










Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.5 |
| Addons | Items Vault 1.5.0Donators/Buyers bonus! Possessor Bonus Class 1.5.4Donators/Buyers bonus! |
| Campaign | Infinite |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Thalore |
| Class | Cursed |
| Level / Exp | 18 / 97% |
| Size | medium |
| Lifes / Deaths | Killed by mean looking elven guard at level 3 on the 75th Pyre 122nd year of Ascendancy at 19:18 / 130Killed by giant white ant at level 3 on the 76th Pyre 122nd year of Ascendancy at 01:40 Killed by thief at level 3 on the 76th Pyre 122nd year of Ascendancy at 04:14 Killed by elven guard at level 4 on the 76th Pyre 122nd year of Ascendancy at 05:23 Killed by elven guard at level 4 on the 76th Pyre 122nd year of Ascendancy at 05:51 Killed by pyromancer at level 4 on the 76th Pyre 122nd year of Ascendancy at 11:21 Killed by mean looking elven guard at level 6 on the 77th Pyre 122nd year of Ascendancy at 17:55 Killed by Nerodhekira the yellow jelly at level 6 on the 78th Pyre 122nd year of Ascendancy at 06:58 Killed by elven cultist at level 7 on the 79th Pyre 122nd year of Ascendancy at 21:51 Killed by elven cultist at level 7 on the 79th Pyre 122nd year of Ascendancy at 22:05 Killed by storm drake hatchling at level 7 on the 79th Pyre 122nd year of Ascendancy at 22:24 Killed by Varsha the Writhing at level 7 on the 79th Pyre 122nd year of Ascendancy at 22:33 Killed by Varsha the Writhing at level 7 on the 79th Pyre 122nd year of Ascendancy at 22:53 Killed by golem at level 7 on the 79th Pyre 122nd year of Ascendancy at 23:21 Killed by Varsha the Writhing at level 7 on the 79th Pyre 122nd year of Ascendancy at 23:48 Killed by golem at level 7 on the 1st Mirth 122nd year of Ascendancy at 00:14 Killed by golem at level 7 on the 1st Mirth 122nd year of Ascendancy at 00:41 Killed by Varsha the Writhing at level 7 on the 1st Mirth 122nd year of Ascendancy at 01:11 Killed by large white snake at level 7 on the 1st Mirth 122nd year of Ascendancy at 01:36 Killed by golem at level 7 on the 1st Mirth 122nd year of Ascendancy at 02:07 Killed by golem at level 7 on the 1st Mirth 122nd year of Ascendancy at 02:34 Killed by storm drake hatchling at level 8 on the 1st Mirth 122nd year of Ascendancy at 02:52 Killed by Varsha the Writhing at level 8 on the 1st Mirth 122nd year of Ascendancy at 03:01 Killed by Varsha the Writhing at level 8 on the 1st Mirth 122nd year of Ascendancy at 03:10 Killed by Varsha the Writhing at level 8 on the 1st Mirth 122nd year of Ascendancy at 03:17 Killed by Varsha the Writhing at level 8 on the 1st Mirth 122nd year of Ascendancy at 03:25 Killed by slimy ooze at level 8 on the 1st Mirth 122nd year of Ascendancy at 03:48 Killed by Varsha the Writhing at level 8 on the 1st Mirth 122nd year of Ascendancy at 04:00 Killed by slimy ooze at level 8 on the 1st Mirth 122nd year of Ascendancy at 04:10 Killed by Varsha the Writhing at level 8 on the 1st Mirth 122nd year of Ascendancy at 04:21 Killed by Varsha the Writhing at level 8 on the 1st Mirth 122nd year of Ascendancy at 04:32 Killed by Varsha the Writhing at level 8 on the 1st Mirth 122nd year of Ascendancy at 04:57 Killed by orc archer at level 8 on the 1st Mirth 122nd year of Ascendancy at 05:17 Killed by Varsha the Writhing at level 8 on the 1st Mirth 122nd year of Ascendancy at 05:32 Killed by Varsha the Writhing at level 8 on the 1st Mirth 122nd year of Ascendancy at 05:53 Killed by Varsha the Writhing at level 8 on the 1st Mirth 122nd year of Ascendancy at 06:09 Killed by Varsha the Writhing at level 8 on the 1st Mirth 122nd year of Ascendancy at 06:27 Killed by orc archer at level 8 on the 1st Mirth 122nd year of Ascendancy at 06:44 Killed by Varsha the Writhing at level 8 on the 1st Mirth 122nd year of Ascendancy at 06:56 Killed by Varsha the Writhing at level 8 on the 1st Mirth 122nd year of Ascendancy at 07:08 Killed by orc archer at level 8 on the 1st Mirth 122nd year of Ascendancy at 07:21 Killed by Varsha the Writhing at level 8 on the 1st Mirth 122nd year of Ascendancy at 07:33 Killed by Varsha the Writhing at level 8 on the 1st Mirth 122nd year of Ascendancy at 07:59 Killed by Varsha the Writhing at level 8 on the 1st Mirth 122nd year of Ascendancy at 08:13 Killed by Varsha the Writhing at level 8 on the 1st Mirth 122nd year of Ascendancy at 08:28 Killed by Varsha the Writhing at level 8 on the 1st Mirth 122nd year of Ascendancy at 08:43 Killed by Varsha the Writhing at level 8 on the 1st Mirth 122nd year of Ascendancy at 08:57 Killed by Varsha the Writhing at level 8 on the 1st Mirth 122nd year of Ascendancy at 09:11 Killed by dread at level 8 on the 1st Mirth 122nd year of Ascendancy at 09:24 Killed by dread at level 8 on the 1st Mirth 122nd year of Ascendancy at 09:34 Killed by rattlesnake at level 8 on the 1st Mirth 122nd year of Ascendancy at 09:43 Killed by quasit at level 8 on the 1st Mirth 122nd year of Ascendancy at 09:57 Killed by Varsha the Writhing at level 8 on the 1st Mirth 122nd year of Ascendancy at 10:10 Killed by weaver young at level 8 on the 1st Mirth 122nd year of Ascendancy at 10:21 Killed by Varsha the Writhing at level 8 on the 1st Mirth 122nd year of Ascendancy at 10:29 Killed by dread at level 8 on the 1st Mirth 122nd year of Ascendancy at 10:39 Killed by weaver young at level 8 on the 1st Mirth 122nd year of Ascendancy at 10:57 Killed by Varsha the Writhing at level 8 on the 1st Mirth 122nd year of Ascendancy