










Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.5 |
| Addons | Ashes of Urh'Rok 1.5.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Possessor Bonus Class 1.5.4Donators/Buyers bonus! Items Vault 1.5.0Donators/Buyers bonus! Embers of Rage 1.5.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
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| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Cornac |
| Class | Summoner |
| Level / Exp | 26 / 72% |
| Size | big |
| Lifes / Deaths | Killed by forest troll at level 1 on the 75th Pyre 122nd year of Ascendancy at 00:14 / 105Killed by Bill the Stone Troll at level 5 on the 77th Pyre 122nd year of Ascendancy at 10:12 Killed by Betheyamina the cutpurse at level 7 on the 79th Pyre 122nd year of Ascendancy at 15:52 Killed by large brown snake at level 7 on the 79th Pyre 122nd year of Ascendancy at 16:51 Killed by 3-headed hydra at level 7 on the 1st Mirth 122nd year of Ascendancy at 02:05 Killed by delayed explosion trap at level 7 on the 1st Mirth 122nd year of Ascendancy at 11:38 Killed by degenerated skeleton warrior at level 7 on the 1st Mirth 122nd year of Ascendancy at 12:21 Killed by 3-headed hydra at level 8 on the 2nd Mirth 122nd year of Ascendancy at 05:46 Killed by The Possessed at level 8 on the 3rd Mirth 122nd year of Ascendancy at 03:38 Killed by skeleton mage at level 9 on the 6th Mirth 122nd year of Ascendancy at 03:27 Killed by minotaur at level 9 on the 6th Mirth 122nd year of Ascendancy at 22:25 Killed by cold drake hatchling at level 9 on the 8th Mirth 122nd year of Ascendancy at 01:59 Killed by Xanuribeth the minotaur at level 9 on the 8th Mirth 122nd year of Ascendancy at 03:21 Killed by Neryra the rattlesnake at level 9 on the 9th Mirth 122nd year of Ascendancy at 09:20 Killed by Gloryrevea the rogue at level 10 on the 9th Mirth 122nd year of Ascendancy at 11:27 Killed by Gloryrevea the rogue at level 10 on the 9th Mirth 122nd year of Ascendancy at 11:38 Killed by Hodordor at level 11 on the 4th Flare 122nd year of Ascendancy at 13:56 Killed by 3-headed hydra at level 11 on the 3rd Dusk 122nd year of Ascendancy at 01:19 Killed by ritch flamespitter at level 12 on the 5th Dusk 122nd year of Ascendancy at 15:12 Killed by Hodordor at level 13 on the 6th Dusk 122nd year of Ascendancy at 16:54 Killed by Hodordor at level 13 on the 6th Dusk 122nd year of Ascendancy at 19:19 Killed by blade horror at level 13 on the 7th Dusk 122nd year of Ascendancy at 05:31 Killed by oozing horror at level 13 on the 7th Dusk 122nd year of Ascendancy at 06:05 Killed by Betuda the bloated horror at level 13 on the 7th Dusk 122nd year of Ascendancy at 14:38 Killed by devourer at level 13 on the 7th Dusk 122nd year of Ascendancy at 15:15 Killed by Betuda the bloated horror at level 13 on the 7th Dusk 122nd year of Ascendancy at 15:49 Killed by Weirdling Beast at level 13 on the 8th Dusk 122nd year of Ascendancy at 07:58 Killed by gwelgoroth at level 14 on the 10th Dusk 122nd year of Ascendancy at 14:08 Killed by fire drake hatchling at level 14 on the 21st Dusk 122nd year of Ascendancy at 09:47 Killed by Xatha the teluvorta at level 15 on the 23rd Dusk 122nd year of Ascendancy at 04:14 Killed by Kelad, the One Who Stole Poosh at level 15 on the 23rd Dusk 122nd year of Ascendancy at 16:52 Killed by Kelad, the One Who Stole Poosh at level 15 on the 23rd Dusk 122nd year of Ascendancy at 18:30 Killed by cold drake at level 16 on the 74th Dusk 122nd year of Ascendancy at 11:52 Killed by snow giant boulder thrower at level 16 on the 74th Dusk 122nd year of Ascendancy at 22:48 Killed by snow giant boulder thrower at level 16 on the 76th Dusk 122nd year of Ascendancy at 12:24 Killed by snow giant boulder thrower at level 16 on the 76th Dusk 122nd year of Ascendancy at 15:21 Killed by snow giant boulder thrower at level 16 on the 76th Dusk 122nd year of Ascendancy at 15:37 Killed by snow giant thunderer at level 16 on the 76th Dusk 122nd year of Ascendancy at 15:52 Killed by snow giant boulder thrower at level 16 on the 77th Dusk 122nd year of Ascendancy at 03:44 Killed by Lisiretta the snow giant at level 16 on the 77th Dusk 122nd year of