Mr.Skelly the level 4 Skeleton Marauder by StoneHowler

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassMarauder
Level / Exp4 / 98%
Sizemedium
Lifes / Deaths

Primary Stats

Strength32 (base 18)
Dexterity37 (base 20)
Constitution15 (base 12)
Magic10 (base 10)
Willpower10 (base 10)
Cunning11 (base 11)

Resources

Life204/204
Stamina109/109
Healing Factor1.0460311219418
Regeneration0.26150778048544

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage24
Accuracy25
Crit Chance3%
APR2
Speed1.00

Offense: Offhand

Damage21
Accuracy25
Crit Chance4%
APR5
Speed1.00

Offense: Spell

Spellpower15
Crit Chance1%
Speed1

Offense: Mind

Mindpower16
Crit Chance1%
Speed1

Offense: Damage Bonus

Light+11%

Defense: Base

Armour (hardiness)17.335093952971 (47.857809501309%)
Defense20
Ranged Defense20
Fatigue19
Physical Save16
Spell Save7
Mental Save7

Defense: Resistances

Light+ 22%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Duelist1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
1/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
2/5
0/5
0/5
0/5
Technique / Throwing knives1.00
1/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
3/5
1/5
0/5
0/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
0/5
0/5
1/5

Effects

beneficial effect
beneficial effect
beneficial effect

Quests

active
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around neck
In main hand
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is a next level here (press '' or right click to use).
Ran for 48 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 48 turns (stop reason: at exit).


Mr.Skelly can not wear (in main hand):
Unerring Scalpel (15-20 power, 25 apr) (not enough stat).
New shimmer option unlocked: iron longsword
Mr.Skelly wears (replacing
iron dagger (11-14 power, 5 apr)): balanced iron longsword (12-16 power, 2 apr).

Mr.Skelly wears (replacing
balanced iron longsword (12-16 power, 2 apr)): flaming iron longsword of massacre (18-24 power, 2 apr).

You gain 0.71 gold from the transmogrification of
reinforced iron shield of acid resistance (+15%) (0 def, 3 armour, 44 block).
You gain 1.37 gold from the transmogrification of
cleansing iron plate armour of resilience (0 def, 7 armour).
You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 1.89 gold from the transmogrification of
thick linen cloak of battle (1 def, 5 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 1.75 gold from the transmogrification of
iron waraxe of phasing (12-16 power, 8 apr).
You gain 0.25 gold from the transmogrification of
iron waraxe (12-16 power, 2 apr).
You gain 1.74 gold from the transmogrification of
acidic iron waraxe of erosion (12-17 power, 2 apr).
You gain 2.26 gold from the transmogrification of
thought-forged iron battleaxe (12-19 power, 1 apr).
You gain 0.53 gold from the transmogrification of
teleportation rune (range 20; cd 14).
You feel very confident walking into this place.
Saving game...

Saving done.

Saving game...

Saving done.