skele the level 7 Skeleton Archer by sinfulwings

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceSkeleton
ClassArcher
Level / Exp7 / 9%
Sizebig
Lifes / Deaths

Primary Stats

Strength27 (base 12)
Dexterity41 (base 30)
Constitution10 (base 10)
Magic10 (base 10)
Willpower18 (base 10)
Cunning23 (base 18)

Resources

Life-15/197
Stamina108/138
Healing Factor1
Regeneration2.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth28.074207531484
See Invisible29.074207531484

Offense: Mainhand

Damage57
Accuracy36
Crit Chance5%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower28
Crit Chance5%
Speed1

Offense: Damage Bonus

Acid+3%
Cold+11%
Lightning+12%

Defense: Base

Armour (hardiness)6 (38.594633868923%)
Defense38
Ranged Defense38
Fatigue0
Physical Save18
Spell Save15
Mental Save24

Defense: Resistances

Acid+ 9%( 70%)
Nature+ 6%( 70%)
Blight+ 6%( 70%)
Cold+ 22%( 70%)
Fire+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
1/5
0/5
0/5
Technique / Reflexes1.30
1/5
2/5
0/5
0/5
Technique / Marksmanship1.30
4/5
2/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
2/5
2/5
0/5
0/5
Cunning / Survival1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
1/5
0/5
0/5
Technique / Mobility1.00
1/5
1/5
0/5
0/5

Effects

Quests

active
done
active
done

Equipment

On feet
Quiver
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Light source
Cloak
Around waist

Inventory

Achievements

The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By skele the Skeleton Archer level 5
2nd Summertide 122nd year of Ascendancy at 18:29
see stats

Log

Ran for 3 turns (stop reason: at door).

Skele deactivates
Intuitive Shots.
Skele activates
Intuitive Shots.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: hostile spotted to the west (arcane crystal)).

Skele casts
Rune: Shielding.
A shield forms around skele.

Skele shoots!
Skele's Shoot hits Arcane crystal for
92 physical, 10 lightning, 4 mind, 8 physical (114 total damage).
Arcane crystal casts Elemental Bolt!

Skele shoots!
Skele's Shoot hits Arcane crystal for
55 physical, 10 lightning, 4 mind, 8 physical, 109 physical (186 total damage).
Skele's Shoot killed Arcane crystal!

Talent Steady Shot is ready to use.

Resting starts...

The shield around skele crumbles.

Talent Rune: Shielding is ready to use.
Rested for 10 turns (stop reason: all resources and life at maximum).


Skeleton magus casts
Manathrust.
Ran for 4 turns (stop reason: taken damage).

Skeleton magus casts
Manathrust.
Skeleton magus hits skele for 104 arcane damage.
Skeleton magus hits skele for 108 arcane damage.
skele the level 7 skeleton archer was dweomered to death by a skeleton magus on level 1 of collapsed tower.