Ascendancy at 04:58 Killed by Polera the white ooze at level 16 on the 77th Dusk 122nd year of Ascendancy at 05:31 Killed by Lisiretta the snow giant at level 17 on the 77th Dusk 122nd year of Ascendancy at 06:19 Killed by snow giant chieftain at level 17 on the 78th Dusk 122nd year of Ascendancy at 01:10 Killed by ultimate telugoroth at level 17 on the 79th Dusk 122nd year of Ascendancy at 13:00 Killed by Isinne the dredgling at level 18 on the 1st Time of Equilibrium 122nd year of Ascendancy at 03:28 Killed by snow giant boulder thrower at level 18 on the 1st Haze 122nd year of Ascendancy at 08:14 Killed by snow giant boulder thrower at level 18 on the 1st Haze 122nd year of Ascendancy at 08:32 Killed by white wolf at level 18 on the 1st Haze 122nd year of Ascendancy at 09:51 Killed by Arakira the snow giant chieftain at level 19 on the 1st Haze 122nd year of Ascendancy at 21:05 Killed by Mayodanne the Guardian at level 20 on the 52nd Haze 122nd year of Ascendancy at 20:38 Killed by Mayodanne the Guardian at level 20 on the 52nd Haze 122nd year of Ascendancy at 21:12 Killed by Mayodanne the Guardian at level 20 on the 52nd Haze 122nd year of Ascendancy at 21:31 Killed by thief at level 20 on the 53rd Haze 122nd year of Ascendancy at 19:01 Killed by skeleton magus at level 21 on the 61st Haze 122nd year of Ascendancy at 00:00 Killed by Bethassra the grave wight at level 21 on the 61st Haze 122nd year of Ascendancy at 13:51 Killed by skeleton warrior at level 21 on the 61st Haze 122nd year of Ascendancy at 16:40 Killed by skeleton magus at level 21 on the 61st Haze 122nd year of Ascendancy at 17:17 Killed by emperor wight at level 21 on the 61st Haze 122nd year of Ascendancy at 17:42 Killed by skeleton warrior at level 21 on the 61st Haze 122nd year of Ascendancy at 19:44 Killed by emperor wight at level 21 on the 61st Haze 122nd year of Ascendancy at 21:41 Killed by skeleton warrior at level 21 on the 62nd Haze 122nd year of Ascendancy at 02:43 Killed by skeleton warrior at level 21 on the 62nd Haze 122nd year of Ascendancy at 02:52 Killed by vampire lord at level 21 on the 62nd Haze 122nd year of Ascendancy at 03:14 Killed by skeleton warrior at level 21 on the 62nd Haze 122nd year of Ascendancy at 03:23 Killed by armoured skeleton warrior at level 21 on the 62nd Haze 122nd year of Ascendancy at 07:04 Killed by skeleton master archer at level 21 on the 62nd Haze 122nd year of Ascendancy at 08:38 Killed by skeleton master archer at level 21 on the 62nd Haze 122nd year of Ascendancy at 08:48 Killed by storm wyrm at level 22 on the 63rd Haze 122nd year of Ascendancy at 03:51 Killed by dreaming horror at level 23 on the 67th Haze 122nd year of Ascendancy at 14:55 Killed by skeleton master archer at level 23 on the 68th Haze 122nd year of Ascendancy at 16:12 Killed by Nereth the armoured skeleton warrior at level 23 on the 70th Haze 122nd year of Ascendancy at 00:25 Killed by skeleton mage at level 23 on the 70th Haze 122nd year of Ascendancy at 14:08 Killed by orc necromancer at level 23 on the 70th Haze 122nd year of Ascendancy at 14:30 Killed by skeleton warrior at level 23 on the 71st Haze 122nd year of Ascendancy at 13:43 Killed by skeleton warrior at level 23 on the 71st Haze 122nd year of Ascendancy at 15:33 Killed by grave wight at level 23 on the 71st Haze 122nd year of Ascendancy at 16:00 Killed by skeleton magus at level 24 on the 71st Haze 122nd year of Ascendancy at 18:27 Killed by forest wight at level 24 on the 71st Haze 122nd year of Ascendancy at 20:04 Killed by skeleton magus at level 24 on the 71st Haze 122nd year of Ascendancy at 21:13 Killed by The Master at level 24 on the 74th Haze 122nd year of Ascendancy at 23:59 Killed by The Master at level 24 on the 75th Haze 122nd year of Ascendancy at 00:21 Killed by The Master at level 24 on the 75th Haze 122nd year of Ascendancy at 00:40 Killed by The Master at level 24 on the 75th Haze 122nd year of Ascendancy at 01:02 Killed by skeleton mage at level 24 on the 75th Haze 122nd year of Ascendancy at 01:19 Killed by minotaur at level 24 on the 75th Haze 122nd year of Ascendancy at 02:03 Killed by barrow wight at level 24 on the 75th Haze 122nd