










Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.5 | 
| Addons | Items Vault 1.5.0Donators/Buyers bonus! | 
| Campaign | Maj'Eyal | 
| Mode | Nightmare Exploration | 
| Sex | Male | 
| Race | Cornac | 
| Class | Bulwark | 
| Level / Exp | 144 / 77% | 
| Size | gargantuan | 
| Lifes / Deaths | Killed by Bolbrytim the halfling at level 18 on the 65th Dusk 122nd year of Ascendancy at 17:08/ 171 Killed by Orvin at level 19 on the 1st Time of Equilibrium 122nd year of Ascendancy at 12:21 Killed by elven corruptor at level 26 on the 37th Haze 122nd year of Ascendancy at 22:32 Killed by elven mage at level 26 on the 38th Haze 122nd year of Ascendancy at 04:53 Killed by Urkis, the High Tempest at level 27 on the 76th Haze 122nd year of Ascendancy at 01:43 Killed by Gloreldann the lesser vampire at level 32 on the 63rd Regrowth 124th year of Ascendancy at 20:39 Killed by Gloreldann the lesser vampire at level 32 on the 63rd Regrowth 124th year of Ascendancy at 22:00 Killed by Gloreldann the lesser vampire at level 32 on the 63rd Regrowth 124th year of Ascendancy at 23:15 Killed by Gloreldann the lesser vampire at level 32 on the 63rd Regrowth 124th year of Ascendancy at 23:28 Killed by orc corruptor at level 33 on the 41st Pyre 124th year of Ascendancy at 19:59 Killed by orc necromancer at level 33 on the 9th Mirth 124th year of Ascendancy at 23:38 Killed by Poruretira the orc necromancer at level 33 on the 9th Mirth 124th year of Ascendancy at 23:47 Killed by orc necromancer at level 34 on the 33rd Haze 124th year of Ascendancy at 15:30 Killed by skeleton mage at level 34 on the 33rd Haze 124th year of Ascendancy at 15:38 Killed by Rak'shor, Grand Necromancer of the Pride at level 35 on the 37th Haze 124th year of Ascendancy at 14:29 Killed by Forgery of Haze (orc necromancer) at level 35 on the 38th Haze 124th year of Ascendancy at 06:26 Killed by Void Spectre at level 35 on the 38th Haze 124th year of Ascendancy at 08:40 Killed by Void Spectre at level 35 on the 38th Haze 124th year of Ascendancy at 10:19 Killed by Void Spectre at level 35 on the 38th Haze 124th year of Ascendancy at 11:46 Killed by Fyrk, Faeros High Guard at level 37 on the 50th Haze 124th year of Ascendancy at 18:44 Killed by Adelrama the ink squid at level 38 on the 59th Haze 124th year of Ascendancy at 13:06 Killed by overpowered greater multi-hued wyrm at level 40 on the 64th Haze 124th year of Ascendancy at 20:44 Killed by overpowered greater multi-hued wyrm at level 40 on the 64th Haze 124th year of Ascendancy at 23:02 Killed by overpowered greater multi-hued wyrm at level 41 on the 65th Haze 124th year of Ascendancy at 07:19 Killed by overpowered greater multi-hued wyrm at level 41 on the 65th Haze 124th year of Ascendancy at 09:24 Killed by forge-giant at level 42 on the 67th Haze 124th year of Ascendancy at 11:56 Killed by worm that walks at level 43 on the 70th Haze 124th year of Ascendancy at 20:46 Killed by orc high cryomancer at level 43 on the 71st Haze 124th year of Ascendancy at 21:55 Killed by radiant horror at level 45 on the 2nd Regrowth 125th year of Ascendancy at 15:53 Killed by Mayora the orc berserker at level 47 on the 25th Regrowth 125th year of Ascendancy at 05:39 Killed by Grushnak, Battlemaster of the Pride at level 47 on the 25th Regrowth 125th year of Ascendancy at 23:45 Killed by Guriabeth the Neverdead at level 48 on the 27th Regrowth 125th year of Ascendancy at 12:41 Killed by Xeradhetha the bone giant at level 48 on the 48th Regrowth 125th year of Ascendancy at 01:56 Killed by multi-hued drake at level 50 on the 54th Regrowth 125th year of Ascendancy at 03:23 Killed by Ivonne the multi-hued drake at level 50 on the 54th Regrowth 125th year of Ascendancy at 05:50 Killed by orc cryomancer at level 50 on the 56th Regrowth 125th year of Ascendancy at 10:36 Killed by orc corruptor at level 50 on the 56th Regrowth 125th year of Ascendancy at 16:40 Killed by forge-giant at level 52 on the 61st Regrowth 125th year of Ascendancy at 21:51 Killed by forge-giant at level 52 on the 61st Regrowth 125th year of Ascendancy at 23:13 Killed by Khulmanar, General of Urh'Rok at level 52 on the 63rd Regrowth 125th year of Ascendancy at 21:42 Killed by fire wyrm at level 53 on the 65th Regrowth 125th year of Ascendancy at 05:35 Killed by ghoul at level 53 on the 66th Regrowth 125th year of Ascendancy at 03:58 Killed by orc master wyrmic at level 54 on the 68th Regrowth 125th year of Ascendancy at 20:39 Killed by greater multi-hued wyrm at level 54 on the 71st Regrowth 125th year of Ascendancy at 07:20 Killed by Orvin's Inner Demon at level 55 on the 72nd Regrowth 125th year of Ascendancy at 01:40 Killed by Elandar at level 59 on the 73rd Regrowth 125th year of Ascendancy at 03:19 Killed by multi-hued drake at level 59 on the 73rd Regrowth 125th year of Ascendancy at 04:35 Killed by skeleton mage at level 62 on the 9th Pyre 125th year of Ascendancy at 22:02 Killed by skeleton mage at level 62 on the 49th Dusk 125th year of Ascendancy at 18:21 Killed by Areta the orc fighter at level 63 on the 54th Dusk 125th year of Ascendancy at 20:06 Killed by thaurhereg at level 64 on the 55th Dusk 125th year of Ascendancy at 04:42 Killed by fire wyrm at level 64 on the 55th Dusk 125th year of Ascendancy at 07:03 Killed by Arch Zephyr at level 65 on the 56th Dusk 125th year of Ascendancy at 18:29 Killed by Xanuwe the storm drake hatchling at level 66 on the 58th Dusk 125th year of Ascendancy at 02:23 Killed by Layusetira the naga myrmidon at level 67 on the 58th Dusk 125th year of Ascendancy at 18:18 Killed by ghoul at level 67 on the 60th Dusk 125th year of Ascendancy at 02:56 Killed by luminous horror at level 68 on the 61st Dusk 125th year of Ascendancy at 03:54 Killed by Orvin's Inner Demon at level 68 on the 61st Dusk 125th year of Ascendancy at 05:18 Killed by Orvin's Inner Demon at level 68 on the 61st Dusk 125th year of Ascendancy at 06:55 Killed by Vorarenor the ghast at level 68 on the 61st Dusk 125th year of Ascendancy at 17:37 Killed by giant spider at level 69 on the 62nd Dusk 125th year of Ascendancy at 07:41 Killed by golem at level 70 on the 65th Dusk 125th year of Ascendancy at 08:51 Killed by thief at level 70 on the 66th Dusk 125th year of Ascendancy at 03:36 Killed by Velanne the gwelgoroth at level 71 on the 66th Dusk 125th year of Ascendancy at 17:01 Killed by Velanne the gwelgoroth at level 71 on the 66th Dusk 125th year of Ascendancy at 20:09 Killed by slimy ooze at level 71 on the 67th Dusk 125th year of Ascendancy at 16:43 Killed by Zubaratira the black mamba at level 72 on the 67th Dusk 125th year of Ascendancy at 20:57 Killed by Pale Drake at level 73 on the 70th Dusk 125th year of Ascendancy at 04:15 Killed by armoured skeleton warrior at level 74 on the 71st Dusk 125th year of Ascendancy at 09:43 Killed by forest wight at level 74 on the 72nd Dusk 125th year of Ascendancy at 00:31 Killed by ghoul at level 75 on the 75th Dusk 125th year of Ascendancy at 03:18 Killed by Lisann the spire dragon at level 76 on the 77th Dusk 125th year of Ascendancy at 04:50 Killed by Porimira the storm drake hatchling at level 76 on the 77th Dusk 125th year of Ascendancy at 14:29 Killed by war hound at level 78 on the 1st Haze 125th year of Ascendancy at 04:20 Killed by naga tide huntress at level 81 on the 10th Haze 125th year of Ascendancy at 02:54 Killed by snow giant boulder thrower at level 82 on the 12nd Haze 125th year of Ascendancy at 12:44 Killed by 3-headed hydra at level 82 on the 12nd Haze 125th year of Ascendancy at 23:22 Killed by multi-hued drake at level 83 on the 13rd Haze 125th year of Ascendancy at 13:11 Killed by Eilinylranor the giant blue ant at level 83 on the 14th Haze 125th year of Ascendancy at 07:17 Killed by Eilinylranor the giant blue ant at level 83 on the 14th Haze 125th year of Ascendancy at 09:25 Killed by Layoyawe the large white snake at level 84 on the 15th Haze 125th year of Ascendancy at 08:25 Killed by Nerurikira the vampire at level 84 on the 16th Haze 125th year of Ascendancy at 06:35 Killed by gigantic sandworm tunneler at level 84 on the 16th Haze 125th year of Ascendancy at 09:49 Killed by Porobrelle the elven blood mage at level 86 on the 18th Haze 125th year of Ascendancy at 03:00 Killed by orc blood mage at level 86 on the 18th Haze 125th year of Ascendancy at 07:11 Killed by forge-giant at level 86 on the 18th Haze 125th year of Ascendancy at 12:57 Killed by dolleg at level 86 on the 19th Haze 125th year of Ascendancy at 22:04 Killed by minotaur at level 87 on the 21st Haze 125th year of Ascendancy at 04:30 Killed by Yvoldanne the white wolf at level 87 on the 21st Haze 125th year of Ascendancy at 21:01 Killed by Orvin at level 87 on the 22nd Haze 125th year of Ascendancy at 07:15 Killed by skeleton mage at level 87 on the 22nd Haze 125th year of Ascendancy at 18:09 Killed by fire wyrm at level 88 on the 24th Haze 125th year of Ascendancy at 02:40 Killed by ritch hive mother at level 88 on the 24th Haze 125th year of Ascendancy at 11:20 Killed by Gliba the radiant horror at level 88 on the 24th Haze 125th year of Ascendancy at 14:17 Killed by Gliba the radiant horror at level 88 on the 24th Haze 125th year of Ascendancy at 17:30 Killed by Adylaith the sandworm at level 89 on the 27th Haze 125th year of Ascendancy at 10:56 Killed by Adylaith the sandworm at level 90 on the 27th Haze 125th year of Ascendancy at 12:31 Killed by Adylaith the sandworm at level 90 on the 27th Haze 125th year of Ascendancy at 14:17 Killed by unknown at level 90 on the 28th Haze 125th year of Ascendancy at 14:45 Killed by Lisegavea the dreaming horror at level 90 on the 28th Haze 125th year of Ascendancy at 17:34 Killed by unknown at level 90 on the 28th Haze 125th year of Ascendancy at 20:32 Killed by wretchling at level 90 on the 29th Haze 125th year of Ascendancy at 01:03 Killed by Emelylradakira the gigantic sandworm tunneler at level 92 on the 34th Haze 125th year of Ascendancy at 11:48 Killed by ritch flamespitter at level 93 on the 36th Haze 125th year of Ascendancy at 01:17 Killed by Aerybeth the elven sun-mage at level 93 on the 36th Haze 125th year of Ascendancy at 03:09 Killed by worm that walks at level 94 on the 38th Haze 125th year of Ascendancy at 06:41 Killed by elven mage at level 94 on the 39th Haze 125th year of Ascendancy at 01:39 Killed by war hound at level 94 on the 39th Haze 125th year of Ascendancy at 03:17 Killed by war hound at level 94 on the 39th Haze 125th year of Ascendancy at 07:41 Killed by ritch flamespitter at level 94 on the 39th Haze 125th year of Ascendancy at 10:07 Killed by ritch flamespitter at level 94 on the 39th Haze 125th year of Ascendancy at 14:30 Killed by war hound at level 95 on the 40th Haze 125th year of Ascendancy at 15:34 Killed by void horror at level 95 on the 40th Haze 125th year of Ascendancy at 21:28 Killed by Belora the water imp at level 96 on the 42nd Haze 125th year of Ascendancy at 14:51 Killed by Belora the water imp at level 96 on the 42nd Haze 125th year of Ascendancy at 16:13 Killed by Belora the water imp at level 96 on the 42nd Haze 125th year of Ascendancy at 18:08 Killed by Aeretira the elven sun-mage at level 99 on the 53rd Haze 125th year of Ascendancy at 07:18 Killed by Shasshhiy'Kaish at level 100 on the 54th Haze 125th year of Ascendancy at 11:53 Killed by war hound at level 100 on the 56th Haze 125th year of Ascendancy at 08:55 Killed by Voreda the cold drake hatchling at level 101 on the 57th Haze 125th year of Ascendancy at 05:51 Killed by Voreda the cold drake hatchling at level 101 on the 57th Haze 125th year of Ascendancy at 07:36 Killed by temporal hound at level 101 on the 58th Haze 125th year of Ascendancy at 05:06 Killed by luminous horror at level 102 on the 60th Haze 125th year of Ascendancy at 04:22 Killed by shadow at level 103 on the 62nd Haze 125th year of Ascendancy at 11:29 Killed by Polanne the venom drake hatchling at level 103 on the 62nd Haze 125th year of Ascendancy at 15:58 Killed by rotting mummy at level 104 on the 62nd Haze 125th year of Ascendancy at 23:45 Killed by Orvin at level 108 on the 71st Haze 125th year of Ascendancy at 16:03 Killed by dredgling at level 112 on the 80th Haze 125th year of Ascendancy at 19:05 Killed by The Possessed at level 114 on the 3rd Decay 125th year of Ascendancy at 21:12 Killed by Eilinatira the orc pyromancer at level 116 on the 8th Decay 125th year of Ascendancy at 02:43 Killed by Orvin at level 116 on the 9th Decay 125th year of Ascendancy at 09:12 Killed by Gloradhekira the devourer at level 120 on the 3rd Allure 126th year of Ascendancy at 00:58 Killed by Aromira the assassin at level 120 on the 3rd Allure 126th year of Ascendancy at 04:44 Killed by multi-hued drake at level 121 on the 4th Allure 126th year of Ascendancy at 12:56 Killed by ghoul at level 122 on the 5th Allure 126th year of Ascendancy at 07:26 Killed by Arorewen the losgoroth at level 122 on the 5th Allure 126th year of Ascendancy at 12:32 Killed by Bethevena the orc high pyromancer at level 123 on the 6th Allure 126th year of Ascendancy at 09:46 Killed by Bethevena the orc high pyromancer's temporal clone at level 123 on the 6th Allure 126th year of Ascendancy at 12:25 Killed by dredge at level 123 on the 6th Allure 126th year of Ascendancy at 18:01 Killed by dredge at level 123 on the 7th Allure 126th year of Ascendancy at 03:07 Killed by dredgling at level 123 on the 7th Allure 126th year of Ascendancy at 05:08 Killed by Cyrena the dredgling at level 125 on the 9th Allure 126th year of Ascendancy at 10:57 Killed by Ivyvena the ghoul at level 126 on the 10th Allure 126th year of Ascendancy at 20:58 Killed by Iveta the forest troll at level 127 on the 2nd Regrowth 126th year of Ascendancy at 03:50 Killed by Iveta the forest troll at level 127 on the 2nd Regrowth 126th year of Ascendancy at 05:11 Killed by Iveta the forest troll at level 127 on the 2nd Regrowth 126th year of Ascendancy at 06:40 Killed by Iveta