at 11:12 Killed by dread at level 8 on the 1st Mirth 122nd year of Ascendancy at 11:29 Killed by dread at level 8 on the 1st Mirth 122nd year of Ascendancy at 11:57 Killed by dread at level 8 on the 1st Mirth 122nd year of Ascendancy at 12:07 Killed by Varsha the Writhing at level 8 on the 1st Mirth 122nd year of Ascendancy at 12:14 Killed by rattlesnake at level 8 on the 1st Mirth 122nd year of Ascendancy at 12:35 Killed by Varsha the Writhing at level 8 on the 1st Mirth 122nd year of Ascendancy at 12:54 Killed by rattlesnake at level 8 on the 1st Mirth 122nd year of Ascendancy at 13:24 Killed by Varsha the Writhing at level 8 on the 1st Mirth 122nd year of Ascendancy at 13:38 Killed by forest troll at level 8 on the 1st Mirth 122nd year of Ascendancy at 13:59 Killed by Varsha the Writhing at level 8 on the 1st Mirth 122nd year of Ascendancy at 14:22 Killed by Varsha the Writhing at level 8 on the 1st Mirth 122nd year of Ascendancy at 14:31 Killed by grizzly bear at level 8 on the 1st Mirth 122nd year of Ascendancy at 14:38 Killed by giant yellow ant at level 8 on the 1st Mirth 122nd year of Ascendancy at 14:51 Killed by Varsha the Writhing at level 8 on the 1st Mirth 122nd year of Ascendancy at 15:04 Killed by Varsha the Writhing at level 8 on the 1st Mirth 122nd year of Ascendancy at 15:28 Killed by giant yellow ant at level 8 on the 1st Mirth 122nd year of Ascendancy at 15:44 Killed by Varsha the Writhing at level 8 on the 1st Mirth 122nd year of Ascendancy at 16:12 Killed by luminous horror at level 9 on the 1st Mirth 122nd year of Ascendancy at 17:35 Killed by luminous horror at level 9 on the 1st Mirth 122nd year of Ascendancy at 17:51 Killed by luminous horror at level 9 on the 1st Mirth 122nd year of Ascendancy at 18:11 Killed by luminous horror at level 9 on the 1st Mirth 122nd year of Ascendancy at 18:35 Killed by luminous horror at level 9 on the 1st Mirth 122nd year of Ascendancy at 18:58 Killed by luminous horror at level 9 on the 1st Mirth 122nd year of Ascendancy at 19:32 Killed by master vampire at level 9 on the 1st Mirth 122nd year of Ascendancy at 20:26 Killed by master vampire at level 9 on the 1st Mirth 122nd year of Ascendancy at 20:56 Killed by master vampire at level 9 on the 1st Mirth 122nd year of Ascendancy at 21:26 Killed by rotting mummy at level 10 on the 1st Mirth 122nd year of Ascendancy at 22:58 Killed by luminous horror at level 10 on the 2nd Mirth 122nd year of Ascendancy at 00:11 Killed by Ben Cruthdar, the Cursed at level 10 on the 2nd Mirth 122nd year of Ascendancy at 14:09 Killed by skeleton warrior at level 10 on the 2nd Mirth 122nd year of Ascendancy at 14:39 Killed by thief at level 10 on the 2nd Mirth 122nd year of Ascendancy at 15:01 Killed by temporal stalker at level 10 on the 2nd Mirth 122nd year of Ascendancy at 15:17 Killed by temporal stalker at level 10 on the 2nd Mirth 122nd year of Ascendancy at 15:31 Killed by temporal stalker at level 10 on the 2nd Mirth 122nd year of Ascendancy at 15:49 Killed by temporal stalker at level 10 on the 2nd Mirth 122nd year of Ascendancy at 16:03 Killed by elven warrior at level 11 on the 2nd Mirth 122nd year of Ascendancy at 21:15 Killed by thief at level 11 on the 2nd Mirth 122nd year of Ascendancy at 21:26 Killed by thief at level 11 on the 2nd Mirth 122nd year of Ascendancy at 21:39 Killed by thief at level 11 on the 2nd Mirth 122nd year of Ascendancy at 21:51 Killed by thief at level 11 on the 2nd Mirth 122nd year of Ascendancy at 22:04 Killed by elven blood mage at level 11 on the 2nd Mirth 122nd year of Ascendancy at 22:25 Killed by venom drake hatchling at level 11 on the 5th Mirth 122nd year of Ascendancy at 13:10 Killed by Belith the human guard at level 11 on the 5th Mirth 122nd year of Ascendancy at 15:05 Killed by elven blood mage at level 12 on the 6th Mirth 122nd year of Ascendancy at 07:33 Killed by elven blood mage at level 12 on the 6th Mirth 122nd year of Ascendancy at 07:55 Killed by Globreba the greater gwelgoroth at level 14 on the 3rd Flare 122nd year of Ascendancy at 21:20 Killed by minotaur at level 14 on the 4th Flare 122nd year of Ascendancy at 04:36 Killed by Cyrana the vampire rat at level 14 on the 4th Flare 122nd year of Ascendancy at 07:03 Killed by yaech psion at level 15 on the 6th Flare 122nd year of Ascendancy at 09:35 Killed by skeleton mage at level 15 on the 6th Flare 122nd year of Ascendancy at 10:01 Killed by skeleton mage at level 15 on the 6th Flare 122nd year of Ascendancy at 10:49 Killed by ghast at level 15 on the 6th Flare 122nd year of Ascendancy at 12:45 Killed by vampire at level 16 on the 6th Flare 122nd year of Ascendancy at 16:27 Killed by skeleton archer at level 16 on the 6th Flare 122nd year of Ascendancy at 17:14 Killed by storm drake hatchling at level 16 on the 6th Flare 122nd year of Ascendancy at 17:53 Killed by The Fragmented Essence of Harkor'Zun at level 16 on the 6th Flare 122nd year of Ascendancy at 19:12 Killed by Harkor'Zun at level 16 on the 6th Flare 122nd year of Ascendancy at 21:07 Killed by Voryda the spectral rat at level 17 on the 8th Flare 122nd year of Ascendancy at 00:51 Killed by Gloruwe the black ooze at level 18 on the 8th Flare 122nd year of Ascendancy at 19:30 Killed by naga myrmidon at level 18 on the 8th Flare 122nd year of Ascendancy at 21:54 Killed by Nerygawen the water imp at level 18 on the 8th Flare 122nd year of Ascendancy at 22:14 Killed by naga myrmidon at