Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Items Vault 1.7.6Donators/Buyers bonus! Possessor Bonus Class 1.7.4Donators/Buyers bonus! Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Improved Combat Text v2 1.6.0Description Original Improved Combat Text mod by Codefly This addon replaces ToME's floating combat text: Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Upd: Я просто исправил ошибки чекера. Мод корректно работает на новых версиях игры. Этот аддон заменяет всплывающий текст боя в игре: Установка: Удаление: или в игре: Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. |
Campaign | Maj'Eyal |
Mode | Insane Roguelike |
Sex | Male |
Race | Higher |
Class | Wyrmic |
Level / Exp | 11 / 44% |
Size | medium |
Lifes / Deaths | Killed by Ce'Nildabeth the sick polar bear at level 11 on the 8th Flare 122nd year of Ascendancy at 15:46 / 1 |
Primary Stats
Strength | 42 (base 34) |
Dexterity | 14 (base 10) |
Constitution | 13 (base 11) |
Magic | 18 (base 10) |
Willpower | 40 (base 27) |
Cunning | 17 (base 10) |
Resources
Life | -10/455 |
Stamina | 81/205 |
Equilibrium | 15 |
Healing Factor | 1.0283363011315 |
Regeneration | 5.0186234956886 |
Speed
Mental | 0% |
Attack | 0% |
Movement | +11.093867610317% |
Spell | 0% |
Global | +100% |
Vision
Sight | 11 |
Lite | 3 |
Infravision | 1 |
See Invisible | 3 |
Offense: Mainhand
Damage | 69 |
Accuracy | 42 |
Crit Chance | 14% |
APR | 5 |
Speed | 1.00 |
Offense: Spell
Spellpower | 18 |
Crit Chance | 5% |
Speed | 1 |
Offense: Mind
Mindpower | 27 |
Crit Chance | 8% |
Speed | 1 |
Offense: Damage Bonus
Nature | +7% |
Mind | +17% |
All | 0% |
Defense: Base
Armour (hardiness) | 24.08934837382 (81.151787968034%) |
Defense | 23 |
Ranged Defense | 23 |
Fatigue | 24 |
Physical Save | 30 |
Spell Save | 26 |
Mental Save | 33 |
Defense: Resistances
Acid | + 6%( 70%) |
Arcane | + 5%( 70%) |
Cold | + 3%( 70%) |
All | 0%( 70%) |
Lightning | + 4%( 70%) |
Physical | + 1%( 70%) |
Mind | + 11%( 70%) |
Fire | + 4%( 70%) |
Nature | + 6%( 70%) |
Defense: Immunities
Disarm Resistance | 51% |
Pinning Resistance | 20% |
Blind Resistance | 15% |
Instadeath Resistance | 100% |
Knockback Resistance | 20% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 253 life over 5 turns. Its effects scale with your Strength stat. |
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random magical effect and reduce all damage taken by 20% for 4 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Constitution stat. |
Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 62 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. Its effects scale with your Strength stat. |
Class Talents
Technique / Combat techniques | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Technique / Two-handed assault | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Wild-gift / Fire drake aspect | 1.30 |
| 1/5 |
| 3/5 |
| 0/5 |
| 0/5 |
Wild-gift / Storm drake aspect | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Wild-gift / Sand drake aspect | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Shield offense | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Wild-gift / Cold drake aspect | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Wild-gift / Venom drake aspect | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Wild-gift / Call of the wild | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Race / Higher | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Wild-gift / Fungus | 1.00 |
| 2/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Technique / Combat training | 1.30 |
| 0/5 |
| 3/5 |
| 0/5 |
| 2/5 |
| 3/5 |
| 0/5 |
Effects
Quests
