Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.10 |
Addons | Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: Improved Combat Text v2 1.5.10Description Original Improved Combat Text mod by Codefly This addon replaces ToME's floating combat text: Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Upd: Я просто исправил ошибки чекера. Мод корректно работает на новых версиях игры. Этот аддон заменяет всплывающий текст боя в игре: Установка: Удаление: или в игре: Possessor Bonus Class 1.5.4Donators/Buyers bonus! Easy Map v2 1.5.10Description Original Easy Map mod by Codefly This addon replaces ToME's map display with one that's more in-line with other games. You can drag the mouse to scroll, use the mouse wheel to zoom in and out, and left-click to set the currently viewed area (instead of accidentally traveling there, which can still be done via right-click menu). It also shows the viewport rectangle on the map, and if your computer is powerful enough, you can even show the actual terrain instead of the confusing color blocks, or make the walls red to easily find paths you have yet to explore. The player and zone exits are also displayed as icons on the map. Additionally, if you travel via the map and stop unexpectedly (i.e., you ran into your golem), a friendly dialog will pop up asking if you'd like to continue to your destination. Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Обновление: Я просто пофиксил чекер версии мода и убрал всплывающее окошко о новой версии игры и изменил цвет легенды на черный Мод заменяет карту игры на нечто более схожее с другими играми. Вы можете перемещать карту мышкой, приближать или отдалять карту колесиком и устанавливать текущий обзор левым кликом мыши (вместо того, что бы случайно переместиться туда, как было ранее). Карат способна отображать реальную местность ландшафта и окрашивать непроходимые места в красный цвет, что бы проще найти дорогу. Установка: Удаление: или в игре: Ashes of Urh'Rok 1.5.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Embers of Rage 1.5.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Showing Items Tier in Inventory 1.5.10This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game Items Vault 1.5.0Donators/Buyers bonus! Wall Clock 1.3.0A small modification to the Minimalist and Classic UIs, adding an interface element that displays the current time. (This is intended for use by players who play in full-screen mode, thus obscuring their computer's usual clock.) In the Minimalist UI, the clock element can be moved and resized in the same manner as other interface elements (via the padlock icon on the toolbar in the lower right corner); in both UIs, the clock's time format can be set via the "UI | Wall clock format" game option. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Turn Separators v2 1.5.10Description I just fixed OoDChecker. This was good idea with update mod in a time, but ... Original Turn Separators mod by Codefly Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Это моя улучшенная версия оригинального мода. Убрана проверка версии клиента. Замечали когда-нибудь, что новые строки в журнале битвы не всегда соответствуют концу своего хода? Этот мод помещает "------" между строками хода, что бы можно было легче визуально отделить минувшую очередь действий. Мод по прежнему добавляет разделитель между игровыми ходами для большей наглядности. Установка: Удаление: или в игре: Passive Cooldowns 1.3.0A tweak to the Minimalist UI to show the effect cooldowns of various passive talents and prodigies with triggered effects in the buffs area. Affected talents in the base module:
