HoldMyBeerImaRip the level 12 Ogre Sun Paladin by Rarian

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceOgre
ClassSun Paladin
Level / Exp12 / 79%
Sizebig
Lifes / Deaths

Primary Stats

Strength37 (base 28)
Dexterity9 (base 10)
Constitution10 (base 10)
Magic39 (base 37)
Willpower8 (base 10)
Cunning12 (base 10)

Resources

Life361/361
Positive23/23
Stamina128/128
Healing Factor1.05
Regeneration2.3625

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
See Invisible9

Offense: Mainhand

Damage52
Accuracy18
Crit Chance4%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower25
Crit Chance4%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Offense: Damage Bonus

Temporal+3%
All0%
Nature+10%

Offense: Damage Penetration

Temporal+5%
Acid+5%

Defense: Base

Armour (hardiness)36.551211628464 (73.607947236566%)
Defense19
Ranged Defense19
Fatigue42
Physical Save24
Spell Save33
Mental Save12

Defense: Resistances

Acid+ 15%( 70%)
Cold+ 34%( 70%)
All 0%( 70%)
Darkness+ 20%( 70%)
Light+ 17%( 70%)
Temporal+ 24%( 70%)
Mind+ 3%( 70%)
Lightning+ 22%( 70%)
Fire+ 31%( 70%)
Nature+ 26%( 70%)

Defense: Immunities

Stun Resistance23%
Instadeath Resistance100%
Disarm Resistance40%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
1/5
1/5
1/5
Celestial / Sun1.30
3/5
1/5
1/5
1/5
Technique / Shield offense1.00
1/5
1/5
1/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
1/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
5/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
1/5
4/5
0/5

Effects

talent
talent
talent
talent
detrimental effect

Quests

done
active
failed
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By HoldMyBeerImaRip the Ogre Sun Paladin level 10
8th Mirth 122nd year of Ascendancy at 23:28
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By HoldMyBeerImaRip the Ogre Sun Paladin level 5
3rd Mirth 122nd year of Ascendancy at 16:41
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By HoldMyBeerImaRip the Ogre Sun Paladin level 11
3rd Summertide 122nd year of Ascendancy at 17:43
see stats

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 1.69 gold from the transmogrification of
cleansing cured leather armour of fire resistance (6 def, 4 armour).
You gain 0.75 gold from the transmogrification of
rough leather cap of dexterity (+3) (0 def, 1 armour).
You gain 1.23 gold from the transmogrification of
linen wizard hat of the sentry (1 def, 0 armour).
You gain 1.08 gold from the transmogrification of
grounding rough leather cap of strength (+3) (0 def, 1 armour).
You gain 7.51 gold from the transmogrification of
Zerihor the Wildwend (1 def, 0 armour).
You gain 8.20 gold from the transmogrification of
Grinizilafang the linen wizard hat (1 def, 0 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 2.19 gold from the transmogrification of
cruel elm starstaff (100% power, 2 apr, temporal element).
You gain 1.82 gold from the transmogrification of
hateful iron dagger of massacre (111% power, 5 apr).
You gain 2.93 gold from the transmogrification of
balanced steel dagger of massacre (113% power, 6 apr).
You gain 1.83 gold from the transmogrification of
wizard's copper ring of power.
You gain 2.73 gold from the transmogrification of
stabilizing copper amulet of cunning (+2).
You gain 1.03 gold from the transmogrification of
teleportation rune of the sneak (range 36; cd 15).
You gain 1.16 gold from the transmogrification of
biting gale rune (damage 33; dur 4; cd 21).
You gain 25.00 gold from the transmogrification of
Prismatic Rune (6 turns; physical, light, arcane, cold, nature, darkness).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.