.
Tentacle_Mcsmackins hits Bandit for 25 physical, 6 light (31 total damage).
Bandit performs a melee critical strike against Tentacle_Mcsmackins!
Bandit hits Tentacle_Mcsmackins for 39 physical, 6 blight, 10 physical, 6 fire (61 total damage).
Bandit performs a melee critical strike against Tentacle_Mcsmackins!
Bandit hits Tentacle_Mcsmackins for 41 physical damage.
Tentacle_Mcsmackins the level 5 higher writhing one was swiped to death by a bandit on level 2 of Trollmire.