level 18 on the 8th Flare 122nd year of Ascendancy at 22:26 Killed by naga tide huntress at level 18 on the 8th Flare 122nd year of Ascendancy at 22:49 Killed by naga myrmidon at level 18 on the 9th Flare 122nd year of Ascendancy at 06:24 Killed by Isaldamina the minotaur at level 18 on the 9th Flare 122nd year of Ascendancy at 10:48 Killed by naga myrmidon at level 18 on the 9th Flare 122nd year of Ascendancy at 23:02 Killed by Slasul at level 18 on the 9th Flare 122nd year of Ascendancy at 23:36 Killed by Slasul at level 18 on the 9th Flare 122nd year of Ascendancy at 23:54 Killed by Slasul at level 18 on the 10th Flare 122nd year of Ascendancy at 00:27 Killed by Slasul at level 18 on the 10th Flare 122nd year of Ascendancy at 00:56 Killed by Slasul at level 18 on the 10th Flare 122nd year of Ascendancy at 01:24 Killed by Kalzone at level 18 on the 10th Flare 122nd year of Ascendancy at 01:29 |
Primary Stats
| Strength | 57 (base 37) |
| Dexterity | 20 (base 10) |
| Constitution | 39 (base 25) |
| Magic | 10 (base 10) |
| Willpower | 37 (base 34) |
| Cunning | 18 (base 10) |
Resources
| Life | 572/572 |
| Hate | 100/100 |
| Healing Factor | 1.4011706569041 |
| Regeneration | 1.0508779926781 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
| Infravision | 4 |
| ESP Range | 10 |
| ESP Kinds | humanoid/orc |
Offense: Mainhand
| Damage | 78 |
| Accuracy | 30 |
| Crit Chance | 20% |
| APR | 11 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 14 |
| Crit Chance | 3% |
| Speed | 1 |
Offense: Mind
| Mindpower | 28 |
| Crit Chance | 3% |
| Speed | 1 |
Offense: Damage Bonus
| Nature | +5% |
| Lightning | +10% |
| Light | +15% |
| Physical | +5% |
| Blight | +4% |
| Arcane | +3% |
| Cold | +15% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 16 (30%) |
| Defense | 17 |
| Ranged Defense | 21 |
| Fatigue | 0 |
| Physical Save | 40 |
| Spell Save | 25 |
| Mental Save | 31 |
Defense: Resistances
| Nature | + 17%( 70%) |
| Lightning | + 10%( 70%) |
| Light | + 15%( 70%) |
| Temporal | + 15%( 70%) |
| Cold | + 25%( 70%) |
| Physical | + 1%( 70%) |
| Mind | + 11%( 70%) |
| All | 0%( 70%) |
Defense: Immunities
| Teleport Resistance | 20% |
| Pinning Resistance | 31% |
| Disarm Resistance | 35% |
| Knockback Resistance | 34% |
| Stun Resistance | 0% |
| Silence Resistance | 10% |
| Instadeath Resistance | 100% |
| Blind Resistance | 20% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 237 life over 5 turns. Its effects scale with your Constitution stat. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 133 damage for 4 turns. Its effects scale with your Dexterity stat. |
| Runes | Effective talent level: 1.0 Rune: Phase DoorUse mode: Activated Range: melee/personal Cooldown: 8 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 6. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 17%, your defense is increased by 17 and all your resistances by 17%. Its effects scale with your Magic stat. |
Class Talents
| Cursed / Gloom | 1.30 |
| 5/5 |
| 4/5 |
| 1/5 |
| 1/5 |
| Cursed / Rampage | 1.00 |
| 1/5 |
| 2/5 |
| 5/5 |
| 0/5 |
| Cursed / Strife | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Slaughter | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Endless hunt | 1.30 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cursed / Cursed aura | 1.00 |
| 5/5 |
| 5/5 |
| 1/5 |
| 0/5 |
| Cursed / Cursed form | 1.00 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Thalore | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 0/5 |
| 1/5 |
| 0/5 |
| 2/5 |
| 1/5 |
| 0/5 |
Effects
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
Exterminate every foe on the level. Infinite Dungeon Challenge: Exterminator (Level 10)You completed the challenge and received: Random Artifact: Crystal Shard (Shrouds) (16-19.2 power, 4 apr, physical element) | done |
Exterminate every foe on the level. Infinite Dungeon Challenge: Exterminator (Level 12)You completed the challenge and received: Random Artifact: Scaldwalker (Nightmares) (9-14.4 power, 8 apr) | done |
Exterminate every foe on the level. Infinite Dungeon Challenge: Exterminator (Level 5) | failed |
Find, challenge, and kill your mirror clone on the level. Infinite Dungeon Challenge: Mirror Match (Level 9) | failed |
Leave the level in less than 84 turns (exit is revealed on your map). Infinite Dungeon Challenge: Rush Hour (84) (Level 8)Turns left: 68 You completed the challenge and received: +3 Stat Points | done |
You have entered the Infinite Dungeon. There is no going back now. The Infinite DungeonGo deep, fight, win or die in a blaze of glory! | active |
Equipment
| On feet | pair of iron boots 'Eilinelramina' (Shrouds) (6 def, 8 armour)Requires: - Talent Heavy Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour penetration: +2 Armour: +8 Defense: +6 (+4 eff.) Ranged Defense: +6 (+3 eff.) Fatigue: +2% Changes resistances: +1% physical Physical save: +15 (+5 eff.) Infravision radius: +2 Healing mod.: +10% Curse of Shrouds Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Light source | survivor's alchemist's lamp of healthInfused by nature 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Physical save: +8 (+3 eff.) Maximum life: +48.00 Light radius: +3 Healing mod.: +10% A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | Cloud Caller (Misfortune) (0 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / head ; tier 1 When wielded/worn: Changes resistances: +10% light / +10% lightning Changes damage: +10% light / +10% lightning Curse of Misfortune It can be used to activate talent Call Lightning (costing 20 power out of 30/30) : Effective talent level: 1.0 Power cost: 20 out of 30/30. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Calls forth a powerful beam of lightning doing 30.60 to 91.79 lightning damage. The damage will increase with your Mindpower. This hat's broad brim protects you from harsh sunlight and sudden storms. |
