Ricimu the level 7 Halfling Archmage by Repul

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceHalfling
ClassArchmage
Level / Exp7 / 81%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity13 (base 10)
Constitution13 (base 10)
Magic30 (base 30)
Willpower13 (base 13)
Cunning20 (base 17)

Resources

Life160/160
Mana127/127
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage10
Accuracy9
Crit Chance7%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance20%
Speed1

Offense: Mind

Mindpower17
Crit Chance6%
Speed1

Offense: Damage Bonus

Lightning+6%
Cold+6%
Blight+10%
Arcane+6%
Fire+16%
Acid+6%

Defense: Base

Armour (hardiness)2 (30%)
Defense9
Ranged Defense9
Fatigue0
Physical Save19
Spell Save25
Mental Save12

Defense: Resistances

Blight+ 16%( 70%)
Lightning+ 13%( 70%)
Temporal+ 13%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance23%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
2/5
3/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
1/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
3/5
1/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
3/5
0/5
0/5
0/5

Effects

talent

Quests

active
active
done

Equipment

On fingers
Main armor
On feet
Light source
On head
In main hand

Inventory

Achievements

Orbituary (Nightmare (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Ricimu the Halfling Archmage level 3
75th Pyre 122nd year of Ascendancy at 07:27
see stats

Log


Ricimu picks up (e.):
iron greatmaul of massacre (26-38 power, 1 apr).
You pickup 0.65 gold pieces.

There is a ladder to the previous level here (press '' or right click to use).
Ran for 7 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 0.10 gold from the transmogrification of
pouch of iron shots (12/12, 15-18 power, 1 apr).
You gain 7.68 gold from the transmogrification of
Radiancegore (0 def, 2 armour, 22.5 block).
You gain 1.15 gold from the transmogrification of
mindwoven linen robe of nature (+16%) (0 def, 0 armour).
You gain 1.11 gold from the transmogrification of
rough leather sling of fire.
You gain 2.13 gold from the transmogrification of
slime-covered iron mace of erosion (14-19 power, 2 apr).
You gain 0.45 gold from the transmogrification of
iron greatmaul of massacre (26-38 power, 1 apr).
You gain 0.05 gold from the transmogrification of
copper ring.
You gain 1.00 gold from the transmogrification of
wild infusion (res 16%; mental; dur 2; cd 10).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Ricimu deactivates
Phantasmal Shield.
Ricimu activates
Phantasmal Shield.