Imperor the level 5 Higher Archmage by Imperor_

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassArchmage
Level / Exp5 / 68%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity13 (base 10)
Constitution10 (base 10)
Magic28 (base 27)
Willpower17 (base 16)
Cunning14 (base 11)

Resources

Life-84/123
Mana79/163
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage12
Accuracy12
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance3%
Speed1

Offense: Mind

Mindpower17
Crit Chance2%
Speed1

Offense: Damage Bonus

Arcane+10%
Fire+11%
All0%

Defense: Base

Armour (hardiness)15 (33%)
Defense9
Ranged Defense9
Fatigue1
Physical Save16
Spell Save15
Mental Save16

Defense: Resistances

Cold+ 17%( 70%)
Fire+ 27%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
5/5
2/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

Quests

active
active
active
failed

Equipment

On feet
On fingers
On fingers
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Imperor activates Arcane Power.

Imperor activates
Shielding.

You gain 0.90 gold from the transmogrification of
arcing quiver of elm arrows of accuracy (16/16, 13-18 power, 5 apr).
You gain 0.87 gold from the transmogrification of
rough leather armour of cold resistance (3 def, 2 armour).
You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 2.55 gold from the transmogrification of
pair of rough leather boots of tirelessness (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
iron waraxe (10-15 power, 2 apr).
You gain 2.69 gold from the transmogrification of
hateful iron waraxe of erosion (12-17 power, 2 apr).
You gain 2.63 gold from the transmogrification of
shimmering elm magestaff of fate (10-12 power, 2 apr, lightning element).
You gain 2.99 gold from the transmogrification of
flaming iron greatmaul of paradox (18-28 power, 1 apr).
You gain 1.33 gold from the transmogrification of
savior's copper ring of frost (+20%).
There is a way to the previous level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 3 turns (stop reason: hostile spotted to the south (Forest Troll Hedge-Wizard)).


Imperor casts
Manathrust.
Imperor hits Forest Troll Hedge-Wizard for 152 arcane damage.

Imperor uses
Wrath of the Highborn.
Imperor radiates power.

Forest Troll Hedge-Wizard casts
Rune: Reflection Shield.
A shield forms around Forest Troll Hedge-Wizard.


Forest Troll Hedge-Wizard's Manathrust hits
Imperor for 35 arcane damage.
Talent Manathrust is ready to use.

Imperor casts
Manathrust.