Sigvil the level 5 Shalore Archmage by Sigvil

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
Harbinger 1.5.5
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceShalore
ClassArchmage
Level / Exp5 / 2%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic24 (base 22)
Willpower17 (base 14)
Cunning16 (base 15)

Resources

Life-10/114
Mana147/163
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage9
Accuracy5
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower25
Crit Chance9%
Speed1

Offense: Mind

Mindpower18
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+6%
Acid+6%
Arcane+16%
Cold+6%
Fire+6%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save6
Spell Save14
Mental Save11

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
2/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5
Race / Shalore1.00
2/5
0/5
0/5
0/5

Effects

detrimental effect
detrimental effect

Quests

active
active
done

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Orbituary (Roguelike) Stabilized the Abashed Expanse to maintain it in orbit.
By Sigvil the Shalore Archmage level 2
75th Pyre 122nd year of Ascendancy at 07:25
see stats

Log


Resting starts...

Sigvil is no longer poisoned.

Sigvil is no longer out of phase.

Talent Rune: Shielding is ready to use.
Talent Rune: Phase Door is ready to use.
Talent Arcane Reconstruction is ready to use.
Rested for 20 turns (stop reason: hostile spotted to the east (ghoul)).


Sigvil casts Lightning.

Sigvil hits Ghoul for 69 lightning damage.

Sigvil casts Manathrust.

You collect a new ingredient:
chunk of ghoul flesh (1).
Sigvil hits Ghoul for 89 arcane damage.
Sigvil killed Ghoul!

Resting starts...

Talent Lightning is ready to use.
Talent Manathrust is ready to use.
Talent Grace of the Eternals is ready to use.
Sigvil shrugs off the effect 'Blinded'!
Rested for 9 turns (stop reason: detrimental status effect).

Sigvil has been illuminated.


Sigvil casts Phase Door.

Something misses
Sigvil.
Sigvil is poisoned!

Something hits
Sigvil for 10 physical, 4 lightning (14 total damage).
Saving game...