the forest troll at level 127 on the 2nd Regrowth 126th year of Ascendancy at 08:40 Killed by Orvin at level 128 on the 3rd Regrowth 126th year of Ascendancy at 13:27 Killed by Orvin at level 129 on the 6th Regrowth 126th year of Ascendancy at 08:36 Killed by patchwork troll at level 129 on the 6th Regrowth 126th year of Ascendancy at 12:40 Killed by Uthieri the forge-giant at level 129 on the 7th Regrowth 126th year of Ascendancy at 00:11 Killed by grave wight at level 129 on the 7th Regrowth 126th year of Ascendancy at 13:23 Killed by Emelorina the giant acid ant at level 131 on the 11st Regrowth 126th year of Ascendancy at 04:13 Killed by Emelorina the giant acid ant at level 131 on the 11st Regrowth 126th year of Ascendancy at 08:09 Killed by Mirror Challenge of Orvin at level 133 on the 14th Regrowth 126th year of Ascendancy at 23:09 Killed by war hound at level 134 on the 15th Regrowth 126th year of Ascendancy at 07:19 Killed by Orvin at level 135 on the 16th Regrowth 126th year of Ascendancy at 04:05 Killed by Eilinomira the orc warrior at level 138 on the 21st Regrowth 126th year of Ascendancy at 15:08 Killed by Eilinomira the orc warrior at level 138 on the 21st Regrowth 126th year of Ascendancy at 18:03 Killed by Eilinomira the orc warrior at level 138 on the 21st Regrowth 126th year of Ascendancy at 20:35 Killed by minotaur at level 138 on the 22nd Regrowth 126th year of Ascendancy at 11:51 Killed by Saludatha the umbral horror at level 138 on the 23rd Regrowth 126th year of Ascendancy at 08:25 Killed by Orvin at level 140 on the 26th Regrowth 126th year of Ascendancy at 03:03 Killed by Porussra the greater teluvorta at level 140 on the 26th Regrowth 126th year of Ascendancy at 06:29 Killed by Porussra the greater teluvorta at level 140 on the 26th Regrowth 126th year of Ascendancy at 08:40 Killed by Triurg the champion of Urh'Rok at level 140 on the 26th Regrowth 126th year of Ascendancy at 11:18 Killed by Orvin at level 140 on the 26th Regrowth 126th year of Ascendancy at 15:08 Killed by storm drake hatchling at level 140 on the 27th Regrowth 126th year of Ascendancy at 00:17 Killed by Orvin at level 141 on the 27th Regrowth 126th year of Ascendancy at 12:50 Killed by Emelekira the gaeramarth at level 141 on the 28th Regrowth 126th year of Ascendancy at 05:20 Killed by Orvin at level 141 on the 28th Regrowth 126th year of Ascendancy at 12:29 | 
Primary Stats
| Strength | 242 (base 100) | 
| Dexterity | 156 (base 100) | 
| Constitution | 182 (base 100) | 
| Magic | 124 (base 65) | 
| Willpower | 145 (base 100) | 
| Cunning | 161 (base 100) | 
Resources
| Life | 6013/7550 | 
| Mana | 1633/1633 | 
| Stamina | 786/786 | 
| Equilibrium | 10 | 
| Healing Factor | 1.2329545454544 | 
| Regeneration | 30.163599360124 | 
Speed
| Mental | -10% | 
| Attack | 0% | 
| Movement | 0% | 
| Spell | 0% | 
| Global | +100% | 
Vision
| Sight | 10 | 
| Lite | 13 | 
| Infravision | 13 | 
| See Stealth | 125.632580439 | 
| See Invisible | 131.63258043901 | 
| ESP Range | 10 | 
| ESP Kinds | animal/canine, humanoid/orc, dragon, demon/major, demon/minor | 
Offense: Mainhand
| Damage | 672 | 
| Accuracy | 117 | 
| Crit Chance | 107% | 
| APR | 82 | 
| Speed | 1.11 | 
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed | 
Offense: Spell
| Spellpower | 67 | 
| Crit Chance | 76% | 
| Speed | 1 | 
Offense: Mind
| Mindpower | 108 | 
| Crit Chance | 82% | 
| Speed | 1 | 
Offense: Damage Bonus
| Lightning | +18% | 
| Acid | +30% | 
| Mind | +49% | 
| Blight | +19% | 
| Physical | +58% | 
| Fire | +30% | 
| All | +9% | 
Offense: Damage Penetration
| Nature | +29% | 
| Physical | +59% | 
| Mind | +74% | 
| All | +14% | 
Defense: Base
| Armour (hardiness) | 186.97018811867 (100%) | 
| Defense | 77 | 
| Ranged Defense | 80 | 
| Fatigue | 0 | 
| Physical Save | 110 | 
| Spell Save | 104 | 
| Mental Save | 85 | 
Defense: Resistances
| Acid | + 56%( 77%) | 
| Blight | + 65%( 77%) | 
| Arcane | + 44%( 77%) | 
| Cold | + 56%( 77%) | 
| All | + 40%( 77%) | 
| Lightning | + 49%( 77%) | 
| Light | + 64%( 77%) | 
| Mind | + 61%( 77%) | 
| Physical | + 56%( 77%) | 
| Darkness | + 65%( 77%) | 
| Fire | + 55%( 77%) | 
| Nature | + 49%( 77%) | 
Defense: Immunities
| Stun Resistance | 100% | 
| Confusion Resistance | 100% | 
| Fear Resistance | 100% | 
| Teleport Resistance | 45% | 
| Blind Resistance | 20% | 
| Disarm Resistance | 65% | 
| Pinning Resistance | 5% | 
| Silence Resistance | 30% | 
| Instadeath Resistance | 100% | 
| Knockback Resistance | 100% | 
Inscriptions (5/5)
| Infusions | Effective talent level: 1.0Infusion: Wild Use mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random mental effect and reduce all damage taken by 35% for 5 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Dexterity stat. | 
| Runes | Effective talent level: 1.0Rune: Shielding Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 1000 damage for 3 turns. Its effects scale with your Strength stat. | 
| Runes | Effective talent level: 1.0Rune: Controlled Phase Door Use mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport in a range of 10. | 
| Infusions | Effective talent level: 1.0Infusion: Regeneration Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 1114 life over 5 turns. Its effects scale with your Constitution stat. | 
| Runes | Effective talent level: 1.0Rune: Teleportation Use mode: Activated Range: melee/personal Cooldown: 19 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 285 with a minimum range of 15. Its effects scale with your Constitution stat. | 
Class Talents
| Technique / Combat techniques | 1.50 | 
| 
 | 13/5 | 
| 
 | 1/5 | 
| 
 | 1/5 | 
| 
 | 14/5 | 
| Technique / Superiority | 1.50 | 
| 
 | 1/5 | 
| 
 | 1/5 | 
| 
 | 1/5 | 
| 
 | 13/5 | 
| Technique / Combat veteran | 1.50 | 
| 
 | 9/5 | 
| 
 | 10/5 | 
| 
 | 9/5 | 
| 
 | 0/5 | 
| Technique / Warcries | 1.60 | 
| 
 | 1/5 | 
| 
 | 1/5 | 
| 
 | 14/5 | 
| 
 | 0/5 | 
| Technique / Battle tactics | 1.50 | 
| 
 | 11/5 | 
| 
 | 5/5 | 
| 
 | 1/5 | 
| 
 | 14/5 | 
| Technique / Shield defense | 1.80 | 
| 
 | 14/5 | 
| 
 | 14/5 | 
| 
 | 14/5 | 
| 
 | 0/5 | 
| Technique / Shield offense | 1.50 | 
| 
 | 14/5 | 
| 
 | 8/5 | 
| 
 | 14/5 | 
| 
 | 14/5 | 
Generic Talents
| Technique / Combat training | 1.30 | 
| 
 | 14/5 | 
| 
 | 14/5 | 
| 
 | 0/5 | 
| 
 | 14/5 | 
| 
 | 14/5 | 
| 
 | 0/5 | 
| Spell / Stone alchemy | 0.90 | 
| 
 | 5/5 | 
| 
 | 5/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Technique / Conditioning | 1.30 | 
| 
 | 14/5 | 
| 
 | 14/5 | 
| 
 | 14/5 | 
| 
 | 0/5 | 
| Cunning / Survival | 1.00 | 
| 
 | 13/5 | 
| 
 | 14/5 | 
| 
 | 1/5 | 
| 
 | 14/5 | 
Prodigies
| 
 | 1/1 | 
| 
 | 1/1 | 
| 
 | 1/1 | 
| 
 | 1/1 | 
| 
 | 1/1 | 
| 
 | 1/1 | 
| 
 | 1/1 | 
| 
 | 1/1 | 
| 
 | 1/1 | 
| 
 | 1/1 | 
| 
 | 1/1 | 
| 
 | 1/1 | 
| 
 | 1/1 | 
| 
 | 1/1 | 
| 
 | 1/1 | 
| 
 | 1/1 | 
| 
 | 1/1 | 
| 
 | 1/1 | 
| 
 | 1/1 | 
| 
 | 1/1 | 
| 
 | 1/1 | 
| 
 | 1/1 | 
| 
 | 1/1 | 
| 
 | 1/1 | 
| 
 | 1/1 | 
| 
 | 1/1 | 
| 
 | 1/1 | 
| 
 | 1/1 | 
| 
 | 1/1 | 
Effects
| talent | Daunting Presence | 
| talent | Shield Wall | 
| talent | Precise Strikes | 
| talent | Mental Tyranny | 
| talent | Shattering Impact | 
| detrimental effect | Zone-wide effect: +20 magic, +2 mana regen, -20 accuracy, -20 stealth power.Sorcerous Aura | 
Quests
| Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire.A mysterious staff On your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done | 
| You met a novice mage who was tasked to collect an arcane powered artifact.An apprentice task He asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done | 
| Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope.And now for a grave You searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done | 
| After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline.Back and Back and Back to the Future | done | 
| You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back.Back and there again You talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You gave the Orb of Many Ways to Tannen to study while you look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to check the tower of Telmur, looking for a text of portals, although he is not sure it is even there. He told you to come back in a few days. Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done | 
| You have killed Ungolë in Ardhungol and saved the Sun Paladin.Eight legs of wonder | done | 
| You successfully escorted the injured seer to the recall portal on level 1 of Old Forest.Escort: injured seer (level 1 of Old Forest) As a reward you improved Willpower by +1. | done | 
| You failed to protect the injured seer from death by dire wolf.Escort: injured seer (level 2 of Trollmire) | failed | 
| You failed to protect the lone alchemist from death by snow giant.Escort: lone alchemist (level 1 of Daikara) | failed | 
| You successfully escorted the lost anorithil to the recall portal on level 1 of Dreadfell.Escort: lost anorithil (level 1 of Dreadfell) As a reward you improved Cunning by +2. | done | 
| You failed to protect the lost anorithil from death by Orvin.Escort: lost anorithil (level 1 of Lost Dwarven Kingdom of Reknor) | failed | 
| You failed to protect the lost anorithil from death by Velilrathra the honey tree.Escort: lost anorithil (level 2 of Old Forest) | failed | 
| You failed to protect the lost sun paladin from death by skeleton magus.Escort: lost sun paladin (level 5 of Dreadfell) | failed | 
| You failed to protect the lost sun paladin from death by Yvarilaith the grave wight.Escort: lost sun paladin (level 7 of Dreadfell) | failed | 
| You successfully escorted the worried loremaster to the recall portal on level 4 of Old Forest.Escort: worried loremaster (level 4 of Old Forest) As a reward you improved Constitution by +2. | done | 
| You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak.Falling Toward Apotheosis Seek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. | done | 
| You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire.Hidden treasure It looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done | 
| Orcs were spotted with the staff you seek in an arid waste in the southern desert.Important news You should go investigate what is happening there. | done | 
| Wake up and kill the dreaming horror boss 'Belowen the dreaming horror'.Infinite Dungeon Challenge: Dream Hunter (Level 122) You completed the challenge and received: Random Artifact: Lightningfoe (2 def, 0 armour) | done | 
| Wake up and kill the dreaming horror boss 'Ivogalaith the dreaming horror'.Infinite Dungeon Challenge: Dream Hunter (Level 150) | failed | 
| Wake up and kill the dreaming horror boss 'Porokira the dreaming horror'.Infinite Dungeon Challenge: Dream Hunter (Level 152) | failed | 
| Wake up and kill the dreaming horror boss 'Lisegavea the dreaming horror'.Infinite Dungeon Challenge: Dream Hunter (Level 155) | failed | 
| Wake up and kill the dreaming horror boss 'Ivebeth the dreaming horror'.Infinite Dungeon Challenge: Dream Hunter (Level 185) | failed | 
| Wake up and kill the dreaming horror boss 'Adedhemina the dreaming horror'.Infinite Dungeon Challenge: Dream Hunter (Level 209) | failed | 
| Wake up and kill the dreaming horror boss 'Salubeth the dreaming horror'.Infinite Dungeon Challenge: Dream Hunter (Level 218) | failed | 
| Exterminate every foe on the level.Infinite Dungeon Challenge: Exterminator (Level 104) You completed the challenge and received: +3 Stat Points | done | 
| Exterminate every foe on the level.Infinite Dungeon Challenge: Exterminator (Level 107) | failed | 
| Exterminate every foe on the level.Infinite Dungeon Challenge: Exterminator (Level 114) You completed the challenge and received: +3 Stat Points | done | 
| Exterminate every foe on the level.Infinite Dungeon Challenge: Exterminator (Level 126) | failed | 
| Exterminate every foe on the level.Infinite Dungeon Challenge: Exterminator (Level 127) You completed the challenge and received: Random Artifact: Bleaksever (2 def, 6 armour) | done | 
| Exterminate every foe on the level.Infinite Dungeon Challenge: Exterminator (Level 132) | failed | 
| Exterminate every foe on the level.Infinite Dungeon Challenge: Exterminator (Level 134) | failed | 
| Exterminate every foe on the level.Infinite Dungeon Challenge: Exterminator (Level 136) | failed | 
| Exterminate every foe on the level.Infinite Dungeon Challenge: Exterminator (Level 140) | failed | 
| Exterminate every foe on the level.Infinite Dungeon Challenge: Exterminator (Level 145) | failed | 
| Exterminate every foe on the level.Infinite Dungeon Challenge: Exterminator (Level 147) | failed | 
| Exterminate every foe on the level.Infinite Dungeon Challenge: Exterminator (Level 153) | failed | 
| Exterminate every foe on the level.Infinite Dungeon Challenge: Exterminator (Level 158) You completed the challenge and received: Random Artifact: Torchmarrow (12-14.4 power, 2 apr, darkness element) | done | 
| Exterminate every foe on the level.Infinite Dungeon Challenge: Exterminator (Level 161) | failed | 
| Exterminate every foe on the level.Infinite Dungeon Challenge: Exterminator (Level 164) | failed | 
| Exterminate every foe on the level.Infinite Dungeon Challenge: Exterminator (Level 169) You completed the challenge and received: +1 Generic Point | done | 
| Exterminate every foe on the level.Infinite Dungeon Challenge: Exterminator (Level 170) You completed the challenge and received: Random Artifact: Xanekira of thorny skin [power 18] (9 cooldown) | done | 
| Exterminate every foe on the level.Infinite Dungeon Challenge: Exterminator (Level 171) | failed | 
| Exterminate every foe on the level.Infinite Dungeon Challenge: Exterminator (Level 173) | failed | 
| Exterminate every foe on the level.Infinite Dungeon Challenge: Exterminator (Level 175) | failed | 
| Exterminate every foe on the level.Infinite Dungeon Challenge: Exterminator (Level 182) You completed the challenge and received: +3 Stat Points | done | 
