










Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.8 |
| Addons | Player AI 1.3.1Adds a keybind to activate the new player AI. Set to Alt+F1 by default. This description seems to vanish when I put too much text in it, so view the feature list and changelog on the steam version here: http://steamcommunity.com/sharedfiles/filedetails/?id=523638132. Note for Developers: This addon superwrites Player:act(), so if your addon also touches Player:act() change the load order so that the Player AI addon loads last. Ashes of Urh'Rok 1.5.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.5.0Donators/Buyers bonus! Minstrel 1.5.5Adds the Minstrel, a lightly armored duelist who uses the power of song to bolster strength and incapacitate foes. Implements 20 new abilities split across 5 ability trees and 2 additional artifacts (which form a set). This is my first mod for ToME4, so if you encounter any bugs or balance issues, feel free to let me know! The source code is available here: https://github.com/ArtixBot/tome4-minstrel Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: Possessor Bonus Class 1.5.4Donators/Buyers bonus! Embers of Rage 1.5.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Beholder (Continuation) 1.1.5Adds Beholders as a playable race. Created by ajfluffy (design, code and conception) and rexorcorum (ideas and artwork), this addon is now being maintained by Nagyhal under the guidance of rexorcorum in ajfluffy's absence. Edit: Had to change the addon's short_name, and so v1.0.6's automatic upload helpfully made us a completely new addon page. Of course it's all on Steam, which is beautiful (thank you DG!), but I'm hoping we can merge the older versions into this thread. We'll look at it tomorrow. Edit of the edit: In the meantime, players who have fallen afoul of my clumsy Flame Laser bug are encouraged to upgrade to v5.9.2 for compatibility reasons. Have fun and happy facemelting! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Thalore |
| Class | Cursed |
| Level / Exp | 13 / 74% |
| Size | medium |
| Lifes / Deaths | Killed by Glaldatha the gloomy warg at level 5 on the 7th Mirth 122nd year of Ascendancy at 00:54 / 171Killed by sick giant venus flytrap at level 5 on the 8th Mirth 122nd year of Ascendancy at 06:04 Killed by gloomy white wolf at level 5 on the 8th Mirth 122nd year of Ascendancy at 07:21 Killed by sick giant venus flytrap at level 5 on the 8th Mirth 122nd year of Ascendancy at 09:06 Killed by bandit at level 7 on the 3rd Flare 122nd year of Ascendancy at 06:01 Killed by skeleton archer at level 7 on the 3rd Flare 122nd year of Ascendancy at 06:56 Killed by The Shade at level 7 on the 3rd Flare 122nd year of Ascendancy at 21:45 Killed by The Shade at level 7 on the 3rd Flare 122nd year of Ascendancy at 23:17 Killed by Bill the Stone Troll at level 9 on the 8th Dusk 122nd year of Ascendancy at 14:48 Killed by orc corruptor at level 10 on the 12nd Dusk 122nd year of Ascendancy at 08:17 Killed by orc corruptor at level 10 on the 12nd Dusk 122nd year of Ascendancy at 10:09 Killed by orc corruptor at level 10 on the 12nd Dusk 122nd year of Ascendancy at 10:50 Killed by orc corruptor at level 10 on the 12nd Dusk 122nd year of Ascendancy at 11:50 Killed by Iseba of the Bunnypocalypse at level 10 on the 24th Dusk 122nd year of Ascendancy at 20:02 Killed by zombie bunny at level 10 on the 24th Dusk 122nd year of Ascendancy at 21:09 Killed by zombie bunny at level 10 on the 24th Dusk 122nd year of Ascendancy at 21:59 Killed by zombie bunny at level 10 on the 24th Dusk 122nd year of Ascendancy at 22:54 Killed by mad druid at level 10 on the 24th Dusk 122nd year