Cormac the level 10 Cornac Writhing One by Drognal

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassWrithing One
Level / Exp10 / 70%
Sizemedium
Lifes / Deaths

Primary Stats

Strength30 (base 27)
Dexterity10 (base 10)
Constitution14 (base 14)
Magic30 (base 28)
Willpower15 (base 10)
Cunning10 (base 10)

Resources

Life272/272
Insanity0/100
Healing Factor1.2326086956521
Regeneration1.1709782608695

Speed

Mental0%
Attack0%
Movement+22.60995032651%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage41
Accuracy32
Crit Chance12%
APR4
Speed1.00

Offense: Spell

Spellpower29
Crit Chance1%
Speed1

Offense: Mind

Mindpower16
Crit Chance4%
Speed1

Offense: Damage Bonus

Lightning+10%
Light+10%
Blight+8%
Physical+10%
Fire+20%
All0%

Defense: Base

Armour (hardiness)22 (30%)
Defense1
Ranged Defense1
Fatigue7
Physical Save20
Spell Save20
Mental Save25

Defense: Resistances

Acid+ 6%( 70%)
Physical+ 10%( 70%)
Cold+ 17%( 70%)
All 0%( 70%)
Lightning+ 26%( 70%)
Light+ 30%( 70%)
Darkness+ 10%( 70%)
Fire+ 43%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Demented / Friend of the worm1.30
1/5
0/5
0/5
0/5
Demented / Horrific body1.30
5/5
0/5
0/5
0/5
Demented / Controlled horrors1.30
2/5
1/5
1/5
0/5
Demented / Tentacles1.50
3/5
1/5
0/5
0/5
Demented / Path of horror1.30
2/5
1/5
0/5
0/5
Demented / Disfigured face1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.20
0/5
0/5
0/5
0/5
Demented / Beyond sanity1.30
4/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
3/5
3/5
0/5

Effects

talent

Quests

done
done
active
done
done
active

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Cormac the Cornac Writhing One level 10
5th Mirth 122nd year of Ascendancy at 21:27
see stats

Log

You gain 0.75 gold from the transmogrification of rough leather cap of dexterity (+3) (0 def, 1 armour).
You gain 0.43 gold from the transmogrification of
insulating rough leather cap (0 def, 1 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 2.50 gold from the transmogrification of
elm vilestaff of illumination (10-12 power, 2 apr, fire element).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, fire element).
You gain 1.49 gold from the transmogrification of
elm magestaff of fate (10-12 power, 2 apr, arcane element).
You gain 0.25 gold from the transmogrification of
iron mace (11.5-16.1 power, 2 apr).
You gain 3.90 gold from the transmogrification of
truestriking iron greatmaul of amnesia (19.5-29.25 power, 1 apr).
You gain 3.50 gold from the transmogrification of
Bill's Tree Trunk (30-51 power, 7 apr).
You gain 2.81 gold from the transmogrification of
manaburning iron battleaxe (16-24 power, 1 apr).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


There is a Derth (Town) here (press '' or right click to use).

Saving done.

There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.


Ran for 11 turns (stop reason: didn't move).


Shady cornac man says: 'Hey you. Come here.'


Ran for 2 turns (stop reason: interesting character).


Accepted quest 'The agent of the arena'! (Press 'j' to see the quest log)
Worm that walks (servant of Cormac) deactivates Worm that Walks Link.

Cormac deactivates Chaos Orbs.