| Exterminate every foe on the level.Infinite Dungeon Challenge: Exterminator (Level 190) You completed the challenge and received: Random Artifact: Blazebreaker (16.5-23.1 power, 3 apr) | done | 
| Exterminate every foe on the level.Infinite Dungeon Challenge: Exterminator (Level 193) You completed the challenge and received: Random Artifact: Cloudrigor (2 def, 10 armour) | done | 
| Exterminate every foe on the level.Infinite Dungeon Challenge: Exterminator (Level 194) You completed the challenge and received: Random Artifact: Muckbreaker (10-12 power, 2 apr, arcane element) | done | 
| Exterminate every foe on the level.Infinite Dungeon Challenge: Exterminator (Level 195) You completed the challenge and received: +1 Generic Point | done | 
| Exterminate every foe on the level.Infinite Dungeon Challenge: Exterminator (Level 197) | failed | 
| Exterminate every foe on the level.Infinite Dungeon Challenge: Exterminator (Level 203) | failed | 
| Exterminate every foe on the level.Infinite Dungeon Challenge: Exterminator (Level 206) You completed the challenge and received: +1 Generic Point | done | 
| Exterminate every foe on the level.Infinite Dungeon Challenge: Exterminator (Level 208) | failed | 
| Exterminate every foe on the level.Infinite Dungeon Challenge: Exterminator (Level 215) You completed the challenge and received: +1 Generic Point | done | 
| Exterminate every foe on the level.Infinite Dungeon Challenge: Exterminator (Level 231) | failed | 
| Exterminate every foe on the level.Infinite Dungeon Challenge: Exterminator (Level 234) | failed | 
| Exterminate every foe on the level.Infinite Dungeon Challenge: Exterminator (Level 235) | failed | 
| Exterminate every foe on the level.Infinite Dungeon Challenge: Exterminator (Level 236) | failed | 
| Exterminate every foe on the level.Infinite Dungeon Challenge: Exterminator (Level 244) | failed | 
| Exterminate every foe on the level.Infinite Dungeon Challenge: Exterminator (Level 246) | failed | 
| Exterminate every foe on the level.Infinite Dungeon Challenge: Exterminator (Level 248) | failed | 
| Exterminate every foe on the level.Infinite Dungeon Challenge: Exterminator (Level 255) | failed | 
| Exterminate every foe on the level.Infinite Dungeon Challenge: Exterminator (Level 260) | failed | 
| Exterminate every foe on the level.Infinite Dungeon Challenge: Exterminator (Level 263) | failed | 
| Exterminate every foe on the level.Infinite Dungeon Challenge: Exterminator (Level 265) | failed | 
| Exterminate every foe on the level.Infinite Dungeon Challenge: Exterminator (Level 272) | failed | 
| Exterminate every foe on the level.Infinite Dungeon Challenge: Exterminator (Level 275) You completed the challenge and received: +1 Class Point | done | 
| Exterminate every foe on the level.Infinite Dungeon Challenge: Exterminator (Level 276) | failed | 
| Exterminate every foe on the level.Infinite Dungeon Challenge: Exterminator (Level 279) | failed | 
| Exterminate every foe on the level.Infinite Dungeon Challenge: Exterminator (Level 93) | failed | 
| Kill 2 spawns of Urh'Rok on the level before killing any elite creatures.Infinite Dungeon Challenge: Headhunter (Level 121) 0 / 2 demon spawn killed. | failed | 
| Kill 2 spawns of Urh'Rok on the level before killing any elite creatures.Infinite Dungeon Challenge: Headhunter (Level 128) 2 / 2 demon spawn killed. You completed the challenge and received: +1 Class Point | done | 
| Kill 4 spawns of Urh'Rok on the level before killing any elite creatures.Infinite Dungeon Challenge: Headhunter (Level 184) 4 / 4 demon spawn killed. You completed the challenge and received: +1 Class Point | done | 
| Find, challenge, and kill your mirror clone on the level.Infinite Dungeon Challenge: Mirror Match (Level 100) You completed the challenge and received: +1 Generic Point | done | 
| Find, challenge, and kill your mirror clone on the level.Infinite Dungeon Challenge: Mirror Match (Level 109) | failed | 
| Find, challenge, and kill your mirror clone on the level.Infinite Dungeon Challenge: Mirror Match (Level 117) | failed | 
| Find, challenge, and kill your mirror clone on the level.Infinite Dungeon Challenge: Mirror Match (Level 119) You completed the challenge and received: Random Artifact: Eclipseraptor | done | 
| Find, challenge, and kill your mirror clone on the level.Infinite Dungeon Challenge: Mirror Match (Level 120) You completed the challenge and received: Random Artifact: Daybane (0 def, 4 armour) | done | 
| Find, challenge, and kill your mirror clone on the level.Infinite Dungeon Challenge: Mirror Match (Level 124) You completed the challenge and received: +1 Class Point | done | 
| Find, challenge, and kill your mirror clone on the level.Infinite Dungeon Challenge: Mirror Match (Level 165) | failed | 
| Find, challenge, and kill your mirror clone on the level.Infinite Dungeon Challenge: Mirror Match (Level 166) | failed | 
| Find, challenge, and kill your mirror clone on the level.Infinite Dungeon Challenge: Mirror Match (Level 172) | failed | 
| Find, challenge, and kill your mirror clone on the level.Infinite Dungeon Challenge: Mirror Match (Level 178) | failed | 
| Find, challenge, and kill your mirror clone on the level.Infinite Dungeon Challenge: Mirror Match (Level 187) | failed | 
| Find, challenge, and kill your mirror clone on the level.Infinite Dungeon Challenge: Mirror Match (Level 189) | failed | 
| Find, challenge, and kill your mirror clone on the level.Infinite Dungeon Challenge: Mirror Match (Level 211) | failed | 
| Find, challenge, and kill your mirror clone on the level.Infinite Dungeon Challenge: Mirror Match (Level 212) You completed the challenge and received: Random Artifact: Cracklebore of thorny skin [power 33] (8 cooldown) | done | 
| Find, challenge, and kill your mirror clone on the level.Infinite Dungeon Challenge: Mirror Match (Level 232) | failed | 
| Find, challenge, and kill your mirror clone on the level.Infinite Dungeon Challenge: Mirror Match (Level 242) You completed the challenge and received: +1 Generic Point | done | 
| Find, challenge, and kill your mirror clone on the level.Infinite Dungeon Challenge: Mirror Match (Level 243) | failed | 
| Find, challenge, and kill your mirror clone on the level.Infinite Dungeon Challenge: Mirror Match (Level 249) You completed the challenge and received: Random Artifact: Daydare (20-24 power, 4 apr, cold element) | done | 
| Find, challenge, and kill your mirror clone on the level.Infinite Dungeon Challenge: Mirror Match (Level 264) You completed the challenge and received: Random Artifact: Poxwoe (12.5-17.5 power, 3 apr) | done | 
| All foes have the multiply talent!Infinite Dungeon Challenge: Multiplicity (Level 163) Turns left: 0 You completed the challenge and received: +1 Generic Point | done | 
| All foes have the multiply talent!Infinite Dungeon Challenge: Multiplicity (Level 183) Turns left: 0 You completed the challenge and received: Random Artifact: Cobrareaper | done | 
| All foes have the multiply talent!Infinite Dungeon Challenge: Multiplicity (Level 201) Turns left: 0 You completed the challenge and received: Random Artifact: Ulegadig | done | 
| All foes have the multiply talent!Infinite Dungeon Challenge: Multiplicity (Level 204) Turns left: 0 You completed the challenge and received: Random Artifact: Blazereeve | done | 
| All foes have the multiply talent!Infinite Dungeon Challenge: Multiplicity (Level 226) Turns left: 0 You completed the challenge and received: Random Artifact: Curewisp (9-11.7 power, 5 apr) | done | 
| All foes have the multiply talent!Infinite Dungeon Challenge: Multiplicity (Level 229) Turns left: 0 You completed the challenge and received: Random Artifact: Ashransom (12.5-17.5 power, 3 apr) | done | 
| Finish the level with -7 sight range.Infinite Dungeon Challenge: Near Sighted (Level 168) You completed the challenge and received: +3 Stat Points | done | 
| Finish the level with -7 sight range.Infinite Dungeon Challenge: Near Sighted (Level 192) You completed the challenge and received: Random Artifact: Starrage | done | 
| Finish the level with -7 sight range.Infinite Dungeon Challenge: Near Sighted (Level 225) You completed the challenge and received: Random Artifact: Sunqueller (18-25.2 power, 4 apr) | done | 
| Finish the level with -7 sight range.Infinite Dungeon Challenge: Near Sighted (Level 228) You completed the challenge and received: Random Artifact: Islyriabeth (22.5-24.75 power, 40 apr, nature damage) | done | 
| Finish the level with -7 sight range.Infinite Dungeon Challenge: Near Sighted (Level 230) You completed the challenge and received: Random Artifact: Stormweeper (2 def, 0 armour) | done | 
| Finish the level with -7 sight range.Infinite Dungeon Challenge: Near Sighted (Level 245) You completed the challenge and received: Random Artifact: Rhosadin (20/20, 20.5-24.6 power, 2 apr) | done | 
| Finish the level with -7 sight range.Infinite Dungeon Challenge: Near Sighted (Level 253) You completed the challenge and received: Random Artifact: Charhunter (42-50.4 power, 6 apr, light element) | done | 
| Finish the level with -7 sight range.Infinite Dungeon Challenge: Near Sighted (Level 256) You completed the challenge and received: Random Artifact: Bleakdare (12-15.6 power, 6 apr) | done | 
| Finish the level with -7 sight range.Infinite Dungeon Challenge: Near Sighted (Level 258) You completed the challenge and received: +1 Generic Point | done | 
| Finish the level with -7 sight range.Infinite Dungeon Challenge: Near Sighted (Level 261) You completed the challenge and received: Random Artifact: Pusnigh (9-9.9 power, 24 apr, mind damage) | done | 
| Leave the level (to the next level) without killing a single creature. You will get two rewards.Infinite Dungeon Challenge: Pacifist (Level 111) You completed the challenge and received: +1 Class Point and +1 Category Point | done | 
| Leave the level (to the next level) without killing a single creature. You will get two rewards.Infinite Dungeon Challenge: Pacifist (Level 113) You completed the challenge and received: +1 Class Point and +3 Stat Points | done | 
| Leave the level (to the next level) without killing a single creature. You will get two rewards.Infinite Dungeon Challenge: Pacifist (Level 115) You completed the challenge and received: +3 Stat Points and +3 Stat Points | done | 
| Leave the level (to the next level) without killing a single creature. You will get two rewards.Infinite Dungeon Challenge: Pacifist (Level 129) You completed the challenge and received: +1 Class Point and +3 Stat Points | done | 
| Leave the level (to the next level) without killing a single creature. You will get two rewards.Infinite Dungeon Challenge: Pacifist (Level 138) You completed the challenge and received: +3 Stat Points and +1 Class Point | done | 
| Leave the level (to the next level) without killing a single creature. You will get two rewards.Infinite Dungeon Challenge: Pacifist (Level 139) You completed the challenge and received: +1 Class Point and +1 Class Point | done | 
| Leave the level (to the next level) without killing a single creature. You will get two rewards.Infinite Dungeon Challenge: Pacifist (Level 143) You completed the challenge and received: +3 Stat Points and +3 Stat Points | done | 
| Leave the level (to the next level) without killing a single creature. You will get two rewards.Infinite Dungeon Challenge: Pacifist (Level 149) You completed the challenge and received: +3 Stat Points and +3 Stat Points | done | 
| Leave the level (to the next level) without killing a single creature. You will get two rewards.Infinite Dungeon Challenge: Pacifist (Level 177) You completed the challenge and received: +3 Stat Points and +1 Class Point | done | 
| Leave the level (to the next level) without killing a single creature. You will get two rewards.Infinite Dungeon Challenge: Pacifist (Level 179) You completed the challenge and received: +1 Class Point and +3 Stat Points | done | 
| Leave the level (to the next level) without killing a single creature. You will get two rewards.Infinite Dungeon Challenge: Pacifist (Level 180) You completed the challenge and received: +3 Stat Points and +3 Stat Points | done | 
| Leave the level (to the next level) without killing a single creature. You will get two rewards.Infinite Dungeon Challenge: Pacifist (Level 188) | failed | 
| Leave the level (to the next level) without killing a single creature. You will get two rewards.Infinite Dungeon Challenge: Pacifist (Level 196) You completed the challenge and received: +1 Class Point and +1 Category Point | done | 
| Leave the level (to the next level) without killing a single creature. You will get two rewards.Infinite Dungeon Challenge: Pacifist (Level 207) | failed | 
| Leave the level (to the next level) without killing a single creature. You will get two rewards.Infinite Dungeon Challenge: Pacifist (Level 217) You completed the challenge and received: +3 Stat Points and +3 Stat Points | done | 
| Leave the level (to the next level) without killing a single creature. You will get two rewards.Infinite Dungeon Challenge: Pacifist (Level 239) | failed | 
| Leave the level (to the next level) without killing a single creature. You will get two rewards.Infinite Dungeon Challenge: Pacifist (Level 262) You completed the challenge and received: +3 Stat Points and +1 Category Point | done | 
| Leave the level (to the next level) without killing a single creature. You will get two rewards.Infinite Dungeon Challenge: Pacifist (Level 269) You completed the challenge and received: +1 Class Point and +1 Class Point | done | 
| Leave the level in less than 102 turns (exit is revealed on your map).Infinite Dungeon Challenge: Rush Hour (102) (Level 266) Turns left: 102 You completed the challenge and received: Random Artifact: Murkvault (20/20, 14-19.6 power, 5 apr) | done | 