year of Ascendancy at 02:35 Killed by skeleton mage at level 24 on the 75th Haze 122nd year of Ascendancy at 02:53 Killed by skeleton master archer at level 24 on the 75th Haze 122nd year of Ascendancy at 04:08 Killed by grave wight at level 25 on the 75th Haze 122nd year of Ascendancy at 21:23 Killed by skeleton magus at level 25 on the 75th Haze 122nd year of Ascendancy at 21:42 Killed by armoured skeleton warrior at level 26 on the 76th Haze 122nd year of Ascendancy at 03:47 Killed by grave wight at level 26 on the 76th Haze 122nd year of Ascendancy at 04:19 Killed by grave wight at level 26 on the 76th Haze 122nd year of Ascendancy at 06:06 Killed by grave wight at level 26 on the 76th Haze 122nd year of Ascendancy at 06:28 Killed by emperor wight at level 26 on the 76th Haze 122nd year of Ascendancy at 07:05 Killed by vampire at level 26 on the 76th Haze 122nd year of Ascendancy at 07:15 Killed by luminous horror at level 26 on the 76th Haze 122nd year of Ascendancy at 08:35 Killed by luminous horror at level 26 on the 76th Haze 122nd year of Ascendancy at 08:58 Killed by luminous horror at level 26 on the 76th Haze 122nd year of Ascendancy at 09:23 Killed by ghoul at level 26 on the 76th Haze 122nd year of Ascendancy at 10:51 Killed by elven tempest at level 26 on the 3rd Allure 123rd year of Ascendancy at 06:10 Killed by elven cultist at level 26 on the 3rd Allure 123rd year of Ascendancy at 09:35 Killed by elven cultist at level 26 on the 3rd Allure 123rd year of Ascendancy at 12:35 Killed by elven blood mage at level 26 on the 3rd Allure 123rd year of Ascendancy at 13:44 Killed by elven corruptor at level 26 on the 3rd Allure 123rd year of Ascendancy at 14:09 |
Primary Stats
| Strength | 44 (base 34) |
| Dexterity | 24 (base 20) |
| Constitution | 28 (base 22) |
| Magic | 28 (base 12) |
| Willpower | 54 (base 38) |
| Cunning | 26 (base 15) |
Resources
| Life | 446/594 |
| Equilibrium | 0 |
| Healing Factor | 1.3663636363636 |
| Regeneration | 2.8010454545454 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 7 |
| Infravision | 6 |
| See Stealth | 49.182604915697 |
| See Invisible | 48.182604915697 |
Offense: Mainhand
| Damage | 26 |
| Accuracy | 39 |
| Crit Chance | 9% |
| APR | 32 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 27 |
| Accuracy | 39 |
| Crit Chance | 9% |
| APR | 32 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 8 |
| Crit Chance | 11% |
| Speed | 1 |
Offense: Mind
| Mindpower | 45 |
| Crit Chance | 19% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +6% |
| Physical | +9% |
| Mind | +18% |
| Arcane | +9% |
| Cold | +32% |
| All | +2% |
Offense: Damage Penetration
| Nature | +10% |
| Physical | +9% |
Defense: Base
| Armour (hardiness) | 18 (52.131147540984%) |
| Defense | 41 |
| Ranged Defense | 41 |
| Fatigue | 2.4025974025974 |
| Physical Save | 39 |
| Spell Save | 40 |
| Mental Save | 33 |
Defense: Resistances
| Acid | + 26%( 73%) |
| Blight | + 26%( 73%) |
| Arcane | + 14%( 73%) |
| Cold | + 51%( 73%) |
| All | + 10%( 73%) |
| Darkness | + 34%( 73%) |
| Light | + 18%( 73%) |
| Mind | + 21%( 73%) |
| Physical | + 14%( 73%) |
| Nature | + 34%( 73%) |
Defense: Immunities
| Stun Resistance | 23% |
| Instadeath Resistance | 100% |
| Confusion Resistance | 45% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Runes | Effective talent level: 1.0 Rune of the RiftUse mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 373.32 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 155 life over 5 turns. Its effects scale with your Magic stat. |
Class Talents
| Wild-gift / Summoning (distance) | 1.50 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Summoning (utility) | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Summoning (augmentation) | 1.30 |
| 1/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| Wild-gift / Summoning (melee) | 1.50 |
| 1/5 |
| 1/5 |
| 5/5 |
| 5/5 |
Generic Talents
| Wild-gift / Call of the wild | 1.20 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Cunning / Survival | 1.00 |
| 2/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Technique / Combat training | 1.00 |
| 2/5 |
| 5/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
