Yeeker the level 9 Yeek Harbinger by Sigvil

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
Harbinger 1.5.5
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceYeek
ClassHarbinger
Level / Exp9 / 92%
Sizesmall
Lifes / Deaths

Primary Stats

Strength11 (base 14)
Dexterity8 (base 10)
Constitution9 (base 14)
Magic25 (base 10)
Willpower44 (base 17)
Cunning39 (base 31)

Resources

Life-4/185
Equilibrium18
Healing Factor1.1567308819584
Regeneration24.14661327313

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite8
See Stealth23.052210457956
See Invisible23.052210457956

Offense: Mainhand

Damage39
Accuracy29
Crit Chance16%
APR29
Speed1.00

Offense: Offhand

Damage30
Accuracy29
Crit Chance11%
APR23
Speed1.00

Offense: Spell

Spellpower24
Crit Chance10%
Speed1

Offense: Mind

Mindpower39
Crit Chance13%
Speed1

Offense: Damage Bonus

Nature+15%

Defense: Base

Armour (hardiness)3 (30%)
Defense17
Ranged Defense17
Fatigue7
Physical Save13
Spell Save22
Mental Save29

Defense: Resistances

Nature+ 20%( 70%)
Lightning+ 5%( 70%)
Temporal+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance70%
Confusion Resistance57%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Tremor1.30
1/5
0/5
0/5
0/5
Wild-gift / Thunder1.30
1/5
0/5
0/5
0/5
Wild-gift / Blaze1.30
2/5
5/5
0/5
0/5
Wild-gift / Cyclone1.30
5/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Mindstar mastery1.30
5/5
0/5
0/5
0/5
Wild-gift / Endurance1.30
0/5
0/5
0/5
0/5
Wild-gift / Rain1.30
4/5
0/5
0/5
0/5
Spell / Staff combat1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

talent
beneficial effect
detrimental effect

Quests

done
done

Equipment

On feet
Light source
On head
On fingers
Around waist
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Log


You don't see how to get there...

You don't see how to get there...

You don't see how to get there...


Yeeker's mind surges with critical power!
Yeeker hits Skeleton archer for 28 physical damage.
Skeleton archer shoots!

Ran for 4 turns (stop reason: hostile spotted to the north (skeleton archer)).


Yeeker hits Skeleton archer for 19 physical damage.
Skeleton archer shoots!


Yeeker hits Skeleton archer for 19 physical damage.
Skeleton archer shoots!


Skeleton archer's Shoot hits
Yeeker for 49 physical, 16 fire (65 total damage).
Skeleton archer shoots!

Yeeker hits Skeleton archer for 19 physical damage.
Skeleton archer's Shoot hits
Yeeker for 38 physical, 16 fire (54 total damage).

Skeleton archer shoots!

Yeeker hits Skeleton archer for 19 physical damage.
Skeleton archer's Shoot hits
Yeeker for 37 physical, 16 fire (53 total damage).
Skeleton archer shoots!


Yeeker uses Infusion: Regeneration.

Yeeker starts regenerating health quickly.

Yeeker hits Skeleton archer for 19 physical damage.
Saving game...