| Leave the level in less than 126 turns (exit is revealed on your map).Infinite Dungeon Challenge: Rush Hour (126) (Level 224) Turns left: 13 You completed the challenge and received: Random Artifact: Balozilathad of firewall [power 281] (3 cooldown) | done | 
| Leave the level in less than 174 turns (exit is revealed on your map).Infinite Dungeon Challenge: Rush Hour (174) (Level 108) Turns left: 79 You completed the challenge and received: +1 Category Point | done | 
| Leave the level in less than 177 turns (exit is revealed on your map).Infinite Dungeon Challenge: Rush Hour (177) (Level 156) Turns left: 58 You completed the challenge and received: Random Artifact: Fogwrest (4 def, 8 armour, 9-10.8 power, 47 block) | done | 
| Leave the level in less than 225 turns (exit is revealed on your map).Infinite Dungeon Challenge: Rush Hour (225) (Level 101) Turns left: 114 You completed the challenge and received: +1 Class Point | done | 
| Leave the level in less than 225 turns (exit is revealed on your map).Infinite Dungeon Challenge: Rush Hour (225) (Level 159) Turns left: 188 You completed the challenge and received: +3 Stat Points | done | 
| Leave the level in less than 258 turns (exit is revealed on your map).Infinite Dungeon Challenge: Rush Hour (258) (Level 222) Turns left: 157 You completed the challenge and received: +1 Generic Point | done | 
| Leave the level in less than 27 turns (exit is revealed on your map).Infinite Dungeon Challenge: Rush Hour (27) (Level 106) Turns left: 19 You completed the challenge and received: Random Artifact: Dawnswift (21-33.6 power, 4 apr) | done | 
| Leave the level in less than 279 turns (exit is revealed on your map).Infinite Dungeon Challenge: Rush Hour (279) (Level 181) Turns left: 187 You completed the challenge and received: Random Artifact: Loamoblivion (11.5-14.95 power, 6 apr) | done | 
| Leave the level in less than 339 turns (exit is revealed on your map).Infinite Dungeon Challenge: Rush Hour (339) (Level 99) Turns left: 246 You completed the challenge and received: +1 Class Point | done | 
| Leave the level in less than 417 turns (exit is revealed on your map).Infinite Dungeon Challenge: Rush Hour (417) (Level 205) Turns left: -1 | failed | 
| Leave the level in less than 432 turns (exit is revealed on your map).Infinite Dungeon Challenge: Rush Hour (432) (Level 240) Turns left: 277 You completed the challenge and received: +3 Stat Points | done | 
| Leave the level in less than 444 turns (exit is revealed on your map).Infinite Dungeon Challenge: Rush Hour (444) (Level 105) Turns left: 116 You completed the challenge and received: +3 Stat Points | done | 
| Leave the level in less than 489 turns (exit is revealed on your map).Infinite Dungeon Challenge: Rush Hour (489) (Level 270) Turns left: 487 You completed the challenge and received: Random Artifact: Blackpulverizer | done | 
| Leave the level in less than 492 turns (exit is revealed on your map).Infinite Dungeon Challenge: Rush Hour (492) (Level 238) Turns left: 255 You completed the challenge and received: Random Artifact: Coalguile of cure ailments [power 2] (5 cooldown) | done | 
| Leave the level in less than 51 turns (exit is revealed on your map).Infinite Dungeon Challenge: Rush Hour (51) (Level 252) Turns left: 29 You completed the challenge and received: +3 Stat Points | done | 
| Leave the level in less than 540 turns (exit is revealed on your map).Infinite Dungeon Challenge: Rush Hour (540) (Level 198) Turns left: 326 You completed the challenge and received: +1 Generic Point | done | 
| Leave the level in less than 546 turns (exit is revealed on your map).Infinite Dungeon Challenge: Rush Hour (546) (Level 141) Turns left: 494 You completed the challenge and received: +1 Prodigy Point | done | 
| Leave the level in less than 75 turns (exit is revealed on your map).Infinite Dungeon Challenge: Rush Hour (75) (Level 271) Turns left: 69 You completed the challenge and received: Random Artifact: Flarerip (3 def, 0 armour) | done | 
| It is time to explore some new places -- dark, forgotten and dangerous ones.Into the darkness The Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done | 
| The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence.Let's hunt some Orc Find out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done | 
| You found an ancient tome about gems.Lost Knowledge You should bring it to the jeweler in the Gates of Morning. Limmir told you to look for the Valley of the Moon in the southern mountains. | done | 
| Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory!Of trolls and damp caves * You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done | 
| You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center.Sher'Tul Fortress With one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. | active | 
| As you approached Derth you saw a huge dark cloud over the small town.Storming the city When you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done | 
| You arrived through the farportal in a cave, probably in the Far East.Strange new world Upon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done | 
| You aided various denizens of Maj'Eyal in their attempts to join the Brotherhood of Alchemists, though you did not prove the deciding factor for any. This year's new member is Agrimley the hermit.The Brotherhood of Alchemists Stire of Derth has completed an elixir of precision without your aid. Having failed to gain admittance to the Brotherhood of the Alchemists, Marus of Elvala no longer needs your help making the elixir of mastery. Agrimley the hermit has completed an elixir of explosive force without your aid. Agrimley the hermit has completed an elixir of serendipity without your aid. You have aided Agrimley the hermit in creating an elixir of focus. You have aided Ungrol of Last Hope in creating an elixir of brawn. You have aided Ungrol of Last Hope in creating an elixir of foundations. | done | 
| You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic.The Doom of the World! This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived in time and interrupted the ritual. The sorcerers have departed. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done | 
| You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell.The Island of Dread There are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done | 
| You have found an orb of command that seems to be used to open the shield protecting the High Peak.The Orbs of Command There seems to be a total of four of them. The more you have the weaker the shield will be. | done | 
| You discovered a sect worshipping a demon named Kryl-Feijan in a crypt.The Sect of Kryl-Feijan They were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed | 
| Ukllmswwik asked you to take his portal to the Temple of Creation and kill Slasul who has turned mad.The Temple of Creation * You have killed both Ukllmswwik and Slasul, betraying them both. | done | 
| You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people.The beast within 2 lumberjacks have died. | done | 
| Investigate the bastions of the Pride.The many Prides of the Orcs * You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. | done | 
| There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues.The wild wild east | done | 
| Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you.There and back again * You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done | 
| You have found a slavers' compound and entered it.Till the Blood Runs Clear You decided you cannot let slavers continue their dirty work and destroyed them! | done | 
| You heard a plea for help and decided to investigate...Trapped! Only to find yourself trapped inside an unknown tunnel complex. | done | 
Equipment
| On feet |  Thunderwrack the pair of drakeskin leather boots (0 def, 7 armour) Powered by arcane forces Crafted by a master 2.00 Encumbrance. [Random Unique] Type: armor / feet ; tier 5 When wielded/worn: Physical power: +8 (+1 eff.) Armour: +7 Fatigue: +5% Changes stats: +7 Str / +14 Mag / +4 Wil / +10 Con Changes damage: +9% acid / +10% physical / +9% lightning / +10% blight Grants telepathy: Demon/Minor Demon/Major Critical mult.: +15.00% Physical save: +26 (+4 eff.) Disease immunity: +50% Hate when firing a critical mind attack: +2.00 Maximum psi: +40.00 Spellpower: +10 (+2 eff.) Mindpower: +6 (+1 eff.) Size category: +1 It can be used to blink to a nearby random location (rad 15), putting all charms on cooldown for 9 turns. A pair of boots made of leather. | 
| Light source |  Mucusrock the dwarven lantern Infused by nature Crafted by a master 1.00 Encumbrance. [Random Unique] Type: lite / lite ; tier 5 When wielded/worn: Armour penetration: +14 Damage when hit (Melee): 8 acid / 8 nature / 16 mind Changes stats: +2 Wil / +6 Con Changes resistances: +15% blight / +12% fire Changes resistances penetration: +15% nature / +10% mind / +14% all Critical mult.: +10.00% Life regen: +6.50 Hate when firing a critical mind attack: +4.00 Maximum hate: +4.00 Mindpower: +10 (+2 eff.) Light radius: +11 Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. | 
| On head |  Mayynor the Blindrace (0 def, 5 armour) Requires: - Talent Heavy Armour Training Infused by nature Crafted by a master 3.00 Encumbrance. [Random Unique] Type: armor / head ; tier 5 When wielded/worn: Physical power: +14 (+2 eff.) Armour: +5 Fatigue: +5% Effects on melee hit: * 68% chance to corrode armour by 30% * 30% chance to disease * 45% chance to inflict 15% damage reduction Damage when hit (Melee): 18 physical Changes stats: +21 Str / +4 Dex / +7 Wil / +7 Con Changes resistances: +6% blight / +15% physical Changes damage: +12% acid / +21% physical Physical save: +15 (+2 eff.) It can be used to activate talent Skullcracker, placing all other charms into a 7 cooldown : Effective talent level: 3.0 Power cost: 7 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: You smack your forehead against your enemy's head (or whatever sensitive part you can find), causing 4317.9 Physical damage. If the attack hits, the target is confused (47% effect) for 5 turns. Damage done increases with the quality of your headgear, your Strength, and your physical damage bonuses. Confusion power and chance increase with your Dexterity and Accuracy. A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. | 
| On hands |  Xalle the drakeskin leather gloves (0 def, 7 armour) Crafted by a master Infused by psionic forces 1.00 Encumbrance. [Random Unique] Type: armor / hands ; tier 5 When wielded/worn: Accuracy: +14 (+2 eff.) Armour penetration: +18 Armour: +7 Damage when hit (Melee): 8 physical Changes stats: +6 Dex / +9 Cun / +6 Con Changes damage: +9% mind Reduces incoming crit damage: 5.00% Physical save: +30 (+5 eff.) Spell save: +8 (+1 eff.) Mental save: +10 (+2 eff.) Disarm immunity: +50% Pinning immunity: +5% Teleport immunity: +15% Life regen: +4.00 Stamina each turn: +1.80 Mana each turn: +0.08 Spellpower on spell critical (stacks up to 3 times): +6 Hate when firing a critical mind attack: +1.00 Maximum stamina: +40.00 When used to modify unarmed attacks: Base power: 25.5 - 28.1 Uses stats: 50% Mag, 40% Str, 40% Wil, 40% Cun, 40% Dex Damage type: Physical Accuracy bonus: +0.2% crit / acc Accuracy: +11 Armour Penetration: +15 Crit. chance: +5.0% Attack speed: 100% When this weapon hits: Perfect Strike (15% chance level 5). When this weapon hits: Juggernaut (10% chance level 1). When this weapon hits: Slumber (10% chance level 5). Damage (Melee): +24 physical It can be used to activate talent Steady Shot, placing all other charms into a 7 cooldown : Effective talent level: 3.3 Power cost: 7 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Fire a steady shot, doing 165% damage with a 27% chance to mark the target. If Steady Shot is not on cooldown, this talent will automatically replace your normal attacks (and trigger the cooldown). Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. | 
| Tool |  elm totem of thorny skin 'Belysta' [power 18]  (7 cooldown) Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 1 When wielded/worn: Damage when hit (Melee): 20 arcane Changes stats: +5 Str / +2 Dex / +2 Mag / +2 Wil / +3 Cun Talent cooldown: Rushing Claws (-1 turn) Talent granted: +2 Rushing Claws Critical mult.: +25.00% Reduces incoming crit damage: 25.00% Spell save: +40 (+7 eff.) Vim when firing critical spell: +4.00 Spellpower on spell critical (stacks up to 3 times): +10 Damage Shield penetration: +30% It can be used to harden the skin for 7 turns increasing armour by 18 and armour hardiness by 30%, putting all charms on cooldown for 7 turns. Natural totems are made by powerful wilders to store nature power. | 
| On fingers |  Bymastir the stralite ring Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +9 Dex / +3 Mag / +11 Wil / +11 Cun / +7 Con Changes resistances penetration: +20% mind Changes damage: +18% mind Critical mult.: +15.00% Mental save: +69 (+13 eff.) Maximum hate: +6.00 Mindpower: +13 (+2 eff.) Mental crit. chance: +3% Infravision radius: +3 See invisible: +6 Rings can have magical properties. | 
| On fingers |  voratun ring 'Noontyphoon' Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +14 (+2 eff.) Physical power: +28 (+4 eff.) Fatigue: -4% Effects on melee hit: * Slows global speed by 41% Changes stats: +22 Str / +12 Dex / +10 Cun / +20 Con Changes resistances: +6% acid / +9% fire / +6% arcane Grants telepathy: Demon/Minor Demon/Major Light radius: +4 Rings can have magical properties. | 
| Around neck |  voratun amulet 'Stokequarry' Infused by nature Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / amulet ; tier 5 When wielded/worn: Armour: +8 Defense: +11 (+3 eff.) Changes stats: +10 Str / +4 Dex / +1 Cun Changes resistances cap: +7% all Changes damage: +3% mind / +15% fire Grants telepathy: Dragon Demon/Major Demon/Minor Talent masteries: +0.30 Technique / Shield defense +0.30 Technique / Warcries Critical mult.: +10.00% Physical save: +27 (+4 eff.) Spell save: +6 (+1 eff.) Spellpower: +8 (+2 eff.) Mental crit. chance: +3% Damage Shield penetration: +20% Amulets can have magical properties. | 