of Ascendancy at 23:53 Killed by zombie bunny at level 10 on the 25th Dusk 122nd year of Ascendancy at 00:13 Killed by zombie bunny at level 10 on the 25th Dusk 122nd year of Ascendancy at 00:22 Killed by zombie bunny at level 10 on the 25th Dusk 122nd year of Ascendancy at 00:34 Killed by zombie bunny at level 10 on the 25th Dusk 122nd year of Ascendancy at 00:43 Killed by zombie bunny at level 10 on the 25th Dusk 122nd year of Ascendancy at 00:51 Killed by zombie bunny at level 10 on the 25th Dusk 122nd year of Ascendancy at 00:58 Killed by zombie bunny at level 10 on the 25th Dusk 122nd year of Ascendancy at 01:06 Killed by zombie bunny at level 10 on the 25th Dusk 122nd year of Ascendancy at 01:13 Killed by zombie bunny at level 10 on the 25th Dusk 122nd year of Ascendancy at 01:22 Killed by zombie bunny at level 10 on the 25th Dusk 122nd year of Ascendancy at 01:29 Killed by zombie bunny at level 10 on the 25th Dusk 122nd year of Ascendancy at 01:37 Killed by zombie bunny at level 10 on the 25th Dusk 122nd year of Ascendancy at 01:44 Killed by zombie bunny at level 10 on the 25th Dusk 122nd year of Ascendancy at 01:51 Killed by zombie bunny at level 10 on the 25th Dusk 122nd year of Ascendancy at 02:04 Killed by zombie bunny at level 10 on the 25th Dusk 122nd year of Ascendancy at 02:11 Killed by mad druid at level 10 on the 25th Dusk 122nd year of Ascendancy at 02:18 Killed by zombie bunny at level 10 on the 25th Dusk 122nd year of Ascendancy at 02:28 Killed by zombie bunny at level 10 on the 25th Dusk 122nd year of Ascendancy at 02:35 Killed by zombie bunny at level 10 on the 25th Dusk 122nd year of Ascendancy at 02:44 Killed by zombie bunny at level 10 on the 25th Dusk 122nd year of Ascendancy at 02:51 Killed by zombie bunny at level 10 on the 25th Dusk 122nd year of Ascendancy at 02:59 Killed by zombie bunny at level 10 on the 25th Dusk 122nd year of Ascendancy at 03:09 Killed by zombie bunny at level 10 on the 25th Dusk 122nd year of Ascendancy at 03:21 Killed by zombie bunny at level 10 on the 25th Dusk 122nd year of Ascendancy at 03:33 Killed by zombie bunny at level 10 on the 25th Dusk 122nd year of Ascendancy at 03:45 Killed by zombie bunny at level 10 on the 25th Dusk 122nd year of Ascendancy at 03:55 Killed by zombie bunny at level 10 on the 25th Dusk 122nd year of Ascendancy at 04:05 Killed by zombie bunny at level 10 on the 25th Dusk 122nd year of Ascendancy at 04:17 Killed by zombie bunny at level 10 on the 25th Dusk 122nd year of Ascendancy at 04:27 Killed by zombie bunny at level 11 on the 25th Dusk 122nd year of Ascendancy at 04:41 Killed by zombie bunny at level 11 on the 25th Dusk 122nd year of Ascendancy at 04:57 Killed by zombie bunny at level 11 on the 25th Dusk 122nd year of Ascendancy at 05:17 Killed by zombie bunny at level 11 on the 25th Dusk 122nd year of Ascendancy at 05:29 Killed by zombie bunny at level 11 on the 25th Dusk 122nd year of Ascendancy at 05:39 Killed by zombie bunny at level 11 on the 25th Dusk 122nd year of Ascendancy at 06:14 Killed by zombie bunny at level 11 on the 25th Dusk 122nd year of Ascendancy at 06:29 Killed by zombie bunny at level 11 on the 25th Dusk 122nd year of Ascendancy at 06:55 Killed by zombie bunny at level 11 on the 25th Dusk 122nd year of Ascendancy at 07:10 Killed by zombie bunny at level 11 on the 25th Dusk 122nd year of Ascendancy at 07:19 Killed by zombie bunny at level 11 on the 25th Dusk 122nd year of Ascendancy at 07:45 Killed by zombie bunny at level 11 on the 25th Dusk 122nd year of Ascendancy at 08:00 Killed by zombie bunny at level 11 on the 25th Dusk 122nd year of Ascendancy at 08:18 Killed by zombie bunny at level 