Dencar the level 8 Higher Adventurer by 7thgenss

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeEasy Exploration
SexMale
RaceHigher
ClassAdventurer
Level / Exp8 / 96%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 15)
Dexterity16 (base 15)
Constitution15 (base 15)
Magic20 (base 19)
Willpower13 (base 12)
Cunning17 (base 17)

Resources

Life214/214
Mana107/107
Stamina118/118
Paradox222
Healing Factor1.0460311219418
Regeneration0.26150778048544

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite-997
Infravision3
Stealth26
ESP Range10
ESP Kindshumanoid

Offense: Mainhand

Damage26
Accuracy32
Crit Chance25%
APR3
Speed1.00

Offense: Offhand

Damage15
Accuracy32
Crit Chance27%
APR6
Speed1.00

Offense: Spell

Spellpower20
Crit Chance3%
Speed1

Offense: Mind

Mindpower22
Crit Chance8%
Speed1

Offense: Damage Bonus

Mind+20%
All0%

Defense: Base

Armour (hardiness)6 (35.65183292883%)
Defense28
Ranged Defense28
Fatigue0
Physical Save10
Spell Save11
Mental Save20

Defense: Resistances

Cold+ 29%( 70%)
Mind+ 29%( 70%)
All+ 11%( 70%)

Defense: Immunities

Disarm Resistance23%
Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.00
2/5
0/5
0/5
0/5
Cunning / Stealth1.00
2/5
0/5
0/5
0/5
Technique / Dual techniques1.00
2/5
0/5
0/5
0/5
Chronomancy / Temporal Guardian1.00
1/5
1/5
0/5
0/5
Cunning / Shadow magic1.00
1/5
0/5
0/5
0/5
Chronomancy / Blade Threading1.00
2/5
1/5
0/5
0/5

Generic Talents

Race / Higher1.00
1/5
0/5
0/5
0/5
Cunning / Lethality1.00
3/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
1/5
2/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

active
done

Equipment

Tool
On hands
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log


Resting starts...

Dencar retunes the fabric of spacetime.

Rested for 2 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Warp Blade is ready to use.
Dencar activates
Stealth.
Dencar activates
Shadow Combat.
Dencar deactivates
Stealth.
Talent Infusion: Healing is ready to use.
Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Wrath of the Highborn is ready to use.
Talent Stealth is ready to use.
Dencar activates
Stealth.
You are yanked out of this place!

Rested for 34 turns (stop reason: dialog is displayed).


You gain 8.90 gold from the transmogrification of
The Jolt.
You gain 1.18 gold from the transmogrification of
cured leather armour of spell shielding (6 def, 4 armour).
You gain 4.65 gold from the transmogrification of
balanced steel mace of vileness (16-22 power, 3 apr).
You gain 3.48 gold from the transmogrification of
hateful steel dagger of daylight (12-16 power, 6 apr).
You gain 1.00 gold from the transmogrification of
arcing steel dagger (12-16 power, 6 apr).
You gain 1.51 gold from the transmogrification of
blink rune (range 4; phase 10; cd 18).
There is a Very old halfling ruins here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.