Rapture the level 50 Higher Sun Paladin by xTWITCH.TV.KRUZIFIXXXION

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceHigher
ClassSun Paladin
Level / Exp50 / 3428%
Sizemedium
Lifes / Deaths

Primary Stats

Strength80 (base 60)
Dexterity62 (base 44)
Constitution26 (base 16)
Magic133 (base 66)
Willpower51 (base 13)
Cunning105 (base 60)

Resources

Life1827/1827
Mana719/719
Stamina412/412
Positive147/147
Healing Factor1.3316586254954
Regeneration26.966087166282

Speed

Mental0%
Attack0%
Movement0%
Spell+40.460417883448%
Global+170%

Vision

Sight10
Lite12
Infravision18
See Stealth98.094063223628
See Invisible94.094063223628
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage243
Accuracy77
Crit Chance93%
APR49
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower93
Crit Chance100%
Speed0.7119443435159
Cooldown Reduction44.522165597845

Offense: Mind

Mindpower55
Crit Chance54%
Speed1

Offense: Damage Bonus

Blight+48%
Physical+68%
Cold+43%
All+9%
Darkness+139%
Light+108%
Temporal+38%
Mind+42%
Fire+54%
Lightning+28%

Offense: Damage Penetration

Acid+51%
Arcane+40%
Mind+45%
All+25%
Darkness+40%
Light+84%
Temporal+66%
Physical+64%
Fire+35%
Nature+40%

Defense: Base

Armour (hardiness)22 (62.946778433524%)
Defense89
Ranged Defense92
Fatigue0
Physical Save46
Spell Save42
Mental Save72

Defense: Resistances

Acid+ 40%( 70%)
Physical+ 50%( 70%)
Cold+ 54%( 70%)
All+ 38%( 70%)
Darkness+ 75%( 75%)
Light+ 75%( 75%)
Temporal+ 42%( 70%)
Mind+ 57%( 70%)
Lightning+ 65%( 70%)
Fire+ 67%( 70%)
Nature+ 44%( 70%)

Defense: Immunities

Confusion Resistance25%
Stun Resistance100%
Instadeath Resistance100%
Blind Resistance100%

Inscriptions (4/4)

Runes
Runes
Infusions
Infusions

Class Talents

Celestial / Guardian1.30
5/5
5/5
5/5
4/5
Celestial / Sun1.30
4/5
5/5
3/5
5/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5
Celestial / Combat1.30
5/5
5/5
1/5
5/5
Technique / Shield offense1.00
1/5
1/5
1/5
1/5
Celestial / Radiance1.30
1/5
5/5
5/5
2/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.20
1/5
5/5
1/5
0/5
Celestial / Light1.30
1/5
4/5
4/5
5/5
Technique / Combat training1.00
3/5
2/5
5/5
5/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Staff combat1.20
2/5
5/5
0/5
0/5
Celestial / Chants1.30
2/5
1/5
5/5
1/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
beneficial effect
beneficial effect

Quests

done
done
done
done
completed
done
done
done
done
done
failed
done
done
done
done
done
done
done
done
active
done
active
done
active
done
completed
done
done
done
done
completed
done
done
done
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy

The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.

You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.

The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.

Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.

You may continue playing and enjoy the rest of the world.


