Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.10 |
Addons | Passive Cooldowns 1.3.0A tweak to the Minimalist UI to show the effect cooldowns of various passive talents and prodigies with triggered effects in the buffs area. Affected talents in the base module:
Affected talents from the Embers of Rage DLC:
Affected talents from the Ashes of Urh'Rok DLC:
Affected talents from the Forbidden Cults DLC:
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Frequently Asked Questions: Improved Combat Text v2 1.5.10Description Original Improved Combat Text mod by Codefly This addon replaces ToME's floating combat text: Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Upd: Я просто исправил ошибки чекера. Мод корректно работает на новых версиях игры. Этот аддон заменяет всплывающий текст боя в игре: Установка: Удаление: или в игре: Wall Clock 1.3.0A small modification to the Minimalist and Classic UIs, adding an interface element that displays the current time. (This is intended for use by players who play in full-screen mode, thus obscuring their computer's usual clock.) In the Minimalist UI, the clock element can be moved and resized in the same manner as other interface elements (via the padlock icon on the toolbar in the lower right corner); in both UIs, the clock's time format can be set via the "UI | Wall clock format" game option. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Showing Items Tier in Inventory 1.5.10This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game Possessor Bonus Class 1.5.4Donators/Buyers bonus! Turn Separators v2 1.5.10Description I just fixed OoDChecker. This was good idea with update mod in a time, but ... Original Turn Separators mod by Codefly Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Это моя улучшенная версия оригинального мода. Убрана проверка версии клиента. Замечали когда-нибудь, что новые строки в журнале битвы не всегда соответствуют концу своего хода? Этот мод помещает "------" между строками хода, что бы можно было легче визуально отделить минувшую очередь действий. Мод по прежнему добавляет разделитель между игровыми ходами для большей наглядности. Установка: Удаление: или в игре: Easy Map v2 1.5.10Description Original Easy Map mod by Codefly This addon replaces ToME's map display with one that's more in-line with other games. You can drag the mouse to scroll, use the mouse wheel to zoom in and out, and left-click to set the currently viewed area (instead of accidentally traveling there, which can still be done via right-click menu). It also shows the viewport rectangle on the map, and if your computer is powerful enough, you can even show the actual terrain instead of the confusing color blocks, or make the walls red to easily find paths you have yet to explore. The player and zone exits are also displayed as icons on the map. Additionally, if you travel via the map and stop unexpectedly (i.e., you ran into your golem), a friendly dialog will pop up asking if you'd like to continue to your destination. Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Обновление: Я просто пофиксил чекер версии мода и убрал всплывающее окошко о новой версии игры и изменил цвет легенды на черный Мод заменяет карту игры на нечто более схожее с другими играми. Вы можете перемещать карту мышкой, приближать или отдалять карту колесиком и устанавливать текущий обзор левым кликом мыши (вместо того, что бы случайно переместиться туда, как было ранее). Карат способна отображать реальную местность ландшафта и окрашивать непроходимые места в красный цвет, что бы проще найти дорогу. Установка: Удаление: или в игре: Embers of Rage 1.5.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Ashes of Urh'Rok 1.5.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: Better Sounds Mod 1.5.10Description Added Mods: + The infamous Wilhelm scream mod + Somebody shut that dog up! Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Мод заменяет стандартные звуки в ТоМе, такие как монетки (покупка и подбор), выстрел из лука и пращи, Таланты, основанные на молнии, скрипы дверей и др. - Убран звук бешеного павлина в стартовой локации Yeek'ов. Используются следующие моды: + The infamous Wilhelm scream mod + Somebody shut that dog up! Установка: Удаление: или в игре: Items Vault 1.5.0Donators/Buyers bonus! Better Item Description 1.5.10This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Somebody shut that dog up 1.0.5Removes certain ambient sound effects: EquipDoll - Clean Item Names 1.5.10Makes clearer view of EuipDoll by replacing item egos list with actual name, and tuning a font a bit |
Campaign | Maj'Eyal |
Mode | Nightmare Exploration |
Sex | Male |
Race | Thalore |
Class | Demonologist |
Level / Exp | 13 / 96% |
Size | medium |
Lifes / Deaths | Killed by investigator at level 2 on the 74th Pyre 122nd year of Ascendancy at 21:48 / 76Killed by mutilator at level 3 on the 76th Pyre 122nd year of Ascendancy at 01:31 Killed by Planar Controller at level 3 on the 76th Pyre 122nd year of Ascendancy at 07:53 Killed by investigator at level 5 on the 76th Pyre 122nd year of Ascendancy at 17:20 Killed by king cobra at level 5 on the 77th Pyre 122nd year of Ascendancy at 00:07 Killed by giant venus flytrap at level 5 on the 77th Pyre 122nd year of Ascendancy at 08:53 Killed by Yvaramira the green worm mass at level 5 on the 77th Pyre 122nd year of Ascendancy at 12:22 Killed by Yvaramira the green worm mass at level 5 on the 77th Pyre 122nd year of Ascendancy at 13:22 Killed by Lisuminn the giant eel at level 5 on the 78th Pyre 122nd year of Ascendancy at 09:45 Killed by Salille the giant venus flytrap at level 5 on the 78th Pyre 122nd year of Ascendancy at 12:27 Killed by Salille the giant venus flytrap at level 5 on the 78th Pyre 122nd year of Ascendancy at 13:31 Killed by Velassra the cave troll at level 7 on the 78th Pyre 122nd year of Ascendancy at 18:06 Killed by Velassra the cave troll at level 7 on the 78th Pyre 122nd year of Ascendancy at 19:39 Killed by Bill the Stone Troll at level 7 on the 79th Pyre 122nd year of Ascendancy at 17:34 Killed by Bill the Stone Troll at level 7 on the 79th Pyre 122nd year of Ascendancy at 20:19 Killed by arcane blade at level 8 on the 1st Mirth 122nd year of Ascendancy at 16:25 Killed by yellow ooze at level 8 on the 2nd Mirth 122nd year of Ascendancy at 06:59 Killed by Isessra the rattlesnake at level 8 on the 2nd Mirth 122nd year of Ascendancy at 08:37 Killed by Isessra the rattlesnake at level 8 on the 2nd Mirth 122nd year of Ascendancy at 10:01 Killed by Isessra the rattlesnake at level 8 on the 2nd Mirth 122nd year of Ascendancy at 10:35 Killed by Isessra the rattlesnake at level 8 on the 2nd Mirth 122nd year of Ascendancy at 11:02 Killed by Isessra the rattlesnake at level 8 on the 2nd Mirth 122nd year of Ascendancy at 12:25 Killed by skeleton mage at level 8 on the 3rd Mirth 122nd year of Ascendancy at 00:32 Killed by Feanor at level 8 on the 3rd Mirth 122nd year of Ascendancy at 15:57 Killed by Vorille the skeleton mage at level 8 on the 3rd Mirth 122nd year of Ascendancy at 20:30 Killed by Betugawen the degenerated skeleton warrior at level 9 on the 4th Mirth 122nd year of Ascendancy at 07:57 Killed by Betugawen the degenerated skeleton warrior at level 9 on the 4th Mirth 122nd year of Ascendancy at 13:24 Killed by Betugawen the degenerated skeleton warrior at level 9 on the 4th Mirth 122nd year of Ascendancy at 13:37 Killed by venom drake hatchling at level 9 on the 4th Mirth 122nd year of Ascendancy at 15:59 Killed by venom drake hatchling at level 9 on the 4th Mirth 122nd year of Ascendancy at 17:12 Killed by skeleton warrior at level 9 on the 5th Mirth 122nd year of Ascendancy at 00:53 Killed by The Shade at level 9 on the 5th Mirth 122nd year of Ascendancy at 07:51 Killed by The