Majortom the level 5 Halfling Skirmisher by Xraye

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceHalfling
ClassSkirmisher
Level / Exp5 / 34%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity17 (base 14)
Constitution11 (base 10)
Magic10 (base 10)
Willpower11 (base 11)
Cunning17 (base 14)

Resources

Life161/161
Stamina114/114
Healing Factor1.0082872928177
Regeneration0.25207182320442

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth38.586627077904
See Invisible27.586627077904

Offense: Mainhand

Damage19
Accuracy23
Crit Chance8%
APR1
Speed0.80

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower14
Crit Chance5%
Speed1

Offense: Damage Bonus

Cold+4%

Defense: Base

Armour (hardiness)5 (30%)
Defense10
Ranged Defense14
Fatigue12
Physical Save8
Spell Save8
Mental Save15

Defense: Resistances

Cold+ 11%( 70%)
Fire+ 7%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Called Shots1.30
2/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
1/5
0/5
0/5
0/5
Technique / Tireless Combatant1.30
0/5
0/5
0/5
0/5
Technique / Buckler Training1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active
active

Equipment

Tool
Quiver
On hands
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Fool of a Took! (Nightmare (Adventure) difficulty) Killed oneself as a halfling.
By Majortom the Halfling Skirmisher level 5
78th Pyre 122nd year of Ascendancy at 11:48
see stats

Log

Talent Infusion: Wild is ready to use.
Talent Infusion: Regeneration is ready to use.

Majortom shoots!

Majortom's Shoot hits Bill the Stone Troll for
18 physical damage.
Bill the Stone Troll uses Knockback.


Bill the Stone Troll hits Majortom for 90 physical damage.
Majortom hits Bill the Stone Troll for 10 physical damage.
Majortom uses Infusion: Regeneration.

Majortom starts regenerating health quickly.

Talent Infusion: Healing is ready to use.
Bill the Stone Troll activates his
tree trunk!
Majortom's armour is damaged!

Bill the Stone Troll hits Majortom for 73 physical damage.
Majortom hits Bill the Stone Troll for 8 physical damage.
Majortom the level 5 halfling skirmisher was skewered to death by Bill the Stone Troll and clobbered into soup on level 4 of Trollmire.
You have 2 life(s) left.
Majortom stops regenerating health quickly.

Majortom's armour is more intact.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Bill the Stone Troll killed Majortom!
Saving done.

Talent Kneecapper is ready to use.
Ran for 2 turns (stop reason: interesting character).


New Achievement: Fool of a Took! (Nightmare (Adventure) difficulty)!
Saving game...