| beneficial effect | Increases defense by 13. Mobile Defense |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | active |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You successfully escorted the injured seer to the recall portal on level 2 of Daikara. Escort: injured seer (level 2 of Daikara)As a reward you improved Magic by +2. | done |
You successfully escorted the injured seer to the recall portal on level 3 of Old Forest. Escort: injured seer (level 3 of Old Forest)As a reward you improved Magic by +2. | done |
You failed to protect the lone alchemist from death by degenerated skeleton warrior. Escort: lone alchemist (level 1 of Dreadfell) | failed |
You successfully escorted the lone alchemist to the recall portal on level 1 of Old Forest. Escort: lone alchemist (level 1 of Old Forest)As a reward you improved Magic by +2. | done |
You successfully escorted the lost sun paladin to the recall portal on level 5 of Dreadfell. Escort: lost sun paladin (level 5 of Dreadfell)As a reward you improved Strength by +2. | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Trollmire. Escort: lost warrior (level 2 of Trollmire)As a reward you improved talent Exotic Weapons Mastery (+1 level(s)). | done |
You failed to protect the lost warrior from death by elder vampire. Escort: lost warrior (level 6 of Dreadfell) | failed |
You successfully escorted the repented thief to the recall portal on level 1 of Ruins of Kor'Pul. Escort: repented thief (level 1 of Ruins of Kor'Pul)As a reward you improved talent Heightened Senses (+1 level(s)). | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Possessed. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * The fortress shadow has asked that you come back as soon as possible. The fortress's current energy level is: 153. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsAgrimley the hermit needs your help making an elixir of explosive force. He has given you some notes on the ingredients: * 'Needed: one pouch of bone giant dust. Never, ever to be confused with garlic powder. Trust me.' * 'Needed: one vial of fire wyrm saliva. Keep this stuff well away from your campfire unless you want me to have to find a new, more alive adventurer.' * You've found the needed ice ant stinger. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within2 lumberjacks have died. | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Frost Treads (1 def, 4 armour)Requires: - Dexterity 16 Infused by nature 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 2 When wielded/worn: Armour: +4 Defense: +1 (+0 eff.) Fatigue: +7% Changes stats: +4 Str / +4 Dex / +4 Cun Changes resistances: +10% nature / +20% cold Changes damage: +15% cold Light radius: +1 A pair of leather boots. Cold to the touch, they radiate a cold blue light. This object's appearance was changed to The Black Boots. |
| Light source | SqualorblurInfused by nature Infused by arcane disrupting forces Infused by psionic forces 1.00 Encumbrance. [Random Unique] Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +6% nature / +3% all Physical save: +17 (+6 eff.) Spell save: +7 (+2 eff.) Mental save: +7 (+4 eff.) Only die when reaching: -40.00 life Light radius: +3 See stealth: +5 See invisible: +14 Healing mod.: +13% A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | Aletta's Diadem (0 def, 0 armour)Requires: - Willpower 24 Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Damage when hit (Melee): 12 mind Changes stats: +4 Cun / +4 Wil Changes damage: +10% mind Mindpower: +12 (+4 eff.) Mental crit. chance: +5% It can be used to activate talent Psychic Lobotomy (costing 8 power out of 10/10) : Effective talent level: 3.0 Power cost: 8 out of 10/10. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Inflicts 121.81 mind damage and cripples the target's higher mental functions, reducing cunning by 11 and confusing (30% power) the target for 4 turns. The damage, cunning penalty, and confusion power will scale with your Mindpower. A filigree of silver set with many small jewels, this diadem seems radiant - ethereal almost. But its touch seems to freeze your skin and brings wild thoughts to your mind. You want to drop it, throw it away, and yet you cannot resist thinking of what powers it might bring you. Is this temptation a weak will on your part, or some domination from the artifact itself...? |