Affected talents from the Embers of Rage DLC:
Affected talents from the Ashes of Urh'Rok DLC:
Affected talents from the Forbidden Cults DLC:
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Frequently Asked Questions: EquipDoll - Clean Item Names 1.5.10Makes clearer view of EuipDoll by replacing item egos list with actual name, and tuning a font a bit Plenum Tooltip: Enhanced tooltips v 2.7 for ToME 1.5.0 1.5.0Plenum ToolTip: Enhanced tooltip display for ToME version 2.4 for ToME 1.3.0 This addon replaces the normal tooltip for actors in TOME with a more detailed description of monster abilities and characteristics. It adds to the standard tooltip detailed information on speed, main-hand, off-hand, and ranged damage, and damage modifiers and extra crit power, including damage penetration and damage affinities, plus retaliation damage, depending on what options are selected (from a tab in Game Options menu). This makes it much easier to inspect multiple monsters and quickly identify the most threatening. By holding a meta-key (ctrl, alt, or shift) and hovering the mouse over a monster, information on its status immunities and talents is displayed. In addition, information on temporary terrain features (like smoke and darkness) and map effects (from spells and the like) will be displayed in the terrain tooltip if the appropriate options are enabled. Somebody shut that dog up 1.0.5Removes certain ambient sound effects: Better Item Description 1.5.10This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Better Sounds Mod 1.5.10Description Added Mods: + The infamous Wilhelm scream mod + Somebody shut that dog up! Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Мод заменяет стандартные звуки в ТоМе, такие как монетки (покупка и подбор), выстрел из лука и пращи, Таланты, основанные на молнии, скрипы дверей и др. - Убран звук бешеного павлина в стартовой локации Yeek'ов. Используются следующие моды: + The infamous Wilhelm scream mod + Somebody shut that dog up! Установка: Удаление: или в игре: Forbidden Cults 1.5.9Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
Campaign | Arena |
Mode | Nightmare Roguelike |
Sex | Male |
Race | Orc |
Class | Sun Paladin |
Level / Exp | 16 / 37% |
Size | medium |
Lifes / Deaths | Killed by skeleton magus at level 14 on the 76th Pyre 122nd year of Ascendancy at 04:29 / 2Killed by minotaur at level 16 on the 76th Pyre 122nd year of Ascendancy at 13:33 |
Primary Stats
Strength | 43 (base 36) |
Dexterity | 11 (base 10) |
Constitution | 11 (base 10) |
Magic | 41 (base 41) |
Willpower | 9 (base 10) |
Cunning | 21 (base 10) |
Resources
Life | -8/438 |
Positive | 41/75 |
Stamina | 142/142 |
Healing Factor | 0.69828729281768 |
Regeneration | 2.6162056171273 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | +11.894769065716% |
Global | +113.75% |
Vision
Sight | 10 |
Lite | 2 |
Offense: Mainhand
Damage | 42 |
Accuracy | 32 |
Crit Chance | 16% |
APR | 4 |
Speed | 1.00 |
Offense: Offhand
Damage | |
Accuracy | |
Crit Chance | |
APR | |
Speed |
Offense: Spell
Spellpower | 36 |
Crit Chance | 12% |
Speed | 0.89369682635718 |
Cooldown Reduction | 27.369110502891 |
Offense: Mind
Mindpower | 14 |
Crit Chance | 4% |
Speed | 1 |
Offense: Damage Bonus
Fire | +14% |
All | 0% |
Defense: Base
Armour (hardiness) | 47.416050405667 (91.629213483146%) |
Defense | 12 |
Ranged Defense | 20 |
Fatigue | 32 |
Physical Save | 37 |
Spell Save | 26 |
Mental Save | 9 |
Defense: Resistances
Acid | + 15%( 70%) |
Mind | + 10%( 70%) |
Darkness | + 15%( 70%) |
Blight | + 15%( 70%) |
Physical | + 6%( 70%) |
Fire | + 28%( 70%) |
All | 0%( 70%) |
Defense: Immunities
