Chaseri Light the level 2 Cornac Temporal Warden by wlitsch

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassTemporal Warden
Level / Exp2 / 1%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity16 (base 16)
Constitution10 (base 10)
Magic17 (base 17)
Willpower12 (base 12)
Cunning10 (base 10)

Resources

Life114/114
Paradox347
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+36.804258065936%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage19
Accuracy21
Crit Chance0%
APR2
Speed1.00

Offense: Offhand

Damage8
Accuracy21
Crit Chance4%
APR5
Speed1.00

Offense: Spell

Spellpower17
Crit Chance1%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)2 (38.536585365854%)
Defense20
Ranged Defense20
Fatigue0
Physical Save7
Spell Save10
Mental Save7

Defense: Resistances

Physical+ 10%( 70%)
All 0%( 70%)
Temporal-10%( 70%)

Defense: Immunities

Instadeath Resistance100%
Teleport Resistance0%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Chronomancy / Bow Threading1.30
1/5
0/5
0/5
0/5
Chronomancy / Speed Control1.30
1/5
0/5
0/5
0/5
Chronomancy / Spacetime Folding1.30
1/5
0/5
0/5
0/5
Chronomancy / Temporal Combat1.30
2/5
0/5
0/5
0/5
Chronomancy / Temporal Guardian1.30
1/5
0/5
0/5
0/5
Chronomancy / Blade Threading1.30
1/5
0/5
0/5
0/5

Generic Talents

Chronomancy / Chronomancy1.30
1/5
0/5
0/5
0/5
Chronomancy / Spacetime Weaving1.30
1/5
0/5
0/5
0/5
Chronomancy / Fate Weaving1.10
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
0/5

Effects

talent
beneficial effect
detrimental effect

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log


Chaseri Light can not wear (in main hand):
iron battleaxe of phasing (112% power, 10 apr) (cannot use currently due to an other worn object).
Chaseri Light can not wear (in main hand):
iron battleaxe of phasing (112% power, 10 apr) (cannot use currently due to an other worn object).
Chaseri Light can not wear (in main hand):
iron battleaxe of phasing (112% power, 10 apr) (cannot use currently due to an other worn object).
Chaseri Light can not wear (in main hand):
iron battleaxe of phasing (112% power, 10 apr) (cannot use currently due to an other worn object).
Chaseri Light wears (replacing
iron longsword (100% power, 2 apr)): flaming iron mace of massacre (118% power, 2 apr).

Chaseri Light wears (replacing
flaming iron mace of massacre (118% power, 2 apr)): iron longsword (100% power, 2 apr).

Chaseri Light wears:
iron dagger (101% power, 5 apr).

Chaseri Light wears (replacing
iron longsword (100% power, 2 apr)): flaming iron mace of massacre (118% power, 2 apr).

Chaseri Light retunes the fabric of spacetime.

Talent Precognition is ready to use.

Chaseri Light wears (replacing
flaming iron mace of massacre (118% power, 2 apr)): iron longsword (100% power, 2 apr).

Chaseri Light wears (replacing
iron longsword (100% power, 2 apr)): flaming iron mace of massacre (118% power, 2 apr).

Chaseri Light retunes the fabric of spacetime.


Chaseri Light casts Precognition.


You are now inscribed with Infusion: Healing.

You have no more
healing infusion (heal 50).

Saving game...

Saving done.

Chaseri Light deactivates Weapon Folding.