| On hands | Prismclamor the voratun gauntlets (0 def, 3 armour)Requires: - Talent Heavy Armour Training Powered by arcane forces Crafted by a master Infused by psionic forces 1.50 Encumbrance. [Random Unique] Type: armor / hands ; tier 5 When wielded/worn: Accuracy: +10 (+5 eff.) Physical power: +18 (+6 eff.) Armour: +3 Effects on melee hit: * 30% chance to blind Damage when hit (Melee): 4 nature / 8 light Changes stats: +4 Str / +4 Mag / +3 Cun Changes resistances: +11% darkness / +9% light Changes resistances penetration: +10% nature Changes damage: +7% arcane Light radius: +1 Infravision radius: +3 It can be used to activate talent Track, placing all other charms into a 14 cooldown : Effective talent level: 2.0 Power cost: 14 out of 15/15. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 21 for 5 turns. The radius will increase with your Cunning. Metal gloves protecting the hands up to the middle of the lower arm. |
| Tool | Imp ClawPowered by arcane forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Light radius: +1 See stealth: +10 It can be used to activate talent Flame (costing 9 power out of 9/9) : Effective talent level: 2.0 Power cost: 9 out of 9/9. Range: 10 Travel Speed: 2000% of base Is: a spell Description: Conjures up a bolt of fire, setting the target ablaze and doing 61.19 fire damage over 3 turns. At level 5, it will create a beam of flames. The damage will increase with your Spellpower. The battered remains of a flame imp's hand. It still burns with that unnatural flame. |
| On fingers | Vargh RedemptionInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Wil / +6 Con Changes resistances: +10% nature / +25% cold Changes damage: +15% cold Maximum mana: +20.00 Maximum stamina: +20.00 Maximum psi: +20.00 Maximum air capacity: +50.00 It can be used to summon a radius 1 tidal wave that expands slowly over 7 turns, dealing 20.00 cold and 16.52 physical damage (based on Willpower) each turn and knocking opponents back, costing 54 power out of 60/60. This azure ring seems to be always moist to the touch. |
| On fingers | Wheel of FatePowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Damage when hit (Melee): 8 blight Changes stats: +2 Wil Mental save: +12 (+6 eff.) Confusion immunity: +45% Stun/Freeze immunity: +23% Life regen: +0.80 Spellpower on spell critical (stacks up to 3 times): +8 Can be unequipped or rerolled. It can be used to re-generate the item with random stats. Can only be done three levels after the last reroll. Cannot be unequipped unless a reroll is available, or you are level 50, costing 1 power out of 1/1. "This isn't what I wished for!" - Howar Muransk, Cornac demonologist. This band of gothic obsidian menaces with an embossed image of a grinning skull. It beckons you to tempt fate and put it on. Do you? |
| Around neck | protective steel amulet of magic (+3)Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Armour: +4 Defense: +5 (+1 eff.) Changes stats: +3 Mag Changes resistances cap: +3% all Physical save: +9 (+3 eff.) Amulets can have magical properties. |
| In main hand | manaburning pulsing mindstar of the jelly (12.5-13.75 power, 32 apr, mind damage)Requires: - Willpower 35 Infused by nature Infused by arcane disrupting forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 4 Base power: 12.5 - 13.8 Uses stats: 45% Wil, 25% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +32 Crit. chance: +4.5% Attack speed: 100% On weapon hit: * 13 arcane resource burn When wielded/worn: Changes resistances: +4% arcane Changes damage: +4% acid Equilibrium when hit: +1.10 Mindpower: +8 (+3 eff.) Mental crit. chance: +4% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
| Around waist | LorirasusCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Physical power: +4 (+1 eff.) Changes stats: +3 Mag / +3 Wil Spell save: +25 (+8 eff.) Mana when firing critical spell: +1.00 Spellpower on spell critical (stacks up to 3 times): +8 Spell crit. chance: +5% Size category: +1 A belt that goes around your waist. |
