Farador the level 10 Higher Writhing One by windshell

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.9
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassWrithing One
Level / Exp10 / 49%
Sizemedium
Lifes / Deaths

Primary Stats

Strength27 (base 22)
Dexterity14 (base 10)
Constitution29 (base 22)
Magic33 (base 25)
Willpower15 (base 10)
Cunning14 (base 10)

Resources

Life344/344
Insanity0/100
Healing Factor1.443216080402
Regeneration2.2369849246231

Speed

Mental0%
Attack0%
Movement+22.60995032651%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage28
Accuracy23
Crit Chance13%
APR7
Speed1.00

Offense: Spell

Spellpower31
Crit Chance2%
Speed1

Offense: Mind

Mindpower18
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+10%
Light+10%
Blight+8%
Nature+5%
All0%

Defense: Base

Armour (hardiness)16.118138619369 (56.923076923077%)
Defense7
Ranged Defense9
Fatigue5
Physical Save22
Spell Save16
Mental Save10

Defense: Resistances

Lightning+ 28%( 70%)
Light+ 14%( 70%)
Nature+ 33%( 70%)
Blight+ 23%( 70%)
Cold+ 34%( 70%)
Fire+ 10%( 70%)
All+ 4%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Demented / Horrific body1.30
2/5
1/5
1/5
0/5
Demented / Controlled horrors1.30
0/5
0/5
0/5
0/5
Demented / Tentacles1.50
3/5
3/5
1/5
0/5
Demented / Path of horror1.30
2/5
1/5
1/5
0/5
Demented / Disfigured face1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.20
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Demented / Beyond sanity1.30
5/5
1/5
1/5
0/5
Technique / Combat training1.00
1/5
2/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

done
done
active
done
done

Equipment

On feet
On hands
On head
Tool
Around waist
Main armor
In main hand
Light source
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Farador the Higher Writhing One level 10
7th Mirth 122nd year of Ascendancy at 07:04
see stats

Log


Farador picks up (o.):
potent ash starstaff of invocation (17-20.4 power, 3 apr, temporal element).

An object rolls from the chest!

Farador picks up (d.):
shielding rune (absorb 59 for 4 turns).

You gain 0.35 gold from the transmogrification of
natural ash totem of thorny skin [power 27] (20 cooldown).
You gain 0.35 gold from the transmogrification of
telekinetic steel torque of thermal psionic shield [power 47] (20 cooldown).
You gain 3.22 gold from the transmogrification of
bright brass lantern of focus.
You gain 10.04 gold from the transmogrification of
Scabstun (23/23, 19.5-27.3 power, 7 apr).
You gain 1.62 gold from the transmogrification of
spellwoven linen wizard hat of frost (+15%) (1 def, 0 armour).
You gain 2.04 gold from the transmogrification of
cleansing linen wizard hat of balance (1 def, 0 armour).
You gain 1.06 gold from the transmogrification of
rough leather belt of carrying.
You gain 0.84 gold from the transmogrification of
insulating rough leather belt of the mystic.
You gain 2.43 gold from the transmogrification of
balanced iron waraxe (10.5-14.7 power, 2 apr).
You gain 0.96 gold from the transmogrification of
arcing iron waraxe (10.5-14.7 power, 2 apr).
You gain 5.28 gold from the transmogrification of
potent ash starstaff of invocation (17-20.4 power, 3 apr, temporal element).
You gain 9.23 gold from the transmogrification of
magewarrior's short elm starstaff of greater warding (10-12 power, 2 apr, temporal element).
You gain 9.73 gold from the transmogrification of
Lightningmarrow (15-18 power, 3 apr, acid element).
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 0.50 gold from the transmogrification of
steel greatsword (24.5-39.2 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatsword (13-20.8 power, 1 apr).
You gain 2.19 gold from the transmogrification of
insidious steel greatmaul (30.5-45.75 power, 2 apr).
You gain 8.86 gold from the transmogrification of
Islussra (21.5-27.95 power, 6 apr).
You gain 1.17 gold from the transmogrification of
shielding rune (absorb 59 for 4 turns).
You gain 1.09 gold from the transmogrification of
manasurge rune of the psychic (685% regen over 10 turns; 34 instant mana).
You gain 1.78 gold from the transmogrification of
biting gale rune of the titan (71 cold damage; freeze 3 turns with power 37).
You gain 1.00 gold from the transmogrification of
wild infusion (resist 10%; cure magical, physical).
Farador deactivates Chaos Orbs.