Sun Paladin Try the level 1 Shalore Sun Paladin by chaoticag

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.3
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceShalore
ClassSun Paladin
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 17)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic17 (base 15)
Willpower13 (base 10)
Cunning11 (base 10)

Resources

Life110/110
Positive37/50
Stamina108/108
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage13
Accuracy5
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower17
Crit Chance1%
Speed1

Offense: Mind

Mindpower13.5
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)8.62 (59.10447761194%)
Defense2.35
Ranged Defense2.35
Fatigue12
Physical Save8.75
Spell Save10.5
Mental Save8.4

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
0/5
0/5
0/5
Celestial / Sun1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
2/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Character control switched to player.
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Accepted quest 'Serpentine Invaders'! (Press 'j' to see the quest log)
Showing big healthbars and tactical borders.

Saving done.


Today is the 74th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 11:01.


Talent Block is ready to use.

Sun Paladin Try switches her weapons to: unarmed.


Sun Paladin Try wears:
iron greatsword (18-28.8 power, 1 apr).

You are now inscribed with Rune: Heat Beam.

You have no more
heat beam rune (40 fire damage).

Talent Rune: Heat Beam is ready to use.

There is an exit to the worldmap here (press '' or right click to use).

There is a Gates of Morning (Town) here (press '' or right click to use).