ogre magi the level 8 Ogre Arcane Blade by penguinkirby

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceOgre
ClassArcane Blade
Level / Exp8 / 3%
Sizebig
Lifes / Deaths

Primary Stats

Strength28 (base 24)
Dexterity13 (base 10)
Constitution13 (base 12)
Magic26 (base 24)
Willpower12 (base 10)
Cunning19 (base 13)

Resources

Life291/291
Mana152/152
Stamina106/106
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision3
See Stealth5
See Invisible5

Offense: Mainhand

Damage21
Accuracy18
Crit Chance15%
APR4
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower26.076297612294
Crit Chance6%
Speed1

Offense: Mind

Mindpower18
Crit Chance4%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)4 (30%)
Defense20.025
Ranged Defense22.025
Fatigue12
Physical Save19.35
Spell Save13.3
Mental Save10.85

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Magical combat1.30
4/5
1/5
1/5
0/5
Spell / Earth1.20
0/5
0/5
0/5
0/5
Spell / Fire1.20
5/5
0/5
0/5
0/5
Spell / Enhancement1.20
0/5
0/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Spell / Air1.20
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.20
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Spell / Aegis1.10
3/5
0/5
0/5
0/5
Spell / Conveyance1.20
1/5
1/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
1/5
0/5
0/5

Effects

talent
talent

Quests

active
done

Equipment

Quiver
On hands
On head
Tool
Around neck
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

Ay ay captain! Turn into a pirate!
By ogre magi the Ogre Arcane Blade level 1
1st Mirth 122nd year of Ascendancy at 02:30
see stats

Log


Space around you starts to dissolve...


Resting starts...

Rested for 18 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.


You are yanked out of this place!

Ran for 9 turns (stop reason: dialog is displayed).


You gain 1.28 gold from the transmogrification of
potent elm magestaff (13-15.6 power, 2 apr, lightning element).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, light element).
You gain 1.15 gold from the transmogrification of
rough leather sling of lightning.
You gain 1.20 gold from the transmogrification of
blooming mossy mindstar (2.5-2.75 power, 12 apr, mind damage).
You gain 0.99 gold from the transmogrification of
flaming iron mace (12.5-17.5 power, 2 apr).
You gain 1.21 gold from the transmogrification of
acidic steel mace (13-18.2 power, 3 apr).
You gain 1.06 gold from the transmogrification of
healing infusion of the titan (heal 51).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Ran for 2 turns (stop reason: saving).

Saving game...


Saving done.

Ogre magi deactivates Arcane Combat.

Ogre magi activates Arcane Combat.

Ogre magi deactivates Yarrrr!!.

Ogre magi activates Yarrrr!!.

Ogre magi deactivates Yarrrr!!.

Ogre magi deactivates Arcane Combat.