Disarm Resistance | 53% |
Pinning Resistance | 24% |
Instadeath Resistance | 100% |
Knockback Resistance | 22% |
Inscriptions (2/3)
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
Class Talents
Technique / Combat veteran | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Celestial / Guardian | 1.30 |
| 3/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Celestial / Combat | 1.30 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Celestial / Sun | 1.30 |
| 3/5 |
| 2/5 |
| 3/5 |
| 3/5 |
Technique / Shield offense | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Two-handed assault | 1.10 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Generic Talents
Celestial / Light | 1.30 |
| 3/5 |
| 1/5 |
| 2/5 |
| 0/5 |
Race / Parasite | 1.00 |
| 1/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Celestial / Chants | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.10 |
| 0/5 |
| 3/5 |
| 0/5 |
| 3/5 |
| 1/5 |
| 0/5 |
Effects
talent | Chant of Fortress |
beneficial effect | The target is protected by the sun, increasing their spell casting speed by 12%, reducing spell cooldowns by 27%, and preventing damage over 74% of your maximum life from a single hit. Suncloak |
beneficial effect | A flow of life spins around the target, regenerating 3.50 life per turn. Regeneration |
detrimental effect | The target is poisoned, taking 42.57 nature damage per turn and decreasing all heals received by 31%. Insidious Poison |
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | active |
Equipment
On feet | scholar's pair of iron boots of uncanny dodging (2 def, 3 armour) scholar's pair of iron boots of uncanny dodging (2 def, 3 armour)3.0 T1 feet armor [Ego] Arcane/Master While equipped: dps ---------- Spell.pwr +4 (+2 eff.) ----- def ----- Armour +3 Defense +2 (+2 eff.) Rng.Def +3 (+2 eff.) Fatigue +2% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
On hands | steady hardened leather gloves (0 def, 2 armour) steady hardened leather gloves (0 def, 2 armour)1.0 T3 hands armor [Ego] Psionic While equipped: dps ---------- Acc +5 (+2 eff.) ----- def ----- Armour +2 Phys.save +6 (+3 eff.) Mind.save +6 (+6 eff.) Disarm- +25% Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
On head | Fanged Collar Fanged Collar0.0 T4 head armor [Unique] It's a head... but is it yours? |
On fingers | warrior's gold ring of tenacity warrior's gold ring of tenacity0.1 T3 ring jewelry [Ego] Master While equipped: Stats +3 Str ----- def ----- Armour +6 Max.HP +26.00 Disarm- +28% Pinning- +24% Knockbk- +22% Rings can have magical properties. |
On fingers | warrior's gold ring of fire (+28%) warrior's gold ring of fire (+28%)0.1 T3 ring jewelry [Ego] Nature/Master While equipped: Stats +2 Str dps ---------- Dmg.mod +14% fire ----- def ----- Armour +4 Resists +28% fire Rings can have magical properties. |
Around neck | Fanged Collar Fanged Collar0.1 T2 amulet jewelry [Unique] Unknown While equipped: Stats +10 Cun -5 Wil ----- def ----- Resists +15% blight +15% darkness +15% acid Phys.save +15 (+6 eff.) Spell.save +15 (+7 eff.) Mind.save -7 (-7 eff.) Max.HP +20.00 You have died, but that does not bother the collar at all... This strange creature seems to melt around your neck, keeping its mouth open just wide enough so that its teeth do not touch you. You suspect that in the case your head somehow goes missing, the creature is going to make itself at home in your neck stump. |
In main hand | dwarven-steel waraxe of the mystic (20.5-28.7 power, 4 apr) dwarven-steel waraxe of the mystic (20.5-28.7 power, 4 apr)3.0 T3 waraxe 1H weapon [Ego] Arcane Power 20.5 - 28.7 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.2% crit / acc Apr +4 Crit +4.5% Atk.spd 100% While equipped: Stats +1 Mag +3 Wil dps ---------- Spell.pwr +7 (+3 eff.) One-handed war axes. |