11 on the 25th Dusk 122nd year of Ascendancy at 08:35 Killed by zombie bunny at level 11 on the 25th Dusk 122nd year of Ascendancy at 08:57 Killed by zombie bunny at level 11 on the 25th Dusk 122nd year of Ascendancy at 16:35 Killed by zombie bunny at level 11 on the 25th Dusk 122nd year of Ascendancy at 16:45 Killed by zombie bunny at level 11 on the 25th Dusk 122nd year of Ascendancy at 17:06 Killed by zombie bunny at level 11 on the 25th Dusk 122nd year of Ascendancy at 17:24 Killed by zombie bunny at level 11 on the 25th Dusk 122nd year of Ascendancy at 17:34 Killed by zombie bunny at level 11 on the 25th Dusk 122nd year of Ascendancy at 18:06 Killed by zombie bunny at level 11 on the 25th Dusk 122nd year of Ascendancy at 18:30 Killed by zombie bunny at level 11 on the 25th Dusk 122nd year of Ascendancy at 18:38 Killed by zombie bunny at level 11 on the 25th Dusk 122nd year of Ascendancy at 18:49 Killed by zombie bunny at level 11 on the 25th Dusk 122nd year of Ascendancy at 19:00 Killed by zombie bunny at level 11 on the 25th Dusk 122nd year of Ascendancy at 19:10 Killed by zombie bunny at level 11 on the 25th Dusk 122nd year of Ascendancy at 19:19 Killed by zombie bunny at level 11 on the 25th Dusk 122nd year of Ascendancy at 19:34 Killed by zombie bunny at level 11 on the 25th Dusk 122nd year of Ascendancy at 19:46 Killed by zombie bunny at level 11 on the 25th Dusk 122nd year of Ascendancy at 20:03 Killed by zombie bunny at level 11 on the 25th Dusk 122nd year of Ascendancy at 20:18 Killed by zombie bunny at level 11 on the 25th Dusk 122nd year of Ascendancy at 20:40 Killed by zombie bunny at level 11 on the 25th Dusk 122nd year of Ascendancy at 20:55 Killed by zombie bunny at level 11 on the 25th Dusk 122nd year of Ascendancy at 21:13 Killed by zombie bunny at level 11 on the 25th Dusk 122nd year of Ascendancy at 22:00 Killed by zombie bunny at level 11 on the 25th Dusk 122nd year of Ascendancy at 22:11 Killed by zombie bunny at level 11 on the 25th Dusk 122nd year of Ascendancy at 22:25 Killed by mad druid at level 11 on the 26th Dusk 122nd year of Ascendancy at 12:39 Killed by zombie bunny at level 11 on the 26th Dusk 122nd year of Ascendancy at 13:11 Killed by zombie bunny at level 11 on the 26th Dusk 122nd year of Ascendancy at 13:50 Killed by zombie bunny at level 11 on the 26th Dusk 122nd year of Ascendancy at 14:01 Killed by zombie bunny at level 11 on the 26th Dusk 122nd year of Ascendancy at 14:13 Killed by zombie bunny at level 11 on the 26th Dusk 122nd year of Ascendancy at 14:30 Killed by zombie bunny at level 12 on the 26th Dusk 122nd year of Ascendancy at 14:47 Killed by zombie bunny at level 12 on the 26th Dusk 122nd year of Ascendancy at 15:19 Killed by zombie bunny at level 12 on the 26th Dusk 122nd year of Ascendancy at 15:31 Killed by Velana of the Bunnypocalypse at level 12 on the 26th Dusk 122nd year of Ascendancy at 16:16 Killed by zombie bunny at level 12 on the 26th Dusk 122nd year of Ascendancy at 16:30 Killed by zombie bunny at level 12 on the 26th Dusk 122nd year of Ascendancy at 16:43 Killed by zombie bunny at level 12 on the 26th Dusk 122nd year of Ascendancy at 16:58 Killed by zombie bunny at level 12 on the 26th Dusk 122nd year of Ascendancy at 17:10 Killed by zombie bunny at level 12 on the 26th Dusk 122nd year of Ascendancy at 17:35 Killed by zombie bunny at level 12 on the 26th Dusk 122nd year of Ascendancy at 18:01 Killed by zombie bunny at level 12 on the 26th Dusk 122nd year of Ascendancy at 18:33 Killed by zombie bunny at level 12 on the 27th Dusk 122nd year of Ascendancy at 05:26 Killed by zombie bunny at level 12 on the 27th Dusk 122nd year of Ascendancy