Azira the level 15 Shalore Necromancer by Faust+

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceShalore
ClassNecromancer
Level / Exp15 / 2%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity11 (base 10)
Constitution12 (base 10)
Magic44 (base 40)
Willpower42 (base 33)
Cunning16 (base 11)

Resources

Life-31/208
Mana389/389
Soul10/10
Healing Factor1.1164835164835
Regeneration2.5120879120879

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite8
Infravision4
See Invisible2

Offense: Mainhand

Damage21
Accuracy7
Crit Chance8%
APR0
Speed1.00

Offense: Spell

Spellpower38
Crit Chance15%
Speed1

Offense: Mind

Mindpower31
Crit Chance7%
Speed1

Offense: Damage Bonus

Acid+10%
Blight+10%
Arcane+10%
Cold+22%
All0%
Darkness+21%
Light+10%
Fire+10%
Nature+5%

Offense: Damage Penetration

Cold+5%

Defense: Base

Armour (hardiness)1 (30%)
Defense9
Ranged Defense9
Fatigue0
Physical Save8
Spell Save28
Mental Save22

Defense: Resistances

Arcane+ 12%( 70%)
Cold+ 48%( 70%)
All+ 7%( 70%)
Lightning+ 12%( 70%)
Light+ 38%( 70%)
Temporal+ 13%( 70%)
Darkness+ 22%( 70%)
Fire+ 13%( 70%)
Nature+ 22%( 70%)

Defense: Immunities

Pinning Resistance20%
Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.42
1/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
5/5
3/5
1/5
4/5
Spell / Grave1.30
1/5
1/5
0/5
0/5
Spell / Advanced necrotic minions1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
5/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
1/5
0/5
0/5
Spell / Divination1.30
1/5
4/5
1/5
3/5

Effects

detrimental effect

Quests

done
active
done
active
done
active
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Azira the Shalore Necromancer level 15
1st Time of Equilibrium 122nd year of Ascendancy at 23:05
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Azira the Shalore Necromancer level 10
19th Dusk 122nd year of Ascendancy at 22:19
see stats
That was close (Nightmare (Adventure) difficulty) Killed your target while having only 1 life left.
By Azira the Shalore Necromancer level 8
17th Dusk 122nd year of Ascendancy at 03:50
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Azira the Shalore Necromancer level 6
8th Mirth 122nd year of Ascendancy at 12:23
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Azira the Shalore Necromancer level 12
43rd Dusk 122nd year of Ascendancy at 05:37
see stats
Unstoppable (Nightmare (Adventure) difficulty) Returned from the dead.
By Azira the Shalore Necromancer level 14
1st Time of Equilibrium 122nd year of Ascendancy at 22:53
see stats

Log

Talent Rune: Shatter Afflictions is ready to use.

There is an exit to the worldmap here (press '' or right click to use).
There is an exit to the worldmap here (press '' or right click to use).

You gain 1.02 gold from the transmogrification of
steel plate armour of lightning resistance (0 def, 9 armour).
You gain 1.22 gold from the transmogrification of
mindwoven woollen robe of fire (+9%) (0 def, 0 armour).
You gain 5.37 gold from the transmogrification of
balanced steel longsword of the mystic (17.5-24.5 power, 3 apr).
You gain 4.09 gold from the transmogrification of
iron battleaxe of evisceration (16.5-24.75 power, 1 apr).
There is a Small lumberjack village here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Today is the 1st Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:26.

Ran for 2 turns (stop reason: hostile spotted to the south (ziguranth patrol)).


You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Talent Blurred Mortality is ready to use.
Talent Keen Senses is ready to use.
Talent Will o' the Wisp is ready to use.
Talent Premonition is ready to use.

Ran for 2 turns (stop reason: taken damage).

Azira starts to bleed.

Something performs a melee critical strike against Azira!
Azira has temporarily forgotten Command Staff for 3 turns!
Azira is dazed!

Something hits
Azira for 81 physical, 107 physical, 6 blight (194 total damage).
Azira is not dazed anymore.

Saving game...