yeek wayist istg if you d the level 10 Yeek Archmage by Skulkington

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceYeek
ClassArchmage
Level / Exp10 / 14%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity8 (base 10)
Constitution16 (base 17)
Magic34 (base 34)
Willpower28 (base 17)
Cunning15 (base 11)

Resources

Life108/148
Mana213/213
Healing Factor1.0545771506545
Regeneration2.3727985889726

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage11
Accuracy2
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower28
Crit Chance4%
Speed1

Offense: Mind

Mindpower25
Crit Chance2%
Speed1

Offense: Damage Bonus

Cold+10%

Defense: Base

Armour (hardiness)1 (30%)
Defense5
Ranged Defense11
Fatigue0
Physical Save18
Spell Save20
Mental Save27

Defense: Resistances

Temporal+ 13%( 70%)
Lightning+ 21%( 70%)
Fire+ 12%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance50%
Confusion Resistance69%
Pinning Resistance19%
Instadeath Resistance100%
Silence Resistance34%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
2/5
0/5
0/5
0/5
Spell / Phantasm1.30
1/5
1/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Ice1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
5/5
1/5
1/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
2/5
1/5
1/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
0/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
0/5
0/5
0/5
Race / Yeek1.00
3/5
2/5
0/5
0/5

Effects

talent
talent

Quests

active
done
done

Equipment

Tool
On fingers
Around neck
In main hand
On feet
Light source
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By yeek wayist istg if you d the Yeek Archmage level 10
4th Mirth 122nd year of Ascendancy at 02:55
see stats

Log

Talent Freeze is ready to use.
Talent Phantasmal Shield is ready to use.
Talent Feather Wind is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Yeek wayist istg if you d picks up (l.):
powerful ash wand of shielding [power 182] (20 cooldown).
Ran for 10 turns (stop reason: hostile spotted to the northeast (degenerated skeleton warrior)).


Yeek wayist istg if you d casts
Manathrust.
Yeek wayist istg if you d's Manathrust hits Degenerated skeleton warrior for
82 arcane damage.

Degenerated skeleton warrior hits yeek wayist istg if you d for 52 physical damage.
Melee retaliation hits Degenerated skeleton warrior for
10 fire damage.
Yeek wayist istg if you d casts
Lightning.
yeek wayist istg if you d hits Degenerated skeleton warrior for 91 lightning damage.
Degenerated skeleton warrior misses yeek wayist istg if you d.

Yeek wayist istg if you d casts
Chain Lightning.
yeek wayist istg if you d hits Degenerated skeleton warrior for 82 lightning damage.
yeek wayist istg if you d killed Degenerated skeleton warrior!
Talent Manathrust is ready to use.

You pickup 0.75 gold pieces.

Yeek wayist istg if you d picks up (f.):
steel shield (0 def, 4 armour, 42 block).
Talent Lightning is ready to use.

Yeek wayist istg if you d activates
Feather Wind.

Yeek wayist istg if you d activates
Phantasmal Shield.