| Tool | Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when hit (Melee): 15 blight Changes damage: +4% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
| On fingers | Vargh RedemptionInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +6 Con / +4 Wil Changes resistances: +10% nature / +25% cold Changes damage: +15% cold Maximum mana: +20.00 Maximum stamina: +20.00 Maximum psi: +20.00 Maximum air capacity: +50.00 It can be used to summon a radius 1 tidal wave that expands slowly over 7 turns, dealing 14.76 cold and 13.48 physical damage (based on Willpower) each turn and knocking opponents back, costing 60 power out of 60/60. This azure ring seems to be always moist to the touch. |
| On fingers | NightsongInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Defense: +6 (+4 eff.) Fatigue: -7% Changes stats: +6 Cun Changes damage: +5% physical Talent cooldown: Shadowstep (-1 turn) Mental save: +13 (+6 eff.) Maximum stamina: +25.00 It can be used to activate talent Dark Tendrils (costing 40 power out of 50/50) : Effective talent level: 2.0 Power cost: 40 out of 50/50. Range: 6 Travel Speed: instantaneous Is: a mind power Description: Send tendrils of creeping dark out to attack your target, and pin them in the darkness for 3 turns. Creeping dark will trail behind the tendrils as they move. The darkness does 17 damage per turn. The damage will increase with your Mindpower. You do +9% damage to anything that has entered your creeping dark. A pitch black ring, unadorned. It seems as though tendrils of darkness creep upon it. |
| Around waist | Neryna the rough leather belt (Madness)Infused by psionic forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Fatigue: -4% Damage when hit (Melee): 20 blight Changes stats: +2 Cun Changes damage: +3% arcane Physical save: +6 (+2 eff.) Spell save: +9 (+5 eff.) Mindpower: +3 (+1 eff.) Infravision radius: +2 Curse of Madness A belt that goes around your waist. |
| In main hand | Genocide (Corpses) (42-67.2 power, 4 apr)Requires: - Willpower 20 - Strength 40 Infused by nature Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 42.0 - 67.2 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +4 Crit. chance: +18.0% Attack speed: 100% Damage against: +25% Orc When wielded/worn: Changes stats: +7 Str / +7 Dex / +7 Con Reduced damage from: +15% Orc Grants telepathy: Humanoid/Orc Life regen: +0.50 Stamina each turn: +1.00 Curse of Corpses Farian was King Toknor's captain, and fought by his side in the great Battle of Last Hope. However, when he returned after the battle to find his hometown burnt in an orcish pyre, a madness overtook him. The desire for vengeance made him quit the army and strike out on his own, lightly armoured and carrying nought but his sword. Most thought him dead until the reports came back of a fell figure tearing through the orcish encampments, slaughtering all before him and mercilessly butchering the corpses after. It is said his blade drank the blood of 100 orcs each day until finally all of Maj'Eyal was cleared of their presence. When the final orc was slain and no more were to be found, Farian at the last turned the blade on himself and stuck it through his chest. Those nearby said his body shook with convulsions as he did so, though they could not tell whether he was laughing or crying. |
| On hands | Zanogen (Nightmares) (0 def, 2 armour)Powered by arcane forces Infused by nature Crafted by a master 1.00 Encumbrance. [Random Unique] Type: armor / hands ; tier 3 When wielded/worn: Physical power: +5 (+2 eff.) Armour: +2 Damage (Melee): 7 light / 8 nature Changes stats: +4 Str / +2 Mag Changes resistances: +5% light / +7% nature Changes damage: +5% light / +5% nature Spell save: +6 (+3 eff.) Spellpower on spell critical (stacks up to 3 times): +8 Spellpower: +4 (+4 eff.) Curse of Nightmares Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Main armor | Geteromilen (Nightmares) (1 def, 6 armour)Requires: - Strength 10 Infused by psionic forces 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Physical power: +8 (+3 eff.) Armour: +6 Defense: +1 (+1 eff.) Fatigue: +6% Changes stats: +7 Str Changes resistances: +5% mind / +3% temporal Mental save: +10 (+5 eff.) Teleport immunity: +10% Curse of Nightmares A suit of armour made of leather. |
| Cloak | linen cloak (Corpses) (1 def, 0 armour)2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Curse of Corpses A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | stralite amulet 'Aerotira'Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Changes resistances: +6% mind / +12% temporal Blindness immunity: +20% Silence immunity: +10% Disarm immunity: +35% Pinning immunity: +31% Knockback immunity: +34% Teleport immunity: +10% Amulets can have magical properties. |
Inventory