at 05:49 Killed by zombie bunny at level 12 on the 27th Dusk 122nd year of Ascendancy at 06:23 Killed by zombie bunny at level 12 on the 27th Dusk 122nd year of Ascendancy at 13:00 Killed by zombie bunny at level 12 on the 27th Dusk 122nd year of Ascendancy at 13:15 Killed by zombie bunny at level 12 on the 27th Dusk 122nd year of Ascendancy at 13:30 Killed by zombie bunny at level 12 on the 27th Dusk 122nd year of Ascendancy at 13:54 Killed by zombie bunny at level 12 on the 27th Dusk 122nd year of Ascendancy at 14:28 Killed by zombie bunny at level 12 on the 27th Dusk 122nd year of Ascendancy at 14:47 Killed by zombie bunny at level 12 on the 27th Dusk 122nd year of Ascendancy at 15:02 Killed by zombie bunny at level 12 on the 27th Dusk 122nd year of Ascendancy at 15:11 Killed by zombie bunny at level 12 on the 27th Dusk 122nd year of Ascendancy at 15:28 Killed by zombie bunny at level 12 on the 27th Dusk 122nd year of Ascendancy at 15:40 Killed by zombie bunny at level 12 on the 27th Dusk 122nd year of Ascendancy at 15:51 Killed by zombie bunny at level 12 on the 27th Dusk 122nd year of Ascendancy at 16:23 Killed by zombie bunny at level 12 on the 27th Dusk 122nd year of Ascendancy at 16:39 Killed by Mad Archdruid at level 12 on the 27th Dusk 122nd year of Ascendancy at 16:50 Killed by zombie bunny at level 12 on the 27th Dusk 122nd year of Ascendancy at 17:03 Killed by zombie bunny at level 12 on the 27th Dusk 122nd year of Ascendancy at 17:20 Killed by zombie bunny at level 12 on the 27th Dusk 122nd year of Ascendancy at 17:30 Killed by Bethiyada of the Bunnypocalypse at level 12 on the 27th Dusk 122nd year of Ascendancy at 17:44 Killed by zombie bunny at level 12 on the 27th Dusk 122nd year of Ascendancy at 18:13 Killed by zombie bunny at level 12 on the 27th Dusk 122nd year of Ascendancy at 18:32 Killed by zombie bunny at level 12 on the 27th Dusk 122nd year of Ascendancy at 18:55 Killed by zombie bunny at level 13 on the 27th Dusk 122nd year of Ascendancy at 19:21 Killed by zombie bunny at level 13 on the 27th Dusk 122nd year of Ascendancy at 20:07 Killed by Mad Archdruid at level 13 on the 27th Dusk 122nd year of Ascendancy at 20:20 Killed by zombie bunny at level 13 on the 27th Dusk 122nd year of Ascendancy at 20:30 Killed by zombie bunny at level 13 on the 27th Dusk 122nd year of Ascendancy at 20:44 Killed by ritch flamespitter at level 13 on the 27th Dusk 122nd year of Ascendancy at 21:09 Killed by ritch flamespitter at level 13 on the 27th Dusk 122nd year of Ascendancy at 21:18 Killed by zombie bunny at level 13 on the 27th Dusk 122nd year of Ascendancy at 21:26 Killed by zombie bunny at level 13 on the 27th Dusk 122nd year of Ascendancy at 21:41 Killed by zombie bunny at level 13 on the 27th Dusk 122nd year of Ascendancy at 21:57 Killed by zombie bunny at level 13 on the 27th Dusk 122nd year of Ascendancy at 22:07 Killed by zombie bunny at level 13 on the 27th Dusk 122nd year of Ascendancy at 22:16 Killed by zombie bunny at level 13 on the 27th Dusk 122nd year of Ascendancy at 22:24 Killed by zombie bunny at level 13 on the 27th Dusk 122nd year of Ascendancy at 22:38 Killed by zombie bunny at level 13 on the 27th Dusk 122nd year of Ascendancy at 22:46 Killed by zombie bunny at level 13 on the 27th Dusk 122nd year of Ascendancy at 22:55 Killed by zombie bunny at level 13 on the 27th Dusk 122nd year of Ascendancy at 23:07 Killed by zombie bunny at level 13 on the 27th Dusk 122nd year of Ascendancy at 23:17 Killed by zombie bunny at level 13 on the 27th Dusk 122nd year of Ascendancy at 23:31 Killed by ritch flamespitter at level 13 on the 27th Dusk 122nd year of Ascendancy at 23:40 