Shade at level 9 on the 5th Mirth 122nd year of Ascendancy at 09:00 Killed by rogue at level 9 on the 2nd Flare 122nd year of Ascendancy at 16:50 Killed by Zubirema the thief at level 9 on the 2nd Flare 122nd year of Ascendancy at 20:59 Killed by Eilineth the thief at level 9 on the 2nd Flare 122nd year of Ascendancy at 22:06 Killed by Zubirema the thief at level 10 on the 2nd Flare 122nd year of Ascendancy at 23:25 Killed by Zubirema the thief at level 10 on the 3rd Flare 122nd year of Ascendancy at 02:16 Killed by Assassin Lord at level 10 on the 3rd Flare 122nd year of Ascendancy at 15:47 Killed by Assassin Lord at level 10 on the 3rd Flare 122nd year of Ascendancy at 17:06 Killed by Assassin Lord at level 10 on the 3rd Flare 122nd year of Ascendancy at 18:31 Killed by bandit at level 10 on the 3rd Flare 122nd year of Ascendancy at 20:00 Killed by bandit at level 10 on the 3rd Flare 122nd year of Ascendancy at 21:42 Killed by assassin at level 10 on the 3rd Flare 122nd year of Ascendancy at 22:43 Killed by thief at level 10 on the 3rd Flare 122nd year of Ascendancy at 23:58 Killed by assassin at level 10 on the 4th Flare 122nd year of Ascendancy at 01:04 Killed by bandit at level 10 on the 4th Flare 122nd year of Ascendancy at 02:11 Killed by bandit at level 10 on the 4th Flare 122nd year of Ascendancy at 02:56 Killed by rogue at level 10 on the 4th Flare 122nd year of Ascendancy at 04:10 Killed by bandit at level 10 on the 4th Flare 122nd year of Ascendancy at 05:00 Killed by bandit at level 10 on the 4th Flare 122nd year of Ascendancy at 05:35 Killed by Ivudhelaith the brown bear at level 10 on the 24th Dusk 122nd year of Ascendancy at 17:25 Killed by Liseta the black bear at level 10 on the 25th Dusk 122nd year of Ascendancy at 05:24 Killed by multi-hued crystal at level 11 on the 25th Dusk 122nd year of Ascendancy at 15:33 Killed by skeleton mage at level 12 on the 29th Dusk 122nd year of Ascendancy at 01:30 Killed by Adabrethra the elven warrior at level 12 on the 29th Dusk 122nd year of Ascendancy at 05:23 Killed by Risezn the dwarf at level 13 on the 33rd Dusk 122nd year of Ascendancy at 14:48 Killed by slaver at level 13 on the 34th Dusk 122nd year of Ascendancy at 03:19 Killed by enthralled slave at level 13 on the 34th Dusk 122nd year of Ascendancy at 03:59 Killed by slaver at level 13 on the 34th Dusk 122nd year of Ascendancy at 09:31 Killed by enthralled slave at level 13 on the 34th Dusk 122nd year of Ascendancy at 11:18 Killed by enthralled slave at level 13 on the 34th Dusk 122nd year of Ascendancy at 15:37 Killed by enthralled slave at level 13 on the 35th Dusk 122nd year of Ascendancy at 09:49 Killed by enthralled slave at level 13 on the 35th Dusk 122nd year of Ascendancy at 17:48 Killed by enthralled slave at level 13 on the 36th Dusk 122nd year of Ascendancy at 01:09 Killed by enthralled slave at level 13 on the 36th Dusk 122nd year of Ascendancy at 02:21 Killed by enthralled slave at level 13 on the 36th Dusk 122nd year of Ascendancy at 03:19 Killed by Blood Master at level 13 on the 36th Dusk 122nd year of Ascendancy at 14:00 Killed by Irowi the halfling at level 13 on the 42nd Dusk 122nd year of Ascendancy at 23:11 Killed by Irowi the halfling at level 13 on the 43rd Dusk 122nd year of Ascendancy at 00:29 Killed by Irowi the halfling at level 13 on the 43rd Dusk 122nd year of Ascendancy at 01:33 Killed by Irowi the halfling at level 13 on the 43rd Dusk 122nd year of Ascendancy at 02:26 Killed by Lumyron the human at level 13 on the 46th Dusk 122nd year of Ascendancy at 01:09 Killed by Milar the dwarf at level 13 on the 46th Dusk 122nd year of Ascendancy at 02:27 Killed by Taond the thalore at level 13 on the 46th Dusk 122nd year of Ascendancy at 04:19 Killed by Taond the thalore at level 13 on the 46th Dusk 122nd year of Ascendancy at 04:58 |
Primary Stats
Strength | 34 (base 28) |
Dexterity | 17 (base 10) |