In off hand | icy steel shield of mind resistance (+10%) (6 def, 2 armour, 17-20.4 power, 37.5 block) icy steel shield of mind resistance (+10%) (6 def, 2 armour, 17-20.4 power, 37.5 block)7.0 T2 shield armor [Ego] Nature/Psionic When used to Attack: Power 17.0 - 20.4 Physical Uses 100% Str Acc+ +2.5% procs dam / acc Crit +3.0% Block +38 Melee+ +11 cold While equipped: dps ---------- Melee+ 6 cold Melee Ret 11 ice ----- def ----- Armour +2 Defense +6 (+6 eff.) Rng.Def +6 (+3 eff.) Fatigue +8% Resists +10% mind ---------- misc Talents +2 Block Handheld deflection devices. |
Light source | brass lantern brass lantern2.0 T1 lite [Normal] While equipped: ---------- misc Light +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Main armor | impenetrable steel plate armour (4 def, 15 armour) impenetrable steel plate armour (4 def, 15 armour)17.0 T2 massive armor [Ego] Master While equipped: ----- def ----- Armour +15 Defense +4 (+4 eff.) Fatigue +22% A suit of armour made of metal plates. |
Inventory
clarifying gold amulet of dexterity (+4) clarifying gold amulet of dexterity (+4)0.1 T3 amulet jewelry [Ego] Nature While equipped: Stats +4 Dex ----- def ----- Resists +12% mind Confus- +23% Amulets can have magical properties. |
steel amulet steel amulet0.1 T2 amulet jewelry [Normal] Amulets can have magical properties. |
copper ring copper ring0.1 T1 ring jewelry [Normal] Rings can have magical properties. |
marksman's copper ring of clarity marksman's copper ring of clarity0.1 T1 ring jewelry [Ego] Master/Psionic While equipped: Stats +3 Dex dps ---------- Acc +6 (+3 eff.) ----- def ----- Mind.save +6 (+6 eff.) Confus- +22% Rings can have magical properties. |
wizard's gold ring wizard's gold ring0.1 T3 ring jewelry [Ego] Arcane While equipped: Stats +4 Mag ----- def ----- Spell.save +8 (+4 eff.) Rings can have magical properties. |
steel greatmaul of persecution (27-40.5 power, 2 apr) steel greatmaul of persecution (27-40.5 power, 2 apr)5.0 T2 greatmaul 2H weapon [Ego] Disrupt Power 27.0 - 40.5 Physical Uses 120% Str Mastery Weapons Mastery Acc+ +0.1% dam / acc Apr +2 Crit +1.0% Atk.spd 100% Against +13% Unnatural While equipped: Stats +3 Wil Massive two-handed mauls. |
dwarven-steel greatsword of persecution (33-52.8 power, 2 apr) dwarven-steel greatsword of persecution (33-52.8 power, 2 apr)3.0 T3 greatsword 2H weapon [Ego] Disrupt Power 33.0 - 52.8 Physical Uses 120% Str Mastery Weapons Mastery Acc+ +0.4% crit.pwr / acc Apr +2 Crit +3.5% Atk.spd 100% Against +12% Unnatural While equipped: Stats +2 Wil Massive two-handed swords. |
iron mace (11-15.4 power, 2 apr) iron mace (11-15.4 power, 2 apr)3.0 T1 mace 1H weapon [Normal] Power 11.0 - 15.4 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.1% dam / acc Apr +2 Crit +0.5% Atk.spd 100% Blunt and deadly. |
horrifying vined mindstar (4.5-4.95 power, 18 apr, mind damage) horrifying vined mindstar (4.5-4.95 power, 18 apr, mind damage)3.0 T2 mindstar 1H weapon Reqs Wil 16 [Ego] Nature/Psionic Power 4.5 - 5.0 Mind Uses 35% Wil, 15% Cun Mastery Psiblades Acc uses Wil Apr +18 Crit +3.0% Atk.spd 100% While equipped: dps ---------- Mind.crit +2% Mind.pwr +4 (+4 eff.) Dmg.mod +3% mind +3% darkness Melee Ret 2 mind 3 darkness Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
pair of hardened leather boots (0 def, 3 armour) pair of hardened leather boots (0 def, 3 armour)2.0 T3 feet armor [Normal] While equipped: ----- def ----- Armour +3 Fatigue +3% A pair of boots made of leather. |
