Saber the level 8 Shalore Sun Paladin by scpblue

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.0
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceShalore
ClassSun Paladin
Level / Exp8 / 54%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 16)
Dexterity18 (base 10)
Constitution10 (base 10)
Magic16 (base 14)
Willpower13 (base 10)
Cunning18 (base 10)

Resources

Life204/204
Healing Factor1
Regeneration0.65

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage15
Accuracy26
Crit Chance8%
APR1
Speed1.00

Offense: Spell

Spellpower16
Crit Chance3%
Speed1

Offense: Mind

Mindpower16
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)13 (30%)
Defense7
Ranged Defense7
Fatigue15
Physical Save23
Spell Save27
Mental Save10

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Celestial / Combat1.30
0/5
0/5
0/5
0/5
Celestial / Sun1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
0/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Race / Shalore1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

active

Equipment

On feet
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

You gain 6.44 gold from the transmogrification of heroism infusion of the titan (+8 for 9 turns, die at -331).
There is a Gates of Morning (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

There is an exit to the worldmap here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...


Saving done.


Saber switches her weapons to: unarmed.


Saber wears:
iron greatsword (14-22.4 power, 1 apr).

Saber activates Chant of Fortitude.

Saber activates Chant of Fortress.

Saber deactivates Chant of Fortitude.

Saber activates Chant of Resistance.

Saber deactivates Chant of Fortress.


Resting starts...

Talent Chant of Fortress is ready to use.
Talent Chant of Fortitude is ready to use.
Rested for 2 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Saber deactivates Chant of Resistance.

Saber deactivates Chant of Resistance.