healing infusion (heal 50)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 and cleanse 1 wound and 1 poison effect. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level.Emuta the Gloomsever (Corpses) (19-28.5 power, 2 apr) Requires: - Strength 16 Infused by psionic forces 3.00 Encumbrance. Type: weapon / battleaxe ; tier 2 It must be held with both hands. Base power: 19.0 - 28.5 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +2 Crit. chance: +5.0% Attack speed: 100% Damage (Melee): +7 darkness / +16 mind Burst (radius 2) on crit: +8 darkness Damage against: +13% Living When wielded/worn: Damage when hit (Melee): 4 mind / 20 darkness Changes resistances penetration: +5% mind Changes damage: +3% darkness Curse of Corpses Massive two-handed battleaxes. |
This item will automatically be transmogrified when you leave the level.insidious steel battleaxe of daylight (Madness) (21.5-32.25 power, 2 apr) Requires: - Strength 16 Powered by arcane forces Infused by nature 3.00 Encumbrance. Type: weapon / battleaxe ; tier 2 It must be held with both hands. Base power: 21.5 - 32.3 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +2 Crit. chance: +5.0% Attack speed: 100% Damage (Melee): +24 insidious poison / +12 light Damage against: +12% Undead Curse of Madness Massive two-handed battleaxes. |
This item will automatically be transmogrified when you leave the level.chilling steel dagger of massacre (Shrouds) (16.5-21.45 power, 6 apr) Requires: - Dexterity 16 Powered by arcane forces Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 2 Base power: 16.5 - 21.4 Uses stats: 45% Dex, 45% Str Damage type: Physical Accuracy bonus: +0.5% APR / acc Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% Damage (Melee): +10 cold Curse of Shrouds Sharp, short and deadly. |
This item will automatically be transmogrified when you leave the level.slime-covered steel dagger of erosion (Corpses) (12-15.6 power, 6 apr) Requires: - Dexterity 16 Infused by nature Infused by arcane disrupting forces 1.00 Encumbrance. Type: weapon / dagger ; tier 2 Base power: 12.0 - 15.6 Uses stats: 45% Dex, 45% Str Damage type: Physical Accuracy bonus: +0.5% APR / acc Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% On weapon hit: * Slows global speed by 6% Damage (Melee): +8 temporal / +7 nature Curse of Corpses Sharp, short and deadly. |
This item will automatically be transmogrified when you leave the level.steel dagger of persecution (Nightmares) (11-14.3 power, 6 apr) Requires: - Dexterity 16 Infused by arcane disrupting forces 1.00 Encumbrance. Type: weapon / dagger ; tier 2 Base power: 11.0 - 14.3 Uses stats: 45% Dex, 45% Str Damage type: Physical Accuracy bonus: +0.5% APR / acc Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% Damage against: +4% Unnatural When wielded/worn: Changes stats: +1 Wil Curse of Nightmares Sharp, short and deadly. |
This item will automatically be transmogrified when you leave the level.warbringer's dwarven-steel greatsword (Shrouds) (35.5-56.8 power, 2 apr) Requires: - Strength 24 Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 35.5 - 56.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +2 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Physical power: +12 (+4 eff.) Changes stats: +5 Con Changes resistances penetration: +10% physical Disarm immunity: +27% Curse of Shrouds Massive two-handed swords. |
This item will automatically be transmogrified when you leave the level.ranger's ash longbow (Misfortune) Requires: - Dexterity 16 - Talent Shoot Crafted by a master 4.00 Encumbrance. Type: weapon / longbow ; tier 2 It must be held with both hands. Accuracy bonus: +0.2% crit / acc Attack speed: 125% Firing range: +8 When wielded/worn: Changes stats: +3 Dex Curse of Misfortune Longbows are used to shoot arrows at your foes. |
This item will automatically be transmogrified when you leave the level.yew longbow (Nightmares) Requires: - Dexterity 24 - Talent Shoot 4.00 Encumbrance. Type: weapon / longbow ; tier 3 It must be held with both hands. Accuracy bonus: +0.2% crit / acc Attack speed: 125% Firing range: +8 Curse of Nightmares Longbows are used to shoot arrows at your foes. |
This item will automatically be transmogrified when you leave the level.flaming steel longsword (Shrouds) (14.5-20.3 power, 3 apr) Requires: - Strength 16 Powered by arcane forces 3.00 Encumbrance. Type: weapon / longsword ; tier 2 Base power: 14.5 - 20.3 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +3 Crit. chance: +3.0% Attack speed: 100% Burst (radius 1) on hit: +7 fire Curse of Shrouds Sharp, long, and deadly. |
This item will automatically be transmogrified when you leave the level.steel mace of massacre (Shrouds) (21-29.4 power, 3 apr) Requires: - Strength 16 Crafted by a master 3.00 Encumbrance. Type: weapon / mace ; tier 2 Base power: 21.0 - 29.4 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +3 Crit. chance: +1.0% Attack speed: 100% Curse of Shrouds Blunt and deadly. |
This item will automatically be transmogrified when you leave the level.horrifying vined mindstar of the jelly (Shrouds) (4.5-4.95 power, 18 apr, nature damage) Requires: - Willpower 16 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 2 Base power: 4.5 - 5.0 Uses stats: 35% Wil, 15% Cun Damage type: Nature Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +18 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Damage when hit (Melee): 4 mind / 2 darkness Changes damage: +3% acid / +3% mind / +2% darkness Equilibrium when hit: +0.50 Mindpower: +4 (+2 eff.) Mental crit. chance: +2% Curse of Shrouds Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