pair of iron boots (0 def, 3 armour) pair of iron boots (0 def, 3 armour)3.0 T1 feet armor [Normal] While equipped: ----- def ----- Armour +3 Fatigue +2% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
dwarven-steel gauntlets (0 def, 2 armour) dwarven-steel gauntlets (0 def, 2 armour)1.5 T3 hands armor [Normal] While equipped: ----- def ----- Armour +2 Metal gloves protecting the hands up to the middle of the lower arm. |
cashmere wizard hat (2 def, 0 armour) cashmere wizard hat (2 def, 0 armour)2.0 T3 head armor [Normal] While equipped: ----- def ----- Defense +2 (+2 eff.) A pointy cloth hat, very wizardly... |
clarifying linen wizard hat (1 def, 0 armour) clarifying linen wizard hat (1 def, 0 armour)2.0 T1 head armor [Ego] Psionic While equipped: Stats +3 Cun ----- def ----- Defense +1 (+1 eff.) Mind.save +6 (+6 eff.) A pointy cloth hat, very wizardly... |
dwarven-steel mail armour of lightning resistance (3 def, 8 armour) dwarven-steel mail armour of lightning resistance (3 def, 8 armour)14.0 T3 heavy armor [Ego] Master While equipped: ----- def ----- Armour +8 Defense +3 (+3 eff.) Fatigue +16% Resists +18% lightning A suit of armour made of mail. |
hardened leather armour (3 def, 6 armour) hardened leather armour (3 def, 6 armour)9.0 T3 light armor [Normal] While equipped: ----- def ----- Armour +6 Defense +3 (+3 eff.) Fatigue +8% A suit of armour made of leather. |
iron shield (4 def, 2 armour, 10.5-12.6 power, 19.5 block) iron shield (4 def, 2 armour, 10.5-12.6 power, 19.5 block)7.0 T1 shield armor [Normal] When used to Attack: Power 10.5 - 12.6 Physical Uses 100% Str Acc+ +2.5% procs dam / acc Crit +2.5% Block +20 While equipped: ----- def ----- Armour +2 Defense +4 (+4 eff.) Rng.Def +4 (+2 eff.) Fatigue +6% ---------- misc Talents +1 Block Handheld deflection devices. |
topaz topaz0.0 T2 blue gem [Normal] While equipped: Defense +4 (+4 eff.) Phys.save +4 (+2 eff.) Spell.save +4 (+2 eff.) Mind.save +4 (+4 eff.) Item imbue powers: Defense +4 (+4 eff.) Phys.save +4 (+2 eff.) Spell.save +4 (+2 eff.) Mind.save +4 (+4 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Achievements
By Sunny the Orc Sun Paladin level 15
76th Pyre 122nd year of Ascendancy at 07:15 see stats
By Sunny the Orc Sun Paladin level 10
75th Pyre 122nd year of Ascendancy at 11:23 see stats
Log
Insidious Poison from Minotaur hits Sunny for 43 nature damage.
--------------------------------
Sunny hits Skeleton mage for (18 to ice), 28 physical, (2 to ice), 4 cold (31 total damage).
Sunny hits Stone troll for 11 cold damage.
Stone troll hits Sunny for 2 physical damage.
--------------------------------
Sunny hits Skeleton mage for (21 to ice), 32 physical, (2 to ice), 4 cold (35 total damage).
Insidious Poison from Minotaur hits Sunny for 43 nature damage.
Skeleton mage is free from the ice.
Skeleton mage misses Sunny.
--------------------------------
Sunny hits Skeleton mage for 49 physical, 6 cold (55 total damage).
Sunny hits Minotaur for 9 cold damage.
Minotaur hits Sunny for 24 physical, 10 temporal (34 total damage).
Insidious Poison from Minotaur hits Sunny for 43 nature damage.
Sunny hits Stone troll for 11 cold damage.
Stone troll hits Sunny for 2 physical damage.
Skeleton mage misses Sunny.
Minotaur hits Sunny for 30 physical damage.
Sunny hits Minotaur for 9 cold damage.
Sunny the level 16 orc sun paladin was hacked apart to death by a minotaur on level 22 of The Arena.
--------------------------------
Minotaur killed Sunny!
Sunny is no longer poisoned.
Sunny's solar fury subsides.
Sunny deactivates Chant of Fortress.
Sunny stops regenerating health quickly.