Killed by zombie bunny at level 13 on the 27th Dusk 122nd year of Ascendancy at 23:50 Killed by zombie bunny at level 13 on the 28th Dusk 122nd year of Ascendancy at 00:24 Killed by zombie bunny at level 13 on the 28th Dusk 122nd year of Ascendancy at 00:49 Killed by zombie bunny at level 13 on the 28th Dusk 122nd year of Ascendancy at 01:24 Killed by zombie bunny at level 13 on the 28th Dusk 122nd year of Ascendancy at 02:03 Killed by zombie bunny at level 13 on the 28th Dusk 122nd year of Ascendancy at 02:44 Killed by zombie bunny at level 13 on the 28th Dusk 122nd year of Ascendancy at 03:05 Killed by zombie bunny at level 13 on the 28th Dusk 122nd year of Ascendancy at 03:32 Killed by zombie bunny at level 13 on the 28th Dusk 122nd year of Ascendancy at 03:42 Killed by zombie bunny at level 13 on the 28th Dusk 122nd year of Ascendancy at 04:24 Killed by zombie bunny at level 13 on the 28th Dusk 122nd year of Ascendancy at 04:39 Killed by zombie bunny at level 13 on the 28th Dusk 122nd year of Ascendancy at 04:57 Killed by zombie bunny at level 13 on the 28th Dusk 122nd year of Ascendancy at 05:18 Killed by zombie bunny at level 13 on the 28th Dusk 122nd year of Ascendancy at 06:05 Killed by zombie bunny at level 13 on the 28th Dusk 122nd year of Ascendancy at 06:35 Killed by Zubyyann of the Bunnypocalypse at level 13 on the 28th Dusk 122nd year of Ascendancy at 15:43 Killed by zombie bunny at level 13 on the 28th Dusk 122nd year of Ascendancy at 15:56 Killed by zombie bunny at level 13 on the 28th Dusk 122nd year of Ascendancy at 16:18 Killed by zombie bunny at level 13 on the 28th Dusk 122nd year of Ascendancy at 16:29 Killed by zombie bunny at level 13 on the 28th Dusk 122nd year of Ascendancy at 16:49 Killed by Zubyyann of the Bunnypocalypse at level 13 on the 28th Dusk 122nd year of Ascendancy at 17:10 Killed by zombie bunny at level 13 on the 28th Dusk 122nd year of Ascendancy at 17:23 Killed by zombie bunny at level 13 on the 28th Dusk 122nd year of Ascendancy at 17:33 Killed by zombie bunny at level 13 on the 28th Dusk 122nd year of Ascendancy at 17:45 Killed by zombie bunny at level 13 on the 28th Dusk 122nd year of Ascendancy at 18:11 Killed by zombie bunny at level 13 on the 28th Dusk 122nd year of Ascendancy at 20:22 |
| Antimagic | Follower |
Primary Stats
| Strength | 30 (base 28) |
| Dexterity | 17 (base 14) |
| Constitution | 24 (base 23) |
| Magic | 8 (base 10) |
| Willpower | 31 (base 23) |
| Cunning | 14 (base 10) |
Resources
| Life | 367/367 |
| Hate | 10/100 |
| Equilibrium | 0 |
| Healing Factor | 1.0582474226804 |
| Regeneration | 0.2645618556701 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 4 |
| Infravision | 1 |
Offense: Mainhand
| Damage | 42 |
| Accuracy | 22 |
| Crit Chance | 3% |
| APR | 7 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 4 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Mind
| Mindpower | 24 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Damage Bonus
| Lightning | +10% |
| Light | +10% |
| Darkness | +3% |
| Nature | +5% |
| Mind | +15% |
| All | 0% |
Offense: Damage Penetration
| Mind | +5% |
Defense: Base
| Armour (hardiness) | 31.08934837382 (81.030927835052%) |
| Defense | 7 |
| Ranged Defense | 7 |
| Fatigue | 22 |
| Physical Save | 18 |
| Spell Save | 13 |
| Mental Save | 15 |
Defense: Resistances
| Acid | + 13%( 70%) |
| Blight | + 23%( 70%) |
| Mind | + 16%( 70%) |
| All | + 4%( 70%) |
| Lightning | + 18%( 70%) |
| Light | + 33%( 70%) |
| Cold | + 61%( 70%) |
| Fire | + 14%( 70%) |
| Nature | + 33%( 70%) |
Defense: Immunities
| Stun Resistance | 10% |
| Confusion Resistance | 5% |
| Teleport Resistance | 20% |