This item will automatically be transmogrified when you leave the level.vined mindstar of resolve (Corpses) (5-5.5 power, 18 apr, mind damage) Requires: - Willpower 16 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 2 Base power: 5.0 - 5.5 Uses stats: 35% Wil, 15% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +18 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Changes stats: +3 Wil Physical save: +2 (+1 eff.) Mindpower: +4 (+2 eff.) Mental crit. chance: +2% Curse of Corpses Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
This item will automatically be transmogrified when you leave the level.mage-hunter's hardened leather sling (Madness) Requires: - Dexterity 24 - Talent Shoot Infused by arcane disrupting forces 4.00 Encumbrance. Type: weapon / sling ; tier 3 Accuracy bonus: +0.1% dam / acc Attack speed: 125% Firing range: +8 When wielded/worn: Effects on ranged hit: * 5 arcane resource burn Changes stats: +3 Cun / +3 Wil Talent mastery: +0.10 Wild-gift / Antimagic Mindpower: +6 (+3 eff.) Curse of Madness Slings are used to hurl stones or metal shots at your foes. |
This item will automatically be transmogrified when you leave the level.potent ash starstaff (Shrouds) (18-21.6 power, 3 apr, temporal element) Requires: - Magic 16 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 2 It must be held with both hands. Base power: 18.0 - 21.6 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +3 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Changes damage: +18% temporal Talent granted: +1 Command Staff Spellpower: +8 (+7 eff.) Spell crit. chance: +2% Curse of Shrouds Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level.short ash magestaff of fate (Madness) (15-18 power, 3 apr, fire element) Requires: - Magic 16 Powered by arcane forces Crafted by a master 5.00 Encumbrance. Type: weapon / staff ; tier 2 Base power: 15.0 - 18.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +1.3% procs dam / acc Armour Penetration: +3 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Changes damage: +15% fire Talent granted: +1 Command Staff Physical save: +5 (+2 eff.) Spell save: +7 (+4 eff.) Mental save: +6 (+3 eff.) Spellpower: +6 (+6 eff.) Spell crit. chance: +7% Curse of Madness Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level.surging yew magestaff of illumination (Corpses) (20-24 power, 4 apr, lightning element) Requires: - Magic 24 Powered by arcane forces Infused by nature 5.00 Encumbrance. Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 20.0 - 24.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +4 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Defense: +8 (+5 eff.) Effects on melee hit: * 9% chance to blind Changes damage: +20% lightning Talent granted: +1 Command Staff Spellpower on spell critical (stacks up to 3 times): +2 Spellpower: +9 (+7 eff.) Spell crit. chance: +3% Light radius: +3 Curse of Corpses It can be used to activate talent Illuminate, placing all other charms into a 6 cooldown : Effective talent level: 2.0 Power cost: 6 out of 6/6. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Creates a globe of pure light within a radius of 7 that illuminates the area. At level 3, it also blinds all who see it (except the caster) for 3 turns. At level 4, it also deals 52.67 light damage. Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level.acidic blue-steel trident of paradox (Nightmares) (18.5-29.6 power, 8 apr) Requires: - Strength 16 Powered by arcane forces 3.00 Encumbrance. Type: weapon / trident ; tier 2 It must be held with both hands. Base power: 18.5 - 29.6 Uses stat: 120% Str Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +8 Crit. chance: +2.0% Attack speed: 100% On weapon crit: * splashes the target with acid Damage (Melee): +7 acid / +7 temporal When wielded/worn: Damage when hit (Melee): 7 temporal Changes resistances: +7% temporal Curse of Nightmares A two-handed massive trident. Tridents require the exotic weapons mastery talent to use correctly. |
This item will automatically be transmogrified when you leave the level.blue-steel trident (Shrouds) (18-28.8 power, 8 apr) Requires: - Strength 16 3.00 Encumbrance. Type: weapon / trident ; tier 2 It must be held with both hands. Base power: 18.0 - 28.8 Uses stat: 120% Str Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +8 Crit. chance: +2.0% Attack speed: 100% Curse of Shrouds A two-handed massive trident. Tridents require the exotic weapons mastery talent to use correctly. |
This item will automatically be transmogrified when you leave the level.blue-steel trident of phasing (Nightmares) (21-33.6 power, 17 apr) Requires: - Strength 16 Powered by arcane forces 3.00 Encumbrance. Type: weapon / trident ; tier 2 It must be held with both hands. Base power: 21.0 - 33.6 Uses stat: 120% Str Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +17 Crit. chance: +2.0% Attack speed: 100% Damage Shield penetration (this weapon only): +26% Curse of Nightmares A two-handed massive trident. Tridents require the exotic weapons mastery talent to use correctly. |
This item will automatically be transmogrified when you leave the level.orichalcum trident (Misfortune) (54-86.4 power, 16 apr) Requires: - Strength 48 3.00 Encumbrance. Type: weapon / trident ; tier 5 It must be held with both hands. Base power: 54.0 - 86.4 Uses stat: 120% Str Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +16 Crit. chance: +4.0% Attack speed: 100% Curse of Misfortune A two-handed massive trident. Tridents require the exotic weapons mastery talent to use correctly. |