| In off hand | hungering pulsing mindstar of sand (13.5-14.85 power, 32 apr, mind damage)Requires: - Willpower 35 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 4 It is part of a set of items. This natural sand should be returned to the wyrm. Base power: 13.5 - 14.9 Uses stats: 45% Wil, 25% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +32 Crit. chance: +4.5% Attack speed: 100% When wielded/worn: Damage when hit (Melee): 5 physical Changes resistances: +4% physical Changes resistances penetration: +9% physical Changes damage: +7% physical Talent masteries: +0.20 Psionic / Voracity +0.20 Cursed / Dark sustenance Hate per kill: +2.00 Psi per kill: +2.00 Mindpower: +8 (+3 eff.) Mental crit. chance: +4% It can be used to inflict 105.02 mind damage (range 10), gaining psi and hate equal to 10% of the damage done, putting all charms on cooldown for 18 turns. Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
| Cloak | Ce'Nena (10 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +10 (+3 eff.) Effects on melee hit: * 30% chance to corrode armour by 30% Damage when hit (Melee): 12 mind Changes resistances: +12% mind / +18% acid Changes damage: +6% mind Physical save: +8 (+3 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. This object's appearance was changed to Yeti-fur Cloak. |
| Main armor | radiant reinforced leather armour of Eyal (4 def, 7 armour)Requires: - Strength 18 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 4 When wielded/worn: Armour: +7 Defense: +4 (+1 eff.) Fatigue: +8% Damage when hit (Melee): 7 light Changes stats: +3 Wil Changes resistances: +18% blight / +15% darkness Life regen: +1.00 Maximum life: +69.00 Light radius: +1 Healing mod.: +10% A suit of armour made of leather. |
Inventory
healing infusion (heal 50)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 and cleanse 1 wound and 1 poison effect. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level.gold ring of blinding strikes Powered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Effects on melee hit: * 15% chance to blind Damage (Melee): 20 light Effects on ranged hit: * 19% chance to blind Damage (Ranged): 20 light Rings can have magical properties. |
Drake's Bane (52-78 power, 21 apr)Requires: - Strength 45 Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / battleaxe ; tier 3 It must be held with both hands. Base power: 52.0 - 78.0 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +21 Crit. chance: +2.0% Attack speed: 100% Damage against: +25% Dragon When wielded/worn: Changes stats: +6 Str Physical save: +9 (+3 eff.) Stun/Freeze immunity: +20% Knockback immunity: +40% The killing of Kroltar, mightiest of wyrms, took seven months and the lives of 20,000 dwarven warriors. Finally the beast was worn down and mastersmith Gruxim, standing atop the bodies of his fallen comrades, was able slit its throat with this axe crafted purely for the purpose of penetrating the wyrm's hide. |
This item will automatically be transmogrified when you leave the level.truestriking dwarven-steel longsword (24.5-34.3 power, 4 apr) Requires: - Strength 24 Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 3 Base power: 24.5 - 34.3 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +4 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Accuracy: +7 (+3 eff.) Armour penetration: +5 Changes resistances penetration: +7% physical Sharp, long, and deadly. |
This item will automatically be transmogrified when you leave the level.gifted pulsing mindstar of the jelly (14-15.4 power, 32 apr, mind damage) Requires: - Willpower 35 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 4 Base power: 14.0 - 15.4 Uses stats: 45% Wil, 25% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +32 Crit. chance: +4.5% Attack speed: 100% When wielded/worn: Changes damage: +4% acid Equilibrium when hit: +0.90 Mindpower: +10 (+3 eff.) Mental crit. chance: +4% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Skullcleaver (20-28 power, 4 apr)Requires: - Strength 18 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / waraxe ; tier 1 Base power: 20.0 - 28.0 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +4 Crit. chance: +12.0% Attack speed: 100% When this weapon hits: Greater Weapon Focus (10% chance level 2). Lifesteal (this weapon only): +10% Damage conversion: 25% blight When wielded/worn: Changes damage: +8% blight A small but sharp axe, with a handle made of polished bone. The blade has chopped through the skulls of many, and has been stained a deep crimson. |