| In main hand |  voratun mace 'Layetira' (61.5-86.1 power, 6 apr) Requires: - Strength 48 Crafted by a master 3.00 Encumbrance. [Random Unique] Type: weapon / mace ; tier 5 Base power: 61.5 - 86.1 Uses stats: 40% Wil, 50% Mag, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +6 Crit. chance: +3.0% Attack speed: 100% On weapon crit: * wounds the target for 7 turns: 35 bleeding, 88% reduced healing When wielded/worn: Accuracy: +15 (+2 eff.) Armour penetration: +15 Physical crit. chance: +15.0% Physical power: +15 (+2 eff.) Changes stats: +5 Str / +2 Wil / +2 Cun / +3 Con Changes resistances: +6% acid / +6% light / +9% cold / +3% fire / +15% nature / +12% darkness Changes resistances penetration: +15% physical Grants telepathy: Dragon Demon/Major Demon/Minor Reduces incoming crit damage: 10.00% Spell save: +6 (+1 eff.) Blunt and deadly. | 
| Around waist |  Beloda the Phoenixrock Powered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 5 When wielded/worn: Armour penetration: +8 Physical power: +16 (+2 eff.) Armour: +8 Fatigue: -10% Damage when hit (Melee): 28 fire Changes stats: +3 Cun / +3 Str Changes resistances: +9% darkness Changes resistances penetration: +30% physical Changes damage: +18% physical Grants telepathy: Humanoid/Orc Maximum encumbrance: +59 Mental save: +15 (+3 eff.) Only die when reaching: -100.00 life A belt that goes around your waist. | 
| In off hand |  Fulekan the Furnacelace (12 def, 12 armour, 73.5-88.2 power, 199 block) Requires: - Strength 48 - Talent Heavy Armour Training (level 2) Powered by arcane forces Infused by nature Crafted by a master 7.00 Encumbrance. [Random Unique] Type: armor / shield ; tier 5 When used to attack (with talents): Base power: 73.5 - 88.2 Uses stats: 40% Wil, 50% Mag, 100% Str Damage type: Physical Accuracy bonus: +2.5% procs dam / acc Crit. chance: +5.0% Block value: +199 On weapon hit: * deal bonus physical damage equal to your armor Damage (Melee): +10 light Burst (radius 2) on crit: +8 fire When wielded/worn: Armour: +12 Armour Hardiness: +7% Defense: +12 (+3 eff.) Ranged Defense: +12 (+2 eff.) Fatigue: +14% Effects when hit in melee: * 19% chance to blind Damage when hit (Melee): 4 fire Changes stats: +3 Dex / +4 Mag / +5 Con Changes resistances: +12% physical / +19% light / +18% cold Changes damage: +6% fire Talent granted: +5 Block Reduces incoming crit damage: 15.00% Handheld deflection devices. | 
| Cloak |  elven-silk cloak 'Lightningwrither' (3 def, 0 armour) Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 5 When wielded/worn: Accuracy: +23 (+3 eff.) Armour penetration: +14 Defense: +3 (+1 eff.) Damage when hit (Melee): 16 physical Changes resistances: +9% mind / +15% lightning Critical mult.: +36.00% Stealth bonus: +15 Physical save: +12 (+2 eff.) Blindness immunity: +20% Disease immunity: +15% Silence immunity: +30% Disarm immunity: +15% Knockback immunity: +45% Teleport immunity: +30% Maximum life: +50.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. | 
| Main armor |  Plate of the Blackened Mind  (15 def, 40 armour) Requires: - Strength 48 - Talent Heavy Armour Training (level 3) Infused by psionic forces 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 5 When wielded/worn: Armour: +40 Defense: +15 (+4 eff.) Fatigue: +17% Effects when hit in melee: * 20% chance to cause random gloom Changes stats: +5 Str / +5 Dex / +5 Mag / +11 Wil / +9 Cun / +8 Con Changes resistances: +15% acid / +15% light / +20% blight / +25% mind / +20% darkness Talent mastery: +0.20 Cursed / Gloom Physical save: +15 (+2 eff.) Mental save: +25 (+5 eff.) Confusion immunity: +100% Fear immunity: +100% Mindpower: +10 (+2 eff.) Light radius: -2 Infravision radius: +4 It can be used to activate talent Dominate (costing 6 power out of 25/25) : Effective talent level: 2.0 Power cost: 6 out of 25/25. Range: 2 Travel Speed: instantaneous Description: Turn your attention to a nearby foe, and dominate them with your overwhelming presence. If the target fails to save versus your Mindpower, it will be unable to move for 4 turns and vulnerable to attacks. They will lose 22 Armour, 31 Defense and your attacks will gain 53% resistance penetration. If the target is adjacent to you, your domination will include a melee attack. Effects will improve with your Willpower. This deep black armor absorbs all light that touches it. A dark power sleeps within, primal, yet aware. When you touch the plate, you feel dark thoughts creeping into your mind. | 
Inventory
|  Antimagic Wyrm Bile Extract Crafted by a master 0.40 Encumbrance. [Unique] Type: potion / potion It can be used to quaff the elixir. This potent elixir extracted from a powerful wyrm can grant the power to repel arcane forces. | 
|  Antimagic Wyrm Bile Extract Crafted by a master 0.40 Encumbrance. [Unique] Type: potion / potion It can be used to quaff the elixir. This potent elixir extracted from a powerful wyrm can grant the power to repel arcane forces. | 
|  Blood of Life Infused by nature 0.40 Encumbrance. [Unique] Type: potion / potion It can be used to quaff the Blood of Life to grant an extra life. This vial of blood was drawn from an ancient race in the Age of Haze. Some of the power and vitality of those early days of the world still flows through it. "Drink me, mortal," the red liquid seems to whisper in your thoughts. "I will bring you light beyond darkness. Those who taste my essence fear not the death of flesh. Drink me, mortal, if you value your life..." | 
|  Rune of Reflection (absorb and reflect 720 for 5 turns) Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 720 damage for 5 turns. Its effects scale with your Magic stat. It can be used to inscribe your skin with the rune. You can see your own image mirrored in the surface of this silvery rune. | 
|  Sealed Scroll of Last Hope 0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. | 
|  Orb of Many Ways Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: jewelry / orb It can be used to activate a portal, costing 4 power out of 30/30. The orb projects images of distant places, some that seem not to be of this world, switching rapidly. If used near a portal, it could probably activate it. | 
|  Furnacerace the voratun ring Powered by arcane forces Infused by nature Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Damage when hit (Melee): 16 blight Changes stats: +8 Cun / +8 Mag Changes resistances: +15% nature / +15% blight Changes resistances penetration: +25% fire Changes damage: +9% darkness / +12% fire Poison immunity: +29% Disease immunity: +30% Disarm immunity: +49% Pinning immunity: +39% Knockback immunity: +43% Mana each turn: +0.12 Maximum life: +50.00 Spellpower: +9 (+2 eff.) Damage Shield penetration: +70% Defense after a teleport: +15 Resist all after a teleport: +15% New effects duration reduction after a teleport: +15% Rings can have magical properties. | 
|  Ring of the War Master Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Armour penetration: +15 Physical crit. chance: +5.0% Physical power: +10 (+2 eff.) Changes stats: +3 Str / +3 Dex / +3 Con Talent masteries: +0.30 Technique / Unarmed discipline +0.30 Technique / Warcries +0.30 Technique / Pugilism +0.30 Technique / Archery excellence +0.30 Technique / Combat veteran +0.30 Technique / Grappling +0.30 Technique / Archery training +0.30 Technique / Archery - slings +0.30 Technique / Two-handed weapons +0.30 Technique / Thuggery +0.30 Technique / Shield offense +0.30 Technique / Unarmed training +0.30 Technique / Archery prowess +0.30 Technique / Combat training +0.30 Technique / Combat techniques +0.30 Technique / Two-handed assault +0.30 Technique / Berserker's strength +0.30 Technique / Archery - bows +0.30 Technique / Two-handed maiming +0.30 Technique / Shield defense +0.30 Technique / Dual techniques +0.30 Technique / Superiority +0.30 Technique / Finishing moves +0.30 Technique / Dual weapons A blade-edged ring that radiates power. As you put it on, strange thoughts of pain and destruction come to your mind. | 
|  This item will automatically be transmogrified when you leave the level. gladiator's stralite ring of life Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Physical power: +13 (+2 eff.) Changes stats: +9 Str / +9 Con Life regen: +1.70 Maximum life: +88.00 Healing mod.: +26% Rings can have magical properties. | 
|  This item will automatically be transmogrified when you leave the level. wizard's steel ring of clarity Powered by arcane forces Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +6 Mag Spell save: +12 (+2 eff.) Mental save: +9 (+1 eff.) Confusion immunity: +32% Rings can have magical properties. | 
|  This item will automatically be transmogrified when you leave the level. fungal ash longbow of dexterity (+8) Requires: - Dexterity 16 - Talent Shoot Infused by nature Crafted by a master 4.00 Encumbrance. Type: weapon / longbow ; tier 2 It must be held with both hands. Base power: 0.0 - 0.0 Uses stats: 40% Wil, 50% Mag Damage type: Physical Accuracy bonus: +0.2% crit / acc Attack speed: 125% Firing range: +7 When wielded/worn: Changes stats: +8 Dex / +6 Con Changes resistances penetration: +24% physical Talent mastery: +0.15 Wild-gift / Fungus It can be used to regenerate 186 life over 5 turns, putting all charms on cooldown for 7 turns. Longbows are used to shoot arrows at your foes. | 
|  This item will automatically be transmogrified when you leave the level. truestriking voratun longsword of crippling (41.5-58.1 power, 6 apr) Requires: - Strength 48 Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 5 Base power: 41.5 - 58.1 Uses stats: 40% Wil, 50% Mag, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% On weapon crit: * cripple the target When wielded/worn: Accuracy: +15 (+2 eff.) Armour penetration: +12 Physical crit. chance: +13.0% Changes resistances penetration: +15% physical Sharp, long, and deadly. | 
|  Ureslak's Femur (52-72.8 power, 5 apr) Requires: - Dexterity 30 - Strength 45 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / mace ; tier 5 It is part of a set of items. What would happen if more of Ureslak's remains were reunited? Base power: 52.0 - 72.8 Uses stats: 40% Wil, 50% Mag, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +5 Crit. chance: +2.5% Attack speed: 100% On weapon hit: * 10% chance to shimmer to a different hue and gain powers A shortened femur of the mighty prismatic dragon Ureslak, this erratic club still resonates with his volatile nature. | 
|  This item will automatically be transmogrified when you leave the level. truestriking voratun mace (46-64.4 power, 6 apr) Requires: - Strength 48 Crafted by a master 3.00 Encumbrance. Type: weapon / mace ; tier 5 Base power: 46.0 - 64.4 Uses stats: 40% Wil, 50% Mag, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +6 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Accuracy: +15 (+2 eff.) Armour penetration: +14 Changes resistances penetration: +12% physical Blunt and deadly. | 
|  This item will automatically be transmogrified when you leave the level. penetrating reinforced leather sling of true flight Requires: - Dexterity 35 - Talent Shoot Powered by arcane forces Crafted by a master 4.00 Encumbrance. Type: weapon / sling ; tier 4 Base power: 0.0 - 0.0 Uses stats: 40% Wil, 50% Mag Damage type: Physical Accuracy bonus: +0.1% dam / acc Attack speed: 125% Firing range: +10 When wielded/worn: Accuracy: +13 (+2 eff.) Physical crit. chance: +12.0% Changes resistances penetration: +21% physical Damage Shield penetration: +49% Slings are used to hurl stones or metal shots at your foes. | 
|  Awakened Staff of Absorption (60-72 power, 60 apr, fire element) Requires: - Magic 40 Powered by unknown forces 7.00 Encumbrance. [Godslayer] Type: weapon / staff It must be held with both hands. Base power: 60.0 - 72.0 Uses stats: 180% Mag, 40% Wil Damage type: Arcane Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Accuracy: +30 Armour Penetration: +60 Attack speed: 100% When wielded/worn: Changes stats: +10 Mag / +10 Wil Changes resistances penetration: +30% lightning / +30% fire / +30% arcane / +30% cold Changes damage: +60% lightning / +60% fire / +60% arcane / +60% cold Talent granted: +1 Command Staff Maximum mana: +100.00 Maximum pos.energy: +50.00 Maximum neg.energy: +50.00 Spellpower: +48 (+12 eff.) Spell crit. chance: +15% Allows you to speak and read the old Sher'Tul language. It can be used to absorb the essence (ignoring resistance and bypassing most defenses) of a target in range 8, draining 30% of its life and increasing your own damage by 30% for 7 turns, costing 69 power out of 200/200. Carved with runes of power, this staff seems to have been made long ago, yet it bears no signs of tarnish. Light around it seems to dim and you can feel its tremendous power simply by touching it. The Sorcerers seem to have awakened its power. "And lo they came to Amakthel himself, and thousands were killed in the assault on his throne, and three of the Godslayers were broken beneath his feet. But Falion with his dying breath pierced the great god on his knee with the icy sword Arkil, and seeing his opportunity Caldizar, leader of the Godslayers, advanced with the Staff of Absorption and struck a terrifying blow against Amakthel. So fell the greatest of the gods by the hands of his own children, and his face was forced into the dust." | 
|  Razorblade, the Cursed Waraxe (58-81.2 power, 16 apr) Requires: - Strength 42 Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / waraxe ; tier 5 Base power: 58.0 - 81.2 Uses stats: 40% Wil, 50% Mag, 100% Str Damage type: Physical bleed Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +16 Crit. chance: +7.0% Attack speed: 100% When wielded/worn: Changes stats: +4 Str / +4 Dex Changes damage: +10% physical See invisible: +5 This mighty axe can cleave through armour like the sharpest swords, yet hit with all the impact of a heavy club. It is said the wielder will slowly grow mad. This, however, has never been proven - no known possessor of this item has lived to tell the tale. | 