Constitution | 23 (base 16) |
Magic | 40 (base 34) |
Willpower | 11 (base 10) |
Cunning | 12 (base 10) |
Resources
Life | 363/363 |
Stamina | 148/148 |
Vim | 220/220 |
Healing Factor | 1.2210362694301 |
Regeneration | 3.6020569948188 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 3 |
ESP Range | 10 |
ESP Kinds | dragon |
Offense: Mainhand
Damage | 36 |
Accuracy | 21 |
Crit Chance | 6% |
APR | 39 |
Speed | 1.00 |
Offense: Offhand
Damage | |
Accuracy | |
Crit Chance | |
APR | |
Speed |
Offense: Spell
Spellpower | 30 |
Crit Chance | 4% |
Speed | 1 |
Offense: Mind
Mindpower | 14 |
Crit Chance | 4% |
Speed | 1 |
Offense: Damage Bonus
Lightning | +10% |
Light | +10% |
Blight | +12% |
Mind | +3% |
All | 0% |
Offense: Damage Penetration
Arcane | +10% |
Light | +20% |
Mind | +10% |
Defense: Base
Armour (hardiness) | 25.551211628464 (74.117647058824%) |
Defense | 17 |
Ranged Defense | 20 |
Fatigue | 22 |
Physical Save | 23 |
Spell Save | 26 |
Mental Save | 17 |
Defense: Resistances
Acid | + 16%( 70%) |
Light | + 22%( 70%) |
Temporal | + 3%( 70%) |
Lightning | + 13%( 70%) |
Fire | + 15%( 70%) |
All | 0%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Stun Resistance | 20% |
Inscriptions (2/3)
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
Class Talents
Corruption / Demonic pact | 1.30 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Technique / Combat techniques | 1.10 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Corruption / Doom shield | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Corruption / Infernal combat | 1.30 |
| 1/5 |
| 2/5 |
| 3/5 |
| 2/5 |
Corruption / Shadowflame | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat veteran | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Shield offense | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Corruption / Black-magic | 1.30 |
| 1/5 |
| 2/5 |
| 1/5 |
| 0/5 |
Spell / Staff combat | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Corruption / Torment | 1.30 |
| 5/5 |
| 3/5 |
| 0/5 |
| 0/5 |
Race / Thalore | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.00 |
| 0/5 |
| 3/5 |
| 0/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Effects
talent | Bleak Outcome |
talent | Corrosive Slashes |
talent | Willful Tormenter |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a grave | active |
You do not remember much of your life before you were on this burning continent, floating in the void between worlds. You have been helping demons, happily participating in their experiments to shatter some sort of shield preventing them from taking their righteous revenge on Eyal. Ashes in the WindYou are being taken by your handler to the torture-pits to help them figure out how to cause the most pain to those on Eyal, when you hear a roaring above you; you look up and see a burning meteor, flying closer, and the demons' spells failing to divert its course! It lands near you, knocking you off your feet with its shockwave and killing your handler instantly. As you recover, and your platform of searing earth splits from the main continent, your old memories flood your mind and you come to your senses - the demons are out to destroy your home! You must escape... but not without destroying the crystal they've used to keep track of you. * You have destroyed the controlling crystal. The demons can no track you down anymore. * You have destroyed the Planar Controller. Flee now! | done |