This item will automatically be transmogrified when you leave the level.Isythra the Glareclamor (Nightmares) (19-26.6 power, 3 apr) Requires: - Strength 16 Powered by arcane forces Crafted by a master Infused by psionic forces 3.00 Encumbrance. [Random Unique] Type: weapon / waraxe ; tier 2 Base power: 19.0 - 26.6 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +3 Crit. chance: +4.0% Attack speed: 100% On weapon hit: * 25% chance for lightning to arc to a second target * 25% chance to put talents on cooldown Damage (Melee): +7 lightning When wielded/worn: Changes damage: +3% light Grants telepathy: Dragon Mental save: +6 (+3 eff.) Curse of Nightmares One-handed war axes. |
This item will automatically be transmogrified when you leave the level.quick dwarven-steel waraxe (Nightmares) (19-26.6 power, 4 apr) Requires: - Strength 24 Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 3 Base power: 19.0 - 26.6 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +4 Crit. chance: +4.5% Attack speed: 111% When wielded/worn: Accuracy: +8 (+4 eff.) Changes stats: +2 Dex Curse of Nightmares One-handed war axes. |
This item will automatically be transmogrified when you leave the level.steel waraxe (Misfortune) (15-21 power, 3 apr) Requires: - Strength 16 3.00 Encumbrance. Type: weapon / waraxe ; tier 2 Base power: 15.0 - 21.0 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +3 Crit. chance: +4.0% Attack speed: 100% Curse of Misfortune One-handed war axes. |
This item will automatically be transmogrified when you leave the level.steel waraxe of paradox (Madness) (11-15.4 power, 3 apr) Requires: - Strength 16 Powered by arcane forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 2 Base power: 11.0 - 15.4 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +3 Crit. chance: +4.0% Attack speed: 100% Damage (Melee): +8 temporal When wielded/worn: Damage when hit (Melee): 7 temporal Changes resistances: +6% temporal Curse of Madness One-handed war axes. |
Brenunik the rough leather belt (Madness)Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Physical power: +2 (+1 eff.) Fatigue: -6% Changes stats: +7 Str / +3 Wil Spell save: +6 (+3 eff.) Infravision radius: +1 Size category: +1 Curse of Madness A belt that goes around your waist. |
This item will automatically be transmogrified when you leave the level.mindwoven cashmere robe (Corpses) (2 def, 0 armour) Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 3 When wielded/worn: Defense: +2 (+2 eff.) Mental save: +18 (+9 eff.) Mindpower: +3 (+1 eff.) Mental crit. chance: +3% Curse of Corpses A cloth vestment. It offers no intrinsic protection but can be enchanted. |
This item will automatically be transmogrified when you leave the level.slimy cashmere robe of corrosion (+16%) (Corpses) (2 def, 0 armour) Infused by nature Infused by arcane disrupting forces 2.00 Encumbrance. Type: armor / cloth ; tier 3 When wielded/worn: Defense: +2 (+2 eff.) Effects when hit in melee: * Slows global speed by 3% * 5 arcane resource burn Changes resistances: +16% acid Changes damage: +11% acid Curse of Corpses A cloth vestment. It offers no intrinsic protection but can be enchanted. |
This item will automatically be transmogrified when you leave the level.stormwoven woollen robe of time (+6%) (Nightmares) (0 def, 0 armour) Powered by arcane forces Infused by nature 2.00 Encumbrance. Type: armor / cloth ; tier 2 When wielded/worn: Changes stats: +5 Str / +5 Mag / +5 Wil Changes resistances: +6% lightning / +5% cold / +10% temporal Changes damage: +6% lightning / +6% physical / +6% cold / +10% temporal Curse of Nightmares A cloth vestment. It offers no intrinsic protection but can be enchanted. |
This item will automatically be transmogrified when you leave the level.woollen robe (Corpses) (0 def, 0 armour) 2.00 Encumbrance. Type: armor / cloth ; tier 2 Curse of Corpses A cloth vestment. It offers no intrinsic protection but can be enchanted. |
This item will automatically be transmogrified when you leave the level.umbral hardened leather gloves of dexterity (+3) (Shrouds) (0 def, 2 armour) Powered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Accuracy: +10 (+5 eff.) Armour: +2 Damage (Melee): 10 darkness Changes stats: +3 Dex Changes resistances: +8% darkness Changes damage: +5% darkness Curse of Shrouds Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
This item will automatically be transmogrified when you leave the level.hardened leather cap (Madness) (0 def, 3 armour) 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +3 Fatigue: +3% Curse of Madness A cap made of leather. |
This item will automatically be transmogrified when you leave the level.insulating hardened leather cap of strength (+6) (Shrouds) (0 def, 3 armour) Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +3 Fatigue: +3% Changes stats: +6 Str Changes resistances: +6% cold / +5% fire Curse of Shrouds A cap made of leather. |
This item will automatically be transmogrified when you leave the level.prismatic hardened leather cap of constitution (+2) (Shrouds) (0 def, 3 armour) Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +3 Fatigue: +3% Changes stats: +2 Con Changes resistances: +10% light / +10% darkness Curse of Shrouds A cap made of leather. |
