Grim Reaver the level 12 Ghoul Reaver by ultros69

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceGhoul
ClassReaver
Level / Exp12 / 62%
Sizemedium
Lifes / Deaths

Primary Stats

Strength55 (base 28)
Dexterity12 (base 11)
Constitution32 (base 10)
Magic41 (base 36)
Willpower8 (base 10)
Cunning8 (base 10)

Resources

Life367/367
Vim104/104
Healing Factor1.2724420161895
Regeneration0.31811050404737

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+80%

Vision

Sight10
Lite8
See Stealth10
See Invisible13

Offense: Mainhand

Damage67
Accuracy36
Crit Chance5%
APR2
Speed1.00

Offense: Offhand

Damage55
Accuracy36
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower33
Crit Chance0%
Speed1

Offense: Mind

Mindpower18
Crit Chance0%
Speed1

Offense: Damage Bonus

Lightning+3%
Fire+11%
Light+10%

Offense: Damage Penetration

Blight+5%

Defense: Base

Armour (hardiness)20.522593642275 (62.32946707186%)
Defense3
Ranged Defense3
Fatigue15
Physical Save25
Spell Save17
Mental Save21

Defense: Resistances

Nature+ 6%( 70%)
Acid+ 6%( 70%)
Light+ 30%( 70%)
Cold+ 13%( 70%)
Mind+ 15%( 70%)
Lightning+ 14%( 70%)
Fire+ 33%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance20%
Bleed Resistance100%
Disarm Resistance20%
Fear Resistance100%
Stun Resistance50%
Poison Resistance80%
Knockback Resistance21%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Scourge1.30
1/5
5/5
0/5
0/5
Corruption / Reaving combat1.30
5/5
0/5
0/5
0/5
Corruption / Vim1.00
0/5
0/5
0/5
0/5
Corruption / Sanguisuge1.00
1/5
0/5
0/5
0/5
Corruption / Bone1.30
0/5
0/5
0/5
0/5
Corruption / Plague1.30
5/5
0/5
0/5
0/5

Generic Talents

Corruption / Vile life1.00
0/5
0/5
0/5
0/5
Undead / Ghoul1.10
5/5
1/5
0/5
0/5
Corruption / Torment1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
3/5
5/5
0/5

Effects

talent
beneficial effect

Quests

done
active
active
done
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Grim Reaver the Ghoul Reaver level 10
8th Dusk 122nd year of Ascendancy at 01:00
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Grim Reaver the Ghoul Reaver level 9
2nd Flare 122nd year of Ascendancy at 12:09
see stats

Log

You gain 0.78 gold from the transmogrification of mossy mindstar of balance (2-3 power, 12 apr, mind damage).
You gain 1.49 gold from the transmogrification of
elm longbow of lightning.
You gain 1.50 gold from the transmogrification of
wild infusion of the psychic (res 18%; mental; dur 4; cd 16).
You gain 1.12 gold from the transmogrification of
healing infusion of the wizard (heal 124; cd 11).
There is a Stairway into the Rhaloren Camp here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Today is the 15th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:10.


Saving done.

There is a Entrance to the Scintillating Caves here (press '' or right click to use).
Today is the 16th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:25.


Today is the 17th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:51.


Ran for 3 turns (stop reason: hostile spotted to the southwest (adventurers party)).


Today is the 18th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:06.


Today is the 19th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:33.


Today is the 20th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:48.


Today is the 21st Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:15.


There is a Passageway into the Trollmire here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).
You feel very confident walking into this place.