You successfully escorted the worried loremaster to the recall portal on level 2 of Ruins of Kor'Pul. Escort: worried loremaster (level 2 of Ruins of Kor'Pul)As a reward you improved talent Disarm (+1 level(s)). | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad. Madness of the AgesOn the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You must explore Norgos' Lair. * You must explore the Heart of the Gloom. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsUngrol of Last Hope needs your help making an elixir of brawn. He has given you some notes on the ingredients: * You've found the needed red crystal shard. * You've found the needed giant spider spinneret. * You've found the needed length of troll intestine. | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within7 lumberjacks have died. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | blood-soaked pair of rough leather boots of disengagement (0 def, 1 armour) blood-soaked pair of rough leather boots of disengagement (0 def, 1 armour)2.0 T1 feet armor [Ego++] Master While equipped: Stats +2 Cun +2 Dex dps ---------- Phys.crit +3.0% Phys.pwr +3 (+1 eff.) Apr +4 ----- def ----- Armour +1 Fatigue +1% Disengage: Puts all charms on 15 cooldown Level 3.0 Pwr.cost 15 out of 15/15. Range 7 Travel.spd instantaneous Description: Jump back up to 4 grids from your target, springing over any creatures in your way. You must disengage in a nearly straight line directly away from your target (which you must be able to see). After moving, you gain 117% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any). The extra speed and maximum distance you can move are reduced by your Fatigue level. A pair of boots made of leather. |
Light source | Planar Beacon Planar Beacon1.0 lite [Unique] Arcane While equipped: ---------- misc Light +3 Fearscape Shift: Level 2.0 Pwr.cost 25 out of 25/25. Range 5 Travel.spd instantaneous Is a spell Description: Open a gateway to the Fearscape, stepping through it to a nearby location. As you step out, a burst of fire will leave with you, dealing 75.77 demonfire damage to everyone within 3 spaces and leaving flames which will deal an additional 75.77 demonfire damage over 4 turns. Additionally, shifting through reality enhances your awareness, allowing you to see all enemies within 8 spaces for the next 3 turns. The damage will scale with your Spellpower and the range will increase with the talent level. A strange orb of demonic origins. It glows with a surreal red light. |
On head | Cloud Caller (0 def, 0 armour) Cloud Caller (0 def, 0 armour)2.0 T1 head armor [Unique] Nature While equipped: dps ---------- Dmg.mod +10% light +10% lightning ----- def ----- Resists +10% light +10% lightning Call Lightning: Level 1.0 Pwr.cost 20 out of 30/30. Range 10 Travel.spd instantaneous Is a nature gift Description: Calls forth a powerful beam of lightning doing 21.38 to 64.13 lightning damage. The damage will increase with your Mindpower. This hat's broad brim protects you from harsh sunlight and sudden storms. |
On hands | Isirakira (0 def, 1 armour) Isirakira (0 def, 1 armour)1.0 T1 hands armor [Rare] Master While equipped: Stats +3 Str +4 Mag dps ---------- Spell.crit +1% Phys.pwr +7 (+3 eff.) Dmg.mod +12% blight Res.pen +10% arcane ----- def ----- Armour +1 Def/telep +5 Res/telep +5% Dur/telep +5% Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Tool | Prox's Lucky Halfling Foot Prox's Lucky Halfling Foot2.0 T1 misc tool [Unique] Arcane While equipped: Stats +5 Lck ----- def ----- Defense +5 (+4 eff.) ---------- misc T.Disarm +5 Detects traps. Removes (25% chance) up to three stuns, pins, or dazes each turn A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its toll on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is that it stinks. |
On fingers | wizard's copper ring wizard's copper ring 0.1 T1 ring jewelry [Ego] Arcane While equipped: Stats +2 Mag ----- def ----- Spell.save +4 (+2 eff.) ---------- misc Vim/ret +1.00 Rings can have magical properties. |
On fingers | savage's copper ring of perseverance savage's copper ring of perseverance 0.1 T1 ring jewelry [Ego+] Master While equipped: Stats +2 Con ----- def ----- Spell.save +11 (+6 eff.) HP.reg +0.90 Stun/Frz- +20% ---------- misc Vim/ret +1.00 Max.stam +10.00 Rings can have magical properties. |