| Instadeath Resistance | 100% |
| Poison Resistance | 20% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 87 life over 5 turns. Its effects scale with your Magic stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 and cleanse 1 wound and 1 poison effect. |
Class Talents
| Cursed / Gloom | 1.30 |
| 5/5 |
| 2/5 |
| 1/5 |
| 0/5 |
| Cursed / Strife | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Cursed / Slaughter | 1.30 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Endless hunt | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cursed / Cursed aura | 1.00 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Cursed / Cursed form | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Feedback | 0.80 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Antimagic | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Thalore | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 1/5 |
| 3/5 |
| 0/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Effects
| talent | Stalk |
| talent | Gloom |
Quests
You successfully escorted the lone alchemist to the recall portal on level 2 of Old Forest. Escort: lone alchemist (level 2 of Old Forest)As a reward you improved talent Psiblades (+1 level(s)). | done |
You successfully escorted the lost anorithil to the recall portal on level 1 of Heart of the Gloom. Escort: lost anorithil (level 1 of Heart of the Gloom)As a reward you gained talent category Psionic / Feedback (at mastery 0.80). | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You must explore the Old Forest and find out what lurks there and what treasures are to be gained! * You must explore the Maze and find out what lurks there and what treasures are to be gained! * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad. Madness of the AgesOn the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You have explored Norgos' Lair and put it to rest. * You have explored the Heart of the Gloom and slain the Withering Thing. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of precision. He has given you some notes on the ingredients: * 'Needed: one vial of wight ectoplasm. If you ingest any of this, never mind coming back here. Please.' * You've found the needed xorn fragment. * 'Needed: one black mamba head. If you get bitten, I can save your life if you still manage to bring back the head... and if it happens within about a minute from my door. Good luck.' | active |
You have been invited to join a group called the Ziguranth, dedicated to opposing magic. The Curse of Magic | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
Equipment
| On feet | Girab (Misfortune) (0 def, 8 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +8 Fatigue: +2% Changes resistances: +3% mind Changes resistances penetration: +5% mind Changes damage: +15% mind Infravision radius: +1 Curse of Misfortune Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Quiver | Eladhemira the pouch of iron shots (14/14, 12.5-15 power, 1 apr)Requires: - Dexterity 11 Infused by arcane disrupting forces 3.00 Encumbrance. Type: ammo / shot ; tier 1 Base power: 12.5 - 15.0 Uses stats: 70% Dex, 50% Cun Damage type: Physical Accuracy bonus: +0.1% dam / acc Armour Penetration: +1 Crit. chance: +4.0% Capacity: 14 On weapon hit: * Slows global speed by 47% * 40 arcane resource burn Shots are used with slings to pummel your foes to death. |
| On hands | Sludgegrip (Nightmares) (0 def, 0 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 1 When wielded/worn: Changes stats: +4 Cun / +4 Wil Changes resistances: +10% nature Changes damage: +5% nature Talent mastery: +0.20 Wild-gift / Slime Poison immunity: +20% Mindpower: +2 (+1 eff.) Curse of Nightmares These gloves are coated with a thick, green liquid. |
