Rormbo the level 12 Dwarf Adventurer by Pootie Tang

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassAdventurer
Level / Exp12 / 14%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 12)
Dexterity13 (base 12)
Constitution26 (base 17)
Magic30 (base 30)
Willpower24 (base 17)
Cunning26 (base 20)

Resources

Life326/342
Mana236/236
Equilibrium0
Positive72/83
Healing Factor1.2424489795918
Regeneration1.677306122449

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision3
See Invisible3

Offense: Mainhand

Damage18
Accuracy7
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower25
Crit Chance6%
Speed1

Offense: Mind

Mindpower24
Crit Chance6%
Speed1

Offense: Damage Bonus

Mind+3%
Nature+5%

Defense: Base

Armour (hardiness)17.5 (43.636363636364%)
Defense6
Ranged Defense8
Fatigue10
Physical Save15
Spell Save18
Mental Save17

Defense: Resistances

Lightning+ 19%( 70%)
Light+ 7%( 70%)
Nature+ 14%( 70%)
Blight+ 10%( 70%)
Cold+ 14%( 70%)
Mind+ 10%( 70%)
All+ 4%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance10%
Poison Resistance20%
Stun Resistance5%

Inscriptions (4/4)

Infusions
Runes
Runes
Infusions

Class Talents

Spell / Arcane1.00
3/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.00
3/5
0/5
0/5
0/5
Spell / Fire1.00
4/5
0/5
0/5
0/5
Wild-gift / Summoning (distance)1.00
5/5
0/5
0/5
0/5
Spell / Air1.00
3/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
1/5
0/5
0/5
Spell / Aegis1.00
3/5
1/5
1/5
0/5
Celestial / Light1.00
3/5
2/5
2/5
0/5
Technique / Combat training1.00
1/5
1/5
0/5
0/5
0/5
0/5

Effects

Quests

active
done
done
done
done
active
done
active
done
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Rormbo the Dwarf Adventurer level 10
17th Profit 122nd year of Ascendancy at 21:08
see stats
Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Rormbo the Dwarf Adventurer level 4
19th Voratun 122nd year of Ascendancy at 02:05
see stats
The Arena Unlocked Arena mode.
By Rormbo the Dwarf Adventurer level 8
5th Profit 122nd year of Ascendancy at 04:48
see stats

Log

Rormbo picks up (p.): pair of iron boots of evasion (11 def, 3 armour).
Rormbo picks up (B.):
Wrathroot's Barkwood (9 def, 10 armour, 60 block).
Rormbo picks up (h.):
hateful steel longsword of crippling (15.5-21.7 power, 3 apr).
Lore found:
Wrathroot's Barkwood
You can read all your collected lore in the game menu, by pressing Escape.


Space around you starts to dissolve...


You are yanked out of this place!


You gain 3.62 gold from the transmogrification of
manaburning pouch of iron shots of erosion (13/13, 13-15.6 power, 1 apr).
You gain 1.00 gold from the transmogrification of
Wrathroot's Barkwood (9 def, 10 armour, 60 block).
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 11.37 gold from the transmogrification of
Galayagorn the rough leather cap (0 def, 1 armour).
You gain 1.07 gold from the transmogrification of
rough leather gloves of magic (+3) (0 def, 1 armour).
You gain 4.05 gold from the transmogrification of
restful rough leather gloves (0 def, 1 armour).
You gain 2.36 gold from the transmogrification of
wanderer's pair of rough leather boots (0 def, 1 armour).
You gain 2.35 gold from the transmogrification of
pair of iron boots of evasion (11 def, 3 armour).
You gain 0.68 gold from the transmogrification of
linen robe of darkness (+16%) (0 def, 0 armour).
You gain 3.27 gold from the transmogrification of
shimmering ash magestaff of fate (15-18 power, 3 apr, arcane element).
You gain 3.65 gold from the transmogrification of
potent ash magestaff of illumination (18-21.6 power, 3 apr, cold element).
You gain 4.22 gold from the transmogrification of
hateful steel longsword of crippling (15.5-21.7 power, 3 apr).
You gain 2.40 gold from the transmogrification of
phase door rune of the sneak (range 8; power 27; dur 4).
You gain 1.13 gold from the transmogrification of
sun infusion of the titan (rad 5; power 33; turns 4; dispels darkness).
You gain 0.68 gold from the transmogrification of
regeneration infusion (heal 60 over 5 turns).
There is a A path into the Old Forest here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Option unlocked: New Class: Stone Warden (Wilder)