Welp the level 9 Higher Wyrmic by heyheyehey

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassWyrmic
Level / Exp9 / 41%
Sizemedium
Lifes / Deaths

Primary Stats

Strength36 (base 33)
Dexterity40 (base 33)
Constitution13 (base 13)
Magic11 (base 10)
Willpower34 (base 33)
Cunning10 (base 10)

Resources

Life305/305
Stamina184/184
Equilibrium10
Healing Factor1.1245901639344
Regeneration8.7155737704918

Speed

Mental0%
Attack0%
Movement+49.545105411692%
Spell0%
Global+100%

Vision

Sight12
Lite4
Infravision1

Offense: Mainhand

Damage64
Accuracy47
Crit Chance19%
APR7
Speed1.00

Offense: Spell

Spellpower11
Crit Chance2%
Speed1

Offense: Mind

Mindpower23
Crit Chance15%
Speed1

Offense: Damage Bonus

Darkness+3%
Light+13%
Mind+12%

Defense: Base

Armour (hardiness)22.658914698804 (74.117647058824%)
Defense22
Ranged Defense24
Fatigue14
Physical Save29
Spell Save37
Mental Save28

Defense: Resistances

Acid+ 6%( 70%)
Light+ 36%( 70%)
Cold+ 10%( 70%)
Physical+ 3%( 70%)
Mind+ 6%( 70%)
Lightning+ 12%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance20%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
5/5
5/5
2/5
0/5
Technique / Two-handed assault1.10
5/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
5/5
5/5
2/5
0/5
Wild-gift / Sand drake aspect1.30
5/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
5/5
5/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
5/5
5/5
2/5
0/5
Race / Higher1.00
5/5
2/5
0/5
0/5
Wild-gift / Fungus1.10
5/5
5/5
2/5
0/5
Technique / Combat training1.00
0/5
4/5
4/5
3/5
4/5
5/5

Effects

talent

Quests

done
done
active
done

Equipment

Tool
On fingers
Main armor
On feet
Light source
On head
In main hand

Inventory

Achievements

Log

Welp deactivates Icy Skin.
Welp activates Icy Skin.

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

Rested for 37 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

There is nowhere left to explore.

You gain 3.53 gold from the transmogrification of
self-loading quiver of elm arrows of vileness (17/17, 12.5-17.5 power, 5 apr).
You gain 1.74 gold from the transmogrification of
insidious quiver of elm arrows of accuracy (19/19, 13-18.2 power, 5 apr).
You gain 0.30 gold from the transmogrification of
deadly quiver of elm arrows (12/12, 21.5-30.1 power, 5 apr).
You gain 1.38 gold from the transmogrification of
spiked iron mail armour (2 def, 4 armour).
You gain 1.27 gold from the transmogrification of
cleansing rough leather cap of constitution (+3) (0 def, 1 armour).
You gain 7.78 gold from the transmogrification of
pair of rough leather boots 'Hurokath' (0 def, 1 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 1.09 gold from the transmogrification of
mindwoven linen robe of fire (+16%) (0 def, 0 armour).
You gain 6.73 gold from the transmogrification of
ethereal elm starstaff of greater warding (10-12 power, 2 apr, darkness element).
You gain 0.25 gold from the transmogrification of
iron mace (13.5-18.9 power, 2 apr).
You gain 1.00 gold from the transmogrification of
Surefire.
You gain 1.06 gold from the transmogrification of
healing infusion of the duelist (heal 116).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Welp deactivates Icy Skin.