You successfully escorted the lost sun paladin to the recall portal on level 2 of Trollmire. Escort: lost sun paladin (level 2 of Trollmire)As a reward you improved talent Chant of Fortitude (+1 level(s)). | done |
You successfully escorted the lost warrior to the recall portal on level 3 of Norgos Lair. Escort: lost warrior (level 3 of Norgos Lair)As a reward you improved talent Vitality (+1 level(s)). | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You must explore the ruins of Kor'Pul and find out what lurks there and what treasures are to be gained! | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within5 lumberjacks have died. | done |
Equipment
On feet | Elileda the Carrionfiend (0 def, 3 armour) Elileda the Carrionfiend (0 def, 3 armour)3.0 T1 feet armor Reqs Heavy armour training [Rare] Master While equipped: Stats +2 Str +4 Mag +2 Cun +2 Con dps ---------- Dmg.mod +3% nature ----- def ----- Armour +3 Fatigue +2% Phys.save +10 (+5 eff.) Mind.save +10 (+5 eff.) ---------- misc See.Invis +3 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
On hands | naturalist's rough leather gloves of dexterity (+3) (0 def, 1 armour) naturalist's rough leather gloves of dexterity (+3) (0 def, 1 armour)1.0 T1 hands armor [Ego] Nature/Master While equipped: Stats +3 Dex dps ---------- Melee+ 6 nature Dmg.mod +4% nature Acc +10 (+4 eff.) ----- def ----- Armour +1 Resists +6% nature Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
On head | Shimmeroozer (1 def, 0 armour) Shimmeroozer (1 def, 0 armour)2.0 T1 head armor [Rare] Psionic While equipped: Stats +5 Str +3 Wil +1 Cun dps ---------- Dmg.mod +11% mind ----- def ----- Defense +1 (+1 eff.) Resists +11% mind +3% lightning A pointy cloth hat, very wizardly... |
Tool | Prox's Lucky Halfling Foot Prox's Lucky Halfling Foot2.0 T1 misc tool [Unique] Nature While equipped: Stats +5 Lck ----- def ----- Defense +5 (+3 eff.) ---------- misc T.Disarm +5 Detects traps. Removes (25% chance) up to three stuns, pins, or dazes each turn (cooling down: 1 turns) A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its toll on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is that it stinks. |
On fingers | wizard's copper ring of tenacity wizard's copper ring of tenacity0.1 T1 ring jewelry [Ego] Arcane/Master While equipped: Stats +3 Mag ----- def ----- Spell.save +6 (+3 eff.) Max.HP +21.00 Disarm- +22% Pinning- +20% Knockbk- +20% Rings make your fingers look great! |
Around waist | Veliwyn the Corruptionbile Veliwyn the Corruptionbile1.0 T1 belt armor [Rare] Nature While equipped: dps ---------- On Hit (Melee): * 20% chance to slow global speed by 44% ----- def ----- Resists +5% arcane +6% acid Max.HP +32.00 A belt that goes around your waist. |
Main armor | enlightening steel plate armour (0 def, 9 armour) enlightening steel plate armour (0 def, 9 armour)17.0 T2 massive armor Reqs Massive armour training [Ego+] Psionic While equipped: Stats +4 Cun +3 Wil ----- def ----- Armour +9 Fatigue +22% Mind.save +12 (+6 eff.) A suit of armour made of metal plates. |
In main hand | balanced steel battleaxe of massacre (28-41 power, 2 apr) balanced steel battleaxe of massacre (28-41 power, 2 apr)3.0 T2 battleaxe 2H weapon [Ego] Master Power 27.5 - 41.2 Physical Uses 120% Str Mastery Weapons Mastery Acc+ +0.2% crit chance (max 25%) Apr +2 Crit +5.0% Atk.spd 100% While equipped: dps ---------- Acc +7 (+3 eff.) ----- def ----- Defense +10 (+5 eff.) Disarm- +29% Massive two-handed battleaxes. |