|  This item will automatically be transmogrified when you leave the level. thunderous voratun waraxe (39.5-55.3 power, 6 apr) Requires: - Strength 48 Infused by nature 3.00 Encumbrance. Type: weapon / waraxe ; tier 5 Base power: 39.5 - 55.3 Uses stats: 40% Wil, 50% Mag, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +6 Crit. chance: +7.0% Attack speed: 100% On weapon hit: * 24% chance to daze at end of turn When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Changes resistances penetration: +15% lightning One-handed war axes. | 
|  This item will automatically be transmogrified when you leave the level. truestriking dwarven-steel waraxe of ruin (22-30.8 power, 4 apr) Requires: - Strength 24 Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 3 Base power: 22.0 - 30.8 Uses stats: 40% Wil, 50% Mag, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +4 Crit. chance: +4.5% Attack speed: 100% When wielded/worn: Accuracy: +11 (+2 eff.) Armour penetration: +22 Physical crit. chance: +11.0% Changes resistances penetration: +11% physical Critical mult.: +15.00% One-handed war axes. | 
|  This item will automatically be transmogrified when you leave the level. stargazer's elven-silk robe (5 def, 0 armour) Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 5 When wielded/worn: Defense: +5 (+1 eff.) Changes stats: +6 Cun Changes damage: +10% light / +20% darkness Spellpower: +10 (+2 eff.) Spell crit. chance: +10% A cloth vestment. It offers no intrinsic protection but can be enchanted. | 
|  This item will automatically be transmogrified when you leave the level. stormwoven cashmere robe of lightning (+35%) (2 def, 0 armour) Infused by nature 2.00 Encumbrance. Type: armor / cloth ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Changes stats: +6 Str / +6 Mag / +7 Wil Changes resistances: +35% lightning / +9% cold Changes damage: +27% lightning / +10% physical / +14% cold A cloth vestment. It offers no intrinsic protection but can be enchanted. | 
|  This item will automatically be transmogrified when you leave the level. stormwoven silk robe of life (3 def, 0 armour) Infused by nature 2.00 Encumbrance. Type: armor / cloth ; tier 4 When wielded/worn: Defense: +3 (+1 eff.) Changes stats: +8 Str / +8 Mag / +7 Wil Changes resistances: +17% blight / +13% cold / +13% lightning Changes damage: +17% lightning / +13% physical / +17% cold Life regen: +3.90 Maximum life: +82.00 Healing mod.: +25% A cloth vestment. It offers no intrinsic protection but can be enchanted. | 
|  This item will automatically be transmogrified when you leave the level. pair of voratun boots 'Brightbringer' (0 def, 15 armour) Requires: - Talent Heavy Armour Training Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Random Unique] Type: armor / feet ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Physical power: +5 (+1 eff.) Armour: +15 Fatigue: +4% Effects on melee hit: * 60% chance to daze at end of turn Damage when hit (Melee): 8 lightning / 12 fire Changes resistances: +6% mind / +11% arcane Changes resistances penetration: +15% physical / +25% arcane / +5% fire Changes damage: +9% lightning / +24% fire / +9% mind Silence immunity: +46% Confusion immunity: +42% Stun/Freeze immunity: +50% Infravision radius: +3 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. | 
|  Spellhunt Remnants (1 def, 2 armour) Requires: - Talent Heavy Armour Training Infused by arcane disrupting forces Crafted by a master 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 1 When wielded/worn: Armour: +2 Defense: +1 (+0 eff.) Spell save: +4 (+1 eff.) Mindpower: +4 (+1 eff.) Mental crit. chance: +1% When used to modify unarmed attacks: Base power: 13.0 - 18.2 Uses stats: 50% Mag, 40% Str, 40% Wil, 40% Cun, 40% Dex Damage type: Physical Accuracy bonus: +0.1% dam / acc Armour Penetration: +4 Crit. chance: +3.0% Attack speed: 83% When this weapon hits: Destroy Magic (100% chance level 1). Damage (Melee): +10 silence It can be used to destroy an arcane item (of a higher tier than the gauntlets), costing 1 power out of 150/150. These once brilliant voratun gauntlets have fallen into a deep decay. Originally used in the spellhunt, they were often used to destroy arcane artifacts, curing the world of their influence. | 
|  This item will automatically be transmogrified when you leave the level. iron gauntlets (0 def, 1 armour) Requires: - Talent Heavy Armour Training 1.50 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 When used to modify unarmed attacks: Base power: 11.0 - 15.4 Uses stats: 50% Mag, 40% Cun, 40% Wil, 40% Str, 40% Dex Damage type: Physical Accuracy bonus: +0.1% dam / acc Armour Penetration: +3 Crit. chance: +2.0% Attack speed: 83% Metal gloves protecting the hands up to the middle of the lower arm. | 
|  This item will automatically be transmogrified when you leave the level. naturalist's rough leather gloves (0 def, 1 armour) Infused by nature 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Damage (Melee): 7 nature Changes resistances: +6% nature Changes damage: +5% nature When used to modify unarmed attacks: Base power: 6.5 - 7.2 Uses stats: 50% Mag, 40% Cun, 40% Wil, 40% Str, 40% Dex Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +1 Crit. chance: +1.0% Attack speed: 100% When this weapon hits: Poison Breath (10% chance level 1). Burst (radius 2) on crit: +7 nature Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. | 
|  Steel Helm of Garkul (0 def, 6 armour) Requires: - Strength 16 - Talent Heavy Armour Training Infused by nature 3.00 Encumbrance. [Unique] Type: armor / head ; tier 2 It is part of a set of items. Another of Garkul's heirlooms would bring out his spirit. When wielded/worn: Armour: +6 Fatigue: +8% Changes stats: +5 Str / +4 Wil / +5 Con Changes damage: +10% physical Talent mastery: +0.20 Technique / Thuggery Physical save: +12 (+2 eff.) Spell save: +12 (+2 eff.) Mental save: +12 (+2 eff.) A great helm that belonged to Garkul the Devourer, one of the greatest orcs ever to live. | 
|  Scale Mail of Kroltar (10 def, 18 armour) Requires: - Strength 38 - Talent Heavy Armour Training Infused by nature Crafted by a master 14.00 Encumbrance. [Unique] Type: armor / heavy ; tier 5 It is part of a set of items. Kroltar's head would turn up the heat. When wielded/worn: Armour: +18 Defense: +10 (+3 eff.) Fatigue: +16% Changes stats: +5 Str / +3 Dex / +4 Con Changes resistances: +20% acid / +20% blight / +20% fire / +20% nature / +20% lightning Maximum life: +120.00 It can be used to activate talent Devouring Flame (costing 18 power out of 80/80) : Effective talent level: 3.0 Power cost: 18 out of 80/80. Range: 10 Travel Speed: instantaneous Is: a nature gift and a mind power Description: Spit a cloud of flames, doing 77.85 fire damage in a radius of 3 each turn for 7 turns. The flames will ignore the caster, and will drain 10% of the damage dealt as the flames consume enemies life force and transfer it to the user. The damage will increase with your Mindpower, and can critical. Each point in fire drake talents also increases your fire resistance by 1%. A heavy shirt of scale mail constructed from the remains of Kroltar, whose armour was like tenfold shields. | 
|  This item will automatically be transmogrified when you leave the level. marauder's drakeskin leather armour of Toknor (13 def, 8 armour) Requires: - Strength 20 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 5 When wielded/worn: Physical crit. chance: +6.0% Physical power: +10 (+2 eff.) Armour: +8 Defense: +13 (+3 eff.) Fatigue: +8% Changes stats: +7 Str / +10 Dex Critical mult.: +17.00% Physical save: +19 (+3 eff.) A suit of armour made of leather. | 
|  This item will automatically be transmogrified when you leave the level. troll-hide rough leather armour of Eyal (1 def, 2 armour) Requires: - Strength 10 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +2 Defense: +1 (+0 eff.) Fatigue: +6% Life regen: +7.00 Maximum life: +89.00 Healing mod.: +28% A suit of armour made of leather. | 
|  Bindings of Eternal Night (12 def, 12 armour) Powered by arcane forces 6.00 Encumbrance. [Unique] Type: armor / mummy ; tier 3 It is part of a set of items. A complementing item would be your crowning glory. When wielded/worn: Armour: +12 Defense: +12 (+3 eff.) Damage when hit (Melee): 10 darkness Changes stats: +5 Wil / +5 Mag Changes resistances: +30% blight / -10% fire / +30% darkness / -10% light Changes damage: +20% darkness Poison immunity: +100% Disease immunity: +100% Life regen: +1.00 Light radius: -1 The wearer is treated as an undead. Woven through with fell magics of undeath, these bindings suck the light and life out of everything they touch. Any who don them will find themselves suspended in a nightmarish limbo between life and death. | 
|  This item will automatically be transmogrified when you leave the level. cosmic stralite shield of cold resistance (+25%) (10 def, 2 armour, 53-63.6 power, 138.5 block) Requires: - Strength 35 - Talent Heavy Armour Training (level 2) Powered by arcane forces Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 4 When used to attack (with talents): Base power: 53.0 - 63.6 Uses stats: 40% Wil, 50% Mag, 100% Str Damage type: Physical Accuracy bonus: +2.5% procs dam / acc Crit. chance: +4.5% Block value: +138 Burst (radius 2) on crit: +34 light / +31 darkness When wielded/worn: Armour: +2 Defense: +10 (+3 eff.) Ranged Defense: +10 (+2 eff.) Fatigue: +14% Changes resistances: +25% cold / +13% light / +13% darkness Talent granted: +4 Block Special effect on block: Unleash the fury of the cosmos, dealing light and darkness damage to your attackers Handheld deflection devices. | 
|  21 agate 0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used as an alchemist bomb: Bomb damage +5% Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. | 
|  2259 alchemist agate 0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. | 
|  20 onyx 0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used as an alchemist bomb: Bomb damage +15% Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. | 
|  Windborne Azurite Powered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / blue ; tier 4 When wielded/worn: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +20% Chance to avoid any damage: +8% When used to imbue an object: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +15% Chance to avoid any damage: +8% Latent Damage Type: Lightning Air currents swirl around this bright blue jewel. | 
|  14 aquamarine 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all When used as an alchemist bomb: Mana regain 20 Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. | 
|  23 lapis lazuli 0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+2 eff.) Physical save: +6 (+1 eff.) Spell save: +6 (+1 eff.) Mental save: +6 (+1 eff.) When used to imbue an object: Defense: +6 (+2 eff.) Physical save: +6 (+1 eff.) Spell save: +6 (+1 eff.) Mental save: +6 (+1 eff.) When used as an alchemist bomb: Mana regain 30 Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. | 
|  19 opal 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used as an alchemist bomb: Bomb damage +10% Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. | 
|  26 sapphire 0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+2 eff.) Physical save: +8 (+1 eff.) Spell save: +8 (+1 eff.) Mental save: +8 (+1 eff.) When used to imbue an object: Defense: +8 (+2 eff.) Physical save: +8 (+1 eff.) Spell save: +8 (+1 eff.) Mental save: +8 (+1 eff.) When used as an alchemist bomb: Additional 30 ice damage Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. | 
|  17 topaz 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+1 eff.) Physical save: +4 (+0 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+0 eff.) When used to imbue an object: Defense: +4 (+1 eff.) Physical save: +4 (+0 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+0 eff.) When used as an alchemist bomb: Bomb thrown range +3 Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. | 
|  Demonic Soul Powered by arcane forces 0.00 Encumbrance. [Legendary] Type: misc / demonic ; tier 3 15% chances once per turn, when you deal damage to do a burst of fire damage in radius 1 equal to your spellpower A tiny, jagged gem, dredged up from the very core of Mal'Rok, the homeworld of demons. It still burns with the fires of the Spellblaze that blew it apart. | 
|  Goedalath Rock Powered by arcane forces 0.10 Encumbrance. [Unique] Type: gem / demonic ; tier 5 When carried: Damage when hit (Melee): 34 healing Mental save: -18 (-4 eff.) Life regen: -2.00 Light radius: -2 Healing mod.: -50% When used to imbue an object: Physical power: +12 (+2 eff.) Damage when hit (Melee): 34 darkness Changes damage: +9% all Grants telepathy: Demon/Major Demon/Minor Spellpower: +16 (+4 eff.) Infravision radius: +3 See invisible: +14 Healing mod.: +50% Latent Damage Type: Shadowflame A small rock that seems from beyond this world, vibrating with a fierce energy. It feels warped and terrible and evil... and yet oh so powerful. | 
|  Prismstinger the voratun pickaxe (dig speed 13 turns) Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Random Unique] Type: tool / digger ; tier 5 When wielded/worn: Accuracy: +10 (+1 eff.) Physical crit. chance: +15.0% Effects on melee hit: * 55% chance to blind * 10% chance to disease Damage when hit (Melee): 8 light / 8 blight Changes stats: +15 Str / +10 Wil / +6 Cun / +3 Con Changes resistances: +9% mind / +12% temporal Changes resistances penetration: +5% mind Changes damage: +12% blight Mental crit. chance: +12% Light radius: +2 Infravision radius: +6 Defense after a teleport: +10 Resist all after a teleport: +10% New effects duration reduction after a teleport: +10% When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. | 