Wanderer's Rest (4 def, 0 armour)Infused by psionic forces 0.00 Encumbrance. [Unique] Type: armor / feet ; tier 3 When wielded/worn: Defense: +4 (+1 eff.) Fatigue: -10% Changes stats: +3 Dex Changes resistances: +5% physical Talent mastery: +0.20 Psionic / Augmented mobility Pinning immunity: +100% Movement speed: +10% It can be used to activate talent Telekinetic Leap (costing 18 power out of 20/20) : Effective talent level: 3.0 Power cost: 18 out of 20/20. Range: 6 Travel Speed: instantaneous Is: a mind power Description: You perform a precise, telekinetically-enhanced leap, landing up to 6 squares away. These boots feel nearly completely weightless. Touching them, you feel an enormous burden lifted from you. |
Sludgegrip (0 def, 0 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 1 When wielded/worn: Changes stats: +4 Cun / +4 Wil Changes resistances: +10% nature Changes damage: +5% nature Talent mastery: +0.20 Wild-gift / Slime Poison immunity: +20% Mindpower: +2 (+1 eff.) These gloves are coated with a thick, green liquid. |
This item will automatically be transmogrified when you leave the level.Erutozor the dwarven-steel mail armour (8 def, 11 armour) Requires: - Strength 28 - Talent Heavy Armour Training Powered by arcane forces Crafted by a master Infused by psionic forces 14.00 Encumbrance. [Random Unique] Type: armor / heavy ; tier 3 When wielded/worn: Accuracy: +12 (+6 eff.) Armour: +11 Defense: +8 (+2 eff.) Fatigue: +16% Changes stats: +3 Cun Changes resistances: +7% arcane / +20% fire Changes resistances penetration: +20% physical Spell save: +10 (+3 eff.) Mental save: +12 (+6 eff.) A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level.cleansing dwarven-steel mail armour (3 def, 8 armour) Requires: - Strength 28 - Talent Heavy Armour Training Infused by arcane disrupting forces 14.00 Encumbrance. Type: armor / heavy ; tier 3 When wielded/worn: Armour: +8 Defense: +3 (+1 eff.) Fatigue: +16% Changes resistances: +12% nature / +12% blight A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level.cleansing stralite mail armour (4 def, 8 armour) Requires: - Strength 38 - Talent Heavy Armour Training Infused by arcane disrupting forces 14.00 Encumbrance. Type: armor / heavy ; tier 4 When wielded/worn: Armour: +8 Defense: +4 (+1 eff.) Fatigue: +16% Changes resistances: +14% nature / +11% blight A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level.deflecting dwarven-steel shield (13 def, 2 armour, 72.5 block) Requires: - Strength 24 - Talent Heavy Armour Training (level 2) Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 3 When wielded/worn: Armour: +2 Defense: +13 (+4 eff.) Ranged Defense: +8 (+2 eff.) Fatigue: +12% Talent granted: +3 Block Deflect projectiles away: +6% Handheld deflection devices. |
6 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
138 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
2 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
5 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+2 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+4 eff.) When used to imbue an object: Defense: +8 (+2 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+4 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
11 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+1 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+1 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
2 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+0 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+0 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+0 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+0 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