Around neck | restful copper amulet of magic (+2) restful copper amulet of magic (+2)0.1 T1 amulet jewelry [Ego] Arcane/Master While equipped: Stats +2 Mag ----- def ----- Fatigue -5% HP.reg +1.20 Amulets can have magical properties. |
In main hand | arcing iron mace of massacre (20-28 power, 2 apr) arcing iron mace of massacre (20-28 power, 2 apr) 3.0 T1 mace 1H weapon [Ego] Arcane/Master Power 20.0 - 28.0 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.1% dam / acc Apr +2 Crit +0.5% Atk.spd 100% Melee+ +5 lightning On Hit: * 25% chance for lightning to arc to a second target While equipped: ---------- misc Talents +2 Corrosive Slashes Blunt and deadly. |
Around waist | Balilach the rough leather belt Balilach the rough leather belt1.0 T1 belt armor [Rare] Nature While equipped: Stats +2 Dex +3 Con dps ---------- Mind.crit +1% Apr +1 ----- def ----- HP.reg +0.60 Heal.mod +12% ---------- misc Telepathy Dragon A belt that goes around your waist. |
In off hand | Manemnir the Dazzleenvy (4 def, 2 armour, 10-12 power, 21 block) Manemnir the Dazzleenvy (4 def, 2 armour, 10-12 power, 21 block) 7.0 T1 shield armor [Rare] Master When used to Attack: Power 10.0 - 12.0 Physical Uses 100% Str Acc+ +2.5% procs dam / acc Crit +2.5% Block +21 While equipped: dps ---------- Res.pen +20% light On Hit (Melee): * 30% chance to blind ----- def ----- Armour +2 Defense +4 (+3 eff.) Rng.Def +4 (+2 eff.) Fatigue +6% Resists +16% acid +15% fire +3% light Dmg.red +5 fire ---------- misc Talents +1 Block Handheld deflection devices. |
Cloak | Chargekiss the linen cloak (1 def, 0 armour) Chargekiss the linen cloak (1 def, 0 armour)2.0 T1 cloak armor [Rare] Master While equipped: Stats +1 Str +1 Con dps ---------- Dmg.mod +3% mind Res.pen +5% mind On Hit (Melee): * 30% chance to daze at end of turn ----- def ----- Defense +1 (+1 eff.) Resists +3% lightning A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Main armor | iron plate armour 'Erelinik' (3 def, 13 armour) iron plate armour 'Erelinik' (3 def, 13 armour) 17.0 T1 massive armor [Rare] Master While equipped: dps ---------- Mind.pwr +2 (+2 eff.) Res.pen +5% mind On Hit (Melee): * 20 arcane resource burn ----- def ----- Armour +13 Defense +3 (+3 eff.) Fatigue +20% Resists +9% light +3% temporal Mind.save +3 (+3 eff.) ---------- misc Talents +3 Fiery Cleansing A suit of armour made of metal plates. |
Inventory
healing infusion (heal 50) healing infusion (heal 50)0.1 T1 infusion scroll [Normal] Nature When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 12 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a nature gift Description: Activate the infusion to instantly heal yourself for 50 and cleanse 1 wound and 1 poison effect. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
healing infusion of the warrior (heal 104) healing infusion of the warrior (heal 104)0.1 T1 infusion scroll [Ego] Nature When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 7 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a nature gift Description: Activate the infusion to instantly heal yourself for 104 and cleanse 1 wound and 1 poison effect. Its effects scale with your Strength stat. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
regeneration infusion (heal 124 over 5 turns) regeneration infusion (heal 124 over 5 turns)0.1 T1 infusion scroll [Normal] Nature When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 14 Travel.spd instantaneous Usage Speed Standard (100% of a turn) Is a nature gift Description: Activate the infusion to heal yourself for 124 life over 5 turns. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
cleansing copper amulet cleansing copper amulet0.1 T1 amulet jewelry [Ego] Disrupt While equipped: ----- def ----- Resists +11% nature +10% blight Poison- +20% Disease- +20% Amulets can have magical properties. |
mule's copper ring mule's copper ring0.1 T1 ring jewelry [Ego] Master While equipped: ----- def ----- Fatigue -4% ---------- misc Max.enc +20 Vim/ret +0.00 Rings can have magical properties. |