Achievements

A dangerous secret (Insane (Roguelike) difficulty) Found the mysterious staff and told Last Hope about it.
By Rapture the Higher Sun Paladin level 37
1st Dusk 123rd year of Ascendancy at 04:49
see stats
A different point of view (Insane (Roguelike) difficulty) Learned the five chapters of Orc history through loremaster Hadak's tales.
By Rapture the Higher Sun Paladin level 50
51st Pyre 124th year of Ascendancy at 20:36
see stats
Against all odds (Insane (Roguelike) difficulty) Killed Ukruk in the ambush.
By Rapture the Higher Sun Paladin level 37
7th Flare 123rd year of Ascendancy at 18:50
see stats
Are you out of your mind?! (Insane (Roguelike) difficulty) Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.
By Rapture the Higher Sun Paladin level 42
20th Dusk 123rd year of Ascendancy at 16:47
see stats
Back and there again (Insane (Roguelike) difficulty) Opened a portal to the Far East from Maj'Eyal.
By Rapture the Higher Sun Paladin level 50
15th Pyre 124th year of Ascendancy at 01:38
see stats
Bringer of Doom (Insane (Roguelike) difficulty) Killed a Bringer of Doom.
By Rapture the Higher Sun Paladin level 26
34th Haze 122nd year of Ascendancy at 07:55
see stats
Can you bear it? So much bearness! (Insane (Roguelike) difficulty) Killed Borius in the Bearscape.
By Rapture the Higher Sun Paladin level 49
40th Haze 123rd year of Ascendancy at 09:10
see stats
Curse Lifter (Insane (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Rapture the Higher Sun Paladin level 11
6th Flare 122nd year of Ascendancy at 07:28
see stats
Destroyer's bane (Insane (Roguelike) difficulty) Killed Golbug the Destroyer.
By Rapture the Higher Sun Paladin level 39
10th Dusk 123rd year of Ascendancy at 22:13
see stats
Don't Poosh it! (Insane (Roguelike) difficulty) Killed Kelad in the lost land of Poosh.
By Rapture the Higher Sun Paladin level 50
54th Haze 123rd year of Ascendancy at 07:49
see stats
Dragon's Greed (Insane (Roguelike) difficulty) Amassed 8000 gold pieces.
By Rapture the Higher Sun Paladin level 38
6th Dusk 123rd year of Ascendancy at 14:03
see stats
Evil denied (Insane (Roguelike) difficulty) Won ToME by preventing the Void portal from opening.
By Rapture the Higher Sun Paladin level 50
50th Dusk 124th year of Ascendancy at 13:14
see stats
Exterminator (Insane (Roguelike) difficulty) Killed 1000 creatures.
By Rapture the Higher Sun Paladin level 24
30th Haze 122nd year of Ascendancy at 01:14
see stats
Eye of the storm (Insane (Roguelike) difficulty) Freed Derth from the onslaught of the mad Tempest, Urkis.
By Rapture the Higher Sun Paladin level 50
30th Dusk 124th year of Ascendancy at 12:05
see stats
Fear me not! (Insane (Roguelike) difficulty) Survived the Fearscape!
By Rapture the Higher Sun Paladin level 28
68th Haze 122nd year of Ascendancy at 10:53
see stats
Fear of Fours (Insane (Roguelike) difficulty) Killed all four bosses of the Slime Tunnels.
By Rapture the Higher Sun Paladin level 50
62nd Pyre 124th year of Ascendancy at 14:11
see stats
I cleared the room of death and all I got was this lousy achievement! (Insane (Roguelike) difficulty) Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.
By Rapture the Higher Sun Paladin level 43
21st Dusk 123rd year of Ascendancy at 09:09
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Rapture the Higher Sun Paladin level 10
9th Mirth 122nd year of Ascendancy at 22:04
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By Rapture the Higher Sun Paladin level 20
50th Dusk 122nd year of Ascendancy at 13:44
see stats
Level 30 (Insane (Roguelike) difficulty) Got a character to level 30.
By Rapture the Higher Sun Paladin level 30
41st Regrowth 123rd year of Ascendancy at 12:48
see stats
Level 40 (Insane (Roguelike) difficulty) Got a character to level 40.
By Rapture the Higher Sun Paladin level 40
10th Dusk 123rd year of Ascendancy at 22:13
see stats
Level 50 (Insane (Roguelike) difficulty) Got a character to level 50.
By Rapture the Higher Sun Paladin level 50
40th Haze 123rd year of Ascendancy at 17:05
see stats
Lost in translation (Insane (Roguelike) difficulty) Destroyed the naga portal in the slazish fens and got caught in the after-effect.