|  Rungof's Fang Infused by nature 1.00 Encumbrance. [Unique] Type: misc / fang When carried: Armour penetration: +7 Grants telepathy: Animal/Canine A fang from the great warg, Rungof, still covered in blood. | 
|  24 emerald 0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all When used as an alchemist bomb: Additional 50 poison damage Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. | 
|  22 jade 0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all When used as an alchemist bomb: Slows by 17% Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. | 
|  30 spinel 0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+0 eff.) Spell save: +2 (+0 eff.) Mental save: +2 (+0 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+0 eff.) Spell save: +2 (+0 eff.) Mental save: +2 (+0 eff.) When used as an alchemist bomb: Mana regain 10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. | 
|  23 turquoise 0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 When used as an alchemist bomb: Additional 30 acid damage Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. | 
|  Heart of the Sandworm Queen Infused by nature 0.00 Encumbrance. [Plot Item] Type: corpse / heart It can be used to consume the heart. The heart of the Sandworm Queen, ripped from her dead body. You could ... consume it, should you feel mad enough or you could try to corrupt it somewhere. | 
|  Heart of Poosh Infused by nature 5.00 Encumbrance. [Unique] Type: misc / land When carried: Changes damage: +2% all It can be used to natural balance, costing 35 power out of 100/100. The very heart of the lost land of Poosh. What did Kelad need with it? | 
|  Eldritch Pearl Powered by arcane forces 0.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Physical power: +12 (+2 eff.) Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con / -5 Lck Allows you to breathe in: water Spellpower: +12 (+3 eff.) Light radius: +6 It can be used to activate talent Tidal Wave (costing 28 power out of 150/150) : Effective talent level: 4.0 Power cost: 28 out of 150/150. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: A wall of water rushes out from the caster with an initial radius of 1, increasing by 1 per turn to a maximum radius of 4, doing 35.75 cold damage and 51.83 physical damage to all inside, as well as knocking back targets each turn. The tidal wave lasts for 6 turns. All creatures hit gain the wet effect, which reduces their stun/freeze immunity by half and interacts with other cold spells. The damage and duration will increase with your Spellpower. Thousands of years spent inside the temple of creation have infused this pearl with the fury of rushing water. It pulses light. | 
|  Summertide Phial Infused by nature 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Changes resistances: +30% light Changes damage: +10% light Light radius: +4 Healing mod.: +10% It can be used to call light (180 power, based on Willpower), costing 4 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. | 
|  Eternity's Counter Powered by arcane forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 4 When wielded/worn: Changes resistances: -12% all / +15% temporal Reduce damage by fixed amount: +0 all Changes damage: +10% all / +15% temporal Movement speed: -16% Combat speed: +12% Casting speed: +12% Mental speed: +12% Offers either offensive or defensive benefits, depending on the position of the sands. Switching the direction of flow takes no time. It can be used to flip the hourglass (sands currently flowing towards entropy), costing 7 power out of 20/20. This hourglass of otherworldly crystal appears to be filled with countless tiny gemstones in place of sand. As they fall, you feel the flow of time change around you. | 
|  Fortune's Eye Crafted by a master 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 4 When wielded/worn: Accuracy: +12 (+2 eff.) Armour penetration: +12 Defense: +12 (+3 eff.) Changes stats: +10 Lck / +5 Cun Physical save: +10 (+1 eff.) Spell save: +10 (+2 eff.) Mental save: +10 (+2 eff.) See stealth: +12 See invisible: +12 It can be used to activate talent Track (costing 7 power out of 35/35) : Effective talent level: 2.0 Power cost: 7 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 45 for 5 turns. The radius will increase with your Cunning. This finely crafted telescope once belonged to the explorer and adventurer Kestin Highfin. With this tool in hand he traveled in search of treasures all across Maj'Eyal, and before his death it was said his collection was incredibly vast. He often credited this telescope with his luck, saying that as long as he had it, he could escape any situation, no matter how dangerous. It is said he died confronting a demon seeking revenge for a stolen sword. His last known words were "Somehow this feels like an ending, yet I know there is so much more to find." | 
|  Crystal Focus Powered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 When wielded/worn: Changes stats: +5 Mag Changes damage: +20% arcane / +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane It can be used to combine with a weapon (makes a non enchanted weapon into an artifact), costing 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. | 
|  Dragon Orb (Orb of Command) Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb, costing 1 power out of 1/1. This orb is warm to the touch. | 
|  Elemental Orb (Orb of Command) Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb, costing 1 power out of 1/1. Flames swirl on the icy surface of this orb. | 
|  Orb of Destruction (Orb of Command) Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb, costing 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. | 
|  Orb of Undeath (Orb of Command) Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb, costing 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. | 
|  Scrying Orb Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. | 
|  Petrified Wood Infused by nature 0.00 Encumbrance. [Unique] Type: gem / red ; tier 4 When wielded/worn: Changes stats: +25 Con Changes resistances: +10% cold / +25% nature / +10% darkness Reduces incoming crit damage: 23.00% When used to imbue an object: Changes stats: +25 Con Changes resistances: +10% cold / +25% nature / +10% darkness Reduces incoming crit damage: 23.00% Latent Damage Type: Fire A piece of the scorched wood taken from the remains of Snaproot. | 
|  Runed Skull Powered by arcane forces 3.00 Encumbrance. [Unique] Type: gem / red ; tier 5 When carried: Damage when hit (Melee): 25 fire Spellpower: +7 (+2 eff.) Latent Damage Type: Fire Dull red runes are etched all over this blackened skull. | 
|  60 alchemist bloodstone 0.00 Encumbrance. Type: alchemist-gem / red ; tier 5 When used as an alchemist bomb: Life regen 10% of max life Gems can be sold for money or used in arcane rituals. | 
|  38 bloodstone 0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% When used as an alchemist bomb: Life regen 10% of max life Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. | 
|  45 fire opal 0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used as an alchemist bomb: Additional 40 fire damage Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. | 
|  17 garnet 0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used as an alchemist bomb: Life regen 5% of max life Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. | 
|  20 ruby 0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used as an alchemist bomb: Bomb damage +20% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. | 
|  Rod of Recall (5/5) Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 70 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. | 
|  Transmogrification Chest Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. | 
|  This item will automatically be transmogrified when you leave the level. quick stralite torque of mindblast [power 225] (2 cooldown) Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 4 It can be used to fire a blast of psionic energies in a range 11 beam dealing 122.63 to 245.25 mind damage, putting all charms on cooldown for 2 turns. Torques are made by powerful psionics to store psionic powers. | 
|  This item will automatically be transmogrified when you leave the level. quiet steel torque of thermal psionic shield [power 59] (7 cooldown) Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 2 When wielded/worn: Talent cooldown: Silence (-1 turn) Talent granted: +3 Silence It can be used to setup a psionic shield, reducing all fire, cold, light, and arcane damage by 59 for 7 turns, putting all charms on cooldown for 7 turns. Torques are made by powerful psionics to store psionic powers. | 
|  The Guardian's Totem Infused by nature Infused by arcane disrupting forces 2.00 Encumbrance. [Unique] Type: charm / totem ; tier 5 When wielded/worn: Damage when hit (Melee): 18 nature slow Changes stats: +10 Wil Changes resistances: +20% blight / +20% arcane Talent masteries: +0.10 Wild-gift / Fungus +0.10 Wild-gift / Antimagic Spell save: +20 (+3 eff.) Mindpower: +8 (+1 eff.) It can be used to call forth an immobile antimagic pillar for 15 turns. (It spits slime, pulls in, stuns, and burns the arcane resources of your foes, while emitting an aura of silence against them within range 5, and will silence you for 5 turns when first summoned.), costing 13 power out of 35/35. This totem of ancient stone oozes a thick slime from myriad cracks. Nonetheless, you sense great power within it. | 
|  24 amethyst 0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used as an alchemist bomb: Additional 25 arcane damage Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. | 
|  Burning Star Powered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 Latent Damage Type: Light It can be used to map surroundings within range 20, costing 11 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. | 
|  Pearl of Life and Death Infused by nature 2.00 Encumbrance. [Unique] Type: gem / white When carried: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con / +10 Lck Changes resistances: +7% all Changes damage: +7% all Stun/Freeze immunity: +100% Light radius: +1 A pearl, three times the size of a normal pearl, that glitters in infinite colours, with slight patterns ever shifting away. | 
|  80 alchemist diamond 0.00 Encumbrance. Type: alchemist-gem / white ; tier 5 When used as an alchemist bomb: Bomb damage +25% Gems can be sold for money or used in arcane rituals. | 
|  51 diamond 0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used as an alchemist bomb: Bomb damage +25% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. | 
|  36 moonstone 0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+3 eff.) Physical save: +10 (+1 eff.) Spell save: +10 (+2 eff.) Mental save: +10 (+2 eff.) When used to imbue an object: Defense: +10 (+3 eff.) Physical save: +10 (+1 eff.) Spell save: +10 (+2 eff.) Mental save: +10 (+2 eff.) When used as an alchemist bomb: 20% chance to stun for 3 turns Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. | 
|  50 pearl 0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all When used as an alchemist bomb: Lights terrain (power 100) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. | 
|  23 quartz 0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% When used as an alchemist bomb: Additional 10 physical repulsion damage Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. | 
|  24 amber 0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used as an alchemist bomb: 10% chance to stun for 2 turns Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. | 
|  26 ametrine 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used as an alchemist bomb: Lights terrain (power 10) Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. | 
|  31 citrine 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 When used as an alchemist bomb: Bomb thrown range +1 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. | 
|  26 zircon 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all When used as an alchemist bomb: 20% chance to daze for 3 turns Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. | 
WINNER!
Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy
The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.
You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.
The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.
Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.
You may continue playing and enjoy the rest of the world.
Achievements
 A dangerous secret (Exploration mode)
			Found the mysterious staff and told Last Hope about it.
			A dangerous secret (Exploration mode)
			Found the mysterious staff and told Last Hope about it.By Orvin the Cornac Bulwark level 27
50th Haze 122nd year of Ascendancy at 15:18 see stats
 A different point of view (Exploration mode)
			Learned the five chapters of Orc history through loremaster Hadak's tales.
			A different point of view (Exploration mode)
			Learned the five chapters of Orc history through loremaster Hadak's tales.By Orvin the Cornac Bulwark level 43
72nd Haze 124th year of Ascendancy at 13:00 see stats
 Against all odds (Exploration mode)
			Killed Ukruk in the ambush.
			Against all odds (Exploration mode)
			Killed Ukruk in the ambush.By Orvin the Cornac Bulwark level 25
29th Haze 122nd year of Ascendancy at 09:27 see stats
 Arachnophobia (Exploration mode)
			Destroyed the spydric menace.
			Arachnophobia (Exploration mode)
			Destroyed the spydric menace.By Orvin the Cornac Bulwark level 62
25th Pyre 125th year of Ascendancy at 14:17 see stats
 Are you out of your mind?! (Exploration mode)
			Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.
			Are you out of your mind?! (Exploration mode)
			Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By Orvin the Cornac Bulwark level 40
64th Haze 124th year of Ascendancy at 20:42 see stats
 Ay ay captain! (Exploration mode)
			Turn into a pirate!