This item will automatically be transmogrified when you leave the level.shielding linen wizard hat of light (+16%) (Madness) (1 def, 0 armour) Powered by arcane forces 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Changes stats: +2 Mag Changes resistances: +16% light Changes damage: +11% light Spell save: +6 (+3 eff.) Curse of Madness A pointy cloth hat, very wizardly... |
This item will automatically be transmogrified when you leave the level.cured leather armour of stability (Nightmares) (2 def, 4 armour) Requires: - Strength 14 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Armour: +4 Defense: +2 (+2 eff.) Fatigue: +7% Changes resistances: +6% physical Physical save: +11 (+4 eff.) Curse of Nightmares A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level.rejuvenating steel plate armour of clarity (Misfortune) (4 def, 9 armour) Requires: - Strength 28 - Talent Heavy Armour Training (level 3) Infused by nature Infused by psionic forces 17.00 Encumbrance. Type: armor / massive ; tier 2 When wielded/worn: Armour: +9 Defense: +4 (+3 eff.) Fatigue: +22% Changes resistances: +5% mind Mental save: +13 (+6 eff.) Life regen: +3.80 Stamina each turn: +0.50 Curse of Misfortune A suit of armour made of metal plates. |
This item will automatically be transmogrified when you leave the level.steel plate armour (Misfortune) (4 def, 9 armour) Requires: - Strength 28 - Talent Heavy Armour Training (level 3) 17.00 Encumbrance. Type: armor / massive ; tier 2 When wielded/worn: Armour: +9 Defense: +4 (+3 eff.) Fatigue: +22% Curse of Misfortune A suit of armour made of metal plates. |
This item will automatically be transmogrified when you leave the level.acidic dwarven-steel shield of resilience (Misfortune) (8 def, 2 armour, 80 block) Requires: - Strength 24 - Talent Heavy Armour Training (level 2) Infused by nature 7.00 Encumbrance. Type: armor / shield ; tier 3 When wielded/worn: Armour: +2 Defense: +8 (+5 eff.) Ranged Defense: +8 (+4 eff.) Fatigue: +12% Damage (Melee): 6 acid Damage when hit (Melee): 15 acid Talent granted: +3 Block Maximum life: +40.00 Curse of Misfortune Handheld deflection devices. |
3 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
49 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+4 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+4 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
3 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+3 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+3 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
iron pickaxe (dig speed 38 turns)3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
6 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+2 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+2 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
This item will automatically be transmogrified when you leave the level.survivor's alchemist's lamp of clarity Infused by nature Infused by psionic forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Physical save: +8 (+3 eff.) Mental save: +7 (+3 eff.) Light radius: +3 See stealth: +14 See invisible: +5 Healing mod.: +18% A normal brass lantern, enhanced by alchemy to make it brighter. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
This item will automatically be transmogrified when you leave the level.dwarven-steel torque of charged psionic shield [power 81] (20 cooldown) Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 3 It can be used to setup a psionic shield, reducing all lightning, blight, mind, and darkness damage by 81 for 7 turns, putting all charms on cooldown for 20 turns. Torques are made by powerful psionics to store psionic powers. |
6 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
3 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
4 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Ay ay captain! (Exploration mode)
Turn into a pirate!By Kalzone the Thalore Cursed level 1
74th Pyre 122nd year of Ascendancy at 11:05 see stats
Infinite x10 (Exploration mode)
Got to level 10 of the infinite dungeon.By Kalzone the Thalore Cursed level 13
2nd Summertide 122nd year of Ascendancy at 20:36 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Kalzone the Thalore Cursed level 10
1st Mirth 122nd year of Ascendancy at 22:11 see stats
Log
Kalzone stops regenerating health quickly.
Poison from Slasul hits Kalzone for 0 nature damage.
Slasul casts Water Bolt.
Kalzone has shrugged off 47 damage and is ready for more.
Slasul hits Kalzone for 61 cold damage.
Poison from Slasul hits Kalzone for 4 nature damage.
Slasul casts Ice Shards.
You fight through the pain! (+3 hate)
Slasul's Ice Shards hits Kalzone for 93 cold damage.
Slasul uses Massive Blow.
Snowy tree turns into rocky ground.
Your hatred grows even as your life fades! (+51 hate)
Slasul hits Kalzone for 11 fire, 604 physical (615 total damage).
Kalzone hits Slasul for 142 physical, 7 nature, 7 light, 32 blight (189 total damage).
Kalzone the level 18 thalore cursed was mutilated to death by Slasul and perverted into a monstrous aberration as a warning to the surface on level 16 of Infinite Dungeon.
Kalzone stops being poisoned.
Kalzone deactivates Gloom.
Kalzone is no longer rampaging.
Kalzone deactivates Stalk.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...
Slasul killed Kalzone!
Saving done.
An elite foe has fallen to your hate! (+8 hate)
Saving game...























































































