Drizzz the level 5 Ghoul Reaver by medrebel

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceGhoul
ClassReaver
Level / Exp5 / 29%
Sizemedium
Lifes / Deaths

Primary Stats

Strength29 (base 20)
Dexterity12 (base 11)
Constitution18 (base 10)
Magic17 (base 17)
Willpower8 (base 10)
Cunning8 (base 10)

Resources

Life211/211
Vim143/143
Healing Factor1.1711363549267
Regeneration0.29278408873168

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite5

Offense: Mainhand

Damage33
Accuracy22
Crit Chance3%
APR2
Speed1.00

Offense: Offhand

Damage20
Accuracy22
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance0%
Speed1

Offense: Mind

Mindpower13
Crit Chance0%
Speed1

Offense: Damage Bonus

Light+10%
Lightning+10%

Defense: Base

Armour (hardiness)20.317011280365 (72.903125182002%)
Defense3
Ranged Defense3
Fatigue17
Physical Save16
Spell Save8
Mental Save5

Defense: Resistances

Lightning+ 20%( 70%)
Light+ 30%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Scourge1.30
1/5
0/5
0/5
0/5
Corruption / Reaving combat1.30
1/5
0/5
0/5
0/5
Corruption / Vim1.00
1/5
0/5
0/5
0/5
Corruption / Sanguisuge1.00
1/5
0/5
0/5
0/5
Corruption / Bone1.30
1/5
0/5
0/5
0/5
Corruption / Plague1.30
1/5
0/5
0/5
0/5

Generic Talents

Undead / Ghoul1.10
1/5
0/5
0/5
0/5
Corruption / Torment1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
1/5
1/5
0/5

Effects

beneficial effect

Quests

active
done

Equipment

On fingers
On head
In main hand
Main armor
Light source
Cloak
In off hand

Inventory

Achievements

Log

There is a next level here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


Drizzz wears:
copper ring of lightning (+20%).

Drizzz wears (replacing
iron waraxe (10-15 power, 2 apr)): arcing iron waraxe (12-16 power, 2 apr).

Drizzz wears (replacing
iron waraxe (12-17 power, 2 apr)): hateful iron waraxe (12-17 power, 2 apr).

Drizzz wears:
iron helm of strength (+3) (0 def, 3 armour).

Drizzz wears (replacing
brass lantern): Summertide Phial.

Drizzz wears (replacing
iron mail armour (2 def, 4 armour)): impenetrable iron mail armour (2 def, 9 armour).

You gain 0.67 gold from the transmogrification of
iron plate armour of fire resistance (0 def, 7 armour).
You gain 0.64 gold from the transmogrification of
miner's iron helm (0 def, 5 armour).
You gain 2.56 gold from the transmogrification of
surging elm starstaff of might (10-12 power, 2 apr, temporal element).
You gain 2.22 gold from the transmogrification of
mighty rough leather sling of fire.
You gain 0.25 gold from the transmogrification of
iron longsword (11-15 power, 2 apr).
You gain 3.99 gold from the transmogrification of
thought-forged iron greatsword of persecution (13-21 power, 1 apr).
You gain 1.85 gold from the transmogrification of
hateful iron greatsword (18-29 power, 1 apr).
You gain 3.28 gold from the transmogrification of
balanced iron battleaxe of massacre (22-33 power, 1 apr).
You gain 0.05 gold from the transmogrification of
copper amulet.
You feel very confident walking into this place.