Summon thy self! the level 8 Yeek Summoner by ultros69

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceYeek
ClassSummoner
Level / Exp8 / 65%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity11 (base 11)
Constitution5 (base 10)
Magic12 (base 10)
Willpower29.804082322404 (base 20)
Cunning36 (base 29)

Resources

Life130/130
Equilibrium18
Healing Factor1.0457126824916
Regeneration0.26142817062289

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth28.894014938291
See Invisible28.894014938291

Offense: Mainhand

Damage35
Accuracy21
Crit Chance10%
APR23
Speed1.00

Offense: Offhand

Damage36
Accuracy21
Crit Chance10%
APR23
Speed1.00

Offense: Spell

Spellpower12
Crit Chance9%
Speed1

Offense: Mind

Mindpower31
Crit Chance11%
Speed1

Offense: Damage Bonus

Blight+4%
Light+10%
Cold+11%

Defense: Base

Armour (hardiness)2 (30%)
Defense17
Ranged Defense17
Fatigue2
Physical Save5
Spell Save20
Mental Save25

Defense: Resistances

Lightning+ 15%( 70%)
Light+ 30%( 70%)
Blight+ 6%( 70%)
Cold+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance50%
Confusion Resistance55%
Instadeath Resistance100%
Poison Resistance50%
Silence Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
2/5
3/5
1/5
0/5
Wild-gift / Summoning (utility)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
5/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
5/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

done
done

Equipment

On feet
On hands
On head
Tool
On fingers
In main hand
In off hand
Light source
Main armor

Inventory

Achievements

Log


There is nowhere left to explore.

Resting starts...

Rested for 37 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

There is nowhere left to explore.

Summon thy self! wears (replacing
nature's mossy mindstar (2-2 power, 12 apr, nature damage)): mossy mindstar of resolve (2-3 power, 12 apr, nature damage).

You gain 1.00 gold from the transmogrification of
impenetrable iron plate armour (0 def, 15 armour).
You gain 1.66 gold from the transmogrification of
iron waraxe of daylight (12-16 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron waraxe (11-15 power, 2 apr).
You gain 0.75 gold from the transmogrification of
arcing iron longsword (13-18 power, 2 apr).
You gain 2.49 gold from the transmogrification of
elemental iron dagger (10-12 power, 5 apr).
You gain 2.35 gold from the transmogrification of
balanced iron dagger (10-14 power, 5 apr).
You gain 0.73 gold from the transmogrification of
regeneration infusion (heal 77; 14 cd).
There is a Tunnel into the ritchs grounds here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Summon thy self! deactivates
Psiblades.
Summon thy self! activates
Psiblades.
Talent Attune Mindstar is ready to use.

There is a Tunnel to Maj'Eyal here (press '' or right click to use).
Today is the 2nd Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:51.


Quest 'Light at the end of the tunnel' is done! (Press 'j' to see the quest log)
There is a Long tunnel to the island of Rel here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.