By Rapture the Higher Sun Paladin level 4
78th Pyre 122nd year of Ascendancy at 06:26
see stats
Orcrist (Insane (Roguelike) difficulty) Killed the leaders of the Orc Pride.
By Rapture the Higher Sun Paladin level 50
51st Pyre 124th year of Ascendancy at 06:50
see stats
Race through fire (Insane (Roguelike) difficulty) Raced through the fires of the Charred Scar to stop the Sorcerers.
By Rapture the Higher Sun Paladin level 50
35th Regrowth 124th year of Ascendancy at 13:39
see stats
Rescuer of the lost (Insane (Roguelike) difficulty) Rescued the merchant from the assassin lord.
By Rapture the Higher Sun Paladin level 29
68th Haze 122nd year of Ascendancy at 22:22
see stats
Shasshhiy'Kaish (Insane (Roguelike) difficulty) Killed Shasshhiy'Kaish after letting her grow as powerful as possible.
By Rapture the Higher Sun Paladin level 50
74th Regrowth 124th year of Ascendancy at 13:50
see stats
Size is everything (Insane (Roguelike) difficulty) Did over 1500 damage in one attack.
By Rapture the Higher Sun Paladin level 48
28th Haze 123rd year of Ascendancy at 07:23
see stats
Size matters (Insane (Roguelike) difficulty) Did over 600 damage in one attack.
By Rapture the Higher Sun Paladin level 26
34th Haze 122nd year of Ascendancy at 07:43
see stats
Sliders (Insane (Roguelike) difficulty) Activated a portal using the Orb of Many Ways.
By Rapture the Higher Sun Paladin level 40
11st Dusk 123rd year of Ascendancy at 01:49
see stats
Tactical master (Insane (Roguelike) difficulty) Fought the two Sorcerers without closing any invocation portals.
By Rapture the Higher Sun Paladin level 50
50th Dusk 124th year of Ascendancy at 13:13
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By Rapture the Higher Sun Paladin level 11
17th Dusk 122nd year of Ascendancy at 05:58
see stats
The Legend of Garkul (Insane (Roguelike) difficulty) Learned the five chapters of the Legend of Garkul.
By Rapture the Higher Sun Paladin level 50
1st Regrowth 124th year of Ascendancy at 04:25
see stats
The Right thing to do (Insane (Roguelike) difficulty) Did the righteous thing in the ring of blood and disposed of the Blood Master.
By Rapture the Higher Sun Paladin level 31
10th Pyre 123rd year of Ascendancy at 19:49
see stats
The Sun Still Shines (Insane (Roguelike) difficulty) Aeryn survived the last battle.
By Rapture the Higher Sun Paladin level 50
50th Dusk 124th year of Ascendancy at 13:14
see stats
The secret city (Insane (Roguelike) difficulty) Discovered the truth about mages.
By Rapture the Higher Sun Paladin level 17
39th Dusk 122nd year of Ascendancy at 03:40
see stats
There and back again (Insane (Roguelike) difficulty) Opened a portal to Maj'Eyal from the Far East.
By Rapture the Higher Sun Paladin level 44
40th Dusk 123rd year of Ascendancy at 22:23
see stats
Treasure Hoarder (Insane (Roguelike) difficulty) Amassed 3000 gold pieces.
By Rapture the Higher Sun Paladin level 27
46th Haze 122nd year of Ascendancy at 15:42
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By Rapture the Higher Sun Paladin level 19
49th Dusk 122nd year of Ascendancy at 10:30
see stats
Vampire crusher (Insane (Roguelike) difficulty) Destroyed the Master in its lair of the Dreadfell.
By Rapture the Higher Sun Paladin level 36
7th Flare 123rd year of Ascendancy at 01:26
see stats

Log

Rested for 96 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 73 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Rapture picks up ( .):
diamond.
Rapture picks up ( .):
manaburning voratun battleaxe of erosion (58-87 power, 4 apr).
Rapture picks up ( .):
warbringer's voratun mace of massacre (56-79 power, 6 apr).
Rapture picks up (C.):
blink rune of the wizard (range 13; phase 41; cd 19).
Rapture picks up ( .):
hateful pouch of voratun shots of daylight (19/19, 54-64 power, 6 apr).
Rapture picks up ( .):
grounding voratun helm of constitution (+10) (0 def, 5 armour).
Ran for 7 turns (stop reason: interesting terrain).


Ran for 6 turns (stop reason: terrain change on left side).


Ran for 3 turns (stop reason: terrain ahead blocks).


Ran for 4 turns (stop reason: terrain change on right side).


Rapture casts
Suncloak.
Rapture is energized and protected by the Sun!


Rapture speeds up.