| On head | Saleldawen the Bleakedge (Corpses) (1 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Effects on melee hit: * 30% chance to corrode armour by 30% * 30% chance to inflict 15% damage reduction Changes resistances: +15% lightning / +9% acid Changes damage: +10% lightning / +3% darkness Curse of Corpses A pointy cloth hat, very wizardly... |
| Tool | iron torque of thermal psionic shield [power 23] (20 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 1 It can be used to setup a psionic shield, reducing all fire, cold, light, and arcane damage by 23 for 7 turns, putting all charms on cooldown for 20 turns. Torques are made by powerful psionics to store psionic powers. |
| Around waist | Girdle of the Calm Waters (Madness)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +3 Wil Changes resistances: +20% blight / +20% cold / +20% nature Healing mod.: +30% Curse of Madness A belt rumoured to have been worn by the Conclave healers. |
| Main armor | iron plate armour of cold resistance (Madness) (3 def, 7 armour)Requires: - Strength 22 - Talent Armour Training (level 3) Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 1 When wielded/worn: Armour: +7 Defense: +3 (+3 eff.) Fatigue: +20% Changes resistances: +17% cold Curse of Madness A suit of armour made of metal plates. |
| In main hand | Bill's Tree Trunk (Nightmares) (30-51 power, 7 apr)Requires: - Strength 25 Crafted by a master 5.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 1 It must be held with both hands. Base power: 30.0 - 51.0 Uses stat: 130% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +7 Crit. chance: +1.5% Attack speed: 100% When wielded/worn: Curse of Nightmares It can be used to activate talent Shattering Blow (costing 20 power out of 20/20) : Effective talent level: 2.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Hits the target with your weapon, doing 124% damage. If the attack hits, the target's armour and saves are reduced by 11 for 6 turns. Also if the target is protected by a temporary damage shield there is 60% chance to shatter it. Armor reduction chance increases with your Physical Power. This is a big, nasty-looking tree trunk that Bill the Troll used as a weapon. It could still serve this purpose, should you be strong enough to wield it! |
| Light source | Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Changes resistances: +30% light Changes damage: +10% light Light radius: +4 Healing mod.: +10% It can be used to call light (85 power, based on Willpower), costing 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
| Cloak | Loredin (Nightmares) (1 def, 5 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Armour: +5 Defense: +1 (+1 eff.) Changes resistances: +9% mind / +11% cold Confusion immunity: +5% Stun/Freeze immunity: +10% Teleport immunity: +20% Curse of Nightmares A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | insulating copper amulet of willpower (+2)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes stats: +2 Wil Changes resistances: +10% fire / +11% cold Amulets can have magical properties. |
Inventory
quick voratun greatsword (Corpses) (62.5-100 power, 4 apr)Requires: - Strength 48 Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 62.5 - 100.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +4 Crit. chance: +5.0% Attack speed: 111% When wielded/worn: Accuracy: +10 (+5 eff.) Changes stats: +3 Dex Curse of Corpses Massive two-handed swords. |
