Dourry the level 7 Cornac Archer by piedude200

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassArcher
Level / Exp7 / 38%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 16)
Dexterity29 (base 29)
Constitution10 (base 10)
Magic10 (base 10)
Willpower20 (base 10)
Cunning14 (base 12)

Resources

Life215/215
Stamina143/143
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision6
See Stealth35.549391208114
See Invisible35.549391208114

Offense: Mainhand

Damage36
Accuracy38
Crit Chance2%
APR20
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower24
Crit Chance2%
Speed1

Offense: Damage Bonus

Blight+5%
Darkness+11%
Fire+5%

Defense: Base

Armour (hardiness)4 (38.594633868923%)
Defense29
Ranged Defense29
Fatigue0
Physical Save19
Spell Save10
Mental Save11

Defense: Resistances

Cold+ 5%( 70%)
Darkness+ 16%( 70%)
Fire+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
2/5
1/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Archery training1.30
2/5
1/5
0/5
0/5
Technique / Reflexes1.30
1/5
1/5
0/5
0/5
Technique / Marksmanship1.50
2/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
2/5
0/5
0/5
Technique / Mobility1.00
2/5
0/5
0/5
0/5

Effects

Quests

done
done
active

Equipment

Quiver
On hands
On head
Tool
Around waist
Main armor
In main hand
Light source
Cloak
Around neck

Inventory

Achievements

Log

You pickup 0.55 gold pieces.
Dourry picks up (g.):
spinel.
Dourry picks up (l.):
ametrine.
Dourry picks up (f.):
agate.
Dourry picks up (h.):
spinel.
Dourry picks up (f.):
agate.
Dourry picks up (h.):
spinel.
Dourry picks up (a.):
balanced iron mace (108% power, 2 apr).
There is a way to the previous level here (press '' or right click to use).
Ran for 20 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

Rested for 36 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

There is nowhere left to explore.

Dourry wears:
Tooth of the Mouth (dig speed 12 turns).

You gain 1.20 gold from the transmogrification of
self-loading pouch of iron shots of accuracy (14/14, 111% power, 1 apr).
You gain 1.17 gold from the transmogrification of
cleansing iron plate armour of cold resistance (0 def, 7 armour).
You gain 2.09 gold from the transmogrification of
cruel elm magestaff (100% power, 2 apr, lightning element).
You gain 2.35 gold from the transmogrification of
balanced iron mace (108% power, 2 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.