iron longsword (12-16.8 power, 2 apr) iron longsword (12-16.8 power, 2 apr)3.0 T1 longsword 1H weapon [Normal] Power 12.0 - 16.8 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.4% crit.pwr / acc Apr +2 Crit +2.5% Atk.spd 100% While equipped: Sharp, long, and deadly. |
arcing iron mace (12.5-17.5 power, 2 apr) arcing iron mace (12.5-17.5 power, 2 apr)3.0 T1 mace 1H weapon [Ego] Arcane Power 12.5 - 17.5 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.1% dam / acc Apr +2 Crit +0.5% Atk.spd 100% Melee+ +5 lightning On Hit: * 25% chance for lightning to arc to a second target While equipped: Blunt and deadly. |
regal linen cloak (1 def, 0 armour) regal linen cloak (1 def, 0 armour)2.0 T1 cloak armor [Ego] Psionic While equipped: Stats +2 Wil ----- def ----- Defense +1 (+1 eff.) Mind.save +5 (+4 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
5 agate 5 agate0.0 T1 black gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
2 opal 2 opal0.0 T2 blue gem [Normal] While equipped: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Item imbue powers: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
demon seed [fire imp] (level 10, body) demon seed [fire imp] (level 10, body)0.0 T1 demon seed [Unique] Arcane Attachable to body When attached: ---------- misc Talents +1 Fiery Cleansing Demon status: alive (100% life). The seed of a demon. |
demon seed [fire imp] (level 11, body) demon seed [fire imp] (level 11, body)0.0 T1 demon seed [Unique] Arcane Attachable to body When attached: ---------- misc Talents +2 Fiery Cleansing Demon status: alive (100% life). The seed of a demon. |
demon seed [fire imp] (level 11, offhand) demon seed [fire imp] (level 11, offhand)0.0 T1 demon seed [Unique] Arcane Attachable to offhand When attached: ----- def ----- Resists +16% fire Dmg.red +6 fire Demon status: alive (100% life). The seed of a demon. |
demon seed [fire imp] (level 12, offhand) demon seed [fire imp] (level 12, offhand)0.0 T1 demon seed [Unique] Arcane Attachable to offhand When attached: ----- def ----- Resists +16% fire Dmg.red +6 fire Demon status: alive (100% life). The seed of a demon. |
demon seed [fire imp] (level 13, mainhand) demon seed [fire imp] (level 13, mainhand)0.0 T1 demon seed [Unique] Arcane Attachable to mainhand When attached: ---------- misc Talents +2 Flame Bolts Demon status: alive (100% life). The seed of a demon. |
demon seed [fire imp] (level 14, body) demon seed [fire imp] (level 14, body)0.0 T1 demon seed [Unique] Arcane Attachable to body When attached: ---------- misc Talents +2 Fiery Cleansing Demon status: alive (100% life). The seed of a demon. |
demon seed [fire imp] (level 17, finger) demon seed [fire imp] (level 17, finger)0.0 T1 demon seed [Unique] Arcane Attachable to finger When attached: ---------- misc Vim/ret +1.00 Demon status: alive (100% life). The seed of a demon. |
demon seed [wretchling] (level 10, finger) demon seed [wretchling] (level 10, finger)0.0 T1 demon seed [Unique] Arcane Attachable to finger When attached: ---------- misc Vim/ret +1.00 Demon status: alive (100% life). The seed of a demon. |
demon seed [wretchling] (level 23, body) demon seed [wretchling] (level 23, body)0.0 T1 demon seed [Unique] Arcane Attachable to body When attached: ---------- misc Talents +3 Acidic Bath Demon status: alive (100% life). The seed of a demon. |
spinel spinel0.0 T1 green gem [Normal] While equipped: Defense +2 (+2 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+2 eff.) Item imbue powers: Defense +2 (+2 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+2 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
brass lantern brass lantern2.0 T1 lite [Normal] While equipped: ---------- misc Light +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Scrying Orb Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
