Wizard the level 12 Cornac Archmage by larin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassArchmage
Level / Exp12 / 11%
Sizebig
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution12 (base 10)
Magic39 (base 32)
Willpower36 (base 32)
Cunning13 (base 11)

Resources

Life182/182
Mana307/307
Healing Factor1
Regeneration1.45

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage26
Accuracy4
Crit Chance2%
APR4
Speed1.00

Offense: Spell

Spellpower40
Crit Chance11%
Speed1

Offense: Mind

Mindpower28
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense13
Ranged Defense13
Fatigue0
Physical Save18
Spell Save26
Mental Save21

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
3/5
3/5
1/5
1/5
Spell / Phantasm1.30
1/5
1/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Storm1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
1/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
5/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
2/5
0/5

Effects

detrimental effect

Quests

done
done
done
done
done
done
active
active
done
done

Equipment

On feet
On fingers
On fingers
Around neck
In main hand
Around waist
Light source
Cloak
On head

Inventory

Achievements

Level 10 Got a character to level 10.
By Wizard the Cornac Archmage level 10
8th Mirth 122nd year of Ascendancy at 18:42
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Wizard the Cornac Archmage level 2
74th Pyre 122nd year of Ascendancy at 18:11
see stats
The Arena Unlocked Arena mode.
By Wizard the Cornac Archmage level 9
3rd Mirth 122nd year of Ascendancy at 11:09
see stats

Log

Your summoned shimmering crystal disappears.
Your summoned red crystal disappears.
Talent Arcane Reconstruction is ready to use.
Talent Time Shield is ready to use.
Rested for 43 turns (stop reason: all resources and life at maximum).


Something psionically attacks
Wizard with his iron dagger!
Wizard resists the mind attack!

Ran for 5 turns (stop reason: taken damage).

Wizard resists the mind attack!

Wizard resists the mind attack!

Something hits
Wizard for 22 mind, 2 mind, 10 darkness, 19 mind, 10 darkness (63 total damage).

Something psionically attacks
Wizard with his iron dagger!
Something performs a melee critical strike against Wizard!
Wizard is poisoned!

Something performs a melee critical strike against Wizard!
Something hits
Wizard for 82 mind, 3 mind, 10 darkness, 64 mind (160 total damage).
Wizard the level 12 cornac archmage was mindraped to death by Belyramina the thief on level 2 of The Maze.
You have 3 life(s) left.
Wizard deactivates Shielding.

Wizard deactivates Arcane Power.

Wizard stops being poisoned.

Wizard deactivates Blur Sight.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Something killed Wizard!

Saving done.