Sigvil the level 12 Shalore Archmage by Sigvil

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
Harbinger 1.5.5
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceShalore
ClassArchmage
Level / Exp12 / 64%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution15 (base 14)
Magic39 (base 31)
Willpower34 (base 20)
Cunning27 (base 20)

Resources

Life-3/197
Mana153/224
Healing Factor1.3405405405405
Regeneration1.8097297297297

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+124.43706584598%

Vision

Sight10
Lite2
See Stealth10
See Invisible10

Offense: Mainhand

Damage16
Accuracy5
Crit Chance13%
APR3
Speed1.00

Offense: Spell

Spellpower46
Crit Chance21%
Speed1

Offense: Mind

Mindpower30
Crit Chance11%
Speed1

Offense: Damage Bonus

Lightning+6%
Acid+6%
Arcane+25%
Cold+16%
Fire+11%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)3 (30%)
Defense20
Ranged Defense21
Fatigue1
Physical Save8
Spell Save28
Mental Save28

Defense: Resistances

Nature+ 20%( 70%)
Fire+ 15%( 70%)
Blight+ 20%( 70%)
Arcane+ 22%( 70%)
Cold+ 40%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance23%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
5/5
5/5
2/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Spell / Water1.40
0/5
0/5
0/5
0/5
Spell / Wildfire1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
3/5
4/5
1/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
2/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
detrimental effect
beneficial effect

Quests

active
done
done
done
done
done
done
active
done
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Roguelike) Killed Ben Cruthdar the Cursed.
By Sigvil the Shalore Archmage level 10
52nd Dusk 122nd year of Ascendancy at 00:01
see stats
Level 10 (Roguelike) Got a character to level 10.
By Sigvil the Shalore Archmage level 10
21st Dusk 122nd year of Ascendancy at 11:52
see stats
Orbituary (Roguelike) Stabilized the Abashed Expanse to maintain it in orbit.
By Sigvil the Shalore Archmage level 2
75th Pyre 122nd year of Ascendancy at 01:51
see stats
Poisonous (Roguelike) Sided with the assassin lord.
By Sigvil the Shalore Archmage level 8
9th Flare 122nd year of Ascendancy at 00:53
see stats

Log

Poisoned deep water hits Sigvil for 6 nature damage.
Sigvil picks up (j.):
woollen robe (0 def, 0 armour).
Sigvil picks up (o.):
iron helm (0 def, 3 armour).
Sigvil picks up (i.):
ash vilestaff of might (15-18 power, 3 apr, fire element).
Sigvil picks up (r.):
steel mail armour (2 def, 6 armour).
Sigvil picks up (l.):
woollen robe (0 def, 0 armour).
Sigvil picks up (f.):
steel ring.
You pickup 0.95 gold pieces.

Talent Manathrust is ready to use.
Poison from Poisoned deep water hits
Sigvil for 25 nature damage.
Poisoned deep water poisons
Sigvil!

Poisoned deep water hits
Sigvil for 4 nature damage.
Talent Flame is ready to use.
Poison from Poisoned deep water hits
Sigvil for 24 nature damage.
Poisoned deep water poisons
Sigvil!

Poisoned deep water hits
Sigvil for 5 nature damage.
Sigvil casts Grace of the Eternals.

Sigvil speeds up.

Poisoned deep water poisons
Sigvil!

Poison from Poisoned deep water hits
Sigvil for 24 nature damage.
Poisoned deep water hits
Sigvil for 7 nature damage.
Poisoned deep water poisons
Sigvil!

Poisoned deep water hits
Sigvil for 6 nature damage.
Poison from Poisoned deep water hits
Sigvil for 32 nature damage.

Saving game...