Why the level 34 Cornac Temporal Warden by scpblue

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.3
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceCornac
ClassTemporal Warden
Level / Exp34 / 84%
Sizemedium
Lifes / Deaths

Primary Stats

Strength30 (base 19)
Dexterity70 (base 60)
Constitution14 (base 10)
Magic78 (base 60)
Willpower44 (base 15)
Cunning27 (base 10)

Resources

Life872/872
Paradox300
Healing Factor1.1826086956522
Regeneration1.5965217391305

Speed

Mental-1.2101430968414E-12%
Attack-1.2101430968414E-12%
Movement-66.666666666665%
Spell-1.2101430968414E-12%
Global+100%

Vision

Sight12
Lite15
Infravision5
See Stealth42.175623571392
See Invisible50.175623571392

Offense: Mainhand

Damage64
Accuracy79
Crit Chance19%
APR9
Speed1.00

Offense: Offhand

Damage60
Accuracy79
Crit Chance16%
APR31
Speed1.00

Offense: Spell

Spellpower50
Crit Chance17%
Speed1

Offense: Mind

Mindpower33
Crit Chance6%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)10 (30%)
Defense31
Ranged Defense31
Fatigue0
Physical Save26
Spell Save37
Mental Save46

Defense: Resistances

All+ 4%( 70%)

Defense: Immunities

Disarm Resistance100%
Confusion Resistance75%
Silence Resistance49%
Stun Resistance57%
Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Infusions
Implants
Infusions

Class Talents

Chronomancy / Threaded Combat1.30
1/5
1/5
1/5
3/5
Chronomancy / Spacetime Folding1.30
0/5
0/5
0/5
0/5
Chronomancy / Bow Threading1.30
1/5
3/5
1/5
3/5
Chronomancy / Stasis1.10
1/5
4/5
0/5
0/5
Chronomancy / Speed Control1.30
1/5
1/5
1/5
4/5
Chronomancy / Temporal Combat1.30
5/5
4/5
5/5
0/5
Chronomancy / Blade Threading1.30
0/5
0/5
0/5
0/5
Chronomancy / Temporal Guardian1.30
5/5
2/5
1/5
3/5

Generic Talents

Chronomancy / Chronomancy1.30
1/5
1/5
0/5
0/5
Chronomancy / Spacetime Weaving1.30
4/5
5/5
0/5
0/5
Technique / Combat training1.30
1/5
1/5
0/5
5/5
0/5
0/5
Steamtech / Chemistry1.00
3/5
1/5
1/5
0/5
Steamtech / Physics1.00
3/5
1/5
1/5
0/5

Prodigies

1/1

Effects

talent
detrimental effect

Quests

done
done
active
done
done
failed
done
active
done
done
active
done
active
active
done
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Bringer of Doom (Insane (Adventure) difficulty) Killed a Bringer of Doom.
By Why the Cornac Temporal Warden level 28
10th Haze 122nd year of Ascendancy at 04:22
see stats
Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Why the Cornac Temporal Warden level 17
42nd Dusk 122nd year of Ascendancy at 01:56
see stats
Dragon's Greed (Insane (Adventure) difficulty) Amassed 8000 gold pieces.
By Why the Cornac Temporal Warden level 34
59th Haze 122nd year of Ascendancy at 23:32
see stats
Earth Master (Insane (Adventure) difficulty) Killed Harkor'Zun and unlocked Stone magic.
By Why the Cornac Temporal Warden level 31
52nd Haze 122nd year of Ascendancy at 18:22
see stats
Exterminator (Insane (Adventure) difficulty) Killed 1000 creatures.
By Why the Cornac Temporal Warden level 24
60th Dusk 122nd year of Ascendancy at 06:28
see stats
Eye of the storm (Insane (Adventure) difficulty) Freed Derth from the onslaught of the mad Tempest, Urkis.
By Why the Cornac Temporal Warden level 29
11st Haze 122nd year of Ascendancy at 10:25
see stats
Home sweet home (Insane (Adventure) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Why the Cornac Temporal Warden level 26
66th Dusk 122nd year of Ascendancy at 01:10
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Why the Cornac Temporal Warden level 10
7th Flare 122nd year of Ascendancy at 07:37
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By Why the Cornac Temporal Warden level 20
53rd Dusk 122nd year of Ascendancy at 06:31
see stats
Level 30 (Insane (Adventure) difficulty) Got a character to level 30.
By Why the Cornac Temporal Warden level 30
17th Haze 122nd year of Ascendancy at 14:13
see stats
May the 4th be with you! .
By Why the Cornac Temporal Warden level 16
33rd Dusk 122nd year of Ascendancy at 22:16
see stats
Rescuer of the lost (Insane (Adventure) difficulty) Rescued the merchant from the assassin lord.
By Why the Cornac Temporal Warden level 11
10th Dusk 122nd year of Ascendancy at 11:11
see stats
Self-killer (Insane (Adventure) difficulty) Killed your future self.
By Why the Cornac Temporal Warden level 32
54th Haze 122nd year of Ascendancy at 03:30
see stats
Size matters (Insane (Adventure) difficulty) Did over 600 damage in one attack.
By Why the Cornac Temporal Warden level 32
54th Haze 122nd year of Ascendancy at 01:53
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Why the Cornac Temporal Warden level 8
4th Flare 122nd year of Ascendancy at 12:25
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Why the Cornac Temporal Warden level 10
9th Flare 122nd year of Ascendancy at 10:42
see stats
The sky is falling! (Insane (Adventure) difficulty) Saw a huge meteor falling from the sky.
By Why the Cornac Temporal Warden level 31
53rd Haze 122nd year of Ascendancy at 09:21
see stats
Treasure Hoarder (Insane (Adventure) difficulty) Amassed 3000 gold pieces.
By Why the Cornac Temporal Warden level 23
60th Dusk 122nd year of Ascendancy at 01:08
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Why the Cornac Temporal Warden level 14
20th Dusk 122nd year of Ascendancy at 21:06
see stats

Log

Why is no longer out of phase.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Emperor wight killed Why!
Resting starts...

Talent Command Staff is ready to use.
Talent Time Stop is ready to use.
Talent Guardian Unity is ready to use.
Talent Dimensional Step is ready to use.
Talent Time Shield is ready to use.
Talent Weapon Folding is ready to use.
Why activates Weapon Folding.

Talent Infusion: Healing is ready to use.
Talent Invigorate is ready to use.
Rested for 10 turns (stop reason: all resources and life at maximum).


Resting starts...

Today is the 69th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

Rested for 100 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Saving done.

Saving game...