Mage the level 20 Dwarf Alchemist by momed

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceDwarf
ClassAlchemist
Level / Exp20 / 29%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 10)
Dexterity18 (base 10)
Constitution26 (base 13)
Magic68 (base 48)
Willpower29 (base 11)
Cunning47 (base 37)

Resources

Life624/624
Mana368/368
Healing Factor1.1316586254953
Regeneration5.9412077838503

Speed

Mental0%
Attack0%
Movement+35%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision5
See Stealth6
See Invisible9

Offense: Mainhand

Damage28
Accuracy21
Crit Chance14%
APR3
Speed1.00

Offense: Spell

Spellpower51
Crit Chance24%
Speed1

Offense: Mind

Mindpower32
Crit Chance12%
Speed1

Offense: Damage Bonus

Acid+24%
Physical+11%
Cold+3%
Blight+3%
Arcane+5%
Fire0%
All0%

Offense: Damage Penetration

Lightning+5%
Acid+5%
Blight+15%
Darkness+10%
Fire+5%
Nature+15%

Defense: Base

Armour (hardiness)13 (33%)
Defense7
Ranged Defense7
Fatigue0
Physical Save32
Spell Save38
Mental Save42

Defense: Resistances

Acid+ 28%( 70%)
Arcane+ 14%( 70%)
Cold+ 39%( 70%)
All+ 10%( 70%)
Lightning+ 45%( 70%)
Temporal+ 18%( 70%)
Physical+ 20%( 70%)
Darkness+ 16%( 70%)
Fire+ 28%( 70%)
Nature+ 21%( 70%)

Defense: Immunities

Knockback Resistance40%
Pinning Resistance10%
Instadeath Resistance100%
Confusion Resistance21%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Fire alchemy1.30
1/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Explosive admixtures1.30
5/5
5/5
5/5
0/5
Spell / Acid alchemy1.30
1/5
1/5
2/5
4/5
Spell / Golemancy1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
2/5
4/5
0/5
Spell / Staff combat1.30
1/5
0/5
0/5
0/5
Technique / Conditioning1.00
1/5
3/5
0/5
0/5
Spell / Stone alchemy1.30
2/5
2/5
1/5
0/5
Technique / Combat training1.00
1/5
1/5
0/5
0/5
0/5
0/5

Effects

Quests

done
active
done
done
active
done
active
done
active
active
done
done
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Mage the Dwarf Alchemist level 10
5th Profit 122nd year of Ascendancy at 01:05
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Mage the Dwarf Alchemist level 10
1st Acquisition 122nd year of Ascendancy at 17:58
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By Mage the Dwarf Alchemist level 20
12nd Wealth 122nd year of Ascendancy at 21:19
see stats
Size matters (Insane (Adventure) difficulty) Did over 600 damage in one attack.
By Mage the Dwarf Alchemist level 17
44th Profit 122nd year of Ascendancy at 03:07
see stats
Squadmate (Insane (Adventure) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Mage the Dwarf Alchemist level 6
19th Voratun 122nd year of Ascendancy at 09:42
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Mage the Dwarf Alchemist level 11
15th Profit 122nd year of Ascendancy at 06:02
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Mage the Dwarf Alchemist level 11
16th Profit 122nd year of Ascendancy at 23:16
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Mage the Dwarf Alchemist level 18
2nd Wealth 122nd year of Ascendancy at 01:21
see stats

Log

Golem (servant of Mage) casts Rune: Shielding.
A shield forms around golem (servant of Mage).

The shield around golem (servant of Mage) crumbles.

Rested for 17 turns (stop reason: all resources and life at maximum).


Mage picks up (x.):
marauder's hardened leather armour of Eyal (14 def, 6 armour).
Ran for 2 turns (stop reason: at object).


Resting starts...

Talent Refit Golem is ready to use.
Rested for 1 turns (stop reason: all resources and life at maximum).


You pickup 0.70 gold pieces.

You pickup 0.45 gold pieces.

Mage picks up (g.):
dwarven-steel greatmaul of paradox (42-64 power, 2 apr).
Mage picks up (i.):
mighty cured leather sling.
Mage picks up (k.):
steel waraxe of daylight (11-15 power, 3 apr).
Mage picks up (f.):
acidic dwarven-steel battleaxe of daylight (31-46 power, 2 apr).
Mage picks up (y.):
radiant dwarven-steel mail armour of clarity (3 def, 8 armour).
Mage picks up (l.):
yew starstaff of greater warding (20-24 power, 4 apr, light element).
Mage picks up (p.):
verdant silk robe (0 def, 0 armour).
Mage picks up (l.):
Glintmire the yew starstaff (20-24 power, 4 apr, blight element).
Mage triggers an alarm!

Ran for 1 turns (stop reason: trap).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 19 turns (stop reason: at exit).