Bloomsoul (Misfortune) (8-8.8 power, 13 apr, nature damage)Requires: - Willpower 18 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 2 Base power: 8.0 - 8.8 Uses stats: 25% Wil, 10% Cun Damage type: Nature Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +13 Crit. chance: +7.0% Attack speed: 100% When wielded/worn: Talent mastery: +0.20 Wild-gift / Fungus Life regen: +2.00 Mindpower: +8 (+4 eff.) Mental crit. chance: +4% Healing mod.: +20% Activating this item is instant. Curse of Misfortune It can be used to activate talent Bloom Heal (costing 60 power out of 60/60) : Effective talent level: 1.0 Power cost: 60 out of 60/60. Range: melee/personal Travel Speed: instantaneous Description: Call upon the power of nature to regenerate your body for 22 life every turn for 6 turns. The life healed will increase with the Willpower stat. Pristine flowers coat the surface of this mindstar. Touching it fills you with a sense of calm and refreshes your body. |
reinforced iron shield of cold resistance (+15%) (Madness) (4 def, 7 armour, 40 block)Requires: - Strength 11 - Talent Armour Training (level 2) Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 1 When wielded/worn: Armour: +7 Defense: +4 (+4 eff.) Ranged Defense: +4 (+4 eff.) Fatigue: +6% Changes resistances: +15% cold Talent granted: +1 Block Curse of Madness Handheld deflection devices. |
agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
99 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
iron pickaxe (dig speed 38 turns)3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
5 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+2 eff.) Physical save: +2 (+2 eff.) Spell save: +2 (+2 eff.) Mental save: +2 (+2 eff.) When used to imbue an object: Defense: +2 (+2 eff.) Physical save: +2 (+2 eff.) Spell save: +2 (+2 eff.) Mental save: +2 (+2 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
8 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
2 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
4 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Antimagic! (Exploration mode)
Completed antimagic training in the Ziguranth camp.By Fish the Thalore Cursed level 10
12nd Dusk 122nd year of Ascendancy at 12:12 see stats
Got eggs? (Exploration mode)
Finish the Pikataclysm event.By Fish the Thalore Cursed level 13
27th Dusk 122nd year of Ascendancy at 23:38 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Fish the Thalore Cursed level 10
8th Dusk 122nd year of Ascendancy at 15:13 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Fish the Thalore Cursed level 13
28th Dusk 122nd year of Ascendancy at 04:39 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Fish the Thalore Cursed level 6
2nd Summertide 122nd year of Ascendancy at 02:07 see stats
Log
There is a A path into the Old Forest here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...
Saving done.
Today is the 38th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:16.
Ran for 2 turns (stop reason: hostile spotted to the south (adventurers party)).
Today is the 39th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:25.
Today is the 40th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:40.
Today is the 41st Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:06.
Today is the 42nd Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:21.
Today is the 43rd Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:48.
Today is the 44th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:03.
There is a Zigur (Town) here (press '' or right click to use).
There is an exit to the worldmap here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
Saving game...
Saving done.
Fish deactivates Stalk.
Fish deactivates Gloom.


































































