Hm the level 3 Yeek Archmage by James3rt3

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.5
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceYeek
ClassArchmage
Level / Exp3 / 4%
Sizesmall
Lifes / Deaths

Primary Stats

Strength11 (base 14)
Dexterity11 (base 10)
Constitution5 (base 10)
Magic20 (base 20)
Willpower19 (base 13)
Cunning15 (base 11)

Resources

Life-1/77
Mana100/159
Healing Factor0.95714285714286
Regeneration0.23928571428571

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth5
See Invisible6

Offense: Mainhand

Damage9
Accuracy15
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance4%
Speed1

Offense: Mind

Mindpower19
Crit Chance2%
Speed1

Offense: Damage Bonus

Darkness+10%
Fire-10%
Cold+21%

Defense: Base

Armour (hardiness)1 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save5
Spell Save13
Mental Save16

Defense: Resistances

Cold+ 27%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance0%
Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
3/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
3/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Adventure / Partner1.00
0/14
0/33
0/3
0/2
0/2
0/2
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

detrimental effect
detrimental effect
detrimental effect
detrimental effect
beneficial effect

Quests

active

Equipment

On fingers
Main armor
Light source
On hands
In main hand

Inventory

Achievements

Log

Murgol, the Yaech Lord is on fire!
Hm's Flame hits Murgol, the Yaech Lord for
38 fire damage.
Murgol, the Yaech Lord hits Hm for 50 physical damage.
Hm stops regenerating health quickly.


Burning from Hm hits Murgol, the Yaech Lord for
13 fire damage.
Hm casts
Phase Door.
Hm loses sight!


Hm has been put to sleep.

Hm is suffering from insomnia.

Hm feels pain again.

Talent Flame is ready to use.

You are asleep and unable to move!

Ran for 1 turns (stop reason: didn't move).

You are asleep and unable to move!

Hm is sleeping and unable to do this.

You are asleep and unable to move!

Ran for 1 turns (stop reason: didn't move).


Hm shrugs off the effect 'Blinded'!
Talent Infusion: Regeneration is ready to use.

You are asleep and unable to move!

You are asleep and unable to move!

You are asleep and unable to move!

You are asleep and unable to move!

Hm uses
Dominant Will.
Saving game...