Rod of Annulment (1/1) Rod of Annulment (1/1)2.0 T2 rod charm [Unique] Arcane Put up to 3 of the target's runes, infusions or talents on cooldown for 3-5 turns (range 5). Uses 30 power out of 30/30 You can feel magic draining out around this rod. Even nature itself seems affected. |
Rod of Recall (1/1) Rod of Recall (1/1)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
amethyst amethyst0.0 T2 violet gem [Normal] While equipped: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Item imbue powers: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
8 ametrine 8 ametrine0.0 T1 yellow gem [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
7 citrine 7 citrine0.0 T1 yellow gem [Normal] While equipped: Light +1 Infravis +2 Item imbue powers: Light +1 Infravis +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
2 zircon 2 zircon0.0 T1 yellow gem [Normal] While equipped: Armour +1 Resists +1% all Item imbue powers: Armour +1 Resists +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
demon seed [wretchling] (level 11, mainhand) demon seed [wretchling] (level 11, mainhand)0.0 T1 demon seed [Unique] Arcane Attachable to mainhand When attached: ---------- misc Talents +2 Corrosive Slashes Demon status: alive (100% life). The seed of a demon. |
demon seed [fire imp] (level 1, mainhand) demon seed [fire imp] (level 1, mainhand)0.0 T1 demon seed [Unique] Arcane Attachable to mainhand When attached: ---------- misc Talents +1 Flame Bolts Demon status: alive (86% life). The seed of a demon. |
demon seed [fire imp] (level 16, mainhand) demon seed [fire imp] (level 16, mainhand)0.0 T1 demon seed [Unique] Arcane Attachable to mainhand When attached: ---------- misc Talents +2 Flame Bolts Demon status: alive (100% life). The seed of a demon. |
Achievements
By Feanor the Thalore Demonologist level 13
56th Dusk 122nd year of Ascendancy at 19:41 see stats
By Feanor the Thalore Demonologist level 5
76th Pyre 122nd year of Ascendancy at 23:03 see stats
By Feanor the Thalore Demonologist level 10
2nd Flare 122nd year of Ascendancy at 23:22 see stats
By Feanor the Thalore Demonologist level 10
4th Flare 122nd year of Ascendancy at 08:15 see stats
By Feanor the Thalore Demonologist level 5
77th Pyre 122nd year of Ascendancy at 00:06 see stats
By Feanor the Thalore Demonologist level 8
1st Mirth 122nd year of Ascendancy at 17:55 see stats
By Feanor the Thalore Demonologist level 13
36th Dusk 122nd year of Ascendancy at 15:37 see stats
By Feanor the Thalore Demonologist level 10
20th Dusk 122nd year of Ascendancy at 21:05 see stats
By Feanor the Thalore Demonologist level 13
36th Dusk 122nd year of Ascendancy at 04:34 see stats
Log
--------------------------------
There is a Way into the heart of the gloom here (press '' or right click to use).
--------------------------------
There is a ladder to worldmap here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...
Saving done.
--------------------------------
You detach demon seed [fire imp] (level 1, mainhand) from your arcing iron mace of massacre (20-28 power, 2 apr).
You attach demon seed [fire imp] (level 16, mainhand) to your arcing iron mace of massacre (20-28 power, 2 apr) .
You detach demon seed [fire imp] (level 16, mainhand) from your arcing iron mace of massacre (20-28 power, 2 apr).
You attach demon seed [wretchling] (level 13, mainhand) to your arcing iron mace of massacre (20-28 power, 2 apr) .
--------------------------------
Talent Corrosive Slashes is ready to use.
--------------------------------
Feanor activates Corrosive Slashes.
--------------------------------
Connection to online server lost, trying to reconnect.
Connection to online server established.
Connection to online server lost, trying to reconnect.
Connection to online server established.
Feanor deactivates Willful Tormenter.
Feanor deactivates Bleak Outcome.
Feanor deactivates Corrosive Slashes.