Cloak | enveloping linen cloak of protection (7 def, 0 armour) enveloping linen cloak of protection (7 def, 0 armour)2.0 T1 cloak armor [Ego] Arcane/Master While equipped: ----- def ----- Defense +7 (+4 eff.) Phys.save +6 (+3 eff.) Spell.save +6 (+3 eff.) Mind.save +5 (+3 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Light source | Tarryredig the brass lantern Tarryredig the brass lantern2.0 T1 lite [Rare] Psionic While equipped: Stats +6 Wil dps ---------- Phys.crit +2.0% Dmg.mod +6% mind Acc +5 (+2 eff.) Apr +3 ----- def ----- Phys.save +3 (+2 eff.) ---------- misc Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Inventory
healing infusion of the psychic (heal 122; cd 13) healing infusion of the psychic (heal 122; cd 13)0.1 infusion scroll [Ego] Nature When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 13 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a nature gift Description: Activate the infusion to instantly heal yourself for 122 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Willpower stat. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
iron battleaxe (14-20 power, 1 apr) iron battleaxe (14-20 power, 1 apr)3.0 T1 battleaxe 2H weapon [Normal] Power 13.5 - 20.2 Physical Uses 120% Str Mastery Weapons Mastery Acc+ +0.2% crit chance (max 25%) Apr +1 Crit +4.5% Atk.spd 100% Massive two-handed battleaxes. |
Iveyalle (15-21 power, 3 apr) Iveyalle (15-21 power, 3 apr)3.0 T2 longsword 1H weapon [Random Unique] Nature/Master Power 15.0 - 21.0 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +3 Crit +3.0% Atk.spd 100% While equipped: Stats +6 Con +7 Wil dps ---------- S.pwr/crit +4 Res.pen +8% physical Acc +17 (+6 eff.) Apr +7 ----- def ----- Defense +6 (+3 eff.) Crit.chn- 5.00% Max.HP +18.00 Disarm- +24% ---------- misc Infravis +3 Sharp, long, and deadly. |
linen robe 'Amisaruirain' (5 def, 0 armour) linen robe 'Amisaruirain' (5 def, 0 armour)2.0 T1 cloth armor [Rare] Nature While equipped: Stats +5 Str +4 Mag +5 Wil dps ---------- Dmg.mod +7% lightning +6% physical +5% cold ----- def ----- Defense +5 (+3 eff.) Resists +9% lightning +9% temporal +6% blight +5% cold +7% all Confus- +10% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Layolaith (0 def, 1 armour) Layolaith (0 def, 1 armour)2.0 T1 feet armor [Rare] Nature While equipped: dps ---------- Phys.crit +2.0% Dmg.mod +3% mind On Hit (Melee): * 20% chance to reduce armor by 21% ----- def ----- Armour +1 HP.reg +2.00 Heal.mod +11% ---------- misc Max.hate +4.00 Max.psi +10.00 A pair of boots made of leather. |
pair of rough leather boots 'Darkpiercer' (0 def, 1 armour) pair of rough leather boots 'Darkpiercer' (0 def, 1 armour)2.0 T1 feet armor [Rare] Master While equipped: Stats +3 Cun dps ---------- Res.pen +5% darkness Melee Ret 2 cold On Hit (Melee): * 20% chance to reduce damage dealt by 16% ----- def ----- Armour +1 Resists +6% fire +6% cold ---------- misc Equi/ret +0.12 Max.psi +20.00 A pair of boots made of leather. |
Sleettickler (0 def, 1 armour) Sleettickler (0 def, 1 armour)2.0 T1 head armor [Rare] Master While equipped: Stats +3 Con dps ---------- Dmg.mod +6% cold Res.pen +5% cold ----- def ----- Armour +1 Fatigue +1% Resists +3% lightning Mind.save +9 (+5 eff.) ---------- misc Max.hate +2.00 A cap made of leather. |
iron mail armour (2 def, 4 armour) iron mail armour (2 def, 4 armour)14.0 T1 heavy armor Reqs Heavy armour training [Normal] While equipped: ----- def ----- Armour +4 Defense +2 (+1 eff.) Fatigue +12% A suit of armour made of mail. |
iron mail armour 'Greenbreaker' (2 def, 4 armour) iron mail armour 'Greenbreaker' (2 def, 4 armour)14.0 T1 heavy armor Reqs Heavy armour training [Rare] Master While equipped: dps ---------- Dmg.mod +3% lightning +3% nature Res.pen +5% nature Melee Ret 4 fire On Hit (Melee): * 20% chance to slow global speed by 44% ----- def ----- Armour +4 Defense +2 (+1 eff.) Fatigue +12% Resists +16% acid +3% fire +3% nature A suit of armour made of mail. |