2 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Heart of PooshInfused by nature 5.00 Encumbrance. [Unique] Type: misc / land When carried: Changes damage: +2% all It can be used to natural balance, costing 90 power out of 100/100. The very heart of the lost land of Poosh. What did Kelad need with it? |
Crystal FocusPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 When wielded/worn: Changes stats: +5 Mag Changes damage: +20% arcane / +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane It can be used to combine with a weapon (makes a non enchanted weapon into an artifact), costing 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
2 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (2/2)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 182 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
This item will automatically be transmogrified when you leave the level.deadly pouch of stralite shots of accuracy (18/18, 54.5-65.4 power, 5 apr) Requires: - Dexterity 35 Crafted by a master 3.00 Encumbrance. Type: ammo / shot ; tier 4 Base power: 54.5 - 65.4 Uses stats: 50% Cun, 70% Dex Damage type: Physical Accuracy bonus: +0.1% dam / acc Accuracy: +21 Armour Penetration: +5 Crit. chance: +5.5% Capacity: 18 Shots are used with slings to pummel your foes to death. |
3 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
Firemaim [power 10] (6 cooldown)Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 2 When wielded/worn: Damage when hit (Melee): 16 blight / 20 fire Changes damage: +12% blight Spell save: +20 (+6 eff.) Mana each turn: +0.08 Spellpower: +8 (+1 eff.) It can be used to reveal the area around you, dispelling darkness (radius 10, power 51 based on Magic), and detect the presence of nearby creatures for 3 turns, putting all charms on cooldown for 6 turns. When used: 100% chance to regenerate 3 negative energy. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
2 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
2 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
3 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
7 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
7 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Hodordor the Cornac Summoner level 22
64th Haze 122nd year of Ascendancy at 11:35 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Hodordor the Cornac Summoner level 26
6th Decay 122nd year of Ascendancy at 06:02 see stats
Don't Poosh it! (Exploration mode)
Killed Kelad in the lost land of Poosh.By Hodordor the Cornac Summoner level 15
23rd Dusk 122nd year of Ascendancy at 18:44 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Hodordor the Cornac Summoner level 19
23rd Haze 122nd year of Ascendancy at 03:05 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Hodordor the Cornac Summoner level 14
8th Dusk 122nd year of Ascendancy at 16:58 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Hodordor the Cornac Summoner level 10
9th Mirth 122nd year of Ascendancy at 09:45 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Hodordor the Cornac Summoner level 20
23rd Haze 122nd year of Ascendancy at 14:12 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Hodordor the Cornac Summoner level 15
36th Dusk 122nd year of Ascendancy at 20:45 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Hodordor the Cornac Summoner level 24
71st Haze 122nd year of Ascendancy at 19:38 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Hodordor the Cornac Summoner level 9
5th Mirth 122nd year of Ascendancy at 13:38 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Hodordor the Cornac Summoner level 19
2nd Haze 122nd year of Ascendancy at 21:15 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Hodordor the Cornac Summoner level 24
75th Haze 122nd year of Ascendancy at 05:14 see stats
Log
Today is the 3rd Allure of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 14:15.
Elven blood mage casts Blood Grasp.
Elven corruptor is free from the decrepitude disease.
Elven blood mage's Blood Grasp drains life from Hodordor!
A volcano erupts!
Elven blood mage receives 79 healing from Hodordor.
Elven blood mage's Blood Grasp hits Hodordor for 150 blight damage.











































































