Guy XVI. the level 30 Yeek Archer by Guy_de_Nao

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceYeek
ClassArcher
Level / Exp30 / 74%
Sizesmall
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength24 (base 25)
Dexterity77 (base 60)
Constitution24 (base 10)
Magic13 (base 10)
Willpower41 (base 10)
Cunning73 (base 47)

Resources

Life538/554
Stamina183/184
Equilibrium30
Healing Factor1.3082474226805
Regeneration5.9525257731963

Speed

Mental+26%
Attack0%
Movement+30%
Spell0%
Global+115%

Vision

Sight10
Lite5
Infravision5
See Stealth42.568167798474
See Invisible42.568167798474
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage110
Accuracy58
Crit Chance32%
APR10
Speed0.63

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower6.5
Crit Chance23%
Speed1

Offense: Mind

Mindpower46
Crit Chance23%
Speed1

Offense: Damage Bonus

Temporal+18%

Offense: Damage Penetration

Mind+10%
Physical+10%
Fire+10%
Temporal+15%

Defense: Base

Armour (hardiness)27 (30%)
Defense37
Ranged Defense42
Fatigue16
Physical Save22
Spell Save39
Mental Save38

Defense: Resistances

Acid+ 17%( 70%)
Nature+ 20%( 70%)
Arcane+ 25%( 70%)
Cold+ 26%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance40%
Confusion Resistance52%
Disarm Resistance15%
Instadeath Resistance100%
Silence Resistance17%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.00
1/5
0/5
0/5
0/5
Technique / Munitions1.30
1/5
1/5
1/5
1/5
Technique / Archery training1.30
1/5
0/5
0/5
0/5
Technique / Archery prowess1.30
1/5
1/5
1/5
0/5
Technique / Agility1.30
5/5
1/5
1/5
5/5
Technique / Combat veteran1.00
1/5
1/5
0/5
0/5
Technique / Reflexes1.30
1/5
1/5
5/5
1/5
Technique / Marksmanship1.30
5/5
1/5
1/5
3/5

Generic Talents

Technique / Combat training1.30
0/5
1/5
0/5
2/5
0/5
0/5
Wild-gift / Antimagic1.20
5/5
4/5
1/5
1/5
Cunning / Survival1.20
1/5
3/5
1/5
1/5
Technique / Mobility1.20
1/5
2/5
1/5
0/5
Race / Yeek1.00
1/5
1/5
5/5
1/5

Prodigies

1/1

Effects

talent
talent
talent
talent
detrimental effect
detrimental effect
beneficial effect

Quests

done
active
done
done
done
done
done
done
done
done
done
done
done
active
done
active
done
active
done
done
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Antimagic! (Nightmare (Roguelike) difficulty) Completed antimagic training in the Ziguranth camp.
By Guy XVI. the Yeek Archer level 17
51st Dusk 122nd year of Ascendancy at 10:59
see stats
Curse Lifter (Nightmare (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Guy XVI. the Yeek Archer level 29
7th Allure 123rd year of Ascendancy at 17:43
see stats
Exterminator (Nightmare (Roguelike) difficulty) Killed 1000 creatures.
By Guy XVI. the Yeek Archer level 23
79th Dusk 122nd year of Ascendancy at 23:54
see stats
Eye of the storm (Nightmare (Roguelike) difficulty) Freed Derth from the onslaught of the mad Tempest, Urkis.
By Guy XVI. the Yeek Archer level 29
2nd Allure 123rd year of Ascendancy at 07:17
see stats
Home sweet home (Nightmare (Roguelike) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Guy XVI. the Yeek Archer level 22
71st Dusk 122nd year of Ascendancy at 18:51
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Guy XVI. the Yeek Archer level 10
8th Flare 122nd year of Ascendancy at 14:51
see stats
Level 20 (Nightmare (Roguelike) difficulty) Got a character to level 20.
By Guy XVI. the Yeek Archer level 20
66th Dusk 122nd year of Ascendancy at 00:56
see stats
Level 30 (Nightmare (Roguelike) difficulty) Got a character to level 30.
By Guy XVI. the Yeek Archer level 30
1st Regrowth 123rd year of Ascendancy at 05:34
see stats
Rescuer of the lost (Nightmare (Roguelike) difficulty) Rescued the merchant from the assassin lord.
By Guy XVI. the Yeek Archer level 12
3rd Dusk 122nd year of Ascendancy at 09:58
see stats
Size matters (Nightmare (Roguelike) difficulty) Did over 600 damage in one attack.
By Guy XVI. the Yeek Archer level 30
1st Regrowth 123rd year of Ascendancy at 06:05
see stats
The Right thing to do (Nightmare (Roguelike) difficulty) Did the righteous thing in the ring of blood and disposed of the Blood Master.
By Guy XVI. the Yeek Archer level 23
48th Haze 122nd year of Ascendancy at 01:46
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By Guy XVI. the Yeek Archer level 8
3rd Flare 122nd year of Ascendancy at 21:40
see stats
The sky is falling! (Nightmare (Roguelike) difficulty) Saw a huge meteor falling from the sky.
By Guy XVI. the Yeek Archer level 27
3rd Decay 122nd year of Ascendancy at 15:31
see stats
Treasure Hunter (Nightmare (Roguelike) difficulty) Amassed 1000 gold pieces.
By Guy XVI. the Yeek Archer level 24
65th Haze 122nd year of Ascendancy at 10:20
see stats

Log

Mana Clash hits Skeleton master archer for 0 arcane damage.
Mana Clash hits Grave wight for
4 arcane, 2 arcane (6 total damage).
Grave wight's glacial vapour area effect hits
Guy XVI. for (27 antimagic), 0 cold (0 total damage).

Guy XVI. stops burning.

Talent Infusion: Wild is ready to use.

Guy XVI. is invigorated by the attack!

Mana Clash hits Barrow wight for
4 arcane damage.
Mana Clash hits Skeleton master archer for
0 arcane damage.
Mana Clash hits Grave wight for
4 arcane, 3 arcane (7 total damage).
Guy XVI. hits Grave wight for 19 arcane damage.
Guy XVI.'s fire area effect hits Barrow wight for
28 fire damage.
Guy XVI.'s fire area effect hits Skeleton master archer for
34 fire damage.
Guy XVI.'s fire area effect hits Grave wight for
28 fire damage.
Grave wight's glacial vapour area effect hits
Guy XVI. for (20 antimagic), (0 deflected), 0 cold (0 total damage).
Dread casts Burning Hex.

Guy XVI. shrugs off the effect 'Burning Hex'!

Talent Steady Shot is ready to use.

Guy XVI.'s fire area effect hits Grave wight for
28 fire damage.
Mana Clash hits Grave wight for
4 arcane damage.
Guy XVI. is no longer toxic to arcane users.


Guy XVI. deactivates Rapid Shot.

Guy XVI. is no longer attuned.

Guy XVI. deactivates Antimagic Shield.

Guy XVI. deactivates Incendiary Ammunition.

Guy XVI. deactivates Intuitive Shots.