			Ay ay captain! (Exploration mode)
			Turn into a pirate!By Orvin the Cornac Bulwark level 18
65th Dusk 122nd year of Ascendancy at 18:52 see stats
 Back and there again (Exploration mode)
			Opened a portal to the Far East from Maj'Eyal.
			Back and there again (Exploration mode)
			Opened a portal to the Far East from Maj'Eyal.By Orvin the Cornac Bulwark level 62
66th Pyre 125th year of Ascendancy at 12:45 see stats
 Brave new world (Exploration mode)
			Went to the Far East and took part in the war.
			Brave new world (Exploration mode)
			Went to the Far East and took part in the war.By Orvin the Cornac Bulwark level 33
49th Dusk 124th year of Ascendancy at 13:41 see stats
 Bringer of Doom (Exploration mode)
			Killed a Bringer of Doom.
			Bringer of Doom (Exploration mode)
			Killed a Bringer of Doom.By Orvin the Cornac Bulwark level 10
10th Mirth 122nd year of Ascendancy at 03:20 see stats
 Curse Lifter (Exploration mode)
			Killed Ben Cruthdar the Cursed.
			Curse Lifter (Exploration mode)
			Killed Ben Cruthdar the Cursed.By Orvin the Cornac Bulwark level 32
51st Dusk 123rd year of Ascendancy at 08:17 see stats
 Destroyer of the creation (Exploration mode)
			Killed Slasul.
			Destroyer of the creation (Exploration mode)
			Killed Slasul.By Orvin the Cornac Bulwark level 38
61st Haze 124th year of Ascendancy at 12:31 see stats
 Destroyer's bane (Exploration mode)
			Killed Golbug the Destroyer.
			Destroyer's bane (Exploration mode)
			Killed Golbug the Destroyer.By Orvin the Cornac Bulwark level 29
36th Regrowth 123rd year of Ascendancy at 07:53 see stats
 Don't Poosh it! (Exploration mode)
			Killed Kelad in the lost land of Poosh.
			Don't Poosh it! (Exploration mode)
			Killed Kelad in the lost land of Poosh.By Orvin the Cornac Bulwark level 62
8th Dusk 125th year of Ascendancy at 08:20 see stats
 Dragon's Greed (Exploration mode)
			Amassed 8000 gold pieces.
			Dragon's Greed (Exploration mode)
			Amassed 8000 gold pieces.By Orvin the Cornac Bulwark level 37
47th Haze 124th year of Ascendancy at 17:05 see stats
 Earth Master (Exploration mode)
			Killed Harkor'Zun and unlocked Stone magic.
			Earth Master (Exploration mode)
			Killed Harkor'Zun and unlocked Stone magic.By Orvin the Cornac Bulwark level 59
73rd Regrowth 125th year of Ascendancy at 04:33 see stats
 Evil denied (Exploration mode)
			Won ToME by preventing the Void portal from opening.
			Evil denied (Exploration mode)
			Won ToME by preventing the Void portal from opening.By Orvin the Cornac Bulwark level 62
73rd Regrowth 125th year of Ascendancy at 06:12 see stats
 Exterminator (Exploration mode)
			Killed 1000 creatures.
			Exterminator (Exploration mode)
			Killed 1000 creatures.By Orvin the Cornac Bulwark level 18
79th Dusk 122nd year of Ascendancy at 05:54 see stats
 Eye of the storm (Exploration mode)
			Freed Derth from the onslaught of the mad Tempest, Urkis.
			Eye of the storm (Exploration mode)
			Freed Derth from the onslaught of the mad Tempest, Urkis.By Orvin the Cornac Bulwark level 27
76th Haze 122nd year of Ascendancy at 01:50 see stats
 Fear me not! (Exploration mode)
			Survived the Fearscape!
			Fear me not! (Exploration mode)
			Survived the Fearscape!By Orvin the Cornac Bulwark level 31
2nd Flare 123rd year of Ascendancy at 01:10 see stats
 Fear of Fours (Exploration mode)
			Killed all four bosses of the Slime Tunnels.
			Fear of Fours (Exploration mode)
			Killed all four bosses of the Slime Tunnels.By Orvin the Cornac Bulwark level 48
28th Regrowth 125th year of Ascendancy at 01:41 see stats
 Flooder (Exploration mode)
			Defeated Ukllmswwik while doing his own quest.
			Flooder (Exploration mode)
			Defeated Ukllmswwik while doing his own quest.By Orvin the Cornac Bulwark level 39
61st Haze 124th year of Ascendancy at 20:55 see stats
 Gem of the Moon (Exploration mode)
			Completed the Master Jeweler quest with Limmir.
			Gem of the Moon (Exploration mode)
			Completed the Master Jeweler quest with Limmir.By Orvin the Cornac Bulwark level 62
16th Pyre 125th year of Ascendancy at 07:34 see stats
 Home sweet home (Exploration mode)
			Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
			Home sweet home (Exploration mode)
			Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Orvin the Cornac Bulwark level 32
11st Pyre 124th year of Ascendancy at 22:38 see stats
 I cleared the room of death and all I got was this lousy achievement! (Exploration mode)
			Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.
			I cleared the room of death and all I got was this lousy achievement! (Exploration mode)
			Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.By Orvin the Cornac Bulwark level 41
65th Haze 124th year of Ascendancy at 14:00 see stats
 I meant to do that... (Exploration mode)
			Avoid death 50 times with a life-saving talent.
			I meant to do that... (Exploration mode)
			Avoid death 50 times with a life-saving talent.By Orvin the Cornac Bulwark level 129
7th Regrowth 126th year of Ascendancy at 09:03 see stats
 Infinite x100 (Exploration mode)
			Got to level 100 of the infinite dungeon.
			Infinite x100 (Exploration mode)
			Got to level 100 of the infinite dungeon.By Orvin the Cornac Bulwark level 66
58th Dusk 125th year of Ascendancy at 06:20 see stats
 Infinite x150 (Exploration mode)
			Got to level 150 of the infinite dungeon.
			Infinite x150 (Exploration mode)
			Got to level 150 of the infinite dungeon.By Orvin the Cornac Bulwark level 89
25th Haze 125th year of Ascendancy at 08:59 see stats
 Infinite x200 (Exploration mode)
			Got to level 200 of the infinite dungeon.
			Infinite x200 (Exploration mode)
			Got to level 200 of the infinite dungeon.By Orvin the Cornac Bulwark level 114
4th Decay 125th year of Ascendancy at 03:00 see stats
 Level 10 (Exploration mode)
			Got a character to level 10.
			Level 10 (Exploration mode)
			Got a character to level 10.By Orvin the Cornac Bulwark level 10
9th Mirth 122nd year of Ascendancy at 13:22 see stats
 Level 20 (Exploration mode)
			Got a character to level 20.
			Level 20 (Exploration mode)
			Got a character to level 20.By Orvin the Cornac Bulwark level 20
15th Haze 122nd year of Ascendancy at 14:00 see stats
 Level 30 (Exploration mode)
			Got a character to level 30.
			Level 30 (Exploration mode)
			Got a character to level 30.By Orvin the Cornac Bulwark level 30
36th Regrowth 123rd year of Ascendancy at 07:53 see stats
 Level 40 (Exploration mode)
			Got a character to level 40.
			Level 40 (Exploration mode)
			Got a character to level 40.By Orvin the Cornac Bulwark level 40
64th Haze 124th year of Ascendancy at 01:41 see stats
 Level 50 (Exploration mode)
			Got a character to level 50.
			Level 50 (Exploration mode)
			Got a character to level 50.By Orvin the Cornac Bulwark level 50
53rd Regrowth 125th year of Ascendancy at 04:38 see stats
 Orcrist (Exploration mode)
			Killed the leaders of the Orc Pride.
			Orcrist (Exploration mode)
			Killed the leaders of the Orc Pride.By Orvin the Cornac Bulwark level 47
26th Regrowth 125th year of Ascendancy at 07:17 see stats
 Overpowered! (Exploration mode)
			Did over 6000 damage in one attack.
			Overpowered! (Exploration mode)
			Did over 6000 damage in one attack.By Orvin the Cornac Bulwark level 82
13rd Haze 125th year of Ascendancy at 02:18 see stats
 Pest Control (Exploration mode)
			Killed 1000 reproducing vermin.
			Pest Control (Exploration mode)
			Killed 1000 reproducing vermin.By Orvin the Cornac Bulwark level 115
6th Decay 125th year of Ascendancy at 22:44 see stats
 Race through fire (Exploration mode)
			Raced through the fires of the Charred Scar to stop the Sorcerers.
			Race through fire (Exploration mode)
			Raced through the fires of the Charred Scar to stop the Sorcerers.By Orvin the Cornac Bulwark level 37
50th Haze 124th year of Ascendancy at 17:45 see stats
 Size is everything (Exploration mode)
			Did over 1500 damage in one attack.
			Size is everything (Exploration mode)
			Did over 1500 damage in one attack.By Orvin the Cornac Bulwark level 47
24th Regrowth 125th year of Ascendancy at 19:09 see stats
 Size matters (Exploration mode)
			Did over 600 damage in one attack.
			Size matters (Exploration mode)
			Did over 600 damage in one attack.By Orvin the Cornac Bulwark level 33
46th Dusk 124th year of Ascendancy at 16:08 see stats
 Sliders (Exploration mode)
			Activated a portal using the Orb of Many Ways.
			Sliders (Exploration mode)
			Activated a portal using the Orb of Many Ways.By Orvin the Cornac Bulwark level 32
38th Pyre 124th year of Ascendancy at 15:07 see stats
 Tactical master (Exploration mode)
			Fought the two Sorcerers without closing any invocation portals.
			Tactical master (Exploration mode)
			Fought the two Sorcerers without closing any invocation portals.By Orvin the Cornac Bulwark level 59
73rd Regrowth 125th year of Ascendancy at 06:11 see stats
 That was close (Exploration mode)
			Killed your target while having only 1 life left.
			That was close (Exploration mode)
			Killed your target while having only 1 life left.By Orvin the Cornac Bulwark level 32
63rd Regrowth 124th year of Ascendancy at 23:14 see stats
 The Legend of Garkul (Exploration mode)
			Learned the five chapters of the Legend of Garkul.
			The Legend of Garkul (Exploration mode)
			Learned the five chapters of the Legend of Garkul.By Orvin the Cornac Bulwark level 47
25th Regrowth 125th year of Ascendancy at 21:19 see stats
 The Right thing to do (Exploration mode)
			Did the righteous thing in the ring of blood and disposed of the Blood Master.
			The Right thing to do (Exploration mode)
			Did the righteous thing in the ring of blood and disposed of the Blood Master.By Orvin the Cornac Bulwark level 32
68th Dusk 123rd year of Ascendancy at 03:40 see stats
 The bigger the better! (Exploration mode)
			Did over 3000 damage in one attack.
			The bigger the better! (Exploration mode)
			Did over 3000 damage in one attack.By Orvin the Cornac Bulwark level 62
62nd Pyre 125th year of Ascendancy at 00:31 see stats
 The secret city (Exploration mode)
			Discovered the truth about mages.
			The secret city (Exploration mode)
			Discovered the truth about mages.By Orvin the Cornac Bulwark level 18
72nd Dusk 122nd year of Ascendancy at 11:08 see stats
 There and back again (Exploration mode)
			Opened a portal to Maj'Eyal from the Far East.
			There and back again (Exploration mode)
			Opened a portal to Maj'Eyal from the Far East.By Orvin the Cornac Bulwark level 62
24th Pyre 125th year of Ascendancy at 03:18 see stats
 Thralless (Exploration mode)
			Freed at least 30 enthralled slaves in the slavers' compound.
			Thralless (Exploration mode)
			Freed at least 30 enthralled slaves in the slavers' compound.By Orvin the Cornac Bulwark level 32
67th Dusk 123rd year of Ascendancy at 19:34 see stats
 Treasure Hoarder (Exploration mode)
			Amassed 3000 gold pieces.
			Treasure Hoarder (Exploration mode)
			Amassed 3000 gold pieces.By Orvin the Cornac Bulwark level 27
39th Haze 122nd year of Ascendancy at 20:58 see stats
 Treasure Hunter (Exploration mode)
			Amassed 1000 gold pieces.
			Treasure Hunter (Exploration mode)
			Amassed 1000 gold pieces.By Orvin the Cornac Bulwark level 18
66th Dusk 122nd year of Ascendancy at 03:38 see stats
 Vampire crusher (Exploration mode)
			Destroyed the Master in its lair of the Dreadfell.
			Vampire crusher (Exploration mode)
			Destroyed the Master in its lair of the Dreadfell.By Orvin the Cornac Bulwark level 24
28th Haze 122nd year of Ascendancy at 18:53 see stats
Log
Orvin resists the silence!
Orvin shrugs off the effect 'Silenced'!
Orvin is not silenced anymore.
Orvin shrugs off the effect 'Silenced'!
Orvin resists the silence!
Orvin resists the silence!
Orvin resists the silence!
Orvin shrugs off the effect 'Silenced'!
Orvin shrugs off the effect 'Silenced'!
Orvin resists the silence!
Orvin shrugs off the effect 'Silenced'!
Orvin shrugs off the effect 'Silenced'!
Orvin resists the silence!
Orvin shrugs off the effect 'Silenced'!
Orvin resists the silence!
Orvin resists the silence!
Orvin's unbreakable will shrugs off the effect!
Orvin deactivates Daunting Presence.
Orvin deactivates Shattering Impact.
Orvin deactivates Shield Wall.
Orvin deactivates Precise Strikes.
Orvin deactivates Mental Tyranny.











































