cured leather armour of command (13 def, 7 armour) cured leather armour of command (13 def, 7 armour)9.0 T2 light armor [Ego+] Psionic While equipped: Stats +3 Cun ----- def ----- Armour +7 Defense +13 (+7 eff.) Fatigue +7% Mind.save +10 (+5 eff.) A suit of armour made of leather. |
3 agate 3 agate0.0 T1 black gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
woodsman's iron pickaxe (dig speed 37 turns) woodsman's iron pickaxe (dig speed 37 turns)3.0 T1 digger tool [Ego] Nature While equipped: Stats +1 Str dps ---------- Dmg.mod +6% nature ----- def ----- Resists +10% nature While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
spinel spinel0.0 T1 green gem [Normal] While equipped: Defense +2 (+1 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) Item imbue powers: Defense +2 (+1 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
brass lantern brass lantern2.0 T1 lite [Normal] While equipped: ---------- misc Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Scrying Orb Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
Rod of Recall (1/1) Rod of Recall (1/1)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
4 ametrine 4 ametrine0.0 T1 yellow gem [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
4 citrine 4 citrine0.0 T1 yellow gem [Normal] While equipped: Light +4 Infravis +4 Item imbue powers: Light +4 Infravis +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
3 zircon 3 zircon0.0 T1 yellow gem [Normal] While equipped: Armour +1 Resists +1% all Item imbue powers: Armour +1 Resists +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
By ahora si no hermano? xD the Higher Wyrmic level 8
5th Mirth 122nd year of Ascendancy at 02:26 see stats
By ahora si no hermano? xD the Higher Wyrmic level 10
1st Summertide 122nd year of Ascendancy at 19:05 see stats
By ahora si no hermano? xD the Higher Wyrmic level 7
78th Pyre 122nd year of Ascendancy at 04:35 see stats
Log
Thought-forged bowman's Steady Shot hits ahora si no hermano? xD for 69 physical damage.
Ahora si no hermano? xD rushes out!
You can only rush to a creature.
Ahora si no hermano? xD rushes out!
You can only rush to a creature.
Ahora si no hermano? xD meditates on nature.
Ahora si no hermano? xD stops regenerating health quickly.
Ahora si no hermano? xD aims less carefully.
Ahora si no hermano? xD speeds up.
Talent Death Dance is ready to use.
Poison from Giant spider hits ahora si no hermano? xD for 16 nature damage.
Ce'Nildabeth the sick polar bear converts some damage to Psi!
Arenne the sick polar bear's devouring flames area effect hits Ce'Nildabeth the sick polar bear for 2 to psi, 3 fire (5 total damage).
Arenne the sick polar bear's devouring flames area effect hits ahora si no hermano? xD for 10 fire damage.
Ritch flamespitter spits flames!
Ritch flamespitter's mind surges with critical power!
Ritch flamespitter hits ahora si no hermano? xD for 82 fire damage.
Layytha the gloomy poison ivy uses Slime Spit.
Ahora si no hermano? xD stops being poisoned.
Ce'Nildabeth the sick polar bear converts some damage to Psi!
Arenne the sick polar bear's devouring flames area effect hits Thought-forged bowman for 11 fire damage.
Arenne the sick polar bear's devouring flames area effect hits ahora si no hermano? xD for 10 fire damage.
Arenne the sick polar bear's devouring flames area effect hits Ce'Nildabeth the sick polar bear for 2 to psi, 3 fire (5 total damage).
Ritch flamespitter spits flames!
Ritch flamespitter hits ahora si no hermano? xD for 55 fire damage.
Ce'Nildabeth the sick polar bear uses Mind Sear.
Ce'Nildabeth the sick polar bear hits ahora si no hermano? xD for 103 mind damage.
ahora si no hermano? xD the level 11 higher wyrmic was psyched to death by Ce'Nildabeth the